Saffron City
Saffron City is a sprawling metropolis in the Kanto region. It lies in between Celadon City (via Route 7), Vermilion City (via Route 6), Lavender Town (via Route 8), and Cerulean City (via Route 5). It contains the Saffron Gym, home of Psychic trainer, Sabrina, and the the Marsh Badge.
Places of interest
Silph Co.'s headquarters
Due to the actions of Team Rocket three years prior to the story, Silph Co. has increased security, and the player is not allowed to enter the upper floors. One of the guards, however, will kindly give the player an Up-Grade for talking to him, which will allow a Porygon to evolve, through a trade, into Porygon2. The alternate forms of Rotom may also be accessed here by attempting to use the broken elevator while a Rotom leads the party.
Fighting Dojo
The Dojo is closed in because the Karate Master is training in Johto's Mt. Mortar.
Magnet Train station
Located near the Route 5 gate, the Magnet Train is a high speed connection from Saffron City to Goldenrod City. It also goes to the Ancient Ruins.
Mr. Psychic's house
Mr. Psychic lives in a small house that is located on the southeastern side of the city, being better accessible by entering Saffron City from the southern entrance. He sits at a table in the middle of the room. When talked to for the first time in every game he is featured on, he will claim to know that the player really wants to receive a gift from him, giving away TM 29 (Psychic) to the player.
Copycat's House
The home of a girl with a talent for mimicking other people. When first met, Copycat's Clefairy doll has recently gone missing, being found by a member of the Pokémon Fan Club in Vermilion City. When the player returns her lost doll, Copycat will reward them with a ticket to ride the Magnet Train that travels between Kanto and Johto.
Saffron Gym
The Saffron Gym is the official Gym of Saffron City. It is based on Psychic-type Pokémon. The Gym Leader is Sabrina. Trainers who defeat her receive the Marsh Badge. The Saffron Gym is a maze of warp tiles and nine rooms, seven of which contain Trainers, while the other two are Sabrina's room and the entrance.
Demographics
36 people are known to live in this city currently.
- 8 People on the main map.
- 4 Gym Trainers and Sabrina
- Gym Guy
- A clerk and a Guard at Silph Co.
- A clerk and 2 shoppers in the Pokemart
- Nurse Joy, a clerk and 2 others in the Pokecenter
- 4 Guards in the Gates
- Mr. Psychic
- Copycat and her parents
- The conductor and 3 others in the train station
- The last remaining member of the Dojo
Items
Image | Name | Description | Location |
---|---|---|---|
TM 106 | Teaches "Skill Swap" to a Pokémon | Given by Sabrina when you beat her | |
TM 29 | Teaches "Psychic" to a Pokémon | Given by Mr. Psychic | |
Focus Band | An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP. | In the back of the Dojo | |
Pass | A ticket required for riding the Magnet Train. It allows you to ride whenever and however much you'd like. | Return Copycat's lost doll to her | |
Up-Grade | A transparent device somehow filled with all sorts of data. It was produced by Silph Co. | Gift from the Guard in Silph Co. | |
Alakazite | One variety of the mysterious Mega Stones. Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle. | Sparkles on the east side of Silph Co. |
Pokémon
There are no Pokémon in this area.
Gallery
Version History
Version | Changes |
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0.28.3 | Implemented work-in-progress map. |
0.43 | Offset map from Route 6. |
0.44 | Offset map from Route 5. |
0.49 | Implemented |
List of Places. |
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