Difference between revisions of "Version history"
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{{VersionHistoryDataV2/VersionHistory | {{VersionHistoryDataV2/VersionHistory | ||
|0. | |0.13 | ||
| | |||
== New features/changes: == | |||
*Union cave (not ready yet, just to connect Route 32 with Route 33) | |||
*Battle animations | |||
*new battle dialogues | |||
*new battle animations | |||
*exp exchange when using more than one Pokémon in battle | |||
*black out when every Pokémon is fainted | |||
*The player gets transparent when running against an object in the world while in third person mode. | |||
}} | |||
{{VersionHistoryDataV2/VersionHistory | |||
|0.12 | |||
| | | | ||
== New features: == | == New features: == | ||
* | *Azalea Town | ||
* | *Apricorn items | ||
* | *Apricorn trees | ||
* | *Kurt (crafts Apricorns to Pokéballs) | ||
*Launcher integration | |||
* | *Icon for the window | ||
== Fixes: == | |||
* | *fix: shader bug | ||
== Fixes: == | |||
* | |||
== Changes: == | == Changes: == | ||
* | *increased render distance | ||
* | *decreased snow height in battles | ||
*added shader for darker nights | |||
*added | *better texture loader | ||
* | |||
}} | }} | ||
{{VersionHistoryDataV2/VersionHistory | {{VersionHistoryDataV2/VersionHistory | ||
|0. | |0.11 | ||
| | | | ||
== New features: == | == New features/changes: == | ||
* | *Evolve Pokémon! | ||
* | *Switch Pokémon in battles | ||
* | *Antidote item | ||
* | *PP loose in battle | ||
* | *removed flickering while moving the 3rd person camera | ||
*removed ghost NPCs | |||
*changed version number system (0.010a -> 0.11) | |||
* | *a few tweaks to the battle system. | ||
*a | |||
}} | }} | ||
{{VersionHistoryDataV2/VersionHistory | {{VersionHistoryDataV2/VersionHistory | ||
|0. | |0.10a | ||
| | | | ||
== New features: == | == New features: == | ||
* | *3rd person mode (switch with [F5]) | ||
* | *skin changing + skin sync via co-op | ||
*new maps: Route | *you can choose your skin while creating a new game. | ||
*new render distance setting: extreme (level 4); increases distance from 35 to 50! | |||
*co-op commands (/weather, /give, /tp, /disconnect, /wear) | |||
*tweaked movement | |||
*level up + item use in battle | |||
*TM/HM integration | |||
*exp gain + HP drain animation in battles | |||
*IsDark option for darker levels (you’ll have to use Flash to make them bright again) | |||
*Hilbert and Hilda skins | |||
*you can let Pokémon free | |||
*finished: darkcave.dat, route32.dat | |||
*added signs and a NPC to Route 30 | |||
*new maps: Route 36, Route 33 | |||
== Fixes: == | == Fixes: == | ||
* | *Pokémon don’t tilt up and down in use item screen | ||
* | *wrong textures at water edge corners | ||
*crash bug in inventory | |||
*Trainercard showing weird image -> shows the current skin now. | |||
*Step-Inside-Corner model has wrong texture coordinates | |||
== Changes: == | == Changes: == | ||
* | *hold items are shown in save screen | ||
* | *changed bag order and item categories | ||
* | *berries grow only one berry when you plant them in snow. They grow more than normal, when planted while rain. | ||
*added blue shading for shadows at night | |||
*overhauled Pokémon storage system | |||
*changed a few scripts and texts | |||
*new wild Pokémon encounter formula | |||
*engine improvements (runs faster than before) | |||
*mouse will stay in window while battle is initializing | |||
*roofs for houses in New Bark Town. | |||
}} | }} | ||
{{VersionHistoryDataV2/VersionHistory | {{VersionHistoryDataV2/VersionHistory | ||
|0. | |0.09a | ||
| | | | ||
== New features: == | == New features: == | ||
* | *shadows (currently used at Sproud Tower and the bridge on Route 32) | ||
* | *items are now useable + you can give them to Pokémon so they can hold them. | ||
* | *new menus for item using. | ||
* | *overhauled battle system: it is as far developed as it was before, but I want to finish it in the next three weeks! Yeay :D | ||
* | *battle camera controls: use arrow keys to look around | ||
== Fixes: == | == Fixes: == | ||
* | *crash bug in co-op (decimal number bug, I hate you SO MUCH!) | ||
* | *a lot of smaller bugs | ||
* | *you can open the connection menu and connect again even if you are already connected. | ||
* | *weather is not visible in battle | ||
* | *mouse it not fixed in the window while in a battle | ||
== Changes: == | == Changes: == | ||
* | *changed fonts to pixel fonts. (look at the cover picture of this post.) | ||
}} | }} | ||
{{VersionHistoryDataV2/VersionHistory | {{VersionHistoryDataV2/VersionHistory | ||
|0. | |0.08a | ||
| | | | ||
== New features: == | == New features: == | ||
* | *FPS debug profiler [F3] | ||
* | *shader for objects (this is not used right now, can be used in the future to make shadows or color different objects) | ||
*new maps: Route 32, Dark Cave, Last house in New Bark Town | |||
*new | |||
== Fixes: == | == Fixes: == | ||
* | *game crashes when using Space/Enter on Load Game/Continue without having save states. | ||
* | *FPS drops while snow | ||
== Changes: == | == Changes: == | ||
* | *Rewrote the weather code including the additional snow layer, which performs better now. | ||
*weather changes less often | |||
* | *snow is visible in fast graphics mode. | ||
* | |||
}} | }} | ||
{{VersionHistoryDataV2/VersionHistory | {{VersionHistoryDataV2/VersionHistory | ||
|0. | |0.07a | ||
| | | | ||
== New features: == | == New features: == | ||
* | *Weather! (rain + snow) | ||
* | *underwater environment (is not available right now) | ||
* | *general overhaul of the whole environment code | ||
* | *graphics setting in the options menu | ||
* | *trade menu to buy/sell items | ||
* | *NPC in the market | ||
* | *new house + NPCs in New Bark Town | ||
*Town | *Lavender Town (cannot be accessed right now) | ||
== Fixes: == | == Fixes: == | ||
* | *You cannot play together with different versions of the game now (e.g. 0.06a -/- 0.07a) | ||
* | *added Tackle move for Pokémon appearing on Route 31 to prevent crashes. | ||
*display bugs in the chat | |||
*fixed screenshots not working in fullscreen | |||
*removed invisible network player entity when not playing online | |||
*fixed inside corner model displaying wrong textures | |||
*warp command in scripts | |||
== Changes: == | == Changes: == | ||
* | *Added CapsLock support for chat, also redid the arrangement of trigger keys: Alt -> Shift/CapsLock -> Normal | ||
* | *game messages hide while taking a screenshot (you cannot capture them anymore ;) ) | ||
* | *changed debug screen (again) | ||
*changed | *changed programming group (AppSharp -> Kolben) | ||
}} | }} | ||
{{VersionHistoryDataV2/VersionHistory | {{VersionHistoryDataV2/VersionHistory | ||
|0. | |0.06a | ||
| | | | ||
== New features: == | == New features: == | ||
* | *co-op mode | ||
* | *new co-op GUI | ||
* | *changed the multiplayer script in the PokéCenter and added the possibility to connect via the PC in your room. | ||
* | *new co-op textures and objects | ||
* | *chat | ||
*connection activity panel / [Tab] menu to show connected player | |||
*entities counter in debug screen | |||
*market map | |||
== Fixes: == | == Fixes: == | ||
* | *display bug in the load menu | ||
*3 berry planting related bugs | |||
* | |||
== Changes: == | == Changes: == | ||
* | *separated GUI visibility [F1] and debug visibility [F3]. | ||
* | *changed the colors from the text in the load menu | ||
*added healing machines for the PokéCenter and Elms Lab | |||
* | *redone the spawning algorithm (not encounter rate) | ||
*the | |||
}} | }} | ||
{{VersionHistoryDataV2/VersionHistory | {{VersionHistoryDataV2/VersionHistory | ||
|0. | |0.05a | ||
| | | | ||
== New features: == | == New features: == | ||
* | *Designed your home (kitchen + living room) | ||
* | *mother event + rival in New Bark Town | ||
* | *Render distance setting. | ||
* | *Added scripts for furniture in your room | ||
* | *Tweaked the objects in your room (+ added a secret) | ||
*Added a very early version of the battle system | |||
*Save the “Show Debug Screen” setting | |||
*Town map (not completed yet) | |||
== Fixes: == | == Fixes: == | ||
* | *Ceiling in gate map | ||
* | *some performance drops | ||
== Changes: == | == Changes: == | ||
* | *scroll bar and index save in option screen | ||
*new logo | |||
*tweaked the maps in the main menu | |||
*changed the amount of potions of the aide from 5 to 1 | |||
*new | |||
* | |||
* | |||
}} | }} | ||
{{VersionHistoryDataV2/VersionHistory | {{VersionHistoryDataV2/VersionHistory | ||
|0. | |0.04a | ||
| | | | ||
== New features: == | == New features: == | ||
* | *Your room (yourroom.dat) with furniture | ||
* | *overworld of Violet City (without NPCs and sign texts) | ||
* | *added potion | ||
* | *the gate map between Route31 and Violet City | ||
*turning signs for every mart, gym and PokéCenter. | |||
* | |||
== | == Fixes: == | ||
* | *The game doesn’t create the folder Save and the file Options.dat. | ||
* | *item displaying bug in the inventory | ||
* | *[M] mutes music while entering the name | ||
* | *some entities in the game got wrong rotation detection | ||
* | *you can click anywhere on the pause screen to trigger the currently selected button | ||
== Changes: == | == Changes: == | ||
* | *standard volume changed to 50% | ||
* | *game saves mute option every time you change it | ||
* | *a few changes are done to the display functions to improve the performance | ||
*changed Prof. Elms NPC sprite | |||
* | *get potions before leaving prof elms lab | ||
* | *put potions on Route 29 and removed MoonStone from Route 31. | ||
* | *the textbox can be proceeded by pressing Space / Enter | ||
* | |||
}} | }} | ||
{{VersionHistoryDataV2/VersionHistory | {{VersionHistoryDataV2/VersionHistory | ||
|0. | |0.03a | ||
| | | | ||
* | == New features: == | ||
*background music in almost all places in the world. | |||
*Elms lab | |||
*start Pokémon event | |||
*old guide gent | |||
*mute music anywhere using the [M] key. | |||
== Fixes: == | |||
*Sky doesn’t use FOV setting from the option menu. | |||
*wrong decimal number rounding (Explanation here) | |||
== Changes: == | |||
*Hide cross hair while hiding the debug monitor | |||
*market in pokecenter (work in progress) | |||
== Internal: == | |||
*new textures: Textures\[lab, NPC\12, NPC\5] | |||
*added AML tag: “visible” (optional) for ENT data type | |||
*new NPC type: Pokéball | |||
*new songs: Songs\[barktown, center, cherrygrove, elmslab, RouteMusic0, RouteMusic1, title] | |||
}} | }} | ||
{ | {{VersionHistoryDataV2/VersionHistory | ||
|0.02a | |||
| | |||
| | | | ||
== New features: == | |||
*new map: cherrygrove_center.dat (Pokémoncenter in Cherrygrove City ;) ) | |||
*scriptblocks (invisible) | |||
*detailed info in the load menu | |||
*status view in battle | |||
*you can create a new game | |||
*improved camera: you can move during “free camera mode” (available pressing C) | |||
*Options screen, options are: FOV, text speed and mouse speed | |||
*crosshair (please reply if this is a good idea) | |||
*Pokémon PC storage system (work in progress) | |||
== Bugfixes: == | |||
*battle restarts after pressing escape twice | |||
*running bug fix in battle | |||
*textbox shows up after quitting to the main menu while the textbox is visible | |||
*a few camera related bugs | |||
*steps can be jumped over from the wrong direction under certain circumstances. | |||
*Jigglypuff is #40 in the Pokédex | |||
*game does not reset temp variables after loading another save state (like cursor positions in menus) | |||
== | == Changes: == | ||
*slide improvements in every map file | |||
*reworked route sign | |||
*save camera rotation | |||
* | *new background levels in the main menu panorama view | ||
* | *slowed down standard camera movement speed | ||
* | *dialogues can be proceeded with Enter / Spacebar | ||
* | *changed colors in load menu | ||
* | *if the Pokédex is empty, it doesn’t show up any entries | ||
* | *texts in dialogues can be skipped by pressing Enter/Space/Left mouse | ||
* | *removed white frame around buttons and menus | ||
* | *location names are saved | ||
*made changes in ChooseBox dialogues | |||
* | *made your house not a dead end | ||
* | |||
* | == Internal: == | ||
* | *new textures: [Textures\NPC\49, Textures\Center, GUI\Intro\intro, GUI\Overworld\Particles, GUI\Menus\Box] | ||
* | *reworked script system completely | ||
*changed error message | |||
==== | *new folder called “Scripts”. Contains all scripts (no shit Sherlock). | ||
* | }} | ||
* | |||
| | {{VersionHistoryDataV2/VersionHistory | ||
|0.01a | |||
| | | | ||
= | *First Release | ||
| | }} | ||
}} | |||
{| class="wikitable" | |||
|- | |||
! Version | |||
! Release date | |||
! Summary | |||
|- | |||
| | | | ||
====Huge list of Major improvements:==== | |||
* The Conclusion of [[Team Rocket]]'s Story-line and the implementation of [[Cerulean Cave]]. | === [http://nilllzz.tumblr.com/post/88785445078/pokemon3d-version-0-49 0.49] === | ||
* A huge list of fixes | |14.06.2014 | ||
| | |||
====New Features:==== | |||
* Completed [[Saffron City]]. | |||
* Added Celadon City. | |||
* Added Route 7. | |||
* Added Route 13. | |||
* Added Route 14. | |||
* Added Suicune Encounter on Route 14 and 25. | |||
* Added Saffron and Celadon Gyms. | |||
* Added Magnet Train connecting Goldenrod and Saffron. | |||
* Added Vending machines on the Goldenrod and Celadon Dept Store roofs. | |||
* Rock Climb texture in Cliff Edge gate. | |||
* Added legendary battle music. | |||
* Added a new encounter animation for legendary Pokémon. | |||
* Added an @title command to display titles on the screen. | |||
* Changed the @battle.wild command. | |||
* Added resizable interfaces to the main menu. | |||
====Bug Fixes:==== | |||
* Fixed and changed the Roaming Pokémon encounters. | |||
* Lots of game and spelling fixes. | |||
|- | |||
| | |||
=== [http://nilllzz.tumblr.com/post/87226607178/pokemon3d-version-0-48 0.48] === | |||
|29.05.2014 | |||
| | |||
====Huge list of Major improvements:==== | |||
* The Conclusion of [[Team Rocket]]'s Story-line and the implementation of [[Cerulean Cave]]. | |||
* A huge list of fixes | |||
====Bug Fixes:==== | ====Bug Fixes:==== | ||
*Fixed Poison Point Activating on a Non-Contact Move. [http://pokemon3d.net/forum/threads/7455/ (Source)] | *Fixed Poison Point Activating on a Non-Contact Move. [http://pokemon3d.net/forum/threads/7455/ (Source)] | ||
| Line 1,707: | Line 1,755: | ||
====Bug fixes:==== | ====Bug fixes:==== | ||
*co-op battle player entity fix | *co-op battle player entity fix | ||
*fixed a bug with only one fainted Pokémon causes player to black out | *fixed a bug with only one fainted Pokémon causes player to black out. | ||
|} | |} | ||
Revision as of 12:19, 12 January 2015
Navigation: Version history | Future versions
This page contains a chronological list of all the version patches that have been applied to Pokémon 3D. Each version contains detailed information on what each version implemented, when they were applied, and what they fixed in terms of bugs.
nilllzz' Blog is the base for most of these versions.
Indev versions
|
| Version | Release date | Summary |
|---|---|---|
0.49 |
14.06.2014 |
New Features:
Bug Fixes:
|
0.48 |
29.05.2014 |
Huge list of Major improvements:
Bug Fixes:
Dev Features: |
0.47.2 |
17.05.2014 |
Bug Fixes:
|
0.47.1 |
15.05.2014 |
Bug Fixes:
|
0.47 |
14.05.2014 |
Story updates:
Misc updates:
Bug Fixes:
|
0.46.2 |
19.04.2014 |
Bug Fixes:
|
0.46.1 |
27.03.2014 |
Bug Fixes: |
0.46 |
17.03.2014 |
Player features:
Debug:
Major Fixes:
|
0.45.1 |
10.02.2014 |
For Players:
Bug Fixes:
Content Creators:
|
0.45 |
04.02.2014 |
For Players:
Bug Fixes:
Content Creators:
|
0.44.2 |
29.01.2014 |
Bug Fixes:
|
0.44.1 |
29.01.2014 |
Bug Fixes:
|
0.44 |
29.01.2014 |
General Features:
Content:
Content Creation Features:
Bug Fixes:
|
0.43.2 |
20.01.2014 |
Bug Fixes: |
0.43.1 |
20.01.2014 |
Bug Fixes:
|
0.43 |
20.01.2014 |
New Features:
Bug Fixes:
|
0.42 |
04.01.2014 |
New Features:Bug Fixes:
|
0.41.1 |
26.12.2013 |
Bug Fixes:
|
0.41 |
25.12.2013 |
New Features:
|
0.40 |
11.12.2013 |
New Features:
|
0.39 |
06.11.2013 |
New Features:
Bug Fixes:
|
0.38.3 |
27.10.2013 |
New Features:
Bug Fixes:
|
0.38.2 |
19.10.2013 |
New Features:
Bug Fixes: |
0.38.1 |
18.10.2013 |
New Features:
Bug Fixes:
|
0.38 |
09.10.2013 |
New Features:
Bug Fixes:
|
0.37 |
01.10.2013 |
New Features:
Bug Fixes:
|
0.36.4 (Upload 2) |
22.09.2013 |
Bug Fixes:
|
0.36.4 (Upload 1) |
22.09.2013 |
New Features:
Bug Fixes:
|
0.36.3 |
17.09.2013 |
New Features:
Bug Fixes:(Too many to count!) |
0.36.2 |
10.09.2013 |
Bug Fixes
|
0.36.1 |
10.09.2013 |
Content
Features
Bug Fixes
|
0.36 |
05.09.2013 |
New Content:
Updated Content:
Small stuff:
|
0.35.2 |
08.05.2013 |
Bugfixes:
|
0.35.1 |
08.05.2013 |
New features:
Bugfixes:
|
0.35 |
07.07.2013 |
New features:
Changes:
Bugfixes:
|
0.34 |
12.06.2013 |
New features:
Changes:
Bugfixes:
|
0.33 |
03.06.2013 |
New features
Story UpdateSmaller Updates
|
0.32 |
07.05.2013 |
Online/GameJolt:
Offline/Gameplay
|
0.31 |
16.04.2013 |
New maps / Updated maps:
New events:
New features:
Minor changes:
Bugs:
|
0.30 |
09.04.2013 |
New Features:
Bug Fixes: |
0.29 |
02.04.2013 |
New Features:
New Bugs: |
0.28.3 |
01.04.2013 |
April Fools EditionNew features:
New Bugs: |
0.28.2 |
20.03.2013 |
BugFixes
|
0.28.1 |
20.03.2013 |
BugFixes |
0.28 |
20.03.2013 |
New features:
BugFixes |
0.27.1 |
11.03.2013 |
Bugfixes:
|
0.27 |
11.03.2013 |
New features:
Bugfixes: |
0.26.1 |
01.03.2013 |
New features:
Bugfixes: |
0.26 |
26.02.2013 |
Bugfixes:
|
0.25 |
19.02.2013 |
New Features
Bugfixes:
New Bugs:
|
0.24.1 |
13.02.2013 |
Bug fixes:
|
0.24 |
13.02.2013 |
New features
Bug fixes:
Bugs |
0.23 |
31.01.2013 |
New Features
|
0.22.1 |
25.01.2013 |
New Features
Bug fixes:
|
0.22 |
22.01.2013 |
New features
Bug fixes:
|
0.21.1 |
18.01.2013 |
Bug fixes:
Bugs |
0.21 |
15.01.2013 |
New features:
Bug fixes:
|
0.20 |
08.01.2013 |
New Features:
Bug fixes:
|
0.19_1 |
01.01.2013 |
Bug fixes:
|
0.19 |
01.01.2013 |
New features:
Bug fixes:
|
0.18_1 |
26.12.2012 |
New features:
Bug fixes:
|
0.18 |
25.12.2012 |
New features/changes:
Bug fixes:
|
0.17 |
18.12.2012 |
New features/changes:
Bug fixes:
|
0.16 |
11.12.2012 |
New features/changes:
|
0.15 |
27.11.2012 |
New features/changes:
|
0.14 |
20.11.2012 |
New features/changes:
Bug fixes:
|
|
|
|
Development cycle | Version history | Future versions |
|
Help | Controls | Launcher | Menu screen | Options | FAQ |
|
Technical | Savefile structure | Game Mods | Content Packs |