Difference between revisions of "Version history"
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{{VersionHistoryTableV2/VersionHistory| | {{VersionHistoryTableV2/VersionHistory| | ||
{{VersionHistoryDataV2/VersionHistory | |||
| 0.51.1 | |||
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== Version 0.51.1 minor update == | |||
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== Version 0.51 major update == | == Version 0.51 major update == | ||
=== Story additions === | |||
*Two and Three Island | |||
=== Smaller Additions === | |||
*Added PP support to custom moves | |||
*Added headbutt trees to Azalea Town | |||
*Added more Pokémon reactions for new maps | |||
*Updated movesets for the first 60 Pokémon | |||
*Hidden Abilities | |||
=== Fixes === | |||
*Fixed maptag injection | |||
*Fixed several crashes | |||
*Fixed particle performance problems | |||
*Fixed Wrap (and similar moves) trapping the own Pokémon | |||
*Fixed some properties of trainers | |||
*Fixed rods/Pokémon sounds not searching for files in GameModes | |||
*Fixed Gatekeeper’s reaction on certain weather types | |||
*Fixed GameModeAttackLoader | |||
*Fixed the pathsplit construct | |||
=== Server Client Fixes === | |||
*Fixed multiple stability and performance problems | |||
*Added API support (start the server with a command line argument “apioutput”) | |||
*Fixed DoDaytimeCycle not working | |||
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Revision as of 23:05, 30 January 2016
Navigation: Version history | Future versions
This page contains a chronological list of all the version patches that have been applied to Pokémon 3D. Each version contains detailed information on what each version implemented, when they were applied, and what they fixed in terms of bugs.
nilllzz' Blog is the base for most of these versions.
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Development cycle | Version history | Future versions |
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Help | Controls | Launcher | Menu screen | Options | FAQ |
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Technical | Savefile structure | Game Mods | Content Packs |