Pokémon Move/Razor Wind
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Razor Wind (Japanese: かまいたち Razor Wind) is a damage-dealing Normal-type move.
Effect
Razor Wind does nothing on the turn it is selected. On the following turn Razor Wind inflicts damage. Once Razor Wind is selected, the user will be unable to switch out until Razor Wind has been disrupted or fully executed.
Sleep, freeze and flinching will pause but not disrupt the duration of Razor Wind.
If a Power Herb is held by the user, Razor Wind can be executed in one turn.
Razor Wind hits both opponents in a Double Battle.
Information Tab
| ID | Name | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| 13 | Razor Wind | A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | 80 | 100% | 10 (max 16) |
Version History
| Version | Changes |
|---|---|
| 0.24 | Not implemented yet. |