Noivern

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Information

Noivern is a Flying and Dragon type Pokémon.

Noivern evolves from Noibat starting at level 48.


Noivern is a large, draconian bat-like Pokémon. Noivern stands upright on its two clawed feet when it isn't flying. Its body is mainly purple and black in color. It has large, black and purple wings, which bear three red, claw-like digits at their tips each. The thin flaps of skin connecting Noivern's wings to its body are green in color. It has a fluffy white collar of fur encircling the lower portion of its neck. Its underbelly is purple while its back and extremities are black, with red claws. Noivern has piercing yellow eyes and v-shaped eyebrow-like features. Its maw has two pointed black features just below its nostrils. Its ears, which resemble loudspeakers, are very large and rounded with green insides.

Pokédex Entry

They fly around on moonless nights and attack careless prey. Nothing can beat them in a battle in the dark.

Species Height Weight
Sound Wave Pokémon 1.5 m 85.0 Kg



Locations / How to obtain

Edit
Region Location Method
Unknown Unknown Evolve a Noibat


Noivern
Noivern.png
National Dex: #715
Kanto Dex: #228
Type: Flying Dragon
Evolution:
Noibat
714MS.png
Noivern
715MS.png
714MS.png
Home
716MS.png
Noibat Xerneas
Ability
Frisk Infiltrator
Telepathy
Hidden Ability
Stats
HP
85
Attack
70
Defense
80
Special Atk.
97
Special Def.
80
Speed
123
Total
535

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Moonlight Fairy Status Beauty The user restores its own HP. The amount of HP regained varies with the weather. 5 (Max: 8) 0 0 Yes
- Boomburst Normal Special Tough The user attacks everything around it with the destructive power of a terrible, explosive sound. 10 (Max: 16) 140 100 Yes
- Dragon Pulse Dragon Special Smart The target is attacked with a shock wave generated by the user's gaping mouth. 10 (Max: 16) 85 100 Yes
- Hurricane Flying Special Cute The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. 10 (Max: 16) 110 70 Yes
- Screech Normal Status Smart An earsplitting screech harshly reduces the target's Defense stat. 40 (Max: 64) 0 85 Yes
- Supersonic Normal Status Beauty The user generates odd sound waves from its body. It may confuse the target. 20 (Max: 32) 0 55 Yes
- Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 (Max: 56) 50 100 Yes
5 Leech Life Bug Physical Smart The user drains the target's blood. The user's HP is restored by half the damage taken by the target. 15 (Max: 24) 20 100 Yes
11 Gust Flying Special Smart A gust of wind is whipped up by wings and launched at the target to inflict damage. 35 (Max: 56) 40 100 Yes
13 Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 (Max: 40) 60 100 Yes
16 Wing Attack Flying Physical Cool The target is struck with large, imposing wings spread wide to inflict damage. 35 (Max: 56) 60 100 Yes
18 Agility Psychic Status Cool The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. 30 (Max: 48) 0 0 Yes
23 Air Cutter Flying Special Cool The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. 25 (Max: 40) 60 95 Yes
27 Roost Flying Status Cool The user lands and rests its body. It restores the user's HP by up to half of its max HP. 10 (Max: 16) 0 0 Yes
31 Razor Wind Normal Special Cool A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. 10 (Max: 16) 80 100 Yes
35 Tailwind Flying Status Smart The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. 15 (Max: 24) 0 0 Yes
40 Whirlwind Normal Status Smart The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 (Max: 32) 0 0 Yes
43 Super Fang Normal Physical Tough The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half. 10 (Max: 16) 0 90 Yes
53 Air Slash Flying Special Cool The user attacks with a blade of air that slices even the sky. It may also make the target flinch. 15 (Max: 24) 75 95 Yes
62 Hurricane Flying Special Cute The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. 10 (Max: 16) 110 70 Yes
70 Dragon Pulse Dragon Special Smart The target is attacked with a shock wave generated by the user's gaping mouth. 10 (Max: 16) 85 100 Yes
75 Boomburst Normal Special Tough The user attacks everything around it with the destructive power of a terrible, explosive sound. 10 (Max: 16) 140 100 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 22 Solar Beam Grass Special Cool A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. 10 (Max: 16) 120 100 Yes
TM 23 Iron Tail Steel Physical Cool The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 15 (Max: 24) 100 75 Yes
TM 24 Dragon Breath Dragon Special Cool The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. 20 (Max: 32) 60 100 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 29 Psychic Psychic Special Smart The target is hit by a strong telekinetic force. It may also reduce the target's Sp.Def stat. 10 (Max: 16) 90 100 Yes
TM 30 Shadow Ball Ghost Special Smart The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. 15 (Max: 24) 80 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 33 Ice Punch Ice Physical Beauty The target is punched with an icy fist. It may also leave the target frozen. 15 (Max: 24) 75 100 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 41 Thunder Punch Electric Physical Cool The target is punched with an electrified fist. It may also leave the target with paralysis. 15 (Max: 24) 75 100 Yes
TM 42 Dream Eater Psychic Special Smart The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. 15 (Max: 24) 100 100 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 46 Thief Dark Physical Tough The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item. 25 (Max: 40) 60 100 Yes
TM 47 Steel Wing Steel Physical Cool The target is hit with wings of steel. It may also raise the user's Defense stat. 25 (Max: 40) 70 90 Yes
TM 52 Razor Wind Normal Special Cool A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. 10 (Max: 16) 80 100 Yes
TM 54 Whirlwind Normal Status Smart The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 (Max: 32) 0 0 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 59 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
TM 65 Counter Fighting Physical Cool A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 20 (Max: 32) 0 100 Yes
TM 66 Seismic Toss Fighting Physical Tough The target is thrown using the power of gravity. It inflicts damage equal to the user's level. 20 (Max: 32) 0 100 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 69 Dragon Rage Dragon Special Cool This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. 10 (Max: 16) 0 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 81 Sky Attack Flying Physical Cool A second-turn attack move where critical hits land more easily. It may also make the target flinch. 5 (Max: 8) 140 90 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 89 Dragon Claw Dragon Physical Cool The user slashes the target with huge, sharp claws. 15 (Max: 24) 80 100 Yes
TM 95 Taunt Dark Status Smart The target is taunted into a rage that allows it to use only attack moves for three turns. 20 (Max: 32) 0 100 Yes
TM 98 Brick Break Fighting Physical Cool The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. 15 (Max: 24) 75 100 Yes
TM 99 Shock Wave Electric Special Cool The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. 20 (Max: 32) 60 0 Yes
TM 100 Flamethrower Fire Special Beauty The target is scorched with an intense blast of fire. It may also leave the target with a burn. 15 (Max: 24) 90 100 Yes
TM 102 Aerial Ace Flying Special Cool The user confounds the target with speed, then slashes. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 103 Torment Dark Status Tough The user torments and enrages the target, making it incapable of using the same move twice in a row. 15 (Max: 24) 0 100 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 109 Roost Flying Status Cool The user lands and rests its body. It restores the user's HP by up to half of its max HP. 10 (Max: 16) 0 0 Yes
TM 110 Focus Blast Fighting Physical Smart The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. 5 (Max: 8) 120 100 Yes
TM 116 Dragon Pulse Dragon Special Smart The target is attacked with a shock wave generated by the user's gaping mouth. 10 (Max: 16) 85 100 Yes
TM 119 Silver Wind Bug Special Beauty The target is attacked with powdery scales blown by wind. It may also raise all the user's stats. 5 (Max: 8) 60 100 Yes
TM 121 Shadow Claw Ghost Physical Cute The user slashes with a sharp claw made from shadows. Critical hits land more easily. 15 (Max: 24) 70 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 126 Defog Flying Status Beauty A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. 15 (Max: 24) 0 0 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 132 Dark Pulse Dark Special Cool The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. 15 (Max: 24) 80 100 Yes
TM 133 X-Scissor Bug Physical Beauty The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. 15 (Max: 24) 80 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 137 Pluck Flying Physical Cute The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. 20 (Max: 32) 60 100 Yes
TM 138 U-turn Bug Physical Cute After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 20 (Max: 32) 70 100 Yes
TM 141 Hone Claws Dark Status Smart The user sharpens its claws to boost its Attack stat and accuracy. 15 (Max: 24) 0 0 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 150 Echoed Voice Normal Special Beauty The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. 15 (Max: 24) 40 10 No
TM 156 Acrobatics Flying Physical Smart The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. 15 (Max: 24) 55 100 Yes
TM 164 Wild Charge Electric Physical Cool The user shrouds itself in electricity and smashes into its target. It also damages the user a little. 15 (Max: 24) 90 100 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 01 Cut Normal Physical Cool The target is cut with a scythe or a claw. It can also be used to cut down thin trees. 30 (Max: 48) 50 95 Yes
HM 02 Fly Flying Physical Smart The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. 15 (Max: 24) 90 95 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Outrage Dragon Physical Cool The user rampages and attacks for two to three turns. It then becomes confused, however. 10 (Max: 16) 120 100 Yes
Snatch Normal Status Smart The user steals the effects of any attempts to use a healing or stat-changing move. 10 (Max: 16) 0 0 Yes
Switcheroo Dark Status Cool The user trades held items with the target faster than the eye can follow. 10 (Max: 16) 0 10 No
Tailwind Flying Status Smart The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. 15 (Max: 24) 0 0 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.