Difference between revisions of "Version history"

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''Navigation: '''Version history''' {{!}} [[Future versions]]''
''Navigation: '''Version history''' {{!}} [[Future versions]]''


This page contains a chronological list of all the version patches that have been applied to [[Pokémon 3D]]. Each version contains detailed information on what each version implemented, when they were applied, and what they fixed in terms of bugs.
This page contains a chronological list of all the version patches that have been applied to [[Pokémon 3D]]. Each version contains detailed information on what each version implemented when they were applied, and what they fixed in terms of bugs.
 
[http://www.nilllzz.tumblr.com/ nilllzz' Blog] is the base for most of these versions.
== Indev versions ==


nilllzz' Blog (does not exist anymore) is the base for most of these versions up to 0.53.3 while all versions starting from 0.54.0 come from the P3D Team's [https://github.com/P3D-Legacy/P3D-Legacy/releases Github repository] of the game.
{{TOC limit|2}}
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{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.26.1
| 0.61
|
|
====New features:====
==Version 0.61 major update==
* Trainers now have genders.
=== Main Features ===
* Improved the [[Content pack]] menu.
* The Battle Pike has been implemented!
* Improved trainer AI.
* All static encounters respawn after beating the E4, legendaries only if not caught.
* Unown dex is now implemented, a scientist in the house in Ruins of Alph will give an Exp. Charm for completing it.
* Added Wyrdeer, Annihilape, Dudunsparce and Farigiraf as fully obtainable Pokémon, normal move evolutions for each of them with their moves added to their regular level up movesets.
 
=== GameMode Features ===
* Implemented more functionality support for custom moves.
* Implemented support for custom types and translatable type icons.
* <nowiki><Pokémon.LevelAttacks(PartyIndex,[MaxLevel])></nowiki> - Returns a string of every move the Pokémon can learn at or below a certain level
* Map "RideType" property created that can force riding
** 0 - Depends on CanDig and CanFly tags
** 1 - Can ride
** 2 - Can not ride
** 3 - Can't stop riding once started
* <nowiki>@Item.Use(ItemID)</nowiki> - Uses the specified item if the player has it.
* <nowiki>@Pokemon.Ride([PartyIndex])</nowiki> - Makes a Pokémon in the player's party use the field move Ride. If the argument is left empty, the first Pokémon who knows Ride gets selected.
* <nowiki>@Level.SetRideType(int)</nowiki> - Sets the Ride Type of the current map.
* <System.Language> - Returns active Language suffix.
* Custom items can now modify EXP gain.
* World Map tag to make entities visible, and to register those entities.
* Added "fade into" argument for <nowiki>@Music.forceplay()</nowiki>.
* Added an argument for new roamers to designate a script to run after they are beaten/caught.
* Roamer Pokémon can be a form now.
* <Pokemon.IsRoaming(RoamerID)> added to check for roamers.
* New Game rules:
** EXP from catching <nowiki>(GainExpAfterCatch|1)</nowiki>
** Shiny Rate <nowiki>(ShinyRate|4096)</nowiki>
** Level Multiplier <nowiki>(LevelMultiplier|1.0)</nowiki>
** Items from following Pokémon <nowiki>(RandomFollowItemPickup|1)</nowiki>
* <Pokemon.FullyHealed(PartyID)> - Checks if that Pokémon is fully healed, including HP, PP and status conditions.
* <Pokedex.DexSeen> now includes caught
* <nowiki>@Player.Quitgame(DoFadeOut)</nowiki> - Quits the game back to the main menu (and optionally fades out).
* Allow hard and superhard to have unique rules.
* <nowiki>@Player.DoWalkAnimation(bool)</nowiki> - Toggles the walking animation of the player.
* HoleBlock entity added, which drops player onto destination.
* HalfSlideBlock entity added, which moves the player half a step up and one step forward. Placing two after each other (on the same Y position) will continue the movement one half step further (so two of them basically make a longer SlideBlock).
* Keyboard toggle for Sandbox mode is F3+o
* <Level.LoadOffsetMaps> - Returns a boolean whether offset maps are visible or not.
* ModelPath map tag can now take constructs.
* Constructs can now be used in following Pokémon interactions.
* Some Wild Encounter files (.poke) can be excluded from Habitats in the Dex.
* Wild Encounter files (.poke) can now take full Pokémon data.
* <nowiki>@NPC.SetScale(npcID,x,y,z)</nowiki> has been added.
* <Player.LastRestPlace> has been added.
* <nowiki>@Pokemon.RemoveFriendship(PartyIndex,Amount)</nowiki>
* For <nowiki>@Script.Delay()</nowiki> a new trigger has been added for item count, checks for how many items you have and triggers a script if the amount matches the requirements.
* Regional Wild Pokémon music.
* Map Actions tag "BlackOutScript" has been added which executes a custom script if the player would Black Out.
* Map Actions tag "DisabledMenus" has been added which can contain a list of disabled menus (separated by commas), possible values can be: PokeGear, Pokedex, Pokemon, Bag, TrainerCard, Options, Save, StartMenus, All, None.
* Map Actions tag "BattleVariables" has been added which can contain a list of battle variable definitions separated by commas in this format: <nowiki>"Variable;Value".</nowiki>
* Added the following Battle Variables for both the command and the map tag: CanAlwaysRun & CanGainLoseMoney.
* Added optional mid battle dialogue for trainers, which can be used for significant battles for example. The following trainer properties can be used: BattleStartMessage, BigDamageOwnMessage/BigDamageOppMessage, FaintedOwnMessage / FaintedOppMessage, RecallOwnMessage / RecallOppMessage, SendOutOwnMessage / SendOutOppMessage, SendOutLastOwnMessage / SendOutLastOppMessage, PlayerLossMessage.
* Allow Credits to be skippable.
* PP is no longer needed when specifying a Pokémon Data string, if missing the values will be assumed the default values of the moves at full.
* For the New Game Intro, you can now set the camera’s starting Yaw, Pitch and Position.
* Implemented Exp. All for use in GameModes (ID 658).
* <nowiki>Added {"DisableWhenNoLighting"{bool[0]}}</nowiki> tag for shaders. If this is set to true, the shader will be disabled when the lighting is disabled.
=== Significant Adjustments and Redesigns ===
* Reconfigured and improved the Apricorn Kurt Screen.
* Victory Road remade using HGSS maps. Trainers appear after beating the E4.
* Safari Zone Power Plant.
* Still inaccessible Rocket Game Corner and old rocket hideout.
* Implemented Catching Charm, given at first trip to Sevii Islands (or by Professor Oak if a returning player).
* Many improvements to translation tokens including making most menus fully translatable.
* Murkrow is now available in Johto.
* Ability Slots can now determine Pokémon’s Abilities instead of just ability ID numbers, allowing for better/more consistent inheritance and management:
** A - slot 1
** B - slot 2
** C - slot 3 (only manually set for event mon)
** H - hidden slot.
 
=== Minor changes ===
* Added wild encounters to Olivine Dock.
* ContentPacks with Models can now include <nowiki>"PokeModelScale|sng" & "PokeModelRotation|xInt,zInt"</nowiki> in their exceptions.dat to set the scale and rotation respectively (they will be overwritten if multiple packs use these though).
* Catch Exp. turned on for Kolben Gamemode.
* The WaterSpeed property of GameModes now has the same update frequency as AnimatedBlocks (so for example, you can have fake and real water entities with the same animation speed now).
* Updated the designs for the trainer battle intros.
* Mouse now fully works on PokeGear.
* Reduced wait times on Main Menu.
* Minor changes to movesets.
* Some changes to trainer AI.
* Added a different ball throw sound effect when executing a Critical Capture.
* Updated several localizations, and improved what is localized.
* Added Sweet Scent, Soft-Boiled and Milk Drink as functional field moves.
* Redid the Goldenrod Underground Shops to be more like their vanilla set up.
* Added cry support for Pokémon forms.
* Added a faster text speed option.
* Animated Moves:
** Fly
** Fire Punch
 
=== Bug fixes ===
* New @NPC.Registers will not register duplicates.
* Fishing rods now work while riding/surfing.
* Fix evolutions being calculated after rare candy healing.
* Fix being unable to quit Voltorb Flip when Memo is open.
* Fix issue with stone seller NPC in Indigo Plateau.
* Fix Kanto Radio Director restarting Rocket music on radio.
* Fix Pinsirite sharing an item index on its map.
* Fix various typos.
* Fix Confuse Ray animation.
* Fix Mold Breaker.
* Fix Pokedex Page 3 crash.
* Fix Bide PP consumption.
* Fix trainers having above lvl 100 on higher difficulties.
* Fix Beat Up when used by wild Pokémon.
* Fix controller buttons shown on the map screen.
* Fix crashes when using Full Screen.
* Fix Fisherman Wilton.
* Fix various issues in Battle Frontier trainers and Pokémon.
* Fix Hidden Grottos misbehaving.
* Fix camera scrolling while in a script.
* Fix music during ride or surf.
* Fix multi-turn moves.
* Fix moves with Crash damage like High Jump Kick being blocked.
* Fix interaction between Fly and Gravity.
* Fix the wrong cursor position for scroll bars.
* Fix a crash on the shop screen.
* Fix Pokefan Beverly.
* Fix a crash with NPC Data.
* Fix some Pokémon forms crashing the dex.
* Fix Shieldon’s walking sprite.
* Fix Battle Tower Walk script.
* Fix type checking for secondary typing in minor cases.
* Fix Counter and Mirror Coat.
* Fix items being lost by Knock Off, Trick, Thief, Covet, Bestow or the Magician ability.
* Fix Battle menu softlock during PvP.
* Fix sky box in Safari Zone Sky Area.
* Fix potential notification pop up freeze.
* Fix layout of player to player trade and battle initialization screens.
* Fix issues with music on the pause screen.
* Fix issues with intro music skipping or looping.
* Fix Four Island daycare directing to Route 34 daycare.
* Fix issues with music play order.
* Fix various NPC movement and animation issues.
* Fix OnlyCaptureFirst gamerule.
* Fix screenshots in full screen.
* Fix Team Rocket in Tohjo.
* Fix Rotom Wash form menu sprite.
* Fix various warp sound effects.
* Fix scene where rival pushes you near elm’s lab.
* Fix where follower Pokémon spawns on map reset.
* Fix issues with filters in the PC.
* Fix some abilities activating out of order in battle.
* Fix some alignments of option buttons.
* Fix wild encounters skipping trainer battles.
* Fix player facing direction when a battle is triggered by being in sight of the trainer NPC.
* Fix various Transform based issues.
* Fix various shader interactions.
* Fix trainers not obeying collision when spotting the player.
* Fix Sleep Talk and Snore.
* Fix Thaw effect of some moves.
* Fix issue with window size saving badly.
* Fix some scaling for various GUI menus.
* Fix evolutions for Drifloon and Minccino.
* Fix Metronome and Mimic.
* Fix camera bobbing when standing still and adjusting running.
* Fix various inconsistencies in controls.
* Fix Triple Kick.
* Fix Kenya guy taking the Pokémon if it’s the last one in your party.
* Fix Clamp PP.
* Fix Stomp and minimize interaction.
* Fix Cute Charm.
* Fix debug mode crash when using Strength.
* Fix text in Voltorb Flip.
* Fix issues with multi-turn moves when using the Shift BattleStyle.
* Fix some layout issues in and around Olivine.
* Fix player being visible without a texture when spawning or warping.
* Fix ContentPacks taking very long to apply.
* Fix custom GameMode move functionality (like applying status effects or changing the camera angle).
* Fix animation issues with battle Pokémon that have models (like Snorlax)
* Fix ball shaking more than once when failing to catch during a Critical Capture.
* Fix Master Ball affecting Critical Capture rate.
* Fix water issues on various maps.
* Fix Fly field move triggering overworld poison and other step events.
}}


====Bugfixes:====
{{VersionHistoryDataV2/VersionHistory
*{{Forum|2001}} Fall through floor bug.
| 0.60.1
*{{Forum|1889}}  Music sound levels.
|
*{{Forum|1998}}  [[Harden]] missing.
==Version 0.60.1 minor update==
*{{Forum|1225}}  [[Poison]] damage.
=== Bug Fixes ===
*{{Forum|1248}}  [[Self-Destruct]].
* Fixed story phone calls not being properly forced.
*{{Forum|1703}}  Random sprite appears.
* Fixed items not being removed when picked up.
*{{Forum|429}}  [[Pokémon List/Mewtwo|Mewtwo]] sprite.
* Fixed crash on the home screen when you don’t have an offline save.
*{{Forum|66}}  Sound over music.
* Fixed crash with hiker anthony rematches.
* Adjusted the rock tunnel layout slightly.
* Fixed crash with item steal moves.
* Fixed RageCandybar salesman taking money you don’t have.
* Fixed turning during the Ilex farfetch’d event.
* Fixed Fisherman Tully not giving your phone number.
* Fixed Meowstic textures.
* Adjust the script for the Legendary beast release sequence in Burned Tower.
* Fixed bird Keeper Joe’s text.
* Fixed an issue where non-roamers(trainers too) could behave like roamers and flee mid battle.
* Fixed crash when switching during the same turn your opponent gains shadow tag.
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.26
| 0.60
|
|
== Bugfixes: ==
==Version 0.60 major update==
*{{Forum|1517}} [[Confusion]] bug.
=== Headline features ===
*{{Forum|1704}} 3rd person view flashes.
* The [[Battle Frontier]] has been completely redesigned as an independent set of islands and is no longer connected to [[Route 40]]. You can now access it from the [[SeaPlane Por]]t on [[Route 50]] after defeating [[Red]] for the first time. Currently only the [[Battle Tower]] and the [[Battle Factory]] are operational, but the designs of several other facilities are already in place so you can see what will be coming in future versions. The redesign also includes an expanded selection of shops for using [[BP]]. Also endless mode now has a breakroom feature to allow for the pausing of a challenge, this is forced every 20 battles to resolve a crash when looping the Battle Frontier scripts 50 times in endless mode thus preventing a higher score than 49 battles in endless mode.  
*{{Forum|1834}} [[Freeze|Freezing]] bug.
* [[Voltorb Flip]] is now implemented in the game. The full game functionality is available in [[Celadon City]] in the old Game Corner Prize building. You can now earn coins to exchange for fabulous prizes!
*{{Forum|1778}} [[Ghost]] bug not fixed.
* Mail has been completely reworked with a whole new system for viewing the mail in the PC and new behaviors for attaching and detaching mail from your Pokémon. Mailman achievement is now obtainable
*{{Forum|1865}} [[Route 32]] battle screen with snow bug.
 
*{{Forum|1909}} [[Pokémon List/Ditto|Ditto]] transform, [[Moves|attack]] selection index, hatching [[Egg]] overworld [[Pokémon]] misplacement.
=== Major improvements ===
*{{Forum|1957}} [[Rollout]] strength doesn’t stack.
* The [[Pokédex]] screens have received some major improvements, specifically for displaying details of alternate forms of Pokémon. This also includes several features for [[GameMode]] devs to use for their own implementations of the Pokédex.
*{{Forum|1812}} [[Ruins of Alph]] bug.
* All Phone calls in [[Johto]] have been reworked. Outside of major scripted events answering calls is now optional! However answering those calls has gotten significantly more rewarding with stronger matches and better gifts now available from EVERY phone call trainer. Phone call trainers in [[Kanto]] and [[Sevii Islands]] are likely coming soon.
*{{Forum|1916}} Disappearing [[TM]]s.
* Pokémon additional forms were reworked to be more customizable for GameModes. Most of the functionality is now controlled by a text data file(content\data\forms.dat) instead of hard code.
*{{Forum|1920}} [[Ghost]] [[moves]] crash.
* A handful of Additional forms and newer generation Pokémon were implemented and [[Kleavor]] and [[Ursaluna]] should now be accessible in game.
*{{Forum|1922}} [[Ghost]] [[moves]] crash (2).
 
*{{Forum|1941}} Game crash when trainer + wild [[Pokémon]] encounter happen at the same time.
 
*{{Forum|1932}} [[Tackle]] and [[Scratch]] [[PP]] fix.
=== GameMode, Scripting and Mapping changes ===
*{{Forum|945}} Typos and inconsistencies.
* Custom items are now supported for GameModes, these are located at \Content\data\items\ including an example file
*{{Forum|1888}} More typos.
* <nowiki>@item.select(allowedpages,alloweditems)</nowiki> - opens an inventory menu to select an item
*{{Forum|1875}} Losing [[Eggs]].
** allowedpages - a list of the pages items can be selected from separated by ; , listed either by index (0;1;2…) or by name (standard;medicine;plants)
*{{Forum|1876}} Wild [[Pokémon]] [[PP]] glitch.
** alloweditems - a list of the item IDs that can be chosen, ranges can be given (e.g. 1-10) and multiple ranges or single items can be listed with ; separating them (1-0;15;25;30-34;36)
*{{Forum|1880}} [[Content pack]] menu fixed.
* <inventory.selected> - returns the ID of the item selected by @item.select()
*{{Forum|1864}} [[TM]] teach able/unable display error.
* Added new shopidentifer argument to @screen.trade() - When added it will track items sold from the shop to allow for inventory to be depleted permanently. Stored as a register (identifier_itemID)
*{{Forum|1850}} [[Route 35]] .poke file error.
* @music.force(songfile) - Locks the given song as the one to play even when warping to new maps or riding/surfing
*{{Forum|1824}} Music bug.
* @music.unforce - Removes a previous @music.force()
*{{Forum|1825}} [[Pokémon List/Unown|Unown]] “?” and “!” bug.
* @pokemon.addev(PartyID,stat,value) - Adds the given value to the given stat of the given party member, EVs capped at 255/stat, 510/Pokémon
*{{Forum|1840}} [[NPC]] bug.
* @pokemon.levelup(partyid,levels) - Increases the given party member’s levels by the given amount, allowing for correct exp gain and level up moves
*{{Forum|1826}} [[Friend Ball]] bug.
* <pokemon.nickname> now returns the species name if there is no nickname
*{{Forum|1786}} [[PC]] [[Status ailment]].
* @pokedex.changeentry(ID,entrytype,[force]) - changes the entry type of a Pokemon
*{{Forum|1794}} Load bug.
** ID - The Dex Id of a Pokemon, number or number_form
*{{Forum|1797}} Self-Affecting abilities vs. [[Ghost]] types.
** entrytype - 0 (unseen), 1 (seen), 2 (caught) or 3 (shiny)
*{{Forum|1796}} [[Daycare]] bug.
** force - Optional boolean, when true this command can decrease the entry type
}}
* The last argument of @text.notification() now forces the associated script to run even if not accepted when true
* Frontier emblems can now be changed from the \content\data\badges\ folder
* @player.removefrontieremblem(ID) - removes the given frontier emblem
* Added compass directions to the debug overlay
* Water Speed is now a GameMode Variable
* @script.delay(script,Type,Value) - stores a script to be run after a delay, delay is currently only for steps taken.
* @script.cleardelay(script,Type,Value) - clears an existing delay, preventing it from coming up
* <script.delay(variablename) - calls the value stored for the current active delay , “type”, “script” or “value”
* Added new optional argument to @screen.halloffame for the background map
* Added optional credit “pages” available for GameModes and set some default ones to hide when in a GM
* Added EnvironmentType evo condition, can list multiple or can list one to exclude
* Can list multiple Place names in one evo condition, can exclude places
* @Pokemon.SetStatus(partyIndex,status)
 


{{VersionHistoryDataV2/VersionHistory
=== Other significant changes ===
|0.25
* Mouse click can now be used in the PSS
* PSS now has a PM function
* Battles can now continue while the chat is active
* Limited character names to 20 characters and Pokemon nicknames to 12 characters
* AlexCorruptor is now available on [[Kolben Tower]] 3F
* Pokedex “[MAX]” now returns 1010 instead of 893
* Held items of released Pokemon now return to the bag
* Added localization for field moves and switching
* Implemented Moves:
** [[Encore]]
** [[Strange Steam]]
** [[Rage Fist]]
* Animated the following moves:
** [[Ice Punch]]
** [[Psychic]]
** [[Confuse Ray]]
** [[Flash]]
 
 
=== Bug Fixes and small adjustments ===
* Fixed several small spelling and grammar errors
* Fixed NPC.spawn not being able to take <player.skin> or <rival.skin>
* Fixed nested structures not working
* NPCs that “dance” no longer get forced to integer positions after dancing
* Force switch moves can nolonger result in a battling egg
* Fixed evolution conditions for [[Swilix]] and [[Slurpuff]]
* The “OpenMenu” key now uses the correct keyword
* Removed “Pal Park” from the Kanto World Map
* Fixed scroll wheel not being able to reach every item in the bag
* Fixed <player.name> not working for pokemon add commands
* Fixed an issue with items taken from Pokemon being wrong
* Fixed the animations for Frozen status
* Fixed water animation not changing when swapping GameModes
* Fixed Aragas’s Russia Poster
* Having Running or Ride active while in a script no longer effects the Player’s scripted movement
* Fixed new saves getting junk berry data
* Fixed Whirlwind
* Fly does not consider where the player will land when determining if the player can fly to a given map, only the maps listed in “MapFiles”
* Fixed girl in Radio Tower who gives you Sunny Day TM.
* Fixed Stealth Rock
* Fixed trainer AI failing to find non damaging moves when no damaging moves exist
* Fixed being able to leave New Bark Town without a Pokémon from Elm using a daily reward Pokémon
* Fixed [[Squirtle]] script in [[Pallet Town]] saying you got a [[Bulbasaur]]
* Fixed [[SSAqua]] bed script saying the wrong destination
* Revival Herb is now Medicine
* Fixed [[Cherubi]]’s wild held item
* Fixed the boat’s behavior at Memorial Pillar after clearing Team Rocket
* Can now fly from Tin Tower Roof
* Fixed battle maps getting old offset data sometimes
* Fixed @entity.setscale when changing a model
* Pause Player animations when game is paused
* Fixed Berserk Gene
* Fixed headbutt requiring the Hive Badge
* Fixed several OW sprites
* Fixed Pokedex Radio
* Added headbutt encounters on Route 34 and 38
* Fix a bug with the `@script.start` command in while loops
* Expanded trainer OT to 6 characters and removed some old patches
* Fix Magnitude Power
 
}}
 
{{VersionHistoryDataV2/VersionHistory
| 0.59.3
|
|
== New Features ==
==Version 0.59.3 minor update==
*[[Ruins of Alph|Alph ruins]], the first alph chamber and the house are implemented. You can catch {{Pokemon|Unowns}} there, too.
 
*[[Content pack]] submenu in the main menu.
=== Changes ===
*Added a PC and the old lady to the [[daycare]]. Also, the old man tells you about the status between the two [[Pokémon]] given to him.
* Overworld poison with recovery at 1HP no longer has issues with fainted pokemon or low hp pokemon
*New features added to [[Goldenrod]]: [[Department Store]], [[Underground Path]], [[NPC]]s, signs and scenery.
* Pokemon will no longer attempt to learn the same move twice when leveling up
*[[EV]]s are working now.
* New offline saves will now wipe data if you never saved for the previous new game
*[[Route 35]] map implemented.
* @npc.spawn() can now set move rectangles
*New languages have been added to the menu.
* <nowiki><system.button></nowiki> can now track the running shoes key
*{{Pokemon|Togepi}} [[Egg]] event (only available by beating the first [[gym]].
* Each damage of overworld poison now plays a sound
*[[Goldenrod Gym]] battle map implemented.
* Fix the font on the map screen
*New [[items]]: new [[TM]]s, [[Full heal]], [[Revive]], [[Max Potion]], Battle [[Items]] and Vitamins.
* Full restores now actually heal opponent’s confusion
*Enhanced the store GUI a bit.
*Made the first prototype of the [[Pokégear]] available.
*Gate map between [[Route 35]] and [[Goldenrod City]] implemented.
*Added the rooftop area to the [[Goldenrod_Department_Store|Department Store]].
*New [[move]]: [[Hidden Power]].


==Bugfixes:==
}}
*{{Forum|1763}} Over world [[Pokémon]] appearing on battle screen.
*{{Forum|1749}} and {{Forum|1709}} Various typos.
*{{Forum|1733}} [[Freeze]] status doesn’t get away.
*{{Forum|1020}} Certain [[moves]] don’t follow the rules of immunities.
*{{Forum|1679}} [[Confusion]] message appears on a defeated [[Pokémon]].
*{{Forum|1652}} [[Player]] gets stuck under stairs.
*{{Forum|1708}} [[Breeding]] with {{Pokemon|Ditto}} doesn’t work.
*{{Forum|1699}} [[Pokémon]] appear on the first floor of [[Sprout Tower]].
*{{Forum|1696}} Crash with trainer AI when using [[Ghost]] types.
*{{Forum|1680}} [[Dream eater]] description.
*{{Forum|1653}} Energy drain [[moves]] taking too much [[HP]].
*{{Forum|1655}} Sign for [[Pokémon Center]] in [[Goldenrod City]].
*{{Forum|1079}} Confused the [[Defense]] and [[Special Defense]] in damage calculation.
*{{Forum|1108}} Two learned [[TM]] [[moves]] are connected to each other.
*{{Forum|1624}} [[Status ailments]] aren’t removed when taking a [[Pokémon]] out of the [[PC]].
*{{Forum|1603}} Ground in [[Goldenrod City]] has wrong color shade.
*{{Forum|1585}} Bugs with [[transform]].
*{{Forum|1222}} GUI alignment in full screen.
 
==New Bugs:==
*The [[Content Pack]] menu crashes when the content pack folder is empty.
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.24.1
| 0.59.2
|
|
== Bugs fixes: ==
==Version 0.59.2 minor update==
*Fixed daycare steps crash.
 
=== New features ===
* Offset map positions now use sngs instead of ints
* Map tags can now set season for a specific map using <nowiki>{"Season"{int[season]}}</nowiki>
* Added map tag <nowiki>{"SaveOnly"{bool[default = 0]}}</nowiki> to allow only saving in the menus on that map
* Content folder path is no longer displayed in the details when selecting a GameMode
* Big static sprites now use Pokémon numbers instead of names as their filename like all other media
* View bobbing stops when sliding on ice
* AnimatedBlock entities now support season texturing
* GameModes can now set different initial berry data
* <nowiki>Rotated water and waterfall animation can now be stored vertically in texture files instead of only horizontally when you add ,1 at the end of the AdditionalData tag when defining Water entities (eg. {"AdditionalValue"{str[Texture,X,Y,Width,Height,1]}}) and several glitches are cleared up</nowiki>
* GameModes can now prevent saving by adding <nowiki>(SavingDisabled|1)</nowiki> to the Gamerules in the GameMode definition file
* GameModes can now force breakable TMs by adding <nowiki>(SingleUseTM|1)</nowiki> to the Gamerules in the GameMode definition file
* GameModes can now allow HMs to be forgotten by adding <nowiki>(CanForgetHM|1)</nowiki> to the Gamerules in the GameMode definition file
* GameModes can now have Overworld poison by adding <nowiki>(OverworldPoison|[0,1, or 2])</nowiki> to the Gamerules in the GameMode definition file
** 0 - No Poison Damage (our default)
** 1 - Poison clears at 1 HP
** 2 - Poison causes faints
* Allow GameModes to customize GameRules for hard modes, currently Hard mode for default GM adds overworld poison - 1
* TMs no longer break in harder modes for the default GM
* @player.preventmovement - Makes the player unable to move/swap first and third person, while still keeping control over the menu, interactions, camera rotation etc.
* @player.allowmovement - Gives the player back their ability to move and swap first/third person camera perspective..
* <nowiki>@music.play(SongName,[loop=true])</nowiki> - added optional loop argument to force song to play only once
* @environment.setenvironmenttype(int) - int is 0-5 for the different types; out, in, cave, dark, underwater, and forest
* @player.showbattleanimations(bool) - toggle battle animations setting on or off
* @player.removemoney(int) - removes the given amount from the player’s money
* Added unable to switch message to localization
* Added items names, descriptions and categories, moves to localization
* Added an additional argument to all commands related to turning the player (e.g. @Player.Turn(AmountOfTurns,ForceThirdPersonRotation), which forces the third person camera to rotate just like the first person camera  if set to 1.
* Setting the Lighting tag to 6 makes everything on the map darker, even without the darkness EnvironmentType
* Seaplane model added to Route 50
* Whirlpool animations are now modifiable
* Turning sign rotation now uses formula (Additional Value/100)* pi instead of needing to account for pi in the additional value, all existing signs now rotate at the same speed
* Implemented Lum Berry
* Updated all Music to higher quality versions
* Debug walking now blocks encounters when toggled on instead of while holding ctrl
* When using evolution stones Pokémon are now labeled able/unable
* The Mystery Gift menu is now available from all PCs and the PC in the Player’s room is now the same as all other PCs
* Destiny Knot Is now available and fully implemented
 
=== Move Mechanics ===
* Snatch is now dark type
* Pin Missile is now 95 acc
* Magnet Bomb never misses
* Dizzypunch name and description was pound
* Ice Burn was listed in the AI as a Freezing move
* Shore up doesn't get worse in other weather only better in sand
* Sacred Sword should ignore more than just acc
* Update move categories to Gen 9 (Bullet, Dancing, explosive, slicing, punching, sound, wind, powder) the following are not the same as the originals:
** Feint and Force Palm are punching moves
** Leech seed is a Powder move
** Silver Wind, Aeroblast, Air Slash, Ominous Wind, Leaf Tornado, Glaciate, and razor wind are Wind moves
** Razor wind is a slicing move
* Terrains are now +30% instead of +50%
* Defog removes terrains
* King's shield is only atk-1
* Healing Moves are now only 5 PP
* Gust now has animations
* Allow Leech Seed to drain even for a full recipient
* Destiny Bond name glitch
* Sky Attack now Crits correctly
* Implemented Disable and Cursed Body
* Various improvements to custom moves
* Fix item duplication issues from using Trick
* Disable now clears between battles and disabled moves can't be chosen
* Teleport no longer fails if the opponent moves first
* Defrost effects of various moves is now implemented correctly
 
=== Bug Fixes ===
* Many improvements to the music system both in the default game and for content packs
* Lavender Town now correctly appears as night time
* Camera ends in the correct position after taking the train
* Made MagnetTrain jingle a Music File (in the Songs folder) instead of a Sound Effect File (in the Sounds folder)
* Allow for an egg to change only one color
* Catching animation no longer softlocks
* Fixed Ceruleandiglett
* Fixed an issue with insight scripts not checking trainer completion if trainer script has leading white space
* Crash relating to math logic in trainer files
* Text wrapping for Daisy and a guy in Four Island’s Pokémart
* Added text for daycare lady on R34 to direct you to the man for an egg
* Fixed several instances of <nowiki>[Pokémon|N] v [POKEMON|N]</nowiki> in npc scripting
* Shinies for static encounters now work correctly
* Changed several npcs referencing old mechanics
* Fixed a math logic error in the pc rewards script
* Oak now requires the proper 240 Pokémon for Johto dex completion
* A bunch of typos are gone from move descriptions, dex entries, scripts and NPC text as well as in the code and code comments
* Dark stone actually disappears from dotted hole
* The player can now Fly from Mt. Moon square
* Clean up the Farfetch’d script
* Fixed exp points still being shared between Pokémon even after switching when the player has defeated an opponent
* No water in Diglett's Cave battles
* Fix sprites for Gastrodon and Shellos
* Updated shaders for the times of day
* Fixed item duplication caused by the Knock Off move
* Fixed bag icons in font
* Set default catch location and method
* Fixed scripting using the wrong daytime when resetting to normal
* If the player is transparent when starting a script, their transparency is reset to normal first
* Improved texture scaling on hatch, evolve teach move screens
* Improvements to models when used in battle
* Make Segis’s Pokémon in Kolben Tower have normal HP
* Lighting type 1 properly disables lighting
* Fixed pokégear phone contacts overlapping text
* Choose box can now be bigger when needed
* Controller triggers can now be used to zoom the camera in/out
* Fixed crashes on R42 if Burned Tower event is incomplete
* Improved the flash overlay texture
* Dark Cave battle map is better
* Warp from R26-R27 is better aligned
* Fixed a crash related to evolving a Pokémon with a Hidden Ability
* During weather that reduces render distance, the fog now has the correct color now based on time of day and EnvironmentType
* During Blizzard & Thunderstorm weather types, the clouds are now partially transparent to blend in better with the thick fog
* Change mention of bike shop to ride shop
* Make money multiplier events affect payday
* Allow fly in the exterior of Millennial Star Tower
* Remove weather locks on several Sevii Island Maps
* Updated signs on R30/31
* Fixed Protean typings
* Prevent invisible floors from conflicting across multiple offset maps
* Fix Celadon Rooftop
* Cresselia has Gen 9 Stats
* Fixed Kolben Tower Computers not having a default event for the scripts
* Radio Tower desks now have correct collision
* Fix 2 missing blocks for the indigo plateau exterior
* Fix healing machine camera
* Teleport and Escape rope now end surf
* Bug Catching contest no longer has you walk through an NPC
* Pokégear is now disabled in Bug catching contest
* Chat screen should no longer softlock battles
* Rollout and Iceball now work correctly
* PvP no longer has animations or attempts to use switch mode
* Fixed several bugs with using items not depleting item owned
* Fixed region based evolutions overwriting all other conditions
* Mt Moon moon stone event is now repeatable
* Fixed Alolan Raichu’s type
* Fixed Wrong music keyword used during champ battles causing a crash
* Fixed various crashes related to shiny Pokémon on the map
* Player switching will now not lock up the game, AI switching is disabled for similar reasons
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.24
| 0.59.1
|
|
== New features: ==
==Version 0.59.1 minor update==
*New moves
 
*Goldenrod City overworld mostly completed
=== New Content ===
*Goldenrod City gym
Alolan Pokemon - All 18 Alolan form pokemon are available in the Sevii Islands, any of the relevant pokemon that appear in the wild will be their alolan variant, several trainers had some or all of their Pokemon changed to be an Alolan Form (Including Lorelei with Alolan Ninetales and Agatha with Alolan Marowak), evolving Pikachu, Exeggcute and Cubone will result in their regional form, and Breeding at the Daycare in Four Island will result in relevant alolan forms. These features are not specific to alolan forms and can be used to implement other regional forms in the future.
*3rd gym badge
 
*Egg system implemented and added to daycare.
=== Smaller Changes ===
*Hyper Potions
* New Command - <nowiki>@Pokemon.Hatch(PartyID, [CanRename], [Message])</nowiki>
*Made Unowns working properly.
* Added Leer, Tail Whip, Water Gun, Vine Whip, Poison Sting and Scratch move animations
* Updated spin animations for NPC warping/changing costumes in cutscenes
 
=== Bug Fixes ===
* The Cutiefly and Rolycoly lines will no longer be replaced with Caterpie when encountered.
* Fixed roaming pokemon always being Caterpie.
* Fixed trading.
* Fixed issues with mouse controls in battles.
* Fixed various button positions, font sizes, and other scaling issues in the menus specifically the PokeGear, the chat, and the pokemon icons.
* Fixed various issues with the lighting system.
* Fixed odd logic for applying changes to the audio options.
* Fixed waterfall climb issue.
* Fixed mixed speed music.
* Fixed inconsistent speed on stairs.
* Fixed animations for Ember, Poison and stat changes.
* Fixed player orientation in Mewtwo cutscene.
* Fixed extra bump sound playing when using the ladder in Burned Tower.
* Fixed the appearance of the ladders in Mt. Ember.
* Fixed Mahogany shop lady script blocks.
* Removed second Mewtwo battle.
* Fixed Suicune always being shiny.
* Fixed rock in Icefall Cave battle map.
* Fixed crash on maps with animated blocks (Celadon City and Diamond Dive)


== Changes and Bugfixes: ==
*Fixed daycare steps crash
*Fixed falling below floor from stairs
*Fixed gym leader using unlimited items
*Fixed friendship evolutions
*Fixed opponents having infinite PP
*Fixed wrong line in Blackout screen and more typos
*Fixed game crashing in badge screen
*Fixed Heabutt Pokémon not entered into Pokédex.
*Fixed Guard fighting at wrong time (Route 34)
*Fixed TMs get consumed on difficulty 0.
*Fixed transform bugs
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.23
| 0.59
|
|
== New Features ==
==Version 0.59 major update==
*Resizeable window
=== New Story Content ===
*Language selection (current languages are English and German)
* Diamond Dive - New massive dungeon with 3 major sections, plenty of puzzles and 11 new pokemon obtainable nowhere else including a new legendary pokemon waiting for you at the end!
*Content packs (click “read more” down below to get more information about this)
* Route 49 and 50 - Connects Cherrygrove City to the seaplane port(Soon…) and Diamond Dive!
*Route 34
* Route 23 - Completely new design for the old badge check route from RBGY
*Daycare system
* New badge check gates
*new moves (recoil moves, Transform and other)
* Routes 22, 26-28, and Mt. Silver exterior updated to HGSS layouts (NOTE THIS CAN CAUSE PROBLEMS IN SAVES ON THOSE LOCATIONS!! SAVE ELSEWHERE OR USE FLY)
*gate map between Ilex Forest and Route 34
* Most scripted pokemon encounter have updated shiny rates tied to the MasterShinyRate
*Autosave: If you quit to the menu, save the game or enter a wild Pokémon battle, the game autosaves your current save state. You can continue this autosave state by clicking continue in the menu. You can only have one autosave state at a time.
* All Legendaries and Lapras will roll for shininess when first entering the map first appear in the overworld and their overworld sprites will reflect the result from then on (NOTE: Suicune, Entei and Raikou will have their shininess determined when they wake up in Burned Tower, Mewtwo will have its shininess determined when clearing Team Rocket, and Mew will been shiny in the Vermilion City truck cutscene). The following are shiny locked: Scripted Unown encounters in Ruins of Alph, uncatchable Scizor in Twirl Forest.
*Map is redone
* GameJolt login rewards - Each day that you login to GameJolt and load your save you will receive a reward. You do not need to maintain a “streak”, each day you login will advance the rewards one more day no matter how far back your last login was. The rewards are on a 30 day cycle with a special item making its return as the day 30 reward!
*changed trainer AI
 
=== New Engine Features ===
* New battle animation system, new animations for the following:
* Tackle, Pound, Growl, Ember, Poison Sting, Absorb, Wrap, Bind, Whirlpool, Attract & Clamp
* Status effect animations
* Multiturn move animations
* Pokemon switching, fainting and Mega Evolution animations
* Switch mode in battles is now active
* Options menu on Main menu
* Content Pack support in the menus is re-enabled
* Language selection support in the menus re-enabled
* Pokemon, NPC and Player textures now support 2 frames (1 - 2 - 1 - 2), 3 frames (1 - 2 - 1 - 3) or 4 frames (1 - 2 - 3 - 4) for their movement animation
* Centralized the shiny rate to be tied in one place to account for Shiny Charm and Shiny boost events, now impacts daycare rates and as well as normal wild pokemon rates, Legendaries are no longer shiny locked by the engine
* The engine now supports .mp3 and .wma files for music
* Running shoes are now a toggle triggered by shift instead of needing to hold shift
* IntroType parameter now accepted for GameModes, 0 activates the old Intro, 1 the new
* Walkthrough walls in sandbox/debug mode is now a toggle triggered by ctrl instead of needing to hold ctrl
 
=== New script commands and constructs, mapping and content pack features ===
* <nowiki>@text.notification(text,[int_delay=500],[int_backgroundID=0],[int_IconID=0],[str_sfx],[str_script],[bool_priority=0])</nowiki>
** displays a box in the top right of the screen with the given text, it lasts the given delay in 1/100s of a second, looks and sfx can be determined in the script, a script can be attached and either the script is activated with Q, or a script-less notification is closed with Q, the “priority” flag makes it take precedence over all other notif for cutscenes.
* <nowiki><player.isgamejolt([bool])></nowiki>
** Checks if save is a Gamejolt save and, optionally, if they are banned
* <nowiki><pokemon.mastershinyrate([bool])></nowiki>
** Returns the system’s shiny rate bool determines if it accounts for shiny charm and shiny boosting events, default true
* <nowiki>@screen.showimage(str_texture,[str_sfxname],[int_x],[int_y],[int_w],[int_h])</nowiki>
** Displays the given texture in the display box, like when a pokemon is renamed, the optional int arguments can define the start position and size of the texture if not taking the whole image file
* <nowiki>@screen.showmessagebox(str_text|[intArr_rgb1]|[intArr_rgb2]|[intArr_rgb3])</nowiki>
** Displays a large message box in the center of the screen with the given text. Uses RGB color for box background, font color, and box border respectively, example 0,0,0 is white
* <nowiki><system.button(str_buttonname)></nowiki>
** Returns the system name of the button bound to that control
* <nowiki><system.token(str_tokenname)></nowiki>
** Returns the requested token from the correct language files (not yet used but usage coming in future versions)
* <nowiki><level.environmenttype></nowiki>
** Returns the environment type of the current map
* <nowiki><entity.rotation(ID)></nowiki>
** Returns the integer rotation of the entity with the given ID
* <nowiki>@environment.setseason(int)</nowiki>
** Sets the season based on the given int, 0-3 starting with Winter, -1 resets to default.
* <nowiki>@player.setskin(name)</nowiki>
** Permanently replaces the players skin with the given skin (vs @player.wearskin() which is not permanent)
* <nowiki>Updated <daycare.canbreed(daycareID,[bool]></nowiki>
** New optional Bool for if it should use multipliers for the rates or just return base rates, default true.
* Updated <nowiki><inventory.name(itemID,[sing/plur])></nowiki>
** New optional argument, accepts “s”, “singular”, “p”, or “plural” and if the last 2 returns the plural form of the item name.
* 3 new entity models;
** <nowiki>OutsideStepModel: ID = 19</nowiki>, for outside corners with ledges.
** <nowiki>WallModel: ID = 20</nowiki>, a single vertical face of a standard wall block.
** <nowiki>CeilingModel: ID = 21</nowiki>, sits at the bottom of a normal entity space, points down.
* Updated several duplicate commands:
** @pokemon.hide -> @overworldpokemon.hide
** @player.hidepokemonfollow -> @overworldpokemon.hide
** @player.showpokemonfollow -> @overworldpokemon.show
** @player.togglepokemonfollow -> @overworldpokemon.toggle
* Commands that change the environment will now stick through reloading the map with ‘R’ in debug mode
* Content packs can now control several interface colors by modifying Content\GUI\Menus\InterfaceColors.png
 
=== Other significant changes ===
* Replaced skyboxes with new assets and changed darkness levels
* Added phone number register, elevator arrival, PokeBallbreak and HM received sfx
* New Game always asks for you to select a GameMode even if there is only one to advertise the system.
* Changed Overworld camera rotation speed slightly
* Changed how dialogue menus scale to the text options. (@Options.show() command)
* Turned on the “MaxStacks” engine argument to be usable
* Returned an old item that was removed, max of 1
* Move 749 Tar Shot and Ability 243 Steam Engine Implemented
* Items 653 Black Augurite and 654 Peat Block added but currently without effect.
* Changed pokemon sprite system to accept other animation patterns and changed existing pokemon sprites to 2 frame by default
* @pokemon.newroaming now has an optional bool for if the pokemon is shiny
* New songs added for Mom and PVP_Intro
* Slight redesign of PSS menuing and other minor PokeGear improvements
* Genderless option for gamejolt saves
* Sandbox mode always has access to the Pokégear.
* The player's current skin is now shown on the world map at their current location. The position can be defined directly as a tag in the world map file or as the last instance of the location in the world map file
* Structures can now be nested.
* Content Packs can now scale textures by sng values and not just integers.
* Centralized the wild encounter rate to allow for easier modification of rates in the code.
* Redistributed the season specific weather odds
* Rival rename screen can now use custom skins
* Local map path is now included on debug (F3) display.
* JappaWakka has joined the 4th floor of Kolben Tower.
* Added player icon to indicate current location on the world map.
* Replaced several of the unique models with new voxel models;
** Snorlax
** SS Aqua
** Ferry
** Truck
** Kolben Tower
 
=== Bug Fixes and small adjustments ===
* Changed Gate sign text to not be purposefully messy
* Slight change to apricorn tree design
* Minor adjustments to outdoor textures, specifically berry dirt
* Minor adjustments to textures in the player’s house, including bed and kitchen and removing hidden faces
* Minor adjustments to New Bark Town
* Minor adjustments to Olivine Cafe
* Minor adjustments to Violet Gym
* Minor adjustments to Pewter Museum
* Minor adjustments to the Johto and Kanto world maps to add the new areas and improve a few minor positionings.
* Adjustments to many sfx and their names
* Replaced the StarTower song with a different remix of the same piece
* Default offset map quality is now 100
* Improved the customization for GameMode Player Skin selection
* Fixed issue with Content pack exceptions.dat not pulling replacement textures from files other than the one it is from and other exceptions.dat limitations
* Fixed content packs not being able to use new music intros
* Fixed structures not being able to be nested in other structures
* Fixed constructs in the results of resolved constructs not being resolved
* Fixed following pokemon using location based reactions in the wrong locations.
* Fixed extraneous music gaps during battles
* Fixed Camera not returning to old placement after interacting with following pokemon
* Fixed teleport crash
* Fixed bug shiny locking the @pokemon.add and @pokemon.addtostorage commands
* Fixed trainer's pokemon having a shiny check, can only appear shiny if defined as such in the trainer file.
* Fixed glitchy behavior of splash screens before loading the game
* Fixed issue making the intro cutscene play incorrectly for people with their Decimal Separator as anything other than .
* Fixed Turkish and Russian Font crashes
* Fixed game crashing when loading a GameMode without Moves folder
* Fixed typo in smash rock list [ “)” vs “}” ]
* Fixed Rare Candy being usable in battle
* Fixed movement on water in debug mode
* Fixed movement down rock climb in debug mode
* Fixed scaling issue for Gym Badges.
* Fixed Model IDs 5 and 6 not being visible on the minimap
* Fixed issues with the Main Menu scaling at lower resolutions
* Fixed PokeBall toss animation
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.22.1
| 0.58.1
|
|
== New Features ==
==Version 0.58.1 minor update==
*You can pick up the last Pokémon in your party on the PC.
*Added moves: Teleport, Transform, and Guillotine.
*New trade window GUI added.
*Renamed "Miscellaneous" pocket in the bag to "PokéBalls" and moved all types of Poké Balls to it.
*TMs are reusable on difficulty 0


== Bug fixes: ==
=== Bugfixes ===
*Various bugs regarding walking Pokémon.
* Fixed Access to GameJolt Saves
*Various bugs regarding offset maps.
* Inaccessible Hidden Rare Candy in Whirl Islands removed
*Psychic always lowering the foe's special defense.
* Random dark room in Whirl Islands brightened
*Twins crash.
* Fixes to the Unown menu sprites
*Friendship bug.
* Fixed Overworld Pokemon continuing to walk when the game is paused.
*Rival's name on battles.
* Fixed some issues with the game crashing while paused/minimized
*Poké Mart fixes.
* Minor adjustments to various sprites
*Evolution with Moon Stone crash fix.
* Fix Music and sound effect volume being linked
*Union Cave roof being too low fix.
* Fixed Daisy’s Grooming
*Failed item skip fix.
*Elder Li being unable to use his potion.
*Trainers don't use items at the beginning of the turn.
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.22
| 0.58
|
|
== New features: ==
==Version 0.58 major update==
*Overworld map of Ruins of Alph
=== New Content ===
*Offset map loading: Attached maps are loaded so the world looks like it’s one single piece. This is optional and can be turned off in the options, also the update speed of the offset maps can be scaled there.
* Trainer Tower
*New skins to choose from and a little surprise added to the skin selection screen.
* 4 courses(Single, Double, Knockout, Mixed)
*First Pokémon from the party walks behind the player (as seen in the picture above). Also, this works with co-op.
* Dreepy Family available
*New battle intro for trainers and special trainers (like gym leaders or the Elder)
* Steel Beam Tutor in Olivine City
*Implemented friendship properly. Your current Pokémon will be at friendship 0 so they’ll hate you but I hope you can get them to love you again ;)
* TMs 183, 187, 178 and 177 available
*New music for Route 32, 33, 36, 37
* Fossils may now be revived with one of two scientists in the Pweter Museum
*A few new sounds
* All Fossil Pokemon now available
* Fossils available in Sevault Canyon Rock Smash
* Weather Rocks available in Mt. Silver Rock Smash
* Tao, Heart Gold, and Soul Silver Emblems(retroactive with a visit to original location)
* Pokemon 880-887 implemented but not necessarily available
 
=== Changes ===
* Move Deleter and Reminder moved to all Pokecenters
* Draco Meteor Tutor moved to Blackthorn House
* Various Rock Smash item changes
* Various Gen 8 compatability changes
* New textures for Diglett's Cave
* structural changes to pokemon Menu sprites


== Bugfixes: ==
=== Bugfixes ===
*Battle intro music repeats on fullscreen
* MUSIC IS FIXED!!!
*double team fix
* High Jump Kick and Jump Kick crash damage now applies properly
*Confusion has a 100% rate of confusing the opponent Pokémon.
* Supersonic no longer checks for type matchups
*Multi hit attacks used by the opponent
* Flash Fire (WIP)
*A few trainers are not facing the trainer when a battle starts
* Dusk Ball/TM 158 Item ID conflict
*fixed: Outro message is not displayed correctly.
* Indigo Plateau Stone store NPC
*Unlimited TM use
* Change game load skin to show correctly even when surfing
*(ingame) PC data erasing when a Pokémon get caught and the party contains 6 Pokémon.
* Swapped Politoed to Marill as wild surf option in Ruin Valley
*fixed: Pokémon don’t get healed when sent to PC.
* Crash with Jasmine’s pre-Blue rematch team
*changed “already confused” message
* Snow causing a flickering effect on the sides of Blackthorn gym and house at Cape Brink
*fixed: Heracross’ lv is too high
* Small fix to how Server IP is determined
*fixed a few typos and text glitches
* Fix Alt-Tab crash from chat screen
*fixed: Pokémon don’t get health back properly after evolving
*fixed a few co-op display bugs
*fixed: flinch bugs
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.21.1
| 0.57.1
|
|
== Bug fixes: ==
==Version 0.57.1 minor update==
*Kurt and wood cutter guy's sprite.
==== Engine Updates ====
*Hitting space/enter/arrows too fast in battles causing a crash.
* Updated Rapid Spin, Howl, and King's Shield to Generation VIII mechanics
*Missing space in Cut message.
* Added new interactions and immunities with intimidate
*Fury Cutter glitch.
* Updated Koffing and Weezing's Abilities
*Double Team increase foe's Evasion.
* Updated Aegislash's base state.
*The twins' sprites in battle.
*Healing bug.
*Kurt always made Lure Balls.
*More poison status bugs.
*Normal own status moves don't work on Ghosts.
*Some missing files causing a crash.
*Some saving and badge problems.
*Learning machines twice or more
*More Bug fixes:


== Bugs ==
==== Fixes ====
*Caught Pokémon that are sent to the PC erase the complete PC data except itself.
* Fixed a crash that occurs after catching any member of the Tao Trio
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.21
| 0.57
|
|
== New features: ==
==Version 0.57 major update==
*Azalea Town
==== New Content ====
*Second gym
* Legendary Tao Trio Storyline
*Slowpoke well
* Mt Ember's Secret Path
*Flinching
* Dotted Hole
*A few new moves
* Embedded Tower
*Cut can be used in the overworld
* N, the mysterious trainer
*Ilex forest
* Light or Dark Stone
*Gate map between Azalea Town and Ilex forest
* Reshiram or Zekrom
*a few changes to battle mechanics…
* Kyurem
* Pewter Museum gets a 2nd floor, radio scientist moved
* Created DNA scientist to fuse Kyurem and Zekrom/Reshiram
* Choice Items (Band, Specs & Scarf)
* Rock Tunnel remapped in HGSS layout
* Diglett's Cave remapped in HGSS layout
* Minor layout change to Route 42
* TM 71 Fissure, TM 114 Fling and TM 125 Rock Polish are now available
* Darkfire gets a Gen VI team added to its random selection
 
==== Engine Features ====
* “Fused” Pokémon blocked from trades
* Changed <Pokemon.data>’s output to prevent parsing errors
* @Pokemon.removeattackid(int,int) - removes the given pokemons given attack
* @screen.fadeoutcolor(int,int,int) - changes the fadeout color to match given 3 num color
* <pokemon.hasattackinparty(int)> - returns -1 if false, party Id of first holder otherwise


== Bugfixes: ==
==== Fixes ====
*fixed: Super Repel and Max Repel don’t work
* Jessie and James not having intro text
*fixed: When quickly exiting the New Game dialog the title music doesn’t play
* Made belly drum fail if the user’s Attack is maxed
*fixed: Full turn (S) doesn’t work in “free camera mode”
* Prevented player from backing out of showing Bill’s Grandpa a Pokémon (show him an incorrect one to exit)
*fixed: The game crashes when you choose to not learn a new move
* Fixed Elemental Gem descriptions
*fixed: Crash bug when loading Pokémon from files
* Wild Pokémon on Mt. Ember’s exterior grass
*fixed: Lugia’s sprite
* Erika having a wrong Pokémon in her rematch team
*fixed: Pokédex doesn’t get updated
* Johto Gym Leaders having mega evolutions on their weaker teams
*fixed: Talking to Mr. Pokemon from any side besides the one where the door is still starts the normal script, causing Prof. Oak to talk into oblivion and the player facing at random directions
* Typo on the Blue Gem in Ancient Ruins
*fixed: When a Pokemon is defeated and replaced the game crashes
* Removed the extra scientist in Ancient Ruins
*fixed: Various Pokemon create a black line on the battle screen
* Increased levels of S.S. Aqua trainers on the first trip
*fixed: Pokemon sprites don’t change when animations are turned off, the first Pokemon is used for every Pokemon instead
* Minor adjustments to wild Pokémon rates on Routes 24 and 25
*fixed: Poison and Burn damage is calculated wrongly
* Fix grabbing one item removes 2 in Millenial Star Tower
*fixed: Brn/Psn Status doesn’t kill the affected Pokemon properly
* Missing wall tile between Route 2 and Viridian City
*fixed: Synthesis/Recover heals the enemy Pokemon
* Braille Font’s colors
*fixed: Route 32:The angler in the Pokemon Center has a typo (“finshing”- fishing)
* Minor adjustment to the Sevii Islands region map
*fixed: Attacks can not miss/fail
*fixed: Alakazam, Farfetch’d and Mr. Mime crash
*fixed: Wing attack being a physical attack
*fixed: Poison type Pokémon can get poisoned
*fixed: A Pokémon can forget an HM move
*and a few more bugfixes/typos
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.20
| 0.56
|
|
== Battle related: ==
==Version 0.56 major update==
*Switch out Pokémon after defeating opponent
==== Gym Leader Rematches ====
*Pokémon animations can be turned off
*Battle Bar Location created in Goldenrod City.
*more than 100 new moves
*8 Johto Gym Leaders available after beating Lance
*display which shows how many Pokémon a trainer carries
*8 Kanto Gym Leaders available after beating Blue
*status ailments
*8 other trainers available from special events after gathering all of the Gym Leaders
*most battle mechanics are overhauled or completely redone
*Even stronger rematch teams for Red on Mt. Silver
*difficulty setting: bring the trainer battles to a whole new level (literally)
 
*Type ineffectivenesses (dat word) (ghost - normal, fighting - ghost, ground - flying) work
==== Moves, Items and Abilities ====
*new movesets for every Pokémon
===== New Battle Mechanics =====
*Electric Terrain
*Grassy Terrain
*Misty Terrain
*Psychic Terrain
*"Grounded" Condition
*Gen 7 Natural Gift Power Calculations
===== New Moves =====
*Electric Terrain
*Grassy Terrain
*Misty Terrain
*Psychic Terrain
===== New Abilities =====
*Electric Surge
*Grassy Surge
*Misty Surge
*Psychic Surge
*Grass Pelt
*Surge Surfer
===== New Items =====
*Electric Seed
*Grassy Seed
*Misty Seed
*Psychic Seed
*Terrain Extender
*TMs 171-181
*Elemental Gems
*Ice Stone
*Snowball
*Cell Battery
*Roseli Berry
*Kee Berry
*Maranga Berry
*Berserk Gene
*Pewter Crunchies
 
==== Minor changes ====
*Several new items buyable in Frontier Shop with BP
*Evolution stone shop in Fuchsia City
*Minor Aesthetic and Item changes in Icefall Cave
*Some trainers have minor team changes in preparation for Alolan Forms
*Some wild pokemon have changed in preparation for Alolan Forms
*Some background content changed to support eventual implementation of Gen 7 Pokemon and Alolan forms
 
====Bug Fixes====
*Fixed several major bugs related to time
*Overhauled item icons for better clarity
*Goldenrod Mart rooftop fences adjusted
*Added wild pokemon encounters to Pallet Town and Cinnabar Island
*Rock incense moved to ID 299 and re-added to Lost cave
*Fixed several typos and old names around Clair and Chuck
*Fixed offset map flickering on R42
*Fixed Ladders in Mt Mortar
*Fixed bug with some trainer’s HP
*Fixed several maps with incorrect region maps
*Allow Lanturn to learn Thunderbolt via TM
*Fixed Whirl Islands Waterfall cave Wall
*Fixed Silver’s Indigo Plateau rematches team
*Fixed Dusk ball Multiplier in caves
*Fixed Fake Out/First Impression working when it shouldn’t
*Fixed protection-lifting moves showing messages unnecessarily
*Fixed functionality for Trapping and Binding moves in various instances
*Fixed Flinch message appearing randomly
*Fixed Smack Down and Thousand Arrows properly grounding foes
*Chilan Berry should now activate properly
*Fixed multiple typos or capitalization issues on battle screen messages or moves
*Fixed minor positioning issues on the inventory screen
*Made Whitney mention her badge is necessary for Ride HM usage
*Prevent Safari Balls and Sport Balls from being smuggled
*Fixed animations on some Overworld sprites
}}


== Maps: ==
{{VersionHistoryDataV2/VersionHistory
*Finished Route 32, 33 and 36
| 0.55.2
*Union Cave with wild Pokémon and trainers
|
*School in Violet City
==Version 0.55.2 minor update==
*battle areas for Route 32, 33, Darkcave and Union Cave
====New Stuff====
*houses in Cherrygrove City
*Added two move tutors (V-Create at Liberty Island; Draco Meteor at Dragon’s Den)
*Berry house on Route 30
*Flame Orb, Toxic Orb and Life Orb now sold at Frontier shop
*Leaf to Green Sprite
*New Red Rematches
*Gender Switch button and save reset button re-added for Online saves
====Fixes====
*Fixed second item in Lost Cave from Ancient Shard to Sea Incense
*Update a bunch of stairs
*Improve offset maps around Route 17
*Remove some spots where snow texture flickers with normal texture
*Bug Catcher Arnie phone typo
*Fix Item ID for Altarianite
*Fix crash when using Judgement without a held item
*Fix Elite Four doors
*Fix double Expert Belts
*Fix Pattern Bush wild encounters
*Enhanced Mt. Silver battlemap
*Modify Bruno’s rematch levels
*Make the remaining 2 Kanto Mega Stones available
*Upgrade some more heal items to gen 7 standards and match text for all
*Make it impossible to meet friendly Grunts in Chrono Island
*Item in wrong location in Sevault Canyon
*Fix Pansage Hold item
*Fix infinite item glitch
*Fix Text overflow from Tanoby Ruins trainer
*Potential fix for ability related crashes
}}


== Other new features: ==
{{VersionHistoryDataV2/VersionHistory
*Changed Guide Gent script
| 0.55.1
*Friend Ball and Heavy Ball now obtainable from Kurt
|
*new moves for Falkner’s Pokémon
==Version 0.55.1 minor update==
====New Stuff====
*Events Center in Ecruteak City
====Fixes====
*Fixed offset maps in Sevault Canyon
*Removed old lady (and hidden hiker) from all Tanoby Chambers
*Fixed Elite Four room doors
*Fixed “Beast” Emblem
*Modified some Emblem flavor text
*Fix warps from Water Path on Fortune Island (fixes habitat-dex listings)
*Changed stairs in Six Island Town to actual stairs
*Fixed warps on Liberty Island
*Revival Herb now fully heals
*Fixed music not returning after riding boat to Sevii Islands
====New Bugs====
*Nothing at the moment
}}


== Bugfixes: ==
{{VersionHistoryDataV2/VersionHistory
*fixed: Rename screen placement errors
| 0.55
*fixed: Pokémon can learn moves twice
|
*fixed: co-op speech bubble appears randomly on the map
==Version 0.55 major update==
*fixed: when encountering a trainer and a Pokemon at the same time, the game crashes
====Main Changes====
*fixed: Totodile Pokedex description
=====Menus=====
*fixed: Dratini and Dragonair sprites
*Implemented new Start Screen
*fixed: Can walk through trainers that walk to the player
*Implemented new Save Game selection Screen
*fixed: Pokémon summary showing wrong Pokémon in battle
*Implemented new Intro Cutscene
*fixed: Pokémon cannot evolve
*Implemented new Main Menu
*fixed: Pokédex crash bug
*Implemented new Trainer Card Menu
*fixed: Nidoran not having an animation
*Implemented new Settings Menu
*fixed: Badge display on main menu
*Implemented new Party Menu
*fixed: Pokémon evolutions not working
*Implemented new Save Menu
*and of course a lot more bugfixes…
*Implemented new Items Menu
*Implemented new Shop Menu
====Items, Moves, Abilities, and Pokemon====
=====Items=====
======Newly Implemented Items======
*Burn Drive - unreleased
*Chill Drive - unreleased
*Douse Drive - unreleased
*Shock Drive - unreleased
*Liberty Pass
*Ancient Fragment
*Expert Belt
*Focus Sash
======Previously Unreleased Items======
*TM 145 - Smack Down
*TM 127 - Stone Edge
*TM 100 - Flamethrower
*TM 147 - Flame Charge
*TM 136 - Grass knot
*TM 131 - Captivate
*TM 53 - Swords dance
*Aguav Berry
*Figy Berry
*Iapapa Berry
*Mago Berry
*Wiki Berry
*Icy Rock
*Soothe Bell
*Abomasite
*Absolite
*Aerodactylite
*Aggronite
*Alakazite
*Altarianite
*Ampharosite
*Blastoisinite
*Charizardite X
*Charizardite Y
*Garchompite
*Gengarite
*Gyaradosite
*Heracronite
*Houndoominite
*Kangaskhanite
*Lucarionite
*Medichamite
*Mewtwonite X
*Mewtwonite Y
*Pinsirite
*Scizorite
*Tyranitarite
*Venusaurite
*Beedrillite
*Cameruptite
*Glalitite
*Lopunnite
*Pidgeotite
*Sablenite
*Slowbronite
*Steelixite
=====Updated or Implemented Moves=====
*Dark Void
*Spacial Rend
*Storm Throw
*Shadow Force
*Thousand Waves
*Avalanche
*Fell Stinger
*Hyperspace Fury
*Parting Shot
*Geomancy
*Light of Ruin
*Final Gambit
*Flying Press
*Incinerate
*Dragon Ascent
*Phantom Force
*Worry Seed
*Precipice Blades
*Thousand Arrows
*Glaciate
*Bestow
*Celebrate
*Echoed Voice
*Entrainment
*Hold Back
*Judgement
*Reflect Type
*Round
*Simple Beam
*Techno Blast
*Venom Drench
*Hyperspace Hole
*Psystrike
*Synchronoise
*Diamond Storm
*Origin Pulse
*First Impression
*Lunge
*Pollen Puff
*Brutal Swing
*Darkest Lariat
*Power Trip
*Clanging Scales
*Dragon Hammer
*Zing Zap
*Fleur Cannon
*Nature's Madness
*Burn Up
*Fire Lash
*Shadow Bone
*Spirit Shackle
*Leafage
*Solar Blade
*Strength Sap
*Trop Kick
*High Horsepower
*Shore Up
*Ice Hammer
*Revelation Dance
*Tearful Look
*Toxic Thread
*Prismatic Laser
*Psychic Fangs
*Accelerock
*Anchor Shot
*Gear Up
*Smart Strike
*Liquidation
*Sparkling Aura
=====Pokemon=====
*Woobat
*Swoobat
*Karrablast
*Escavalier
*Shelmet
*Accelgor
*Moltres
*Celebi
*Victini
*Bulbasaur
*Ivysaur
*Venusaur
*Charmander
*Charmeleon
*Charizard
*Squirtle
*Wartortle
*Blastoise
*Pikachu colored Pichu
*Spiky-Eared Pichu
=====Story content:=====
======New Locations======
======Quest Island======
*Water Path
*Green Path
*Pattern Bush
*Outcast Island
*Altering Cave
*Ruin Valley
======Fortune Island======
*Seven Island
*Trainer Tower Exterior
*Canyon Entrance
*Sevault Canyon
*Tanoby Ruins
======Kolben Tower======
*Assistant Offices
*Basement
======Route 28======
======Mt Silver======
======Liberty Island======
======New Story (SPOILERS!!!!!)======
======Celebi Quest======
*Change to reward for Ruins of Alph Quest
*Activate Tanoby Ruins via Tanoby Key (Ancient Shard)
*Trigger GS Ball in Tanoby Chambers
*Bring GS Ball to Ilex Shrine
*Battle Kimono Girl
*Time Travel through Giovanni/Silver Story
*Receive Celebi
======Liberty Island======
*Battle Grunt outside Altered Cave
*Talk to navigator in Vermillion City
*Battle through Grunts on Liberty Island
*Battle Admin Petrel
*Capture Victini
*Speak with Looker
======Red======
*Travel through Route 28 and Mt Silver
*Battle Red
*Speak with Prof Oak to receive a Kanto Starter, their Mega Stone, and the Mega Bracelet
*Collect Mega Stones
======Rebattleable Trainers======
*Tornado (Kolben Tower Ass. Offices)
*Omega (Kolben Tower Basement)
*Capt. Segis (Kolben Tower Basement)
*Red (Mt. Silver Peak)
======New Emblems======
*UnoDosTres
*Snow
*Mega
*Time
*Ancestor
*Eruption
*Deep Sea
*Victorious
*Beast
======Minor Map changes:======
*Clouds added to Cliff Edge Gate and Route 47
*Fountains added to Celadon City and National Park
*Optimized warps between maps overworld maps
====Regression====
*Content Packs and Game Modes are Unavailable for now due to the new menus not yet supporting them. We are going to be working on getting them back up as soon as possible!
====Bugs found:====
*Sprites may stop following the movements of the player's head on the Sevault Canyon. (Exiting this place and restarting the game is the only way to fix this bug)
*The music can be totally cut off when you start a fight (with a wild pokemon or a normal fight)
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.19.1
| 0.54.2
|
|
== Bug fixes: ==
== Indev 0.54.2 version minor update ==
*It fixes all the battle related bugs.
====Engine====
*Fixed Fast Graphics floor tile rendering inside Underwater Cave.
*Fixed all issues related to the Backup Save feature.
*The Backup Save feature is now disabled by default.
*Performance optimization for offset maps.
*Fixed [[Pain Split]] being treated as a Hidden Machine move.
*Fixed [[Focus Blast]]'s incorrect accuracy and category.
*Fixed [[Autotomize]]'s name.
*Fixed the Effort Value gain algorithm.
*Fixed [[Sky Attack]]'s missing [[flinch]] chance.
*Fixed [[Power Swap]]'s incorrect target.
*Fixed a bug that prevented changing the badge display page in the trainer card.
*Fixed [[Fake Out]]'s [[flinch]] conditions in a Player versus Environment scenario.
*Added support for .ogg music files.
*Added engine support for all remaining alternative Formes.
*Fixed most interactions with [[King's Rock]] in battle.
*Fixed [[Aegislash]] losing [[Stance Change]] permanently under certain conditions.
*Fixed a memory leak regarding displaying 3D Models in the PC.
 
====Content====
*Fixed a map exploit that allowed players to bypass Elite Four trainers without battling them.
*Fixed the receiving of the key item on [[Five Island]].
*Adjusted the prices of the items in the Battle Frontier shop.
*Fixed a typo in the dialogue of the Six Island Pokémon Center NPC.
*Fixed a typo in the kitchen script in the player's house.
*Fixed [[Lilligant]], [[Delphox]], and [[Greninja]] data files.
*Added several new sprites from OmegaGhost.
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.19
| 0.54.1
|
|
== New features: ==
== Version 0.54.1 minor update ==
*Violet Gym implemented.
====Pokemon====
*All original 251 Pokémon implemented.
*Adjusted the position of some summary sprites.
*Completed Violet City's map.
*Fixed Sharpedo and Kabutops data files.
*Status icon above Co-Op player's head.
*Fixed Mega Char X overworld sprite.
*New moves (Water Gun, Bite, Tail Whip, Defense Curl, Pound and Harden).
*Fixed some pokemon data files.
*Reworked some Pokémon's movesets.  
*Pichu can have Volt Tackle now.
*Fixed Sharpedo's held item.
*Fixed Charmander and Charmeleon data files.
*Added new sprites.
 
====Battle System====
*Add Bubble weather in battle system.
*Fixed after fainting switch interaction with trapping moves/abilities.
*Fix moves and abilities that break through ghost inmunity to normal and fighting type attacks.
*Fixed item transferring/removing moves and abilities.
*Fixed magician and pickpocket abilities.
*Fixed two turn moves.
*Fixed confusion conditions for Outrage and similar moves.
*Fixed "but there's no target" issue.
*Fixed Toxic Orb ans Flame Orb effects.
*Fixed Yawn counter.
*Fixed immunity breaking moves/abilities.
*Fixed intimidate and similar abilities.
*Fixed Hyper Beam and similar moves recharge conditions.
*Updated Explosion/Selfdestruct damage to the current gen.
*Fixed Fake Out usage after switching in.
*Fixed synchronize and teleport interaction.
*Fixed sleep infliction interaction with multi turn moves counters.
*Fixed multiturn moves interaction with confusion status.
*Fixed Quiver Dance interaction with substitute.
*Fixed Fury Cutter not resetting its counter properly.
*Fixed Electro Ball and Gyro Ball moves damage output.
*Fixed Effect Spore ability interaction with multi hit contact moves.
*Fixed cloud nine interaction with Hail/Sandstorm.
*Fixed infatuation volatile status lingering after the opp has switched out.
 
====Game Content====
*Added battle frontier shop with power items.
*Updated Tornado9797 NPC. Added script and trainer file to it.
*Fixed daycare texts and costs and other miscellaneous fixes.
*Fixed birdkeeper, memorial and map guy scripts in Five Island.
*Fixed machop trade issues. Now only tradeable in the dept store.
*Fixed rival script inside indigo plateau building.
*Fixed center healing script.
*Fixed underwater cave surface battle map.
*Fixed underwater cave main battle map ceiling.
*Fixed the collision of the table inside Lavender Town radio tower.
*Fixed vivillon sprite not showing in the grotto.
*Fixed underwater cave surfing bug.
*Added TM Drain Punch in its HGSS location.
*Fixed stairs in Viridian Forest.
*Fixed leaving ship script in Vermillion.
*Changed the halloffame.dat script so now it plays halloffame.ogg in the hall of fame.
*Fixed major lag in Underwater cave.


== Bug fixes: ==
====GameMode====
*Co-op player entity.
*Added <level.musicloop> constructor and @music.forceplay command.
*Some typos.
*Y axis movement :) Press Left Ctrl + Left Alt + W to move up. (Left Ctrl is to make the player walk through walls which is apparently needed)
*Repeating network dialogue.
*Added @Pokemon.AddSteps(PokemonIndex, StepsToAdd)
*A bunch of music/sound related bugs.
*Added @Pokemon.SetSteps(PokemonIndex, StepsToSet)
*More Bug fixes...  
*Added <Pokemon.GetSteps(PokemonIndex)>
*Added per GameMode instance of global start script. New GameMode rule added "StartScript".
*Enabled any pokemon having all HMs in Sandbox mode.
 
====Misc====
*Changed minifont from Verdana to Verdana Bold for better visibility.
*Made incoming hall of fame entries to store useful data only.
*Update credits screen.
*Added version info on the title bar.
*Added new options for future uses.
*Saving no longer stuck in the saving screen. It will display save failed. (With a message)
*Backup Save is added into the game. You can enable this via 0.54.1/saves/options.dat > "Extras|Backup Save". Your save will now be backed up. You can then keep a copy and put it elsewhere so that if anything bad happens, jianmingyong can fix for you.
*Fixed unusual screen size on full screen mode.
*XNA Build is back. You can download them below. (XNAPokemon.zip)
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.18.1
| 0.54
|
|
== New features: ==
== Version 0.54 major update ==
*Pokémon cries.  
=== New Engine Features: ===
*Switched from XNA Framework to Monogame.
*[[Pokémon 3D]] now requires OpenAL to be played.
*Temporarily changed the mini font to Verdana.
*Temporarily fixed a Monogame related music looping bug (BREAKS CONTENT PACK MUSIC)
*Reduced the lag on the join server screen.
*Implemented the ability to choose which [[Pokémon]] to switch in after one faints.
*Players can now choose his/her lead [[Pokémon]] in PvP battles.
*Implemented [[Mega Evolutions]] and their functionality.
*Changed the order of passive damage, alongside other field effects.
*Implemented roaming [[Pokémon]] indicators for the world map.
*Implemented several new [[moves]], [[Pokémon]], [[abilities]], and [[items]].
*Updated the battle system, including [[weather]] field effects, for Generation VI mechanics.
*Implemented several new map and script features.
*Implemented the ability to use Ctrl + X to cut portions of the chat.
*Implemented effort value training items and their functionality.
*Implemented the following moves: [[Foul Play]], [[Sticky Web]], [[Volt Switch]], [[Steam Eruption]], [[Freeze Dry]], [[Secret Sword]], [[Sacred Sword]], [[Circle Throw]], [[Frost Breath]], [[V-Create]], [[Bolt Strike]], [[Blue Flare]], [[Infestation]], [[Roar of Time]], [[Autotomize]], [[Magnet Rise]], and [[Trick Room]].
*Implemented the [[Regenerator]] and [[Imposter]] abilities.
*Implemented the following items: [[Light Clay]], [[Damp Rock]], [[Heat Rock]], [[Smooth Rock]], [[Icy Rock]], various value training items, [[Macho Brace]], and [[Mega Ring]].
*Released [[Light Clay]], [[Macho Brace]], [[Cameruptite]], incense items, and [[Damp Rock]].
*Released the [[technical machines]] for [[Scald]], [[Brine]], [[Focus Blast]], [[Stealth Rock]], [[Dark Pulse]], [[Safeguard]], [[Swagger]], [[False Swipe]], [[Reflect]], and [[Light Screen]].
*Released the [[Empty Sea Map]].
*Released the following [[Pokémon]]: [[Scatterbug]], [[Spewpa]], [[Vivillon]], [[Goomy]], [[Sliggoo]], [[Goodra]], [[Carvanha]], [[Sharpedo]], [[Litleo]], [[Pyroar]], [[Clauncher]], [[Clawitzer]], [[Skrelp]], [[Dragalge]], [[Manaphy]], [[Binacle]], and [[Barbaracle]].
*Added new map action tags.
*Added @Pokemon.AddToStorage().
*Added @Pokemon.SendToStorage().
*Removed custom item support.
*Revised water tiles.
 
=== New Story Features: ===
*Implemented all of [[Five Island]].
*Implemented the beginning of [[Six Island]].
*Implemented a brand new [[Pokémon 3D]]-exclusive location.
*Finished the [[Rival]] story arc.
*Implemented stronger [[Elite Four]] re-matches.
 
=== Bug Fixes: ===
*Fixed a major bug that made the game freeze in PvP battles occasionally.
*Fixed two-turn [[moves]] from missing on their charging turn.
*Fixed pseudo-hazing [[moves]], such as [[Roar]] and [[Dragon Tail]].
*Repaired critical hit mechanics (now properly do 1.5x damage).
*Reworked accuracy/evasion to properly match the original games.
*Fixed mechanics for temporary trapping [[moves]], such as [[Wrap]] and [[Fire Spin]].
*Fixed level 100 [[Pokémon]] not receiving additional effort values.
*Fixed a null reference crash related to [[sleep]].
*Fixed various secondary and recoil interactions.
*Fixed [[Substitute]]'s interaction with status and stat [[moves]].
*Fixed [[Lock-On]]'s interaction with two turn [[moves]].
*Fixed [[Nightmare]] effect.
*Fixed [[Psyshock]] and other similar [[moves]].
*Fixed [[Endure]].
*Fixed [[Sucker Punch]]'s interactions.
*Fixed [[Leech Seed]]'s effect, now taking into account maximum [[hit points]].
*Fixed [[Spikes]] damage output.
*Fixed [[Beat Up]] damage calculation and hit count.
*Fixed immunity checks for [[Hypnosis]] and [[Sing]].
*Various fixes for descriptions and [[power point]] counts.
*Fixed [[Detect]] counter.
*Fixed [[Shield Dust]] interaction.
*Fixed [[Stance Change]].
*Fixed [[Contrary]].
*Fixed [[Synchronize]].
*Fixed [[Life Orb]]'s interaction with [[abilities]] such as [[Sheer Force]].
*Fixed the condition for [[Prankster]].
*Fixed the boosted effects from [[Guts]] and [[Toxic Boost]].
*Fixed [[Pixilate]], [[Refrigerate]], and [[Aerilate]].
*Fixed [[King's Rock]]'s battle effect.
*Fixed the [[Lum Berry]] not curing confusion.
*Fixed several [[item]] descriptions and prices.
*Fixed online sprites on servers.


== Bug fixes: ==
===New Bugs:===
*Removed NPCs are still present but invisible.  
*Content Packs require a full game restart before taking effect.
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.18
| 0.53.3
|
|
== New features/changes: ==
== Version 0.53.3 minor update ==
*trainer battle enhancements
=== List of bug fixes/changes ===
*Joey vs. Joey event on Route 30
*Snorlax bug fix
*Rival battle + name rival
*Sleep bug fix
*Story for: New Bark Town, Route 29, Cherrygrove City, Route 30, Route 31
*Two achievement compensation fix
*New Attack notification
*Ho-oh go away! Fix.
*Enhanced trading screen for market
*Machine part become gym leader fix
*The environment isn’t that dark anymore when it’s raining at night
*Game crash upon clearing radio tower or its similar events fix.
*new Pokémon: Bellsprout, Hoothoot
*Removed april fool and halloween holiday theme.
*new moves: Growth, Vine Whip, Bubble
*Pickpocket ability fix
*new trainers in: Route 30, Route 31, Sprout Tower
}}
*new battle environment: Sprout Tower


== Bugfixes: ==
{{VersionHistoryDataV2/VersionHistory
*fixed not getting Pokédex
| 0.53.2
*fixed Hoppip’s evolution
|
*fixed fullscreen games to crash while battle initialization
== Version 0.53.2 minor update ==
*fixed stat modifier bug
=== List of bug fixes ===
*fixed houses/links in: Violet City, Route 32, Azalea Town
*{{Forum|12550}} [Indev 0.53.1] Ancient Ruins Robot Crash
*fixed missing stairs in Union cave
*Fixed File validation system.
*fixed NPCs not facing the correct direction in conversations sometimes
}}
*fixed crash bug in the inventory in battles
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.17
| 0.53.1
|
|
== New features/changes: ==
== Version 0.53.1 minor update ==
*You can stop evolutions
=== Fixes ===
*rename Pokémon
*Implemented new math parser using double precision floating point rounding
*new Pokémon: Hoppip
*Changed move names like “DragonBreath” to “Dragon Breath”
*Achievements
*Fixed boat sizes
*Auto camera align while talking
*Fixed typo in restplaces.dat
*finished Kurts Apricorn interface
*Fixed train animation when going to saffron
*new map: Sprout Tower
*Fixed Ho-Oh position
*Sudowoodo on Route 36
*Fixed Genetics emblem
*Mystery egg and Pokédex
*Fixed crash during GameJolt loading due to race conditions
*Trainer battles
*Fixed ghost repel
*Youngster Joey on Route 30
*Fixed some broken security functions
 
*Fixed typo on sign in Celadon City
== Bugfixes: ==
*Fixed typo in channels.dat
*Camera and scriptblocks bugs fixed
*Fixed Pokédex typos for entries 138, 36, 389, 467 and 548
*fixed: do not obtain the Mystery Egg/Pokédex
*Fixed surf-on-rocks in Cherrygrove City and Route 32
*fixed: sounds don’t mute when pressing the M key.
*Fixed typo for NPC speech in Cerulean City
*fixed: music keeps getting quieter when pressing escape key twice.
*Fixed typo in sailor speech on Boon island
*fixed: no sound for healing machine in Prof. Elms lab.
*Fixed not having default images for certain Pokémon
*fixed: almost no female Pokémon.
*Fixed walk-through table in Radio Tower 2F
*Fixed incorrect bonus drink in vending machines
*Fixed Rotom room machines
*Fixed “Myterious” to “Mysterious” in channel.dat
*Fixed crash with Electrike’s Pokédex entry
*Fixed typo in trainer message in Lake of Rage
*Fixed Beat Up used by wild Pokémon
*Fixed Conversion2 using flawed algorithm
*Fixed Endeavor healing Pokémon.
*Fixed camera zoom during speed boat cutscene
*Fixed being stuck in the Vermilion gym
*Fixed NPC disposition in Vermilion City when using the speed boat
*Fixed Assist move
*Fixed Pokémon not showing up in the Pokédex after receiving them in a trade
*Fixed camera perspective in a few scripts
*Fixed spelling of the daycare scripts in the @help command.
*Fixed typo in the Four Island daycare call
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.16
| 0.53
|
|
== New features/changes: ==
== Version 0.53 major update ==
*new maps: Route 46, Route 37, Gate between Route 29 and 46, Mr. Pokémons house, Violet Gym, Violet Center, Violet Mart
=== GAME ===
*Kakuna + Rattata can evolve now.
*Added missing textures for some Pokémon
*Weather enhancements + new particle animations (see screenshot above)
*Applied some magic to third person particle effects
*Wild Pokémon on Route 30
*Revamped the overworld camera system. It now supports turning in one direction without walking. Also the transition between third and first person has been redone.
*battle music, gym music, cave music, new sounds
*Added cries of wild Pokémon from the map to appear in the background when walking around.
*repel items
*Added new battle weather effect: Snow, which boosts Ice type moves.
*see hold items in storage system
*Added Shiny Charm and Oval Charm items.
*get transported to latest Pokécenter after being defeated (violet center is not working with this mechanic)
*The camera now centers its horizontal orientation when a dialogue comes up.
*status fall/rise animations in battles
*Added click sound for dialogues
*lots and lots of fixes (eg battle enter crash, plant apricorn crash, glitch out of map, loose Pokémon when shutting down PC and a lot more.)
*Added bump sound when running into things in third person
*Added Route 9 and Route 10 battles maps
*Added battle weather icon for foggy weather
*Added PC to the Kanto daycare
*Added backdrops to Chrono Island
*Revamped the PM system and chat screen: a user can send PMs to different users by typing /pm <name>. These conversations will open in new tabs. Players don’t need to type /pm in front of the messages when they are in a PM chat, the typed message will be sent to the current chat always.
*Added a “new message” indicator outside of the chat screen.
*Added Tab-Completion for names for all server-commands (/kick <name>, /pm <name>, /list <nowiki><add|remove|toggle> <whitelist|blacklist|operators|mutelist></nowiki> <playername>)
*Added Dig and Teleport field moves.
*Added player statistics for amount of times “Cut” has been used.
*Added Keyboard and Controller controls to the GameJolt login screen.
*Added the possibility to load more levels of Offset maps at once. This has to be enabled in the options.dat file (set MaxOffsetLevels higher).
*Added camera focusing
*Added Faraway Island
*Added Volcanion
*Added Cinnabar Island
*Added Viridian Gym
*Added Seafoam Islands
*Added dock map for Chrono and Fortune Island.
*Added access to Pallet Town and added its buildings.
*Added Routes 19 through 21.
*Added Mewtwo battle to Cerulean Cave
*Added Zapdos to the Power Plant
*Added Frustration and Return TMs to Goldenrod.
*Added room behind the waterfall in Tohjo Falls.
*Added @text.color, @screen.setfade, <camera.yaw> and <camera.pitch> extensions
*Added snow textures to Ice Path and Ice Fall Cave entrances.
*Added extra data validation for the GameJolt saving process.
*<nowiki>Added ThunderStorm weather (WeatherID = 6, EnvironmentWeatherID = 10)</nowiki>
*Added own UrlEncode implementation, removing the System.Web assemlby reference, allowing the game to be run on the .Net 4.0 Client profile again.
*Added the ability for GameMode makers to include an additional parameter at a Pokédex definition, “1” or “0”, if that Pokédex should include all national *Pokémon the player has seen/caught.
*Added National Pokédex
*Added a speedboat animation when traveling between islands.
*Added shiny menu sprites for all Pokémon
*Added effect to Leppa Berries
*Added battle maps for Chrono and Boon Island
*Added value dump to log output
*Added four new emblems: Volcano, Earth, Shooting Star and Genetics
=== Changes ===
*Updated the script library to the current version.
*Made player list sort after player name
*Made Pokémon name color golden if shiny in the Battle Menu
*Update the position and rotation of other players on the server while being in the chat interface
*The player doesn’t black out after losing to a Kolben staff member in the Kolben Tower and after battles in the Trainer house.
*The player’s party gets healed after a fight with a Kolben staff member in the Kolben Tower and after battles in the Trainer house.
*Instead of “Hailstorm”, the battle weather is “Snow” by default if it snows in the overworld.
*Changed Kanto default battle map
*At the end of a won battle, the own Pokémon doesn’t take poison/burn etc. damage anymore.
*The camera now turns correctly after entering a warp that turns the player.
*The player list in the Join server screen now clamps into the screen.
*Made drawn gradients render faster
*Made the chat scroll system useable for humans.
*The Debug console is now showing on the top left of the screen, has a smaller text font and scales with the window size / length of the messages.
*Updated the Fly and Escape Rope animations
*Removed the player’s walk cycle animation while sliding on Ice.
*Made the camera focus on trainers spotting the player
*Disabled camera perspective change while a script is running.
*Optimized Route 17, 22.
*Improved script execution speed
*Updated Route 25 with some trees.
*Added cries for some Overworld Pokémon.
*Added “Extreme Speed” move to Rapidash.
*Changed item spots for the Dungeon
*Changed TM stores to have different TMs.
*Added sounds to the grunt in the Cerulean Gym.
*Added smooth transition to the Pokedex entry screen from the battle.
*Removed white battle intros during dark levels.
*Changed Diglett’s Cave design
*Spots on the map the player can not fly to are grayed out now.
*Changed keyboard input methods to native user32.dll utilization.
*Applied a few changes to the Cerulean Cave to reduce the challenge a bit.
*Electivire can now learn Dig.
*Changed the Battle map in Ice Fall Cave.
*HMs now appear at the top of the list when searched after value
*Removed seasons affecting the plants in the Celadon gym
*Changed the Johto-Pokédex to not include national Pokémon anymore.
*The Goldenrod Underground now saves the position of the doors.
*Changed the Behaviour of the Elite 4 guards
*Made Barriers float deeper in water
*Replaced “Bill’s PC” with “Someone’s PC” when the player has yet to meet Bill in Ecruteak City.
*Changed boat model to have a door on the correct side
=== Fixes ===
*Fixed Machamps wrong devolution
*Fixed even more bugs with the new trade screen
*Fixed player list appearing behind buttons in the Join Server screen
*Fixed wrong text for the Ability Capsule item
*Fixed Rhyperior’s Pokédex entry
*Fixed Poliwags evolution condition
*Fixed trainer names in the win scene of the Bug Contest
*Fixed trainer names in the contacts of the Pokégear
*Fixed a large amount of typos in the Battle Frontier trainer dialogues
*Fixed unlimited explosion TMs
*Fixed camera glitch where the player could walk through the bookshelfes in Prof. Elms lab.
*Fixed weather in Safari Zone.
*Fixed wrong third person camera setting in rival cutscene
*Fixed water warp heights
*Fixed unlimited Lucky Punches
*Fixed Beat Up move
*Fixed dispositioned Genesect sprite
*Fixed battle weather taking the weather from the wrong maps
*Fixed transparent player when walking down stairs.
*Fixed caps “RIDE” after using Ride.
*Fixed messed up priorities for events after taking a step.
*Fixed mouse visibility problem when logging in to GameJolt.
*Fixed Archeops’ sprite
*Fixed Air Slash being a Physical move.
*Fixed too short battle map for Ice Path
*Fixed not being able to click a move in the battle menu when its PP is 0.
*Fixed text overflow for Abra in the Pokémon league and signs in Celadon City.
*Fixed genders of certain trainers in Battle Frontier.
*Fixed Miltanks on Route 39 not having cries.
*Fixed Metapod’s hidden ability.
*Fixed a script state getting stuck when walking down a stairs right after walking above a script trigger.
*Fixed Battle Tower messages when starting with too few Pokémon.
*Fixed Noctowl devolution
*Fixed overflowing text of trainer on Route 8
*Fixed Ladder blocks in Diglett’s Cave.
*Fixed missing screen fade for Sailor on Memorial Pillar.
*Fixed inaccurate gender calculation.
*Fixed PP items getting used up even though the PP are full.
*Fixed Pokedex Entires in Battle Factory
*Fixed Porygon register in Kolben Tower
*Fixed Wing items exceeding the 510 EV per Pokémon limit.
*Fixed Ecruteak’s mart using the wrong script.
*Fixed Saffron city gym warp script performance.
*Fixed Y button on the XBox 360 controller not sorting Inventory
*Fixed wrong music playing in the gates that connect to Fuchsia city
*Fixed network requests blocking the main GUI thread.
*Fixed math conversion issues.
*Fixed not getting a Premier Ball when buying more than 10 Poké Balls at once.
*Fixed wrong/missing Apricorn trees
*Fixed line wraps in text from SS Aqua NPCs
*Fixed line wraps in text from Eusine in Vermilion City
*Fixed wrong sprite for a trainer on the SS Aqua
*Fixed Pressure allowing moves to get to -1 PP
*Fixed crash in Cerulean Dept store
*Fixed a “?” char showing up when renaming genderless Pokémon.
*Fixed Gallades Shiny sprite
*Fixed Floor sign in 5F of the Radio Tower showing incorrect texture from the side
*Fixed rebattle of some members in Kolben Tower not activating
*Fixed line wrap for one Safari Explanation dialogue
*Fixed closing the PC menu with the back button opening the game menu directly after
*Fixed EXP bar showing up in PVP and Battle Tower and lagging the game.
*Fixed certain battle messages disconnecting players from PVP battles.
*Fixed a crash in PVP when transfering messages from client to host.
=== Server Fixes ===
*Fixed stream collision
*Added player status to player list
*Adjusted PM handling to comply with the new client side PM system.
*Added player listing via GameJolt IDGameJolt players can no longer change their name to bypass any listings.
*It only displays the last 1000 lines in the log to prevent overflow.
*Added /clear command which clears the output.
*The cursor now jumps to the start of the last line, not to the end, so the textbox doesn’t scroll to the right.
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.15
| 0.52.1
|
|
== New features/changes: ==
== Version 0.52.1 minor update ==
*Pokémon catching completed
=== Additions ===
*Union cave map
*Added Backdrops for Berry Vista
*New Pokémon switch menu in battle
*Added Confirmation dialogue for Shop screen
*Removed camera shaking in third person mode
*Added player list preview to the join server screen when hovering the mouse over the player counter
*Removed ability to surf without a Pokémon knowing the move “Surf” in the party
*The hall of fame list can be reverse by pressing Y on the GamePad or Q on the keyboard
*Battle menu is aligned correctly in full screen mode
=== Changes ===
*Fixed a bug with DirectX
*Made the transitions in the battle menu go by faster
*Some texture loading/drawing improvements
*Improved loading times for the Storage system and Hall of fame screen
=== Fixes ===
*Fixed some entities not working when invisible
*Fixed bugs with the new trading interface
*Fixed wrong amount of Max PP showing in the new battle interface
*Fixed overflowing heal dialogue with long trainer names
*Fixed trainer battles crashing on Kindle Road
*Fixed custom sprites not downloading
*Fixed wrong characters appearing in Radio Transmission messages
*Fixed bug with Pokémon #319 not loading properly
*Fixed Mime Jr. Sprite not appearing
*Fixed Vanillite’s sprite being off center.
*Fixed NPCs in Kolben Tower not displaying their names
*Fixed no radio channels on Sevii islands
*Fixed signs on Kindle Road
*Fixed typo in Rocket transmission channel
*Fixed some more server bugs
*Fixed model shading bug
*Fixed Charizardite X having a wrong texture
*Fixed more random typos
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.14
| 0.52
|
|
== New features/changes: ==
== Version 0.52 major update ==
*catch Pokémon (not finished though)
=== Game ===
*animated Pokémon sprites, like in Pokémon Black/White, looks like that:
*Updated Viridian Forest and Berry Forest visually
*redid damage calculation
*Added the “" escape character so ”~“ and ”*“ can be displayed in a textbox by using ”\*“ and ”\~“
*co-op battle player entity fix
*Created new Item Shop screen
*fixed a bug with only one fainted Pokémon causes player to black out.
*Added Force Graphics mode which skips the DirectX graphics card check
*Added warp interactions and several other small improvements to the Map View mode.
*Added "Opacity” (sng) tag to entities which can set their opacity when creating them
*Updated the Mail input system
*Updated most Gen 6 Pokémon Menu sprites and Mega Evolution menu sprites
*Updated Steelix’ menu sprite
*Added a few more shiny menu sprites
*Added the possiblity to limit poke file entries to Weather and Season
*Added Spiky eared Pichu
*Added Arceus plates and forms.
*Added the possiblity for GameModes to implement a badge with the index “0” which will always be available to the player <nowiki>=</nowiki>> they can always use the HM moves defined in that badge.
*Created new Battle Menu Interface
*Created new Cutscene for the Azalea Rival event
*Added water backdrops for some maps.
*Upgraded move sets for all existing Pokémon
*Added all Pokémon from Bulbasaur through Genesect
*Added One Island (Town, Treasure Beach, Kindle Road, Ember Spa)
*Added Mt. Ember (partially explorable in this update)
*Added Kolben Tower to One Island
*Added Rock Climb
*Added <environment.hour> construct
*Optimized Route 6 and Vermilion City
*Performance improvements regarding offset maps
*Reduced performance problems while playing on a Server.
*Made sun disappear after sunset.
*Changed Mart scripts
*Fixed Roost not restoring the Flying type
*Fixed U-Turn to switch into Eggs
*Fixed Future Sight activating too quickly
*Fixed Environment.setweather commands
*Fixed Perish Song not working correctly when used multiple times in a row.
*Fixed a glitch with Direct Trading
*Fixed Pokéfan’s sprite
*Reworked and fixed the Mail save data system
*Fixed “Map not found” appearing when not finding an offset map
*Fixed a visual glitch with the Train Bridge on Route 46
*Fixed legendary Pokémon like Ho-Oh appearing very small in the overworld
*Fixed TM texture for Fairy TMs
*Fixed Eggs being able to use HMs
*Fixed wrongly placed tree walls on Route 27
*Fixed a few typos
*Fixed Cerulean City Gym battle map
=== Launcher ===
*Added update funtionality to the launcher, it can update itself from now on.
*Added support to start the game in Force Graphics mode
*Added support for Map View mode in the launcher
*Fixed “Read-Only” files crashing the launcher
*New icon
=== Server ===
*Fixed several glitches and bugs resulting in missing network packages
*Fixed performance issues
}}
 
{{VersionHistoryDataV2/VersionHistory
| 0.51.1
|
== Version 0.51.1 minor update ==
=== Fixes ===
*Fixed Hidden Abilities crashing the game
*Fixed Dry Skin ability
*Fixed fences being in the wrong position
*Fixed Mail sprites
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.13
| 0.51
|
|
== New features/changes: ==
== Version 0.51 major update ==
*Union cave (not ready yet, just to connect Route 32 with Route 33)
=== Story additions ===
*Battle animations
*Two and Three Island
*new battle dialogues
=== Smaller Additions ===
*new battle animations
*Added PP support to custom moves
*exp exchange when using more than one Pokémon in battle
*Added headbutt trees to Azalea Town
*black out when every Pokémon is fainted
*Added more Pokémon reactions for new maps
*The player gets transparent when running against an object in the world while in third person mode.
*Updated movesets for the first 60 Pokémon
*Hidden Abilities
=== Fixes ===
*Fixed maptag injection
*Fixed several crashes
*Fixed particle performance problems
*Fixed Wrap (and similar moves) trapping the own Pokémon
*Fixed some properties of trainers
*Fixed rods/Pokémon sounds not searching for files in GameModes
*Fixed Gatekeeper’s reaction on certain weather types
*Fixed GameModeAttackLoader
*Fixed the pathsplit construct
=== Server Client Fixes ===
*Fixed multiple stability and performance problems
*Added API support (start the server with a command line argument “apioutput”)
*Fixed DoDaytimeCycle not working
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.12
| 0.50.1
|
|
== New features: ==
== Version 0.50.1 minor update ==
*Azalea Town
*Fix a game breaking bug.
*Apricorn items
}}
*Apricorn trees
*Kurt (crafts Apricorns to Pokéballs)
*Launcher integration
*Icon for the window


== Fixes: ==
{{VersionHistoryDataV2/VersionHistory
*fix: shader bug
| 0.50
 
== Changes: ==
*increased render distance
*decreased snow height in battles
*added shader for darker nights
*better texture loader
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.11
|
|
== New features/changes: ==
== Version 0.50 major update ==
*Evolve Pokémon!
=== Game Changes ===
*Switch Pokémon in battles
*Completely new server infrastructure
*Antidote item
*Removed old Move System and replaced it with the new one. This allowed for custom GameMode moves.
*PP loose in battle
*Added a few more moves
*removed flickering while moving the 3rd person camera
*Lots of internal rewrites and code cleanup
*removed ghost NPCs
=== Story Changes ===
*changed version number system (0.010a -> 0.11)
*Ancient Ruins and Millenial Star Tower (Original areas)
*a few tweaks to the battle system.
*Completed Route 14
*Added Routes 15-19
*Fuchsia City + Gym and badge
=== Miscellaneous ===
*Significant number gen 3+ Pokémon
*Fixed some bugs
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.10a
| 0.49
|
|
== New features: ==
== Version 0.49 major update ==
*3rd person mode (switch with [F5])
=== New Features ===
*skin changing + skin sync via co-op
* Completed [[Saffron City]].
*you can choose your skin while creating a new game.
* Added Celadon City.
*new render distance setting: extreme (level 4); increases distance from 35 to 50!
* Added Route 7.
*co-op commands (/weather, /give, /tp, /disconnect, /wear)
* Added Route 13.
*tweaked movement
* Added Route 14.
*level up + item use in battle
* Added Suicune Encounter on Route 14 and 25.
*TM/HM integration
* Added Saffron and Celadon Gyms.
*exp gain + HP drain animation in battles
* Added Magnet Train connecting Goldenrod and Saffron.
*IsDark option for darker levels (you’ll have to use Flash to make them bright again)
* Added Vending machines on the Goldenrod and Celadon Dept Store roofs.
*Hilbert and Hilda skins
* Rock Climb texture in Cliff Edge gate.
*you can let Pokémon free
* Added legendary battle music.
*finished: darkcave.dat, route32.dat
* Added a new encounter animation for legendary Pokémon.
*added signs and a NPC to Route 30
* Added an @title command to display titles on the screen.
*new maps: Route 36, Route 33
* Changed the @battle.wild command.
* Added resizable interfaces to the main menu.
=== Bug Fixes ===
* Fixed and changed the Roaming Pokémon encounters.
* Lots of game and spelling fixes.
}}


== Fixes: ==
{{VersionHistoryDataV2/VersionHistory
*Pokémon don’t tilt up and down in use item screen
| 0.48
*wrong textures at water edge corners
|
*crash bug in inventory
== Version 0.48 major update ==
*Trainercard showing weird image -> shows the current skin now.
=== Huge list of Major improvements ===
*Step-Inside-Corner model has wrong texture coordinates
* The Conclusion of [[Team Rocket]]'s Story-line and the implementation of [[Cerulean Cave]].
* A huge list of fixes
=== Bug Fixes ===
*Fixed Poison Point Activating on a Non-Contact Move. [http://pokemon3d.net/forum/threads/7455/ (Source)]
*Fixed two Camera Bugs in [[Team Rocket]] warehouse. [http://pokemon3d.net/forum/threads/7457/ (Source)]
*Fixed a Crash While Reading The [[Player]]'s House's Sign. [http://pokemon3d.net/forum/threads/7480/ (Source)]
*Fixed the game accepting mouse clicks while unfocused. [http://pokemon3d.net/forum/threads/7481/ (Source)]
*Fixed a bug with the radio tower director. [http://pokemon3d.net/forum/threads/7462/ (Source)]
*Out of Bounds in the Battle Tower ( Due to camera Bug )
*Changed some wrong TM's (35/43/45)
*Fixed a bug in Glitter Lighthouse . [http://pokemon3d.net/forum/threads/7478/ (Source)]
*Fixed a typo in one of Oak's dialogues. [http://pokemon3d.net/forum/threads/7495/ (Source)]
*Fixed a bug that causes the game to go unresponsive. [http://pokemon3d.net/forum/threads/7456/ (Source)]
*Fixed a bug that Miracle seed has two IDs (109 and 117). [http://pokemon3d.net/forum/threads/7506/ (Source)]
=== Dev Features ===
*Added a map preview mode for future tools that want to preview a map in the Pokémon3D engine directly [https://twitter.com/nilllzz/status/469171624730968064 (Source)]
*(:while), (:endwhile) and (:exitwhile) commands implemented into the #Pokémon3D script system. [https://twitter.com/nilllzz/status/468494292420669441 (Source)]
}}


== Changes: ==
{{VersionHistoryDataV2/VersionHistory
*hold items are shown in save screen
| 0.47.2
*changed bag order and item categories
|
*berries grow only one berry when you plant them in snow. They grow more than normal, when planted while rain.
== Version 0.47.2 minor update ==
*added blue shading for shadows at night
=== Bug Fixes ===
*overhauled Pokémon storage system
*Fixed [[Mahogany Town]] Rendering bug.
*changed a few scripts and texts
*Fixed a bug with [[Five Island]]'s [[Team Rocket]]'s Puzzle.
*new wild Pokémon encounter formula
*Fixed a crash while talking to Lorelei in her house.
*engine improvements (runs faster than before)
*Fixed a crash upon Using [[Dive]] In Battle.
*mouse will stay in window while battle is initializing
*Missing Sprites in [[Hidden Grotto]]'s.
*roofs for houses in New Bark Town.
*[[Slowpoke Well]] Camera Distortion Bug.
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.09a
| 0.47.1
|
|
== New features: ==
== Version 0.47.1 minor update ==
*shadows (currently used at Sproud Tower and the bridge on Route 32)
=== Bug Fixes ===
*items are now useable + you can give them to Pokémon so they can hold them.
*Fixed some Camera-related bugs.
*new menus for item using.
*Fixed some other bugs.
*overhauled battle system: it is as far developed as it was before, but I want to finish it in the next three weeks! Yeay :D
*battle camera controls: use arrow keys to look around
 
== Fixes: ==
*crash bug in co-op (decimal number bug, I hate you SO MUCH!)
*a lot of smaller bugs
*you can open the connection menu and connect again even if you are already connected.
*weather is not visible in battle
*mouse it not fixed in the window while in a battle
 
== Changes: ==
*changed fonts to pixel fonts. (look at the cover picture of this post.)
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.08a
| 0.47
|
|
== New features: ==
== Version 0.47 major update ==
*FPS debug profiler [F3]
=== Story updates ===
*shader for objects (this is not used right now, can be used in the future to make shadows or color different objects)
*Added [[Four Island]] and [[Five Island]] to the game featuring new story parts.
*new maps: Route 32, Dark Cave, Last house in New Bark Town


== Fixes: ==
=== Misc updates ===
*game crashes when using Space/Enter on Load Game/Continue without having save states.
*Added most field [[abilities]]
*FPS drops while snow
*Overhauled the entire Pokémon Interactions feature and added [[item]] giving support based on surroundings
*Added BugCatcher and [[Launcher]] restart features to the game (see launcher changes).
*Added ledge jump sound effect.
*Removed the camera lock when walking into a script trigger.
*Added [[Noibat]] and [[Noivern]]. (Currently not catch-able)


== Changes: ==
=== Bug Fixes ===
*Rewrote the weather code including the additional snow layer, which performs better now.
*Fixed lots of typos and inconsistencies throughout the entire game’s scripts and maps
*weather changes less often
*Fixed [[Ice Body]] [[ability]]
*snow is visible in fast graphics mode.
*Fixed [[breeding]] bug
*Fixed [[Belly Drum]] [[move]]
*Fixed game crashing when no audio output device is connected to the PC.
*Fixed [[Clear Body]] [[ability]].
*Fixed a bug with the [[daycare]] script.
*Fixed Infinite Power Points if Clicked on by Mouse.
*and as always, probably fixed a few more and created lots of ‘em.
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.07a
| 0.46.2
|
|
== New features: ==
== Version 0.46.2 minor update ==
*Weather! (rain + snow)
=== Bug Fixes ===
*underwater environment (is not available right now)
*Fixed shader bug when using offset maps
*general overhaul of the whole environment code
*Player cannot progress when fainting in the Burned Tower
*graphics setting in the options menu
*Typo (“Viatmins”)
*trade menu to buy/sell items
*Strange Pokédex entries
*NPC in the market
*Location sign not loading first location name
*new house + NPCs in New Bark Town
*Lugia in Whirl Island glitch
*Lavender Town (cannot be accessed right now)
*Forgot to remove a script in Pewter Museum
 
*The “Can Learn” indicator is calculated wrongly
== Fixes: ==
*Zweilos sprite bug
*You cannot play together with different versions of the game now (e.g. 0.06a -/- 0.07a)
*Running shoes interfering with scripts
*added Tackle move for Pokémon appearing on Route 31 to prevent crashes.
*Scientist Not Finding Radio signal
*display bugs in the chat
*Crash bug when editing text in the chat
*fixed screenshots not working in fullscreen
*A Pokémon gets registered in the Pokédex upon acquiring an egg
*removed invisible network player entity when not playing online
*Tin Tower has wrong map settings
*fixed inside corner model displaying wrong textures
*Script issues with Gentleman Alfred
*warp command in scripts
*Trainer house has wrong map settings
*Surfing tiles under Route 40 and Olivine Dock
*Guy with wrong TM in Viridian City
*Chip Away move damage is wrong
*Copy-Paste crash on Chat Screen
*Wrong Pokemon data tag for roaming battle crash
*Wrong Ferroseed sprites
*Battle Frontier Gate has wrong map settings
*Amorphous Egg group issues
*MissingNo appearing in the daycare because it doesn’t get cleared properly
*GTS stacking friends for logged in users
}}


== Changes: ==
{{VersionHistoryDataV2/VersionHistory
*Added CapsLock support for chat, also redid the arrangement of trigger keys: Alt -> Shift/CapsLock -> Normal
| 0.46.1
*game messages hide while taking a screenshot (you cannot capture them anymore ;) )
|
*changed debug screen (again)
== Version 0.46.1 minor update ==
*changed programming group (AppSharp -> Kolben)
=== Bug Fixes ===
*Fixed a bug that crashes the game when the [[player]] battle his/her [[rival]].
*Fixed some more bugs.
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.06a
| 0.46
|
|
== New features: ==
== Version 0.46 major update ==
*co-op mode
=== Player features ===
*new co-op GUI
*New [[moves]]
*changed the multiplayer script in the PokéCenter and added the possibility to connect via the PC in your room.
*New [[Abilities]] (from generation 6)
*new co-op textures and objects
*Specific [[egg]] colors for every [[Pokémon]]
*chat
*Renamed Youngster Joey’s Rattata
*connection activity panel / [Tab] menu to show connected player
*Added global statistics for the statistics screen (accessible from the PokéGear)
*entities counter in debug screen
*Displaying the current BattleSpot team on the [[trainer]] card
*market map
*Added CTRL text jumping to the chat
*Improved online saving times and corruption prevention
*New Maps: [[Digletts Cave]], Route 1, 2, 3, 22, [[Viridian Forest]], Pewter City, Pewter Museum, Mt. Moon, Viridian City, Pallet Town


== Fixes: ==
=== Debug ===
*display bug in the load menu
*Revamped Crash Log system
*3 berry planting related bugs
*Improved File Validation and Process Validation systems
*Added debug console (toggle with F3 + L)
*Added Forced Crash (hold F3 + C)
*Added Bounding Box Renderer (toggle with F3 + B)
=== Major Fixes ===
*Made the server name box resizable to fit the name
*Prevented the game from crashing when the Windows Media Player is not installed (mutes the game)
*Fixed an issue with the battle/trade request on the ranklist in the PSS
*Fixed the chat not updating the cursor position when inserting a name via tab.
}}


== Changes: ==
{{VersionHistoryDataV2/VersionHistory
*separated GUI visibility [F1] and debug visibility [F3].
| 0.45.1
*changed the colors from the text in the load menu
|
*added healing machines for the PokéCenter and Elms Lab
== Version 0.45.1 minor update ==
*redone the spawning algorithm (not encounter rate)
=== For Players ===
*Added Online Sprite system for GameJolt players
*Updated the File Validation system
*Added statistics screen
*Updated the PVP battle map
*Added the Substitute sprite for battles
=== Bug Fixes ===
*Multiple PVP crashes and bugs
*Fixed File Validation interpreting the char “/” wrong.
*Fixed Eggs can be leveled up
*Fixed not blacking out in wild battles
*Fixed Phantump evolving into Alakazam
*Fixed multiple tpyos
*Fixed the Sound and MusicManagers to crash when trying to load an invalid file.
=== Content Creators ===
*Added new command: @level.waitforsave
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.05a
| 0.45
|
|
== New features ==
== Version 0.45 major update ==
*Designed your home (kitchen + living room)
=== For Players: ===
*mother event + rival in New Bark Town
*Added Battle Spot. This feature allows players to upload their team and battle against other teams that are already uploaded. Requires GameJolt.
*Render distance setting.
*Added Player vs. Player battles. These require the players to play on the same server, non-GameJolt and GameJolt players can battle against each other.
*Added scripts for furniture in your room
*Added Battle Box to use in the Battle Spot and PVP battles.
*Tweaked the objects in your room (+ added a secret)
*Added new moves to the game.
*Added a very early version of the battle system
*Added new maps: [[Lavender Town]], [[Route 8]], [[Route 10]] (part 2), [[Route 11]], [[Route 12]], [[Route 13]], [[Diglett’s Cave]]
*Save the “Show Debug Screen” setting
*Added new channels to the Kanto Radio.
*Town map (not completed yet)
*Added Phantump and evolution.
=== Bug Fixes ===
*Fixed God-Mode to not end properly.
*Fixed the ability to paste “,” and “.” to Pokémon’s names.
*Fixed trading not registering in the player’s Pokédex.
*Fixed eggs show their held items on the storage system.
*Fixed TM 90 having wrong name.
*Fixed Eevee and Shuckle Pokémon scripts.
*Fixed RoamingPokémon appearing in RockSmash, HeadbuttTree and Rod encounters.
*Fixed Hidden Power description.
*Fixed Natural Gift move
*Fixed the Headbutt problem.
*Fixed Radio Tower Typo.
*Fixed Vermilion City trainer trap.
*Fixed “Lavender City” in the powerplant script.
*Fixed Pokédex crash when displaying Shinx and Luxray.
=== Content Creators ===
*Added new commands: @daycare.call and @daycare.cleardata
*Grass Entities can now take a specific .poke file path as additional value.
}}


== Fixes:==
{{VersionHistoryDataV2/VersionHistory
*Ceiling in gate map
| 0.44.2
*some performance drops
|
== Version 0.44.2 minor update ==
=== Bug Fixes ===
*Fixed the [[Wonder Trade]] bugfix breaking the game.
}}


== Changes ==
{{VersionHistoryDataV2/VersionHistory
*scroll bar and index save in option screen
| 0.44.1
*new logo
|
*tweaked the maps in the main menu
== Version 0.44.1 minor update ==
*changed the amount of potions of the aide from 5 to 1
=== Bug Fixes ===
*Fixed the [[Wonder Trade]] only to Nilllzz.
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.04a
| 0.44
|
|
== New features ==
== Version 0.44 major update ==
*Your room (yourroom.dat) with furniture
===  General Features ===
*overworld of Violet City (without NPCs and sign texts)
*Added Wonder Trade.
*added potion
*Change restrictions for trade Pokémon.
*the gate map between Route31 and Violet City
*Added Rotom and Luxray evolution line.
*turning signs for every mart, gym and PokéCenter.
*Added Daycare phone calls when an egg gets discovered.
 
*Updated the day cycle animation: Moon and Sun are visible, multiple cloud layers exist, the transition is smooth.
== Fixes ==
*Added a sunset color to the day cycle.
*The game doesn’t create the folder Save and the file Options.dat.
*Added a daytime indicator to the Pokégear.
*item displaying bug in the inventory
*Changed the image for the “UnoDosTres” emblem.
*[M] mutes music while entering the name
*Added text selection support for the chatscreen.
*some entities in the game got wrong rotation detection
*Implemented Battle trap checks (Mean Look, Ingrain, Arena Trap etc.)
*you can click anywhere on the pause screen to trigger the currently selected button
*Implemented God-Mode, when a new player with the name “drunknilllzz” is created.
 
===  Content:  ===
== Changes ==
*New Maps: [[Cerulean City]] ([[Cerulean_Gym]], Pokécenter, Mart, 3 Houses), [[Route 4]], [[Route 5]] (Daycare), [[Route 9]], [[Route 10]] (Pokécenter, [[Power Plant]]), [[Route 24]], [[Route 25]], [[Rock Tunnel]])
*standard volume changed to 50%
*Changed maps: [[Saffron City]], [[Kanto Underground Path]]
*game saves mute option every time you change it
*Added new [[Safari Zone]] Area
*a few changes are done to the display functions to improve the performance
===  Content Creation Features:  ===
*changed Prof. Elms NPC sprite
*Added support for .mp3 files for music and .wav files for sounds without the need of .xnb files.
*get potions before leaving prof elms lab
*Improved crash protection for a few commands
*put potions on Route 29 and removed MoonStone from Route 31.
*Added new commands: @pokemon.clone, @npc.setspeed, @math.isint, @math.issng, @environment.dayofyear, @daycare.pokemonsprite
*the textbox can be proceeded by pressing Space / Enter
*Added @help command and ScriptLibrary. Use this way: @help(constructs), @help(commands) or @help(any command or construct) to get more information about the available commands and constructs in the game. If there are multiple pages, the you add “,pageIndex” at the end of the command or construct.
}}
*Added storage for sng types and support for short type names (str,int,bool,sng)
 
*scripts now convert “false” and “true” to “0” and “1” if a numeric type is required.
{{VersionHistoryDataV2/VersionHistory
*Waterfalls and Water entities can now have user defined textures: set additional value to: texturepath,x,y,width,height.
|0.03a
=== Bug Fixes ===
*Fixed player shader issues on multiplayer.
*Fixed Pokémon from other players sometimes appear with wrong/broken texture.
*Fixed Storage System crash
*Fixed daycare Pokémon sprites
*Fixed multiline chat taking too much performance
*Fixed Direct Trades for GameJolt players
*Fixed Hydreigon’s ability being wrong when it evolves.
*Fixed Hidden Grottos crashing by surpressing the crash.
*Fixed wrong Surfing battle scene.
*Fixed SS Aqua trainers crashing when boarding from Vermilion City
*Fixed the Computer on the SS Aqua not working.
*Fixed Eggs being able to enter the Hall of Fame
*Fixed TM typo in Vermilion Gym.
*Fixed Save Screen display the item an egg will hold when it will hatch.
*Fixed the Input Screen to show a comma for the Pokémon’s name.
}}
 
{{VersionHistoryDataV2/VersionHistory
| 0.43.2
|
|
== Version 0.03a minor update ==
== Version 0.43.2 minor update ==
=== New features ===
=== Bug Fixes ===
*background music in almost all places in the world.
*{{Forum|6262}} Fixed a crash upon defeating {{GL|Lt. Surge}}.
*Elms lab
}}
*start Pokémon event
*old guide gent
*mute music anywhere using the [M] key.


=== Fixes ===
{{VersionHistoryDataV2/VersionHistory
*Sky doesn’t use FOV setting from the option menu.
| 0.43.1
*wrong decimal number rounding (Explanation here)
|
 
== Version 0.43.1 minor update ==
=== Changes ===
=== Bug Fixes ===
*Hide cross hair while hiding the debug monitor
*Fixed being unable to enter the [[S.S. Aqua]].
*market in pokecenter (work in progress)
 
=== Internal ===
*new textures: Textures\[lab, NPC\12, NPC\5]
*added AML tag: “visible” (optional) for ENT data type
*new NPC type: Pokéball
*new songs: Songs\[barktown, center, cherrygrove, elmslab, RouteMusic0, RouteMusic1, title]
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.02a
| 0.43
|
|
== Version 0.02a minor update ==
== Version 0.43 major update ==
=== New features ===
=== New Features ===
*Implemented the [[Pokémon Center]] in [[Cherrygrove City]].
*Implemented [[Vermilion City]].
*Implemented invisible Script-blocks.
*Implemented the [[Vermilion City Gym]].
*Added details to the load menu.
*Implemented [[Route 11]].
*Implemented a Status View during battle.
*Implemented [[Route 6]].
*you can create a new game
*Implemented the [[Kanto Underground Path]] between [[Route 6]] and [[Route 5]].
*improved camera: you can move during “free camera mode” (available pressing C)
*Made the [[S.S. Aqua]] take the [[player]] to [[Vermilion City]].
*Options screen, options are: FOV, text speed and mouse speed
*Implemented a new [[Johto Safari Zone]] area.
*crosshair (please reply if this is a good idea)
*Implemented a [[Direct Trading]] feature.
*Pokémon PC storage system (work in progress)
*Implemented a filter system in [[Bill's PC]].
 
*Added a new crash handler for missing textures.
=== Bugfixes ===
*Updated the [[S.S. Aqua]]'s model.
*battle restarts after pressing escape twice
*Overhauled the [[Hall of Fame]] system.
*running bug fix in battle
*Implemented support for [[items]] created by [[Game Modes]].
*textbox shows up after quitting to the main menu while the textbox is visible
*Implemented [[shiny]] menu sprites for [[Pokémon]] numbers one ([[Bulbasaur]]) to one-hundred and seventy-four ([[Igglybuff]]).
*a few camera related bugs
*Implemented five new [[Pokémon]] from the [[Kalos]] region.
*steps can be jumped over from the wrong direction under certain circumstances.
*Colored the stats boosted by [[nature]] on the [[Summary]] screen.
*Jigglypuff is #40 in the Pokédex
*Enhanced a few interfaces.
*game does not reset temp variables after loading another save state (like cursor positions in menus)
=== Bug Fixes ===
*{{Forum|6073}} Fixed a typo in the [[Pokémon Talk]] [[radio]] station.
*{{Forum|6084}} Fixed a crash that occurred in the [[Battle Tower]] due to an invalid [[Pokémon Trainer]].
*{{Forum|6086}} Fixed abnormally high [[levels]] for the [[Battle Tower Brain]].
*{{Forum|6079}} Fixed [[Breeding]] behaving irregularly.
*{{Forum|6098}} Fixed [[Whimsicott]] facing the opposite direction of where he/she should be facing.
*{{Forum|6100}} Fixed [[Watchog]] having a floating pixel above his/her sprite.
*{{Forum|6093}} Fixed a crash that occurred when selecting an invalid [[Pokémon]] for the [[Battle Factory]].
*{{Forum|6108}} Fixed [[Leer]] having [[Glare]]'s effect in [[battle]].
*{{Forum|6111}} Fixed a crash upon defeating the [[Battle Tower Brain]] a second time.
*{{Forum|6119}} Fixed the [[Gamestate Messages]] thinking the [[player]] was defeated by a [[Roaming Pokémon]] as opposed to just [[Escape|fleeing]] away.
*{{Forum|6125}} Fixed [[Druddigo]] facing the opposite direction of where he/she should be facing.
*{{Forum|6131}} Fixed [[Calm Mind]] lowering [[Special Attack]] and [[Special Defense]] as opposed to raising [[Special Attack]] and [[Special Defense]].
*{{Forum|6128}} Fixed the [[radio]] turning off when [[Surf]]ing.
*{{Forum|6122}} Fixed [[Special Defense]] being spelt incorrectly, leading to script breaks.
*{{Forum|6129}} Fixed [[moves]] like [[Outrage]] not working correctly.
*{{Forum|6130}} Fixed [[Whimsicott]] having a floating pixel above his/her sprite.
*{{Forum|6153}} Fixed a crash upon speaking with the old man in the [[Ruins of Alph]].
*{{Forum|6156}} Fixed a crash upon viewing the [[Minimap]] inside of a [[Pokémon Center]].
*{{Forum|6164}} Fixed [[Hydregon]] facing the opposite direction of where he/she should be facing.
*{{Forum|6201}} Fixed [[shiny]] [[Hydregon]]'s sprite having a white background surrounding him/her.
*{{Forum|6228}} Fixed [[Full Heal]]s not healing [[Confusion]].
*{{Forum|6243}} Fixed a crash upon [[Fly|flying]] to [[Blackthorn City]] on Saturday (when the Weekly Sibling is out).
*{{Forum|6241}} Fixed [[Counter]] not working correctly.
*{{Forum|6246}} {{Forum|6255}} Fixed rare crashes that were tied to missing textures.
*{{Forum|6247}} Fixed a typo in the [[Safari Zone Gate]]'s [[vitamin]] [[shop]].
*{{Forum|6143}} Fixed a computer in [[Mr. Pokémon]]'s house having no script attached to it.
}}


=== Changes ===
{{VersionHistoryDataV2/VersionHistory
*slide improvements in every map file
| 0.42
*reworked route sign
|
*save camera rotation
== Version 0.42 major update ==
*new background levels in the main menu panorama view
=== New Features ===
*slowed down standard camera movement speed
*Overhauled the [[Pokédex]] user interface.
*dialogues can be proceeded with Enter / Spacebar
*Implemented a [[PokéGear]] [[Radio]] function.
*changed colors in load menu
=== Bug Fixes ===
*if the Pokédex is empty, it doesn’t show up any entries
*{{Forum|6011}} Fixed a possible freeze in the [[Battle Factory]].
*texts in dialogues can be skipped by pressing Enter/Space/Left mouse
*{{Forum|6020}} Fixed [[Gamestate Messages]] constantly broadcasting an [[Ranks and Emblems|achievement]] being obtained.
*removed white frame around buttons and menus
*{{Forum|6039}} Fixed [[Unown]] having no [[moves]] upon receiving one in the [[Battle Factory]].
*location names are saved
*{{Forum|6046}} Fixed [[Deino]] [[evolution|evolving]] into [[Deino]] as opposed to [[Zweilous]].
*made changes in ChooseBox dialogues
*{{Forum|6046}} Fixed [[Zweilous]] [[evolution|evolving]] into [[Zweilous]] as opposed to [[Hydregon]].
*made your house not a dead end
*{{Forum|6045}} Fixed stairs breaking scripts that were located on top of them.
*{{Forum|6031}} Fixed a crash that might occasionally occur on the [[Menu screen|Menu Screen]].
*{{Forum|6048}} Fixed [[Berry]] files and [[Hidden Grotto]] files for the [[Berry Vista]] not matching.
*{{Forum|6047}} Fixed opening old [[Co-Op]] scripts in the [[Safari Zone Gate]]'s [[Pokémon Center]].
*{{Forum|6056}} Fixed [[Skorupi]] evolving into [[Skorupi]] as opposed to [[Drapion]].
*{{Forum|5877}} Fixed [[Pokémon]] not retaining [[nicknames]] upon being transferred to [[Bill's PC]].
*{{Forum|6060}} Fixed [[Shellos]] and [[Tynamo]] having the incorrect [[Egg Group]].
*{{Forum|6068}} Fixed [[Pokémon Trainer]] [[Battle|battles]] in [[Dragon's Den]] forcing the opponent inside of a tree.
*{{Forum|6069}} Fixed [[Tynamo]] having the incorrect [[evolution]] condition.
}}


=== Internal ===
{{VersionHistoryDataV2/VersionHistory
*new textures: [Textures\NPC\49, Textures\Center, GUI\Intro\intro, GUI\Overworld\Particles, GUI\Menus\Box]
| 0.41.1
*reworked script system completely
|
*changed error message
== Version 0.41.1 minor update ==
*new folder called “Scripts”. Contains all scripts (no shit Sherlock).
=== Bug Fixes ===
*{{Forum|5984}} Fixed being unable to leave the [[Johto Safari Zone]].
*{{Forum|5986}} Fixed [[Gamestate Messages]] displaying [[player]] defeat messages when the [[player]] [[Escape|runs]] from a [[wild Pokémon]].
*{{Forum|5997}} Fixed a crash that occurred upon finishing a battle against a [[wild Pokémon|wild]] [[Weedle]].
*{{Forum|5995}} Fixed the [[Shiny Stone]] not working.
*{{Forum|5995}} Fixed [[Lampent]] having the incorrect [[evolution]] condition.
*{{Forum|6000}} Fixed a crash that occurred upon searching the [[player]]'s [[Pokémon]]'s [[Identification|ID]]s for the [[Lucky Numbers Show]].
*{{Forum|5994}} Fixed the [[Net Ball]] being displayed as a ''Bet Ball''.
}}
}}


{{VersionHistoryDataV2/VersionHistory
{{VersionHistoryDataV2/VersionHistory
|0.01a
| 0.41
|
|
== Version 0.01a ==
== Version 0.41 major update ==
*First Release
=== New Features ===
*Implemented [[Gamestate Messages]], which broadcast different actions [[player|players]] do on [[servers]] to [[player|everyone]].
*Altered sprite animation cycles.
*Implemented [[Hidden Grotto|Hidden Grottos]].
*Implemented seventy-seven new [[Pokémon]].
}}
}}


}}
{{VersionHistoryDataV2/VersionHistory
 
| 0.40
{| class="wikitable"
|-
! Version
! Release date
! Summary
|-
|
|
 
== Version 0.40 major update ==
=== [http://nilllzz.tumblr.com/post/88785445078/pokemon3d-version-0-49 0.49] ===
=== New Features ===
|14.06.2014
*Implemented multiplayer [[servers]].
*Overhauled the [[PokéGear]]'s interface.
*Relocated the [[Global Trading Station]] from the [[Pokémon Center]] in [[Goldenrod City]] to the [[PokéGear]].
*Removed the [[Star System]] from the [[Global Trading Station]].
*Removed the ability to trade [[Eggs]] over the [[Global Trading Station]] globally.
*Removed the ability to trade [[Pokémon]] that know [[Hidden Machine]] [[moves]] over the [[Global Trading Station]] globally.
*Implemented new [[Pokémon]].
*Implemented new [[Johto Safari Zone]] areas.
*Implemented the [[Battle Frontier]] with the [[Battle Tower]] and [[Battle Factory]].
*Implemented [[Pokémon Trainer]] artificial intelligence.
*Implemented new [[moves]].
*Implemented multiple sound effects.
*Implemented [[Roaming Pokémon]], starting with [[Raikou]] and [[Entei]] of [[Johto]].
*Implemented some new in-[[Pokémon 3D|game]] events.
}}
 
{{VersionHistoryDataV2/VersionHistory
| 0.39
|
|
====New Features:====
== Version 0.39 major update ==
* Completed [[Saffron City]].
=== New Features ===
* Added Celadon City.
*Completely overhauled [[Bill's PC]].
* Added Route 7.
*Implemented controller and/or keyboard use with certain menus and interfaces.
* Added Route 13.
*Implemented a new input screen for controllers.
* Added Route 14.
*The mouse cursor now disappears when not in use.
* Added Suicune Encounter on Route 14 and 25.
*Improved texture loading.
* Added Saffron and Celadon Gyms.
*Remade the [[Day-Care]] script to resemble the text-based script of the original games.
* Added Magnet Train connecting Goldenrod and Saffron.
=== Bug Fixes ===
* Added Vending machines on the Goldenrod and Celadon Dept Store roofs.
*Fixed many script bugs.
* Rock Climb texture in Cliff Edge gate.
}}
* Added legendary battle music.
 
* Added a new encounter animation for legendary Pokémon.
{{VersionHistoryDataV2/VersionHistory
* Added an @title command to display titles on the screen.
| 0.38.3
* Changed the @battle.wild command.
* Added resizable interfaces to the main menu.
====Bug Fixes:====
* Fixed and changed the Roaming Pokémon encounters.
* Lots of game and spelling fixes.
|-
|
|
=== [http://nilllzz.tumblr.com/post/87226607178/pokemon3d-version-0-48 0.48] ===
== Version 0.38.3 minor update ==
|29.05.2014
=== New Features ===
*Implemented [[Sandbox Mode]].
=== Bug Fixes ===
*Fixed multiple script issues.
}}
 
{{VersionHistoryDataV2/VersionHistory
| 0.38.2
|
|
====Huge list of Major improvements:====
== Version 0.38.2 minor update ==
* The Conclusion of [[Team Rocket]]'s Story-line and the implementation of [[Cerulean Cave]].
=== New Features ===
* A huge list of fixes
*Implemented a chance of obtaining [[Heart Scales]] using [[Rock Smash]] on breakable rocks.
====Bug Fixes:====
*[[Day-Care]] [[Pokémon]] sprites now appear at [[Day-night cycle|night]] and in snowy [[weather]].
*Fixed Poison Point Activating on a Non-Contact Move. [http://pokemon3d.net/forum/threads/7455/ (Source)]
=== Bug Fixes ===
*Fixed two Camera Bugs in [[Team Rocket]] warehouse. [http://pokemon3d.net/forum/threads/7457/ (Source)]
*{{Forum|5354}} Fixed crashes associated with the [[Johto]] [[Day-Care]].
*Fixed a Crash While Reading The [[Player]]'s House's Sign. [http://pokemon3d.net/forum/threads/7480/ (Source)]
*{{Forum|5341}} Fixed version one scripts not ending after the <code>:end</code> command.
*Fixed the game accepting mouse clicks while unfocused. [http://pokemon3d.net/forum/threads/7481/ (Source)]
}}
*Fixed a bug with the radio tower director. [http://pokemon3d.net/forum/threads/7462/ (Source)]
 
*Out of Bounds in the Battle Tower ( Due to camera Bug )
{{VersionHistoryDataV2/VersionHistory
*Changed some wrong TM's (35/43/45)
| 0.38.1
*Fixed a bug in Glitter Lighthouse . [http://pokemon3d.net/forum/threads/7478/ (Source)]
*Fixed a typo in one of Oak's dialogues. [http://pokemon3d.net/forum/threads/7495/ (Source)]
*Fixed a bug that causes the game to go unresponsive. [http://pokemon3d.net/forum/threads/7456/ (Source)]
*Fixed a bug that Miracle seed has two IDs (109 and 117). [http://pokemon3d.net/forum/threads/7506/ (Source)]
====Dev Features:====
*Added a map preview mode for future tools that want to preview a map in the Pokémon3D engine directly [https://twitter.com/nilllzz/status/469171624730968064 (Source)]
*(:while), (:endwhile) and (:exitwhile) commands implemented into the #Pokémon3D script system. [https://twitter.com/nilllzz/status/468494292420669441 (Source)]
|-
|
|
=== [http://nilllzz.tumblr.com/post/85731367728/pokemon3d-version-0-47-and-new-launcher-2-3-0-0 0.47.2] ===
== Version 0.38.1 minor update ==
|17.05.2014
=== New Features ===
|
*[[Pokémon]] sprites now appear outside of the [[Johto]] [[Day-Care]] on [[Route 34]].
====Bug Fixes:====
*Added three new [[Pokémon]] models.
*Fixed [[Mahogany Town]] Rendering bug.
*Altered the ''Pokédex'' [[Ranks and Emblems|emblem]]'s artwork.
*Fixed a bug with [[Five Island]]'s [[Team Rocket]]'s Puzzle.
*Revised the [[Guide Gent]] and [[New Bark Town]] woman scripts.
*Fixed a crash while talking to Lorelei in her house.
*Implemented the [[Running Shoes]].
*Fixed a crash upon Using [[Dive]] In Battle.
*Altered some [[moves]] and [[Pokémon]] data to fit [[Pokémon]]: X and Y versions.
*Missing Sprites in [[Hidden Grotto]]'s.
=== Bug Fixes ===
*[[Slowpoke Well]] Camera Distortion Bug.
*Fixed a private trade text misplacement in the [[Global Trading Station]].
|-
*{{Forum|5235}} Fixed certain [[Pokémon]] cries crashing the [[Pokémon 3D|game]].
*{{Forum|5236}} Fixed a typo in the [[Johto Safari Zone]].
*{{Forum|5238}} Fixed [[Escape|running]] mechanics in the [[Johto Safari Zone]].
*{{Forum|5241}} Fixed a crash when viewing a model in [[Habitat Mode]] in the [[Pokédex]].
*{{Forum|5229}} Fixed becoming stuck in the air after using [[Fly]] due to a [[Repel]]'s effects wearing off.
*{{Forum|5243}} {{Forum|5242}} Fixed an [[evolution]] crash.
*{{Forum|5240}} Fixed some GUI issues in [[Bill's PC]].
*{{Forum|5256}} Fixed waterfalls working incorrectly.
*{{Forum|5255}} Fixed [[Snorunt]]'s evolution condition being incorrect.
*{{Forum|5253}} Fixed a bug that allowed [[the player]] to obtain unlimited [[TM 11]]s.
*{{Forum|5246}} {{Forum|5211}} Fixed a few bugs associated with new [[moves]] being learned.
*{{Forum|5281}} Fixed a crash in [[Lugia]]'s.
*{{Forum|5258}} Fixed a [[sign]] with no dialogue in [[Route 45]].
*{{Forum|5215}} Fixed a problem with [[Ranks and Emblems|achievement]] mechanics.
*{{Forum|5301}} Fixed two typos.
*{{Forum|5309}} Fixed a [[sign]] with no dialogue in front of [[Tin Tower]].
*{{Forum|5265}} Fixed [[Zangoose]]'s [[ability]] being incorrect.
*{{Forum|5269}} Fixed a bug regarding to the [[Ride|riding]] sprite.
*{{Forum|5333}} Fixed [[Spikes]] not hurting switched [[Pokémon]].
}}
 
{{VersionHistoryDataV2/VersionHistory
| 0.38
|
|
=== [http://nilllzz.tumblr.com/post/85731367728/pokemon3d-version-0-47-and-new-launcher-2-3-0-0 0.47.1] ===
== Version 0.38 major update ==
|15.05.2014
=== New Features ===
|
* Implemented the [[Bug Catching Contest]] in the [[National Park]].
====Bug Fixes:====
* Implemented the [[Johto Safari Zone]], north of [[Route 48]].
*Fixed some Camera-related bugs.
* Implemented 18 new [[Pokémon]] to the code of the [[Pokémon 3D|game]].
*Fixed some other bugs.
* [[Spinda]] now appears as a [[wild Pokémon]] in [[Twirl Forest]].
|-
* Implemented a [[Mail]] system.
|
* Implemented new [[Mail]] [[items]] to coincide with the new [[Mail]] system.
=== [http://nilllzz.tumblr.com/post/85731367728/pokemon3d-version-0-47-and-new-launcher-2-3-0-0 0.47] ===
* Added many new [[Pokémon]] models.
|14.05.2014
* Many small alterations and additions to maps and scripts.
|
* Implemented the [[Razor Fang]], [[Razor Claw]] and the [[Dubious Disc]].
====Story updates:====
* Remove unnecessary song files.
*Added [[Four Island]] and [[Five Island]] to the game featuring new story parts.
=== Bug Fixes ===
 
*Fixed the [[Yache Berry]]'s [[item]] description.
====Misc updates:====
*Fixed some minor bugs in the [[Safari Zone Gate]]'s shops.
*Added most field [[abilities]]
*{{Forum|5146}} Fixed [[Wobbuffet]] belonging to the wrong [[Egg Group]].
*Overhauled the entire Pokémon Interactions feature and added [[item]] giving support based on surroundings
*{{Forum|5137}} Fixed [[Black Sludge]] affecting both users when only one [[Pokémon]] is [[Held Items|holding]] it.
*Added BugCatcher and [[Launcher]] restart features to the game (see launcher changes).
*{{Forum|5141}} Fixed the [[Protect]] [[move]] not working.
*Added ledge jump sound effect.
*{{Forum|5143}} Fixed the [[Water Absorb]] [[ability]] not working correctly.
*Removed the camera lock when walking into a script trigger.
*{{Forum|5139}} Fixed the misplacement of a [[Pokémon]]'s nickname and their [[status ailment]].
*Added [[Noibat]] and [[Noivern]]. (Currently not catch-able)
*{{Forum|5142}} Fixed [[shiny]] [[Pokémon]] not registering when obtained in the [[Pokédex]].
 
*{{Forum|5149}} Fixed dialogue leaving its boundaries on the [[S.S. Aqua]].
====Bug Fixes:====
*{{Forum|5147}} Fixed odd trade [[evolution]] occurrences in the [[Global Trade Station]].
*Fixed lots of typos and inconsistencies throughout the entire game’s scripts and maps
*{{Forum|5152}} Fixed a different dialogue leaving its boundaries on the [[S.S. Aqua]].
*Fixed [[Ice Body]] [[ability]]
*{{Forum|5150}} Fixed trainers with ''Poké'' in their name having a bugged title.
*Fixed [[breeding]] bug
*{{Forum|5154}} Fixed [[Dragonite]]'s [[shiny]] model's coloring.
*Fixed [[Belly Drum]] [[move]]
*{{Forum|5177}} Fixed accessing the [[Hall of Fame]] without previously entering it before.
*Fixed game crashing when no audio output device is connected to the PC.
*{{Forum|5159}} Fixed a crash with opening the [[PokéGear]].
*Fixed [[Clear Body]] [[ability]].
*{{Forum|5194}} Fixed being able to use [[evolutionary stones]] on [[Pokémon]] that don't use them.
*Fixed a bug with the [[daycare]] script.
*{{Forum|5190}} Fixed a crash when opening the [[PokéGear]] on the [[S.S. Aqua]].
*Fixed Infinite Power Points if Clicked on by Mouse.
*{{Forum|5191}} Fixed another instance of dialogue leaving its boundaries on the [[S.S. Aqua]].
*and as always, probably fixed a few more and created lots of ‘em.
*{{Forum|5186}} Fixed yet another instance of dialogue leaving its boundaries on the [[S.S. Aqua]].
|-
}}
 
{{VersionHistoryDataV2/VersionHistory
| 0.37
|
|
=== [http://nilllzz.tumblr.com/post/79808472677/pokemon3d-version-0-46 0.46.2] ===
== Version 0.37 major update ==
|19.04.2014
=== New Features ===
|
*Implemented the [[S.S. Aqua]]'s interior.
====Bug Fixes:====
*Implemented [[Twirl Forest]], a completely original location in [[Pokémon 3D]].
*Fixed shader bug when using offset maps
*Added a few more [[Pokémon]] models.
*Player cannot progress when fainting in the Burned Tower
*Registered fifty new [[Pokémon]] into the [[Pokémon 3D|game]]'s coding.
*Typo (“Viatmins”)
*Improved shading on [[Pokémon]] models.
*Strange Pokédex entries
*Strengthened rematched trainers in [[PokéGear]] battles.
*Location sign not loading first location name
*Implemented two more trainers to register to the [[PokéGear]].
*Lugia in Whirl Island glitch
*Implemented MultiSampling to the Graphics Options.
*Forgot to remove a script in Pewter Museum
*[[Elite Four]] members now give their [[Pokémon]] items.
*The “Can Learn” indicator is calculated wrongly
*Added a shiny [[Pokémon]] model viewer for the [[Pokédex]].
*Zweilos sprite bug
 
*Running shoes interfering with scripts
=== Bug Fixes ===
*Scientist Not Finding Radio signal
*{{Forum|5080}}{{Forum|5086}} Miscellaneous [[Global Terminal Station]] bugs fixed.
*Crash bug when editing text in the chat
*{{Forum|5058}} Fixed a bug with displaying [[Ranks and Emblems|rank points]] in the [[Hall of Fame]].
*A Pokémon gets registered in the Pokédex upon acquiring an egg
*{{Forum|5081}} Fixed a crash when [[Mirror Move]] failed.
*Tin Tower has wrong map settings
*{{Forum|4957}} Fixed being unable to use [[Qualot Berries]].
*Script issues with Gentleman Alfred
*{{Forum|5095}} Fixed [[Hall of Fame]] entries lagging the game in certain places.
*Trainer house has wrong map settings
*{{Forum|5061}} Fixed a text misplacement in an [[Egg]]'s summary.
*Surfing tiles under Route 40 and Olivine Dock
*{{Forum|5103}} Fixed [[stat]] debuffs not functioning correctly.
*Guy with wrong TM in Viridian City
*{{Forum|5113}} Rewrote script on MooMoo Farm to ask for [[Oran Berries]].
*Chip Away move damage is wrong
*{{Forum|5124}} Fixed [[Reflect]]'s effects ending too soon.
*Copy-Paste crash on Chat Screen
}}
*Wrong Pokemon data tag for roaming battle crash
 
*Wrong Ferroseed sprites
{{VersionHistoryDataV2/VersionHistory
*Battle Frontier Gate has wrong map settings
| 0.36.4
*Amorphous Egg group issues
*MissingNo appearing in the daycare because it doesn’t get cleared properly
*GTS stacking friends for logged in users
|-
|
|
=== [http://nilllzz.tumblr.com/post/79808472677/pokemon3d-version-0-46 0.46.1] ===
== Version 0.36.4 (Upload 2) minor update ==
|27.03.2014
=== Bug Fixes ===
*{{Forum|5047}} Fixed a crash when opening the [[Pokédex]].
*{{Forum|5048}} Fixed [[experience point]] give outs being way too big.
*{{Forum|3616}} Now possible to escape from under stairs.
}}
 
{{VersionHistoryDataV2/VersionHistory
| 0.36.4
|
|
====Bug Fixes:====
== Version 0.36.4 minor update ==
*Fixed a bug that crashes the game when the [[player]] battle his/her [[rival]].
=== New Features ===
*Fixed some more bugs.
*[[Pokémon]] model viewer in the [[Pokédex]].
|-
*[[Safari Zone Gate]] area completely implemented.
|
*The [[Bag]]'s pockets now have images that correspond to what's within.
=== [http://nilllzz.tumblr.com/post/79808472677/pokemon3d-version-0-46 0.46] ===
*New ''Mail'' and ''Battle Items'' pockets for the [[Bag]].
|17.03.2014
*[[Pokémon]] models now have light shades.
|
*Added [[Mail]] [[items]].
====Player features:====
*Implemented some new [[Pokémon]] models.
*New [[moves]]
*Added a new emblem background.
*New [[Abilities]] (from generation 6)
*Specific [[egg]] colors for every [[Pokémon]]
*Renamed Youngster Joey’s Rattata
*Added global statistics for the statistics screen (accessible from the PokéGear)
*Displaying the current BattleSpot team on the [[trainer]] card
*Added CTRL text jumping to the chat
*Improved online saving times and corruption prevention
*New Maps: [[Digletts Cave]], Route 1, 2, 3, 22, [[Viridian Forest]], Pewter City, Pewter Museum, Mt. Moon, Viridian City, Pallet Town


====Debug:====
=== Bug Fixes ===
*Revamped Crash Log system
*{{Forum|4967}} Fixed [[Full Heal|Full Heals]] being consumed twice for one use.
*Improved File Validation and Process Validation systems
*{{Forum|4969}} Fixed bypassing the [[Sage]] in [[Whirl Islands|Whirl Islands]] by denying his request.
*Added debug console (toggle with F3 + L)
*{{Forum|4976}} Fixed [[Eusine]]'s theme continually playing after his dialogue ended.
*Added Forced Crash (hold F3 + C)
*{{Forum|4978}} Fixed [[Burned Tower]]'s ground floor's battle room having a corridor.
*Added Bounding Box Renderer (toggle with F3 + B)
*{{Forum|4977}} Fixed a crash when saving after a [[Pokémon]] [[evolution]].
====Major Fixes:====
*{{Forum|4975}} Fixed being [[frozen]] missing its dialogue.
*Made the server name box resizable to fit the name
*{{Forum|4970}} Fixed animation and model options not retaining their changes.
*Prevented the game from crashing when the Windows Media Player is not installed (mutes the game)
*{{Forum|4984}} Fixed [[Executive Ariana]]'s battle intro having incorrect [[gender]] specification.
*Fixed an issue with the battle/trade request on the ranklist in the PSS
*{{Forum|4968}} Fixed a crash after refusing the [[Move Deleter]]'s services.
*Fixed the chat not updating the cursor position when inserting a name via tab.
*{{Forum|4982}} Fixed incorrect sprite being used for [[shiny]] [[Pokémon]].
|-
*{{Forum|4979}} Fixed the deep cave battle room having misaligned walls.
*{{Forum|4962}} Fixed [[poison]] not hurting the [[Pokémon|host]] when any [[item]] is used.
*{{Forum|4987}} Fixed [[status ailments]] overwriting each other.
*{{Forum|4966}} Fixed missing [[experience points]] in battle.
*{{Forum|4988}} Fixed battle stats lowering/rising indefinitely.
*{{Forum|4996}} Fixed potentially unlimited stones from calls.
*{{Forum|4831}} Partially fixed learning move dialogue occurring later than normal.
*{{Forum|5011}} Fixed the [[Speed Boost]] [[ability]] activating twice instead of once in a turn.
*{{Forum|4831}} Fixed the learning new move dialogue occurring in strange places.
*{{Forum|4890}} Fixed some [[Pokémon]]'s models.
}}
 
{{VersionHistoryDataV2/VersionHistory
| 0.36.3
|
|
=== [http://nilllzz.tumblr.com/post/79808472677/pokemon3d-version-0-45 0.45.1] ===
== Version 0.36.3 minor update ==
|10.02.2014
=== New Features ===
|
*Revamped the Options menu.
====For Players:====
*Improved Xbox 360 Controller support.
*Added Online Sprite system for GameJolt players
*Implemented new warning system when quitting the game.
*Updated the File Validation system
*Added TM27 and TM28.
*Added statistics screen
*Added a proper Hall of Fame scene for the [[Player]].
*Updated the PVP battle map
*Remade the [[Rival]] script in [[New Bark Town]].
*Added the Substitute sprite for battles
*Added a Move Relearner in [[Blackthorn City]].
====Bug Fixes:====
*Added a few more 3D Pokémon models.
*Multiple PVP crashes and bugs
*Implemented the [[Safari Zone Gate]] as a work-in-progress map.
*Fixed File Validation interpreting the char “/” wrong.
 
*Fixed Eggs can be leveled up
=== Bug Fixes ===
*Fixed not blacking out in wild battles
''(Too many to count!)''
*Fixed Phantump evolving into Alakazam
}}
*Fixed multiple tpyos
 
*Fixed the Sound and MusicManagers to crash when trying to load an invalid file.
{{VersionHistoryDataV2/VersionHistory
====Content Creators:====
| 0.36.2
*Added new command: @level.waitforsave
|-
|
=== [http://nilllzz.tumblr.com/post/75621143568/pokemon3d-version-0-45 0.45] ===
|04.02.2014
|
=== For Players: ===
*Added Battle Spot. This feature allows players to upload their team and battle against other teams that are already uploaded. Requires GameJolt.
*Added Player vs. Player battles. These require the players to play on the same server, non-GameJolt and GameJolt players can battle against each other.
*Added Battle Box to use in the Battle Spot and PVP battles.
*Added new moves to the game.
*Added new maps: Lavender Town, Route 8, Route 10 (part 2), Route 11, Route 12, Route 13, Diglett’s Cave
*Added new channels to the Kanto Radio.
*Added Phantump and evolution.
====Bug Fixes:====
*Fixed God-Mode to not end properly.
*Fixed the ability to paste “,” and “.” to Pokémon’s names.
*Fixed trading not registering in the player’s Pokédex.
*Fixed eggs show their held items on the storage system.
*Fixed TM 90 having wrong name.
*Fixed Eevee and Shuckle Pokémon scripts.
*Fixed RoamingPokémon appearing in RockSmash, HeadbuttTree and Rod encounters.
*Fixed Hidden Power description.
*Fixed Natural Gift move
*Fixed the Headbutt problem.
*Fixed Radio Tower Typo.
*Fixed Vermilion City trainer trap.
*Fixed “Lavender City” in the powerplant script.
*Fixed Pokédex crash when displaying Shinx and Luxray.
====Content Creators:====
*Added new commands: @daycare.call and @daycare.cleardata
*Grass Entities can now take a specific .poke file path as additional value.
|-
|
|
== Version 0.36.2 minor update ==
=== Bug Fixes ===
*Crash when learning new moves.
*Not being able to use items in battle.
*Not being able to go to the new docks.
}}


=== [http://nilllzz.tumblr.com/post/74943187364/pokemon3d-version-0-44 0.44.2] ===
{{VersionHistoryDataV2/VersionHistory
|29.01.2014
| 0.36.1
|
|
====Bug Fixes:====
== Version 0.36.1 minor update ==
*Fixed the [[Wonder Trade]] bugfix breaking the game.
===  Content  ===
|-
*S.S. Aqua Ticket event
*Olivine Docks
*Added 3rd, 4th and 5th gen starters to the game.
 
===  Features  ===
*XBOX 360 controller support
*New Battle Interface
 
===  Bug Fixes ===
*Evolution, level up and move learning is back.
*EXP share works again
*2 redesigned emblems
*Of course, the battle system got major fixes and upgrades to prevent crashes that appeared in the 0.36 update.
}}
 
{{VersionHistoryDataV2/VersionHistory
| 0.36
|
|
=== [http://nilllzz.tumblr.com/post/74943187364/pokemon3d-version-0-44 0.44.1] ===
== Version 0.36 major update ==
|29.01.2014
=== New Content ===
|
* [[Route 26]] & [[Route 27|27]]
====Bug Fixes:====
* [[Victory Road]]
*Fixed the [[Wonder Trade]] only to Nilllzz.
* [[Elite 4]] & [[Hall of Fame]]
|-
* [[Ecruteak_City#Tin_Tower|Tin Tower]]
|
* [[Whirl Islands]]
=== [http://nilllzz.tumblr.com/post/74943187364/pokemon3d-version-0-44 0.44] ===
* [[Berry Vista]] & the [[Goldenrod City#Goldenrod Station|Train Station in Goldenrod City]]
|29.01.2014
* Odd egg event
|
* New items
==== General Features:====
=== Updated Content ===
*Added Wonder Trade.
* Reworked the whole [[GTS]] to give it a new layout and star system
*Change restrictions for trade Pokémon.
* Added a complete new battle system replacing the old, buggy one. It’s not finished though, here’s a list of features you may miss (we are going to add them as fast as possible):
*Added Rotom and Luxray evolution line.
* Missing battle features: Item management and use in battle, Around 250 moves missing. The missing moves are replaced (in battles only) with the move “Pound”, Some minor GUI features, Minor engine and text mistakes, Leveling up messages and move learning. This change might sound like a backstep, it isn’t though. The moves missing are easy to add, it just takes some time. The system inside is far more advanced than the old one and will be able to support double and triple battles and even PvP in the future.
*Added Daycare phone calls when an egg gets discovered.
* Added “tree walls” around some maps so one can’t see the end of a map through trees.
*Updated the day cycle animation: Moon and Sun are visible, multiple cloud layers exist, the transition is smooth.
* Better music and intro music loops
*Added a sunset color to the day cycle.
* Fixed GameMode and ContentPack additional music files.
*Added a daytime indicator to the Pokégear.
=== Small stuff ===
*Changed the image for the “UnoDosTres” emblem.
* Added hold items to wild Pokémon
*Added text selection support for the chatscreen.
* Surf and Ride music
*Implemented Battle trap checks (Mean Look, Ingrain, Arena Trap etc.)
* Added some new features to breeding (IVs, moves and natures)
*Implemented God-Mode, when a new player with the name “drunknilllzz” is created.
}}
==== Content: ====
 
*New Maps: [[Cerulean City]] ([[Cerulean_Gym]], Pokécenter, Mart, 3 Houses), [[Route 4]], [[Route 5]] (Daycare), [[Route 9]], [[Route 10]] (Pokécenter, [[Power Plant]]), [[Route 24]], [[Route 25]], [[Rock Tunnel]])
{{VersionHistoryDataV2/VersionHistory
*Changed maps: [[Saffron City]], [[Underground Tunnel]]
| 0.35.2
*Added new [[Safari Zone]] Area
==== Content Creation Features: ====
*Added support for .mp3 files for music and .wav files for sounds without the need of .xnb files.
*Improved crash protection for a few commands
*Added new commands: @pokemon.clone, @npc.setspeed, @math.isint, @math.issng, @environment.dayofyear, @daycare.pokemonsprite
*Added @help command and ScriptLibrary. Use this way: @help(constructs), @help(commands) or @help(any command or construct) to get more information about the available commands and constructs in the game. If there are multiple pages, the you add “,pageIndex” at the end of the command or construct.
*Added storage for sng types and support for short type names (str,int,bool,sng)
*scripts now convert “false” and “true” to “0” and “1” if a numeric type is required.
*Waterfalls and Water entities can now have user defined textures: set additional value to: texturepath,x,y,width,height.
====Bug Fixes:====
*Fixed player shader issues on multiplayer.
*Fixed Pokémon from other players sometimes appear with wrong/broken texture.
*Fixed Storage System crash
*Fixed daycare Pokémon sprites
*Fixed multiline chat taking too much performance
*Fixed Direct Trades for GameJolt players
*Fixed Hydreigon’s ability being wrong when it evolves.
*Fixed Hidden Grottos crashing by surpressing the crash.
*Fixed wrong Surfing battle scene.
*Fixed SS Aqua trainers crashing when boarding from Vermilion City
*Fixed the Computer on the SS Aqua not working.
*Fixed Eggs being able to enter the Hall of Fame
*Fixed TM typo in Vermilion Gym.
*Fixed Save Screen display the item an egg will hold when it will hatch.
*Fixed the Input Screen to show a comma for the Pokémon’s name.
|-
|
|
=== [http://nilllzz.tumblr.com/post/72202798361/pokemon3d-version-0-43 0.43.2] ===
== Version 0.35.2 minor update ==
|20.01.2014
=== Bugfixes ===
|
* Route 48 wild Pokémon crash.
====Bug Fixes:====
* Crash when battling certain Pokémon when your own Pokémon doesn’t have an item.
*{{Forum|6262}} Fixed a crash upon defeating [[Lt. Surge]].
* Pokédex doesn’t import the correct habitat information from the current GameMode.
|-
* The Habitat mode has visual glitches when displaying more than 20 Pokémon for one area.
|
}}
=== [http://nilllzz.tumblr.com/post/72202798361/pokemon3d-version-0-43 0.43.1] ===
 
|20.01.2014
{{VersionHistoryDataV2/VersionHistory
|
| 0.35.1
====Bug Fixes:====
*Fixed being unable to enter the [[S.S. Aqua]].
|-
|
|
=== [http://nilllzz.tumblr.com/post/73882900981/pokemon3d-version-0-43 0.43] ===
== Version 0.35.1 minor update ==
|20.01.2014
=== New features ===
|
*Added “Display Town Map" button to the Pokégear
====New Features:====
*Ban lists
*Implemented [[Vermilion City]].
 
*Implemented the [[Vermillion City Gym]].
=== Bugfixes ===
*Implemented [[Kanto Route 11]].
* Route 47/48 being bugged and not accessible
*Implemented [[Kanto Route 6]].
* Route 43 wild Pokémon encounters crash the game
*Implemented the [[Underground Tunnel]] between [[Kanto Route 6]] and [[Kanto Route 5]].
* Mt. Mortar ladder fix
*Made the [[S.S. Aqua]] take the [[player]] to [[Vermillion City]].
* Mt. Mortar item placement fix
*Implemented a new [[Johto Safari Zone]] area.
* Route 47 Trainer crash fix
*Implemented a [[Direct Trading]] feature.
* Co-Op disconnect fixes (for riding/surfing/flying/battling)
*Implemented a filter system in [[Bill's PC]].
* Waterfall and Whirlpool fixes
*Added a new crash handler for missing textures.
* Female Nidorina fix
*Updated the [[S.S. Aqua]]'s model.
* Wrong songs for Lake of Rage and Ice Path
*Overhauled the [[Hall of Fame]] system.
* Karate King crash fix
*Implemented support for [[items]] created by [[Game Modes]].
* Returning to TR Hideout crash fixed
*Implemented [[shiny]] menu sprites for [[Pokémon]] numbers one ([[Bulbasaur]]) to one-hundred and seventy-four ([[Igglybuff]]).
* changed warp from failing the test at Dragon’s Den
*Implemented five new [[Pokémon]] from the [[Kalos]] region.
* Fixed visual fail of Mountain on Route 41
*Colored the stats boosted by [[nature]] on the [[Summary]] screen.
* Fixed Gate from Route 31 to Violet City not rideable.
*Enhanced a few interfaces.
}}
====Bug Fixes:====
 
*{{Forum|6073}} Fixed a typo in the [[Pokémon Talk]] [[radio]] station.
{{VersionHistoryDataV2/VersionHistory
*{{Forum|6084}} Fixed a crash that occurred in the [[Battle Tower]] due to an invalid [[Pokémon Trainer]].
| 0.35
*{{Forum|6086}} Fixed abnormally high [[levels]] for the [[Battle Tower Brain]].
|
*{{Forum|6079}} Fixed [[Breeding]] behaving irregularly.
== Version 0.35 major update ==
*{{Forum|6098}} Fixed [[Whimsicott]] facing the opposite direction of where he/she should be facing.
=== New features ===
*{{Forum|6100}} Fixed [[Watchog]] having a floating pixel above his/her sprite.
*Added rods (Old Rod and Good Rod are available ingame)
*{{Forum|6093}} Fixed a crash that occurred when selecting an invalid [[Pokémon]] for the [[Battle Factory]].
*Added multiple new items and TMs
*{{Forum|6108}} Fixed [[Leer]] having [[Glare]]'s effect in [[battle]].
*Added [[Dragon's Den]] map and events
*{{Forum|6111}} Fixed a crash upon defeating the [[Battle Tower Brain]] a second time.
*Added 8th gym
*{{Forum|6119}} Fixed the [[Gamestate Messages]] thinking the [[player]] was defeated by a [[Roaming Pokémon]] as opposed to just [[Escape|fleeing]] away.
*Added GameJolt based friend system replacing the old one
*{{Forum|6125}} Fixed [[Druddigo]] facing the opposite direction of where he/she should be facing.
*New weather types added
*{{Forum|6131}} Fixed [[Calm Mind]] lowering [[Special Attack]] and [[Special Defense]] as opposed to raising [[Special Attack]] and [[Special Defense]].
*One new player emblem
*{{Forum|6128}} Fixed the [[radio]] turning off when [[Surf]]ing.
*[[Route 47|Routes 47]] [[Route 48|& 48]] added
*{{Forum|6122}} Fixed [[Special Defense]] being spelt incorrectly, leading to script breaks.
*Added more Pokémon evolutions
*{{Forum|6129}} Fixed [[moves]] like [[Outrage]] not working correctly.
*Added [[Mt. Mortar]] F2 and "Karate King"
*{{Forum|6130}} Fixed [[Whimsicott]] having a floating pixel above his/her sprite.
 
*{{Forum|6153}} Fixed a crash upon speaking with the old man in the [[Ruins of Alph]].
=== Changes ===
*{{Forum|6156}} Fixed a crash upon viewing the [[Minimap]] inside of a [[Pokémon Center]].
*Improved download speed
*{{Forum|6164}} Fixed [[Hydregon]] facing the opposite direction of where he/she should be facing.
*Added a "Please wait..." to the save screen to prevent data corruption
*{{Forum|6201}} Fixed [[shiny]] [[Hydregon]]'s sprite having a white background surrounding him/her.
*Improved the performance of some maps
*{{Forum|6228}} Fixed [[Full Heal]]s not healing [[Confusion]].
 
*{{Forum|6243}} Fixed a crash upon [[Fly|flying]] to [[Blackthorn City]] on Saturday (when the Weekly Sibling is out).
=== Bugfixes ===
*{{Forum|6241}} Fixed [[Counter]] not working correctly.
*Eggs receive experience through exp share
*{{Forum|6246}} {{Forum|6255}} Fixed rare crashes that were tied to missing textures.
*Ride, Surf and Fly disconnects from Co-Op
*{{Forum|6247}} Fixed a typo in the [[Safari Zone Gate]]'s [[vitamin]] [[shop]].
*Items found with the itemfinder respawn / block other items
*{{Forum|6143}} Fixed a computer in [[Mr. Pokémon]]'s house having no script attached to it.
*Woman on the third floor of the radio tower crashes the game when trying to give you TM 11 (Sunny Day)
|-
*Bred Pokémon don't appear in the Pokédex.
|
*[[Fairy]] type related crashes
=== [http://nilllzz.tumblr.com/post/72202798361/pokemon3d-version-0-42 0.42] ===
*Pokémon do not learn moves or evolve from rare candy
|04.01.2014
*Character sprite replaced by Pokemon sprite after surfing
|
*Hatching multiple eggs at the same time causes the game to crash
====New Features:====
*{{GL|Pryce}} gives players [[TM|TM 49]] ([[Fury Cutter]])
*Overhauled the [[Pokédex]] user interface.
*[[Route 45]] trainers crash the game
*Implemented a [[PokéGear]] [[Radio]] function.
*Route 45's 008.dat tries to open trainer 007 instead of trainer 008
====Bug Fixes:====
*Move Deleter Crash
*{{Forum|6011}} Fixed a possible freeze in the [[Battle Factory]].
*Grunt underground has too far of a line of sight
*{{Forum|6020}} Fixed [[Gamestate Messages]] constantly broadcasting an [[Ranks and Emblems|achievement]] being obtained.
*NPC in Blackthorn market is misplaced
*{{Forum|6039}} Fixed [[Unown]] having no [[moves]] upon receiving one in the [[Battle Factory]].
*NPC in Blackthorn has no dialogue
*{{Forum|6046}} Fixed [[Deino]] [[evolution|evolving]] into [[Deino]] as opposed to [[Zweilous]].
*[[Characters#Radio_Tower_Personnel|Mary]] gives unlimited Pink Bows
*{{Forum|6046}} Fixed [[Zweilous]] [[evolution|evolving]] into [[Zweilous]] as opposed to [[Hydregon]].
*[[Team Rocket]] Grunt remains in Radio Tower.
*{{Forum|6045}} Fixed stairs breaking scripts that were located on top of them.
*PP-Up doesn't work
*{{Forum|6031}} Fixed a crash that might occasionally occur on the [[Menu screen|Menu Screen]].
*Pokémon's stat calculation is determined wronly
*{{Forum|6048}} Fixed [[Berry]] files and [[Hidden Grotto]] files for the [[Berry Vista]] not matching.
*Fixed crash in [[Ice Path]]
*{{Forum|6047}} Fixed opening old [[Co-Op]] scripts in the [[Safari Zone Gate]]'s [[Pokémon Center]].
*Fixed typos
*{{Forum|6056}} Fixed [[Skorupi]] evolving into [[Skorupi]] as opposed to [[Drapion]].
}}
*{{Forum|5877}} Fixed [[Pokémon]] not retaining [[nicknames]] upon being transferred to [[Bill's PC]].
 
*{{Forum|6060}} Fixed [[Shellos]] and [[Tynamo]] having the incorrect [[Egg Group]].
{{VersionHistoryDataV2/VersionHistory
*{{Forum|6068}} Fixed [[Pokémon Trainer]] [[Battle|battles]] in [[Dragon's Den]] forcing the opponent inside of a tree.
| 0.34
*{{Forum|6069}} Fixed [[Tynamo]] having the incorrect [[evolution]] condition.
|-
|
|
=== [http://nilllzz.tumblr.com/post/71215008740/pokemon3d-version-0-41-1 0.41.1] ===
== Version 0.34 major update ==
|26.12.2013
=== New features ===
|
*[[Fairy]] type (+ fairy moves and Pokémon)
====Bug Fixes:====
*[[Ice Path]]
*{{Forum|5984}} Fixed being unable to leave the [[Johto Safari Zone]].
*[[Blackthorn City]], Move Deleter and 8th Gym
*{{Forum|5986}} Fixed [[Gamestate Messages]] displaying [[player]] defeat messages when the [[player]] [[Escape|runs]] from a [[wild Pokémon]].
*[[HM|HM07]] and [[HM|HM09]]
*{{Forum|5997}} Fixed a crash that occurred upon finishing a battle against a [[wild Pokémon|wild]] [[Weedle]].
*Added a new way of traveling around with your Pokémon (click “Read More” to get a hint)
*{{Forum|5995}} Fixed the [[Shiny Stone]] not working.
*New shop in [[Goldenrod City]] next to the Department Store
*{{Forum|5995}} Fixed [[Lampent]] having the incorrect [[evolution]] condition.
*[[Route 45]]
*{{Forum|6000}} Fixed a crash that occurred upon searching the [[player]]'s [[Pokémon]]'s [[Identification|ID]]s for the [[Lucky Numbers Show]].
*Added Bill’s phone number (talk to his mother)
*{{Forum|5994}} Fixed the [[Net Ball]] being displayed as a ''Bet Ball''.
*Whirlpools on [[Route 41]]
|-
*Added a few evolutions to old Pokémon from newer generations
|
 
=== [http://nilllzz.tumblr.com/post/71051376129/pokemon3d-version-0-41 0.41] ===
=== Changes ===
|25.12.2013
*Nerfed Pokégear calls
|
*Made Pokégear load faster and made the Ranklist show the first 100 ranks and your own rank. You can also see the rank of everyone when you look at their profile.
====New Features:====
*Made Fly available while surfing or doing other things.
*Implemented [[Gamestate Messages]], which broadcast different actions [[player|players]] do on [[servers]] to [[player|everyone]].
 
*Altered sprite animation cycles.
=== Bugfixes ===
*Implemented [[Hidden Grotto|Hidden Grottos]].
*Fixed Juggler Irwin’s script
*Implemented seventy-seven new [[Pokémon]].
*Fixed warps in [[Burned Tower]] and [[Mt. Mortar]]
|-
*Fixed crashes/script errors in Radio Tower and the Underground
|
*Fixed EXP glitch with rare candies.
=== [http://nilllzz.tumblr.com/post/69646927153/pokemon3d-version-0-40 0.40] ===
*Probably even more little bug fixes…
|11.12.2013
 
|
}}
====New Features:====
 
*Implemented multiplayer [[servers]].
{{VersionHistoryDataV2/VersionHistory
*Overhauled the [[PokéGear]]'s interface.
| 0.33
*Relocated the [[Global Trading Station]] from the [[Pokémon Center]] in [[Goldenrod City]] to the [[PokéGear]].
*Removed the [[Star System]] from the [[Global Trading Station]].
*Removed the ability to trade [[Eggs]] over the [[Global Trading Station]] globally.
*Removed the ability to trade [[Pokémon]] that know [[Hidden Machine]] [[moves]] over the [[Global Trading Station]] globally.
*Implemented new [[Pokémon]].
*Implemented new [[Johto Safari Zone]] areas.
*Implemented the [[Battle Frontier]] with the [[Battle Tower]] and [[Battle Factory]].
*Implemented [[Pokémon Trainer]] artificial intelligence.
*Implemented new [[moves]].
*Implemented multiple sound effects.
*Implemented [[Roaming Pokémon]], starting with [[Raikou]] and [[Entei]] of [[Johto]].
*Implemented some new in-[[Pokémon 3D|game]] events.
|-
|
|
== Version 0.33 major update ==
=== New features ===


=== [http://nilllzz.tumblr.com/post/66137350921/pokemon3d-version-0-39 0.39] ===
*Pokégear (Ranking list, Phone Contacts, Minimap, Friend List and Radio)
|06.11.2013
*Phone calls and trainer register
|
*Emblem system redone
====New Features:====
*You can reset your online save and change the gender.
*Completely overhauled [[Bill's PC]].
 
*Implemented controller and/or keyboard use with certain menus and interfaces.
=== Story Update ===
*Implemented a new input screen for controllers.
*The mouse cursor now disappears when not in use.
*Improved texture loading.
*Remade the [[Day-Care]] script to resemble the text-based script of the original games.
====Bug Fixes:====
*Fixed many script bugs.
|-
|


=== [http://nilllzz.tumblr.com/post/65268839112/pokemon3d-version-0-38.3 0.38.3] ===
*[[Radio Tower]]
|27.10.2013
*[[Underground Path]]
|
*[[Route 44]]
====New Features:====
*Implemented [[Sandbox Mode]].
====Bug Fixes:====
*Fixed multiple script issues.
|-
|


=== [http://nilllzz.tumblr.com/post/64510295834/pokemon3d-version-0-38.2 0.38.2] ===
=== Smaller Updates ===
|19.10.2013
|
====New Features:====
*Implemented a chance of obtaining [[Heart Scales]] using [[Rock Smash]] on breakable rocks.
*[[Day-Care]] [[Pokémon]] sprites now appear at [[Day-night cycle|night]] and in snowy [[weather]].
====Bug Fixes:====
*{{Forum|5354}} Fixed crashes associated with the [[Johto]] [[Day-Care]].
*{{Forum|5341}} Fixed version one scripts not ending after the <code>:end</code> command.
|-
|


=== [http://nilllzz.tumblr.com/post/64354317429/pokemon3d-version-0-38.1 0.38.1] ===
*Shopkeepers in Goldenrod Tunnel
|18.10.2013
*Items in various maps and the Itemfinder (obtainable in Ecruteak City)
|
*More items including EXP Share, Amulet Coin and the type enhancing items (like Charcoal)
====New Features:====
*Trade evolutions with hold items
*[[Pokémon]] sprites now appear outside of the [[Johto]] [[Day-Care]] on [[Route 34]].
*Other mysterious features...
*Added three new [[Pokémon]] models.
*Bugfixes!!!
*Altered the ''Pokédex'' [[Ranks and Emblems|emblem]]'s artwork.
}}
*Revised the [[Guide Gent]] and [[New Bark Town]] woman scripts.
 
*Implemented the [[Running Shoes]].
{{VersionHistoryDataV2/VersionHistory
*Altered some [[moves]] and [[Pokémon]] data to fit [[Pokémon]]: X and Y versions.
| 0.32
====Bug Fixes:====
|
*Fixed a private trade text misplacement in the [[Global Trading Station]].
== Version 0.32 major update ==
*{{Forum|5235}} Fixed certain [[Pokémon]] cries crashing the [[Pokémon 3D|game]].
=== Online/GameJolt ===
*{{Forum|5236}} Fixed a typo in the [[Johto Safari Zone]].
*Sessions: Go to GameJolt.com to see how long you’ve played Pokémon3D and if your GameJolt friends played it.
*{{Forum|5238}} Fixed [[Escape|running]] mechanics in the [[Johto Safari Zone]].
*Online save state (detailed explanation: here): Play online, skill your char and earn emblems to customize your trainer card.
*{{Forum|5241}} Fixed a crash when viewing a model in [[Habitat Mode]] in the [[Pokédex]].
*This is a cloud save, when you log in to your gamejolt account, you find it right there, on every computer
*{{Forum|5229}} Fixed becoming stuck in the air after using [[Fly]] due to a [[Repel]]'s effects wearing off.
*Improved a few processes to make them faster.
*{{Forum|5243}} {{Forum|5242}} Fixed an [[evolution]] crash.
*Added emblems and ranks.
*{{Forum|5240}} Fixed some GUI issues in [[Bill's PC]].
*Enhanced the profile view in the GTS.
*{{Forum|5256}} Fixed waterfalls working incorrectly.
*Achievement + GameJolt synchronization
*{{Forum|5255}} Fixed [[Snorunt]]'s evolution condition being incorrect.
=== Offline/Gameplay ===
*{{Forum|5253}} Fixed a bug that allowed [[the player]] to obtain unlimited [[Technical Machine 11]]s.
*Ditto can breed now, also removed few issues from breeding.
*{{Forum|5246}} {{Forum|5211}} Fixed a few bugs associated with new [[moves]] being learned.
*Fixed many crashes and bugs
*{{Forum|5281}} Fixed a crash in [[Lugia]]'s.
*Implemented complete new script engine
*{{Forum|5258}} Fixed a [[sign]] with no dialogue in [[Route 45]].
*[[Route 42]] and [[Route 43]]
*{{Forum|5215}} Fixed a problem with [[Ranks and Emblems|achievement]] mechanics.
*[[Mahogany Town]] + Gym
*{{Forum|5301}} Fixed two typos.
*[[Mt. Mortar]]
*{{Forum|5309}} Fixed a [[sign]] with no dialogue in front of [[Tin Tower]].
*[[Waterfall]]
*{{Forum|5265}} Fixed [[Zangoose]]'s [[ability]] being incorrect.
*Fixed trainers on Route 41
*{{Forum|5269}} Fixed a bug regarding to the [[Ride|riding]] sprite.
*[[Team Rocket HQ|Rocketbase]] in Mahogany Town
*{{Forum|5333}} Fixed [[Spikes]] not hurting switched [[Pokémon]].
*[[Lake of Rage]] + {{Pokemon|Gyarados}} event
|-
*New main menu button
|
*New trainercard layout + function
=== [http://nilllzz.tumblr.com/post/62851015374/pokemon3d-version-0-38 0.38] ===
*Seasons
|09.10.2013
*Alph puzzle completed
|
*[[Dark Cave]] completed
====New Features:====
*[[Union Cave]] completed
* Implemented the [[Bug Catching Contest]] in the [[National Park]].
*{{Pokemon|Lapras}} event.
* Implemented the [[Johto Safari Zone]], north of [[Route 48]].
}}
* Implemented 18 new [[Pokémon]] to the code of the [[Pokémon 3D|game]].
 
* [[Spinda]] now appears as a [[wild Pokémon]] in [[Twirl Forest]].
{{VersionHistoryDataV2/VersionHistory
* Implemented a [[Mail]] system.
| 0.31
* Implemented new [[Mail]] [[items]] to coincide with the new [[Mail]] system.
|
* Added many new [[Pokémon]] models.
== Version 0.31 major update ==
* Many small alterations and additions to maps and scripts.
=== New maps / Updated maps ===
* Implemented the [[Razor Fang]], [[Razor Claw]] and the [[Dubious Disc]].
*[[Olivine City]] completed (including the gym, the dock and the lighthouse)
* Remove unnecessary song files.
*[[Route 40]]
====Bug Fixes:====
*[[Route 41]]
*Fixed the [[Yache Berry]]'s [[item]] description.
*[[Cianwood City]] (including the gym)
*Fixed some minor bugs in the [[Safari Zone Gate]]'s shops.
*Kimono Dance theater
*{{Forum|5146}} Fixed [[Wobbuffet]] belonging to the wrong [[Egg Group]].
*Bill’s House
*{{Forum|5137}} Fixed [[Black Sludge]] affecting both users when only one [[Pokémon]] is [[Held Items|holding]] it.
*The Namerater’s house
*{{Forum|5141}} Fixed the [[Protect]] [[move]] not working.
*The barn on Route 39
*{{Forum|5143}} Fixed the [[Water Absorb]] [[ability]] not working correctly.
*Put world maps into every Pokécenter
*{{Forum|5139}} Fixed the misplacement of a [[Pokémon]]'s nickname and their [[status ailment]].
=== New events ===
*{{Forum|5142}} Fixed [[shiny]] [[Pokémon]] not registering when obtained in the [[Pokédex]].
*HM02, HM03 and HM04 obtainable
*{{Forum|5149}} Fixed dialogue leaving its boundaries on the [[S.S. Aqua]].
*{{GL|Jasmine}} event
*{{Forum|5147}} Fixed odd trade [[evolution]] occurrences in the [[Global Trade Station]].
*[[Rival]] in Olivine City
*{{Forum|5152}} Fixed a different dialogue leaving its boundaries on the [[S.S. Aqua]].
*Shuckle event
*{{Forum|5150}} Fixed trainers with ''Poké'' in their name having a bugged title.
*Eusine in Cianwood City
*{{Forum|5154}} Fixed [[Dragonite]]'s [[shiny]] model's coloring.
*Rocksmash on [[Route 36]]
*{{Forum|5177}} Fixed accessing the [[Hall of Fame]] without previously entering it before.
*Bill’s Eevee event
*{{Forum|5159}} Fixed a crash with opening the [[PokéGear]].
=== New features ===
*{{Forum|5194}} Fixed being able to use [[evolutionary stones]] on [[Pokémon]] that don't use them.
*Fly, Strength, Surf and Flash can be used in the overworld.
*{{Forum|5190}} Fixed a crash when opening the [[PokéGear]] on the [[S.S. Aqua]].
*Friend Hub
*{{Forum|5191}} Fixed another instance of dialogue leaving its boundaries on the [[S.S. Aqua]].
*Added Pokemonlist to the Global/Friend Hub
*{{Forum|5186}} Fixed yet another instance of dialogue leaving its boundaries on the [[S.S. Aqua]].
*Profile viewer for trading system
|-
*[[Irontail]] [[TM]], [[Shadow Ball]] [[TM]], [[DynamicPunch]] [[TM]]
|
*New music in [[National Park]]
*Strafing in 3rd person (with WASD keys)
*Pokémon on [[Route 39]]
*Meet Pokémon while surfing.
=== Minor changes ===
*Added Moomoo Milk item
*Move: Rockslide has an animation
=== Bugs ===
*Route 41 trainers can crash the game
}}


=== [http://nilllzz.tumblr.com/post/62851015374/pokemon3d-version-0-37 0.37] ===
{{VersionHistoryDataV2/VersionHistory
|01.10.2013
| 0.30
|
|
====New Features:====
== Version 0.30 major update ==
*Implemented the [[S.S. Aqua]]'s interior.
=== New Features ===
*Implemented [[Twirl Forest]], a completely original location in [[Pokémon 3D]].
*[[Route 46]] trainers implemented.
*Added a few more [[Pokémon]] models.
*[[Route 45]] offset map implemented.
*Registered fifty new [[Pokémon]] into the [[Pokémon 3D|game]]'s coding.
*[[Dark Cave]] is now fully explorable.
*Improved shading on [[Pokémon]] models.
*[[Rock Smash]] [[move]] and effect outside of battle implemented.
*Strengthened rematched trainers in [[PokéGear]] battles.
*[[Pokémon Center]] in [[Goldenrod City]] has new look.
*Implemented two more trainers to register to the [[PokéGear]].
*[[Pokémon Center]] in [[Goldenrod City]] now contains the new [[Trading System]].
*Implemented MultiSampling to the Graphics Options.
*[[Player]]s can now sync their saved files to their [http://www.gamejolt.com GameJolt] accounts.
*[[Elite Four]] members now give their [[Pokémon]] items.
*Added a shiny [[Pokémon]] model viewer for the [[Pokédex]].


====Bug Fixes:====
=== Bug Fixes ===
*{{Forum|5080}}{{Forum|5086}} Miscellaneous [[Global Terminal Station]] bugs fixed.
*{{Forum|2484}} [[Shining Lighthouse]] mis-warp.
*{{Forum|5058}} Fixed a bug with displaying [[Ranks and Emblems|rank points]] in the [[Hall of Fame]].
*{{Forum|2553}} Ctrl + C Crash.  
*{{Forum|5081}} Fixed a crash when [[Mirror Move]] failed.
*{{Forum|2524}} [[Ecruteak Gym]] Battle Map.  
*{{Forum|4957}} Fixed being unable to use [[Qualot Berries]].
*{{Forum|2503}} Typos.  
*{{Forum|5095}} Fixed [[Hall of Fame]] entries lagging the game in certain places.
*{{Forum|2368}} Disappearing following [[Pokémon]].  
*{{Forum|5061}} Fixed a text misplacement in an [[Egg]]'s summary.
*{{Forum|2462}} Sailor Eugene battle sprite.  
*{{Forum|5103}} Fixed [[stat]] debuffs not functioning correctly.
*{{Forum|2477}} [[Route 37]] has no wild [[Pokémon]].
*{{Forum|5113}} Rewrote script on MooMoo Farm to ask for [[Oran Berries]].
}}
*{{Forum|5124}} Fixed [[Reflect]]'s effects ending too soon.
|-
|


=== [http://nilllzz.tumblr.com/post/61547772946/pokemon3d-version-0-36-4 0.36.4 (Upload 2)] ===
{{VersionHistoryDataV2/VersionHistory
|22.09.2013
| 0.29
|
|
====Bug Fixes:====
== Version 0.29 major update ==
*{{Forum|5047}} Fixed a crash when opening the [[Pokédex]].
=== New Features ===
*{{Forum|5048}} Fixed [[experience point]] give outs being way too big.
*[[Route 37]] and surrounding trainers implemented.
*{{Forum|3616}} Now possible to escape from under stairs.
*[[Ecruteak City]] implemented.
|-
*[[Ecruteak Gym]] implemented.
*[[Burned Tower]] implemented.
*[[Tin Tower]] implemented, as well as the path to it.
*[[Route 38]] and surrounding trainers implemented.
*[[Route 39]] and surrounding trainers implemented.
*[[Olivine City]] map implemented, houses cannot be entered yet.
*[[Shining Lighthouse]] implemented.
*[http://www.gamejolt.com GameJolt] account integration implemented.
*Removed April Fools messages from the logo and main menu.
 
=== New Bugs ===
* {{Forum|2477}} No wild [[Pokémon]] on [[Route 37]].
}}
 
{{VersionHistoryDataV2/VersionHistory
| 0.28.3
|
|
== Version 0.28.3 minor update ==
=== New features ===
* Logo now states April Fools message.
* Title screen now states "APRIL FOOLS EDITTION!!!"
*Unfinished [[Saffron City|Saffron]] map from the [[Places/Kanto|Kanto]] region.
=== New Bugs ===
* {{Forum|2470}} The [[Menu screen|main menu]] says Indev 0.28.2 instead of 0.28.3.
}}


=== [http://nilllzz.tumblr.com/post/61547772946/pokemon3d-version-0-36-4 0.36.4 (Upload 1)] ===
{{VersionHistoryDataV2/VersionHistory
|22.09.2013
| 0.28.2
|
|
====New Features:====
== Version 0.28.2 minor update ==
*[[Pokémon]] model viewer in the [[Pokédex]].
=== BugFixes ===
*[[Safari Zone Gate]] area completely implemented.
* {{Forum|2337}} Trainers saying LOLWHAT before battle.
*The [[Bag]]'s pockets now have images that correspond to what's within.
}}
*New ''Mail'' and ''Battle Items'' pockets for the [[Bag]].
*[[Pokémon]] models now have light shades.
*Added [[Mail]] [[items]].
*Implemented some new [[Pokémon]] models.
*Added a new emblem background.


====Bug Fixes:====
{{VersionHistoryDataV2/VersionHistory
*{{Forum|4967}} Fixed [[Full Heal|Full Heals]] being consumed twice for one use.
| 0.28.1
*{{Forum|4969}} Fixed bypassing the [[Sage]] in [[Whirl Island|Whirl Islands]] by denying his request.
*{{Forum|4976}} Fixed [[Eusine]]'s theme continually playing after his dialogue ended.
*{{Forum|4978}} Fixed [[Burned Tower]]'s ground floor's battle room having a corridor.
*{{Forum|4977}} Fixed a crash when saving after a [[Pokémon]] [[evolution]].
*{{Forum|4975}} Fixed being [[frozen]] missing its dialogue.
*{{Forum|4970}} Fixed animation and model options not retaining their changes.
*{{Forum|4984}} Fixed [[Executive Ariana]]'s battle intro having incorrect [[gender]] specification.
*{{Forum|4968}} Fixed a crash after refusing the [[Move Deleter]]'s services.
*{{Forum|4982}} Fixed incorrect sprite being used for [[shiny]] [[Pokémon]].
*{{Forum|4979}} Fixed the deep cave battle room having misaligned walls.
*{{Forum|4962}} Fixed [[poison]] not hurting the [[Pokémon|host]] when any [[item]] is used.
*{{Forum|4987}} Fixed [[status ailments]] overwriting each other.
*{{Forum|4966}} Fixed missing [[experience points]] in battle.
*{{Forum|4988}} Fixed battle stats lowering/rising indefinitely.
*{{Forum|4996}} Fixed potentially unlimited stones from calls.
*{{Forum|4831}} Partially fixed learning move dialogue occurring later than normal.
*{{Forum|5011}} Fixed the [[Speed Boost]] [[ability]] activating twice instead of once in a turn.
*{{Forum|4831}} Fixed the learning new move dialogue occurring in strange places.
*{{Forum|4890}} Fixed some [[Pokémon]]'s models.
|-
|
|
== Version 0.28.1 minor update ==
=== BugFixes ===
*{{Forum|2328}} [[Pokémon]] Menu crash.
}}


=== [http://nilllzz.tumblr.com/post/61547772946/pokemon3d-version-0-36-3 0.36.3] ===
{{VersionHistoryDataV2/VersionHistory
|17.09.2013
| 0.28
|
|
====New Features:====
== Version 0.28 major update ==
*Revamped the Options menu.
=== New features ===
*Improved Xbox 360 Controller support.
*Support of different [[Game Modes]] implemented.
*Implemented new warning system when quitting the game.
*[[Mods/Lost Silver|Lost Silver]] [[Game Modes|game mode]] implemented.
*Added TM27 and TM28.
*[[Mods/Nuzlocke|Nuzlocke]] [[Game Modes|game mode]] implemented.
*Added a proper Hall of Fame scene for the [[Player]].
 
*Remade the [[Rival]] script in [[New Bark Town]].
=== BugFixes ===
*Added a Move Relearner in [[Blackthorn City]].
*{{Forum|2208}} [[Egg]] hatch Typo.
*Added a few more 3D Pokémon models.
*{{Forum|2183}} {{Forum|2222}} [[Pokémon List/Unown|Unown]] sprites.
*Implemented the [[Safari Zone Gate]] as a work-in-progress map.
*{{Forum|2188}} Lass Krise crash.
*{{Forum|2209}} Battle - Overworld Transition.
*{{Forum|2220}} Typos.
*{{Forum|2156}} [[Moves]] (only the moves from version 0.26).
}}


====Bug Fixes:====
{{VersionHistoryDataV2/VersionHistory
''(Too many to count!)''
| 0.27.1
|-
|
|
=== [http://nilllzz.tumblr.com/post/60316933493/pokemon3d-version-0-36.1 0.36.2] ===
== Version 0.27.1 minor update ==  
| 10.09.2013
=== Bugfixes ===
|
*Fixed two game-breaking bugs.
====Bug Fixes====
}}
*Crash when learning new moves.
*Not being able to use items in battle.
*Not being able to go to the new docks.
|-
|
=== [http://nilllzz.tumblr.com/post/60316933493/pokemon3d-version-0-36.1 0.36.1] ===
| 10.09.2013
|
==== Content ====
*S.S. Aqua Ticket event
*Olivine Docks
*Added 3rd, 4th and 5th gen starters to the game.


==== Features ====
{{VersionHistoryDataV2/VersionHistory
*XBOX 360 controller support
|0.27
*New Battle Interface
 
==== Bug Fixes ====
*Evolution, level up and move learning is back.
*EXP share works again
*2 redesigned emblems
*Of course, the battle system got major fixes and upgrades to prevent crashes that appeared in the 0.36 update.
|-
|
|
=== [http://nilllzz.tumblr.com/post/60316933493/pokemon3d-version-0-36 0.36] ===
== Version 0.27 major update ==
| 05.09.2013
===New features===
|
*New lightning engine (in development, but is nearly finished).
====New Content:====
* New [[Pokédex]] mode added: Habitat mode. Switch around in the [[Pokédex]] using the arrow keys.
* [[Route 26]] & [[Route 27|27]]
* [[National Park]] and surrounding gates implemented..
* [[Victory Road]]
* Completely overhauled music packs to make them loop better and reduce music files.
* [[Elite 4]] & [[Hall of Fame]]
* Placeholder abilities implemented.
* [[Ecruteak_City#Tin_Tower|Tin Tower]]
* All [[Moves|attacks]] implemented. Most are placeholders though and don’t work properly.
* [[Whirl Islands]]
* [[Pokémon List/Sudowoodo|Sudowoodo]] with the [[SquirtBottle]] event at [[Route 36]] implemented.
* [[Berry Vista]] & the [[Goldenrod City#Goldenrod Station|Train Station in Goldenrod City]]
* [[Route 36]] trainers implemented.
* Odd egg event
* [[Pokémon]] are displayed larger in battles when having better [[IV]]s.
* New items
* Showing [[genders]] [(F) for female or (M) for male] while renaming [[Pokémon]].
====Updated Content:====
* Splash screen (This is actually important because the game is loading stuff in the background - it reduces startup time so you can see something from the game earlier)
* Reworked the whole [[GTS]] to give it a new layout and star system
 
* Added a complete new battle system replacing the old, buggy one. It’s not finished though, here’s a list of features you may miss (we are going to add them as fast as possible):
=== Bugfixes ===
* Missing battle features: Item management and use in battle, Around 250 moves missing. The missing moves are replaced (in battles only) with the move “Pound”, Some minor GUI features, Minor engine and text mistakes, Leveling up messages and move learning. This change might sound like a backstep, it isn’t though. The moves missing are easy to add, it just takes some time. The system inside is far more advanced than the old one and will be able to support double and triple battles and even PvP in the future.
*{{Forum|2025}} [[Steel]] types can get [[Status#Poison|poisoned]].
* Added “tree walls” around some maps so one can’t see the end of a map through trees.
*{{Forum|66}} Healing machine sound ovetakes the background music.
* Better music and intro music loops
* Fixed the “InsideCorner” model displaying wrong textures and lightning
* Fixed GameMode and ContentPack additional music files.
}}
====Small stuff:====
 
* Added hold items to wild Pokémon
{{VersionHistoryDataV2/VersionHistory
* Surf and Ride music
|0.26.1
* Added some new features to breeding (IVs, moves and natures)
|-
|
|
=== [http://nilllzz.tumblr.com/post/54861053664/pokemon3d-version-0-35.2 0.35.2] ===
== Version 0.26.1 minor update ==
| 08.05.2013
===New features===
|
* Trainers now have genders.
====Bugfixes:====
* Improved the [[Content pack]] menu.
* Route 48 wild Pokémon crash.
* Improved trainer AI.
* Crash when battling certain Pokémon when your own Pokémon doesn’t have an item.
 
* Pokédex doesn’t import the correct habitat information from the current GameMode.
===Bugfixes ===
* The Habitat mode has visual glitches when displaying more than 20 Pokémon for one area.
*{{Forum|2001}} Fall through floor bug.
|-
*{{Forum|1889}}  Music sound levels.
|
*{{Forum|1998}}  [[Harden]] missing.
=== [http://nilllzz.tumblr.com/post/54861053664/pokemon3d-version-0-35.1 0.35.1] ===
*{{Forum|1225}}  [[Poison]] damage.
| 08.05.2013
*{{Forum|1248}}  [[Self-Destruct]].
|
*{{Forum|1703}}  Random sprite appears.
====New features:====
*{{Forum|429}}  [[Pokémon List/Mewtwo|Mewtwo]] sprite.
*Added “Display Town Map" button to the Pokégear
*{{Forum|66}}  Sound over music.
*Ban lists
}}


====Bugfixes:====
{{VersionHistoryDataV2/VersionHistory
* Route 47/48 being bugged and not accessible
|0.26
* Route 43 wild Pokémon encounters crash the game
* Mt. Mortar ladder fix
* Mt. Mortar item placement fix
* Route 47 Trainer crash fix
* Co-Op disconnect fixes (for riding/surfing/flying/battling)
* Waterfall and Whirlpool fixes
* Female Nidorina fix
* Wrong songs for Lake of Rage and Ice Path
* Karate King crash fix
* Returning to TR Hideout crash fixed
* changed warp from failing the test at Dragon’s Den
* Fixed visual fail of Mountain on Route 41
* Fixed Gate from Route 31 to Violet City not rideable.
|-
|
|
== Version 0.26 major update ==
=== Bugfixes ===
*{{Forum|1517}} [[Confusion]] bug.
*{{Forum|1704}} 3rd person view flashes.
*{{Forum|1834}} [[Freeze|Freezing]] bug.
*{{Forum|1778}} [[Ghost]] bug not fixed.
*{{Forum|1865}} [[Route 32]] battle screen with snow bug.
*{{Forum|1909}} [[Pokémon List/Ditto|Ditto]] transform, [[Moves|attack]] selection index, hatching [[Egg]] overworld [[Pokémon]] misplacement.
*{{Forum|1957}} [[Rollout]] strength doesn’t stack.
*{{Forum|1812}} [[Ruins of Alph]] bug.
*{{Forum|1916}} Disappearing [[TM]]s.
*{{Forum|1920}} [[Ghost]] [[moves]] crash.
*{{Forum|1922}} [[Ghost]] [[moves]] crash (2).
*{{Forum|1941}} Game crash when trainer + wild [[Pokémon]] encounter happen at the same time.
*{{Forum|1932}} [[Tackle]] and [[Scratch]] [[PP]] fix.
*{{Forum|945}} Typos and inconsistencies.
*{{Forum|1888}} More typos.
*{{Forum|1875}} Losing [[Eggs]].
*{{Forum|1876}} Wild [[Pokémon]] [[PP]] glitch.
*{{Forum|1880}} [[Content pack]] menu fixed.
*{{Forum|1864}} [[TM]] teach able/unable display error.
*{{Forum|1850}} [[Route 35]] .poke file error.
*{{Forum|1824}} Music bug.
*{{Forum|1825}} [[Pokémon List/Unown|Unown]] “?” and “!” bug.
*{{Forum|1840}} [[NPC]] bug.
*{{Forum|1826}} [[Friend Ball]] bug.
*{{Forum|1786}} [[PC]] [[Status ailment]].
*{{Forum|1794}} Load bug.
*{{Forum|1797}} Self-Affecting abilities vs. [[Ghost]] types.
*{{Forum|1796}} [[Daycare]] bug.
}}
{{VersionHistoryDataV2/VersionHistory
|0.25
|
== Version 0.25 major update ==
=== New Features ===
*[[Ruins of Alph|Alph ruins]], the first alph chamber and the house are implemented. You can catch {{Pokemon|Unowns}} there, too.
*[[Content pack]] submenu in the main menu.
*Added a PC and the old lady to the [[daycare]]. Also, the old man tells you about the status between the two [[Pokémon]] given to him.
*New features added to [[Goldenrod]]: [[Department Store]], [[Underground Path]], [[NPC]]s, signs and scenery.
*[[EV]]s are working now.
*[[Route 35]] map implemented.
*New languages have been added to the menu.
*{{Pokemon|Togepi}} [[Egg]] event (only available by beating the first [[gym]].
*[[Goldenrod Gym]] battle map implemented.
*New [[items]]: new [[TM]]s, [[Full heal]], [[Revive]], [[Max Potion]], Battle [[Items]] and Vitamins.
*Enhanced the store GUI a bit.
*Made the first prototype of the [[Pokégear]] available.
*Gate map between [[Route 35]] and [[Goldenrod City]] implemented.
*Added the rooftop area to the [[Goldenrod_Department_Store|Department Store]].
*New [[move]]: [[Hidden Power]].


=== [http://nilllzz.tumblr.com/post/54861053664/pokemon3d-version-0-35 0.35] ===
=== Bugfixes ===
| 07.07.2013
*{{Forum|1763}} Over world [[Pokémon]] appearing on battle screen.
|
*{{Forum|1749}} and {{Forum|1709}} Various typos.
====New features:====
*{{Forum|1733}} [[Freeze]] status doesn’t get away.
*Added rods (Old Rod and Good Rod are available ingame)
*{{Forum|1020}} Certain [[moves]] don’t follow the rules of immunities.
*Added multiple new items and TMs
*{{Forum|1679}} [[Confusion]] message appears on a defeated [[Pokémon]].
*Added [[Dragon's Den]] map and events
*{{Forum|1652}} [[Player]] gets stuck under stairs.
*Added 8th gym
*{{Forum|1708}} [[Breeding]] with {{Pokemon|Ditto}} doesn’t work.
*Added GameJolt based friend system replacing the old one
*{{Forum|1699}} [[Pokémon]] appear on the first floor of [[Sprout Tower]].
*New weather types added
*{{Forum|1696}} Crash with trainer AI when using [[Ghost]] types.
*One new player emblem
*{{Forum|1680}} [[Dream eater]] description.
*[[Route 47|Routes 47]] [[Route 48|& 48]] added
*{{Forum|1653}} Energy drain [[moves]] taking too much [[HP]].
*Added more Pokémon evolutions
*{{Forum|1655}} Sign for [[Pokémon Center]] in [[Goldenrod City]].
*Added [[Mt. Mortar]] F2 and "Karate King"
*{{Forum|1079}} Confused the [[Defense]] and [[Special Defense]] in damage calculation.
 
*{{Forum|1108}} Two learned [[TM]] [[moves]] are connected to each other.
====Changes:====
*{{Forum|1624}} [[Status ailments]] aren’t removed when taking a [[Pokémon]] out of the [[PC]].
*Improved download speed
*{{Forum|1603}} Ground in [[Goldenrod City]] has wrong color shade.
*Added a "Please wait..." to the save screen to prevent data corruption
*{{Forum|1585}} Bugs with [[transform]].
*Improved the performance of some maps
*{{Forum|1222}} GUI alignment in full screen.
 
====Bugfixes:====
*Eggs receive experience through exp share
*Ride, Surf and Fly disconnects from Co-Op
*Items found with the itemfinder respawn / block other items
*Woman on the third floor of the radio tower crashes the game when trying to give you TM 11 (Sunny Day)
*Bred Pokémon don't appear in the Pokédex.
*[[Fairy]] type related crashes
*Pokémon do not learn moves or evolve from rare candy
*Character sprite replaced by Pokemon sprite after surfing
*Hatching multiple eggs at the same time causes the game to crash
*{{GL|Pryce}} gives players [[TM|TM 49]] ([[Fury Cutter]])
*[[Route 45]] trainers crash the game
*Route 45's 008.dat tries to open trainer 007 instead of trainer 008
*Move Deleter Crash
*Grunt underground has too far of a line of sight
*NPC in Blackthorn market is misplaced
*NPC in Blackthorn has no dialogue
*[[Characters#Radio_Tower_Personnel|Mary]] gives unlimited Pink Bows
*[[Team Rocket]] Grunt remains in Radio Tower.
*PP-Up doesn't work
*Pokémon's stat calculation is determined wronly
*Fixed crash in [[Ice Path]]
*Fixed typos
 
|-
|
=== [http://nilllzz.tumblr.com/post/52809767769/pokemon3d-version-0-34 0.34] ===
| 12.06.2013
|
====New features:====
*[[Fairy]] type (+ fairy moves and Pokémon)
*[[Ice Path]]
*[[Blackthorn City]], Move Deleter and 8th Gym
*[[HM|HM07]] and [[HM|HM09]]
*Added a new way of traveling around with your Pokémon (click “Read More” to get a hint)
*New shop in [[Goldenrod City]] next to the Department Store
*[[Route 45]]
*Added Bill’s phone number (talk to his mother)
*Whirlpools on [[Route 41]]
*Added a few evolutions to old Pokémon from newer generations


====Changes:====
=== New Bugs ===
*Nerfed Pokégear calls
*The [[Content Pack]] menu crashes when the content pack folder is empty.
*Made Pokégear load faster and made the Ranklist show the first 100 ranks and your own rank. You can also see the rank of everyone when you look at their profile.
}}
*Made Fly available while surfing or doing other things.


====Bugfixes:====
{{VersionHistoryDataV2/VersionHistory
*Fixed Juggler Irwin’s script
|0.24.1
*Fixed warps in [[Burned Tower]] and [[Mt.Mortar]]
|
*Fixed crashes/script errors in Radio Tower and the Underground
== Version 0.24.1 minor update ==
*Fixed EXP glitch with rare candies.
=== Bugs fixes ===
*Probably even more little bug fixes…
*Fixed daycare steps crash.  
}}


|-
{{VersionHistoryDataV2/VersionHistory
|0.24
|
|
=== [http://nilllzz.tumblr.com/post/52075993177/pokemon3d-version-0-33 0.33] ===
== Version 0.24 major update ==
| 03.06.2013
=== New features ===
|
*New moves
*Goldenrod City overworld mostly completed
*Goldenrod City gym
*3rd gym badge
*Egg system implemented and added to daycare.
*Hyper Potions
*Made Unowns working properly.


====New features====
=== Changes and Bugfixes ===
 
*Fixed daycare steps crash
*Pokégear (Ranking list, Phone Contacts, Minimap, Friend List and Radio)
*Fixed falling below floor from stairs
*Phone calls and trainer register
*Fixed gym leader using unlimited items
*Emblem system redone
*Fixed friendship evolutions
*You can reset your online save and change the gender.
*Fixed opponents having infinite PP
*Fixed wrong line in Blackout screen and more typos
*Fixed game crashing in badge screen
*Fixed Heabutt Pokémon not entered into Pokédex.
*Fixed Guard fighting at wrong time (Route 34)
*Fixed TMs get consumed on difficulty 0.
*Fixed transform bugs
}}


====Story Update====
{{VersionHistoryDataV2/VersionHistory
 
|0.23
*[[Radio Tower]]
|
*[[Underground Path]]
== Version 0.23 major update ==
*[[Route 44]]
=== New Features ===
 
*Resizeable window
====Smaller Updates====
*Language selection (current languages are English and German)
 
*Content packs (click “read more” down below to get more information about this)
*Shopkeepers in Goldenrod Tunnel
*Route 34
*Items in various maps and the Itemfinder (obtainable in Ecruteak City)
*Daycare system
*More items including EXP Share, Amulet Coin and the type enhancing items (like Charcoal)
*new moves (recoil moves, Transform and other)
*Trade evolutions with hold items
*gate map between Ilex Forest and Route 34
*Other mysterious features...
*Autosave: If you quit to the menu, save the game or enter a wild Pokémon battle, the game autosaves your current save state. You can continue this autosave state by clicking continue in the menu. You can only have one autosave state at a time.
*Bugfixes!!!
*Map is redone
*changed trainer AI
}}


|-
{{VersionHistoryDataV2/VersionHistory
|0.22.1
|
|
== Version 0.22.1 minor update ==
=== New Features ===
*You can pick up the last Pokémon in your party on the PC.
*Added moves: Teleport, Transform, and Guillotine.
*New trade window GUI added.
*Renamed "Miscellaneous" pocket in the bag to "PokéBalls" and moved all types of Poké Balls to it.
*TMs are reusable on difficulty 0


=== [http://nilllzz.tumblr.com/post/49890775282/pokemon3d-version-0-32 0.32] ===
=== Bug fixes ===
| 07.05.2013
*Various bugs regarding walking Pokémon.
|
*Various bugs regarding offset maps.
 
*Psychic always lowering the foe's special defense.
====Online/GameJolt:====
*Twins crash.
*Sessions: Go to GameJolt.com to see how long you’ve played Pokémon3D and if your GameJolt friends played it.
*Friendship bug.
*Online save state (detailed explanation: here): Play online, skill your char and earn emblems to customize your trainer card.
*Rival's name on battles.
*This is a cloud save, when you log in to your gamejolt account, you find it right there, on every computer
*Poké Mart fixes.
*Improved a few processes to make them faster.
*Evolution with Moon Stone crash fix.
*Added emblems and ranks.
*Union Cave roof being too low fix.
*Enhanced the profile view in the GTS.
*Failed item skip fix.
*Achievement + GameJolt synchronization
*Elder Li being unable to use his potion.
====Offline/Gameplay====
*Trainers don't use items at the beginning of the turn.
*Ditto can breed now, also removed few issues from breeding.
}}
*Fixed many crashes and bugs
 
*Implemented complete new script engine
{{VersionHistoryDataV2/VersionHistory
*[[Route 42]] and [[Route 43]]
|0.22
*[[Mahogany Town]] + Gym
|
*[[Mt. Mortar]]
== Version 0.22 major update ==
*[[Waterfall]]
=== New features ===
*Fixed trainers on Route 41
*Overworld map of Ruins of Alph
*[[Team Rocket HQ|Rocketbase]] in Mahogany Town
*Offset map loading: Attached maps are loaded so the world looks like it’s one single piece. This is optional and can be turned off in the options, also the update speed of the offset maps can be scaled there.
*[[Lake of Rage]] + {{Pokemon|Gyarados}} event
*New skins to choose from and a little surprise added to the skin selection screen.
*New main menu button
*First Pokémon from the party walks behind the player (as seen in the picture above). Also, this works with co-op.
*New trainercard layout + function
*New battle intro for trainers and special trainers (like gym leaders or the Elder)
*Seasons
*Implemented friendship properly. Your current Pokémon will be at friendship 0 so they’ll hate you but I hope you can get them to love you again ;)
*Alph puzzle completed
*New music for Route 32, 33, 36, 37
*[[Dark Cave]] completed
*A few new sounds
*[[Union Cave]] completed
*{{Pokemon|Lapras}} event.
|-
|


=== [http://nilllzz.tumblr.com/post/48153384155/pokemon3d-version-0-31 0.31]===
=== Bugfixes ===
| 16.04.2013
*Battle intro music repeats on fullscreen
|
*double team fix
====New maps / Updated maps:====
*Confusion has a 100% rate of confusing the opponent Pokémon.
*[[Olivine City]] completed (including the gym, the dock and the lighthouse)
*Multi hit attacks used by the opponent
*[[Route 40]]
*A few trainers are not facing the trainer when a battle starts
*[[Route 41]]
*fixed: Outro message is not displayed correctly.
*[[Cianwood City]] (including the gym)
*Unlimited TM use
*Kimono Dance theater
*(ingame) PC data erasing when a Pokémon get caught and the party contains 6 Pokémon.
*Bill’s House
*fixed: Pokémon don’t get healed when sent to PC.
*The Namerater’s house
*changed “already confused” message
*The barn on Route 39
*fixed: Heracross’ lv is too high
*Put world maps into every Pokécenter
*fixed a few typos and text glitches
====New events:====
*fixed: Pokémon don’t get health back properly after evolving
*HM02, HM03 and HM04 obtainable
*fixed a few co-op display bugs
*{{GL|Jasmine}} event
*fixed: flinch bugs
*[[Rival]] in Olivine City
}}
*Shuckle event
 
*Eusine in Cianwood City
{{VersionHistoryDataV2/VersionHistory
*Rocksmash on [[Route 36]]
|0.21.1
*Bill’s Eevee event
====New features:====
*Fly, Strength, Surf and Flash can be used in the overworld.
*Friend Hub
*Added Pokemonlist to the Global/Friend Hub
*Profile viewer for trading system
*[[Irontail]] [[TM]], [[Shadow Ball]] [[TM]], [[DynamicPunch]] [[TM]]
*New music in [[National Park]]
*Strafing in 3rd person (with WASD keys)
*Pokémon on [[Route 39]]
*Meet Pokémon while surfing.
====Minor changes:====
*Added Moomoo Milk item
*Move: Rockslide has an animation
====Bugs:====
*Route 41 trainers can crash the game
|-
|
|
== Version 0.21.1 minor update ==
=== Bug fixes ===
*Kurt and wood cutter guy's sprite.
*Hitting space/enter/arrows too fast in battles causing a crash.
*Missing space in Cut message.
*Fury Cutter glitch.
*Double Team increase foe's Evasion.
*The twins' sprites in battle.
*Healing bug.
*Kurt always made Lure Balls.
*More poison status bugs.
*Normal own status moves don't work on Ghosts.
*Some missing files causing a crash.
*Some saving and badge problems.
*Learning machines twice or more
*More Bug fixes:


=== [http://nilllzz.tumblr.com/post/47564863239/pokemon3d-version-0-30 0.30] ===
=== Bugs ===
| 09.04.2013
*Caught Pokémon that are sent to the PC erase the complete PC data except itself.  
|
}}
====New Features:====
*[[Route 46]] trainers implemented.
*[[Route 45]] offset map implemented.
*[[Dark Cave]] is now fully explorable.
*[[Rock Smash]] [[move]] and effect outside of battle implemented.
*[[Pokémon Center]] in [[Goldenrod City]] has new look.
*[[Pokémon Center]] in [[Goldenrod City]] now contains the new [[Trading System]].
*[[Player]]s can now sync their saved files to their [http://www.gamejolt.com GameJolt] accounts.
 
====Bug Fixes:====
*{{Forum|2484}} [[Shining Lighthouse]] mis-warp.
*{{Forum|2553}} Ctrl + C Crash.
*{{Forum|2524}} [[Ecruteak Gym]] Battle Map.
*{{Forum|2503}} Typos.
*{{Forum|2368}} Disappearing following [[Pokémon]].
*{{Forum|2462}} Sailor Eugene battle sprite.
*{{Forum|2477}} [[Route 37]] has no wild [[Pokémon]].
|-
|


=== [http://nilllzz.tumblr.com/post/46975476589/pokemon3d-version-0-29 0.29] ===
{{VersionHistoryDataV2/VersionHistory
| 02.04.2013
|0.21
|
|
====New Features:====
== Version 0.21 major update ==
*[[Route 37]] and surrounding trainers implemented.
=== New features ===
*[[Ecruteak City]] implemented.
*Azalea Town
*[[Ecruteak Gym]] implemented.
*Second gym
*[[Burned Tower]] implemented.
*Slowpoke well
*[[Tin Tower]] implemented, as well as the path to it.
*Flinching
*[[Route 38]] and surrounding trainers implemented.
*A few new moves
*[[Route 39]] and surrounding trainers implemented.
*Cut can be used in the overworld
*[[Olivine City]] map implemented, houses cannot be entered yet.
*Ilex forest
*[[Shining Lighthouse]] implemented.
*Gate map between Azalea Town and Ilex forest
*[http://www.gamejolt.com GameJolt] account integration implemented.
*a few changes to battle mechanics…
*Removed April Fools messages from the logo and main menu.


====New Bugs:====
=== Bugfixes ===
* {{Forum|2477}} No wild [[Pokémon]] on [[Route 37]].
*fixed: Super Repel and Max Repel don’t work
|-
*fixed: When quickly exiting the New Game dialog the title music doesn’t play
|
*fixed: Full turn (S) doesn’t work in “free camera mode”
 
*fixed: The game crashes when you choose to not learn a new move
===0.28.3===
*fixed: Crash bug when loading Pokémon from files
|01.04.2013
*fixed: Lugia’s sprite
|
*fixed: Pokédex doesn’t get updated
====April Fools Edition====
*fixed: Talking to Mr. Pokemon from any side besides the one where the door is still starts the normal script, causing Prof. Oak to talk into oblivion and the player facing at random directions
====New features:====
*fixed: When a Pokemon is defeated and replaced the game crashes
* Logo now states April Fools message.
*fixed: Various Pokemon create a black line on the battle screen
* Title screen now states "APRIL FOOLS EDITTION!!!"
*fixed: Pokemon sprites don’t change when animations are turned off, the first Pokemon is used for every Pokemon instead
*Unfinished [[Saffron City|Saffron]] map from the [[Places/Kanto|Kanto]] region.
*fixed: Poison and Burn damage is calculated wrongly
====New Bugs:====
*fixed: Brn/Psn Status doesn’t kill the affected Pokemon properly
* {{Forum|2470}} The [[Menu screen|main menu]] says Indev 0.28.2 instead of 0.28.3.
*fixed: Synthesis/Recover heals the enemy Pokemon
|-
*fixed: Route 32:The angler in the Pokemon Center has a typo (“finshing”- fishing)
|
*fixed: Attacks can not miss/fail
*fixed: Alakazam, Farfetch’d and Mr. Mime crash
*fixed: Wing attack being a physical attack
*fixed: Poison type Pokémon can get poisoned
*fixed: A Pokémon can forget an HM move
*and a few more bugfixes/typos
}}


=== 0.28.2 ===
{{VersionHistoryDataV2/VersionHistory
| 20.03.2013
|0.20
|
|
====BugFixes====
== Version 0.20 major update ==
* {{Forum|2337}} Trainers saying LOLWHAT before battle.
=== Battle related ===
|-
*Switch out Pokémon after defeating opponent
|
*Pokémon animations can be turned off
=== 0.28.1 ===
*more than 100 new moves
| 20.03.2013
*display which shows how many Pokémon a trainer carries
|
*status ailments
====BugFixes====
*most battle mechanics are overhauled or completely redone
*{{Forum|2328}} [[Pokémon]] Menu crash.
*difficulty setting: bring the trainer battles to a whole new level (literally)
|-
*Type ineffectivenesses (dat word) (ghost - normal, fighting - ghost, ground - flying) work
|
*new movesets for every Pokémon
=== [http://nilllzz.tumblr.com/post/45855528368/pokemon3d-version-0-28 0.28] ===
 
| 20.03.2013
=== Maps ===
|
*Finished Route 32, 33 and 36
====New features:====
*Union Cave with wild Pokémon and trainers
*Support of different [[Game Modes]] implemented.
*School in Violet City
*[[Mods/Lost Silver|Lost Silver]] [[Game Modes|game mode]] implemented.
*battle areas for Route 32, 33, Darkcave and Union Cave
*[[Mods/Nuzlocke|Nuzlocke]] [[Game Modes|game mode]] implemented.
*houses in Cherrygrove City
*Berry house on Route 30


====BugFixes====
=== Other new features ===
*{{Forum|2208}} [[Egg]] hatch Typo.
*Changed Guide Gent script
*{{Forum|2183}} {{Forum|2222}} [[Pokémon List/Unown|Unown]] sprites.
*Friend Ball and Heavy Ball now obtainable from Kurt
*{{Forum|2188}} Lass Krise crash.
*new moves for Falkner’s Pokémon
*{{Forum|2209}} Battle - Overworld Transition.
 
*{{Forum|2220}} Typos.
=== Bugfixes ===
*{{Forum|2156}} [[Moves]] (only the moves from version 0.26).
*fixed: Rename screen placement errors
|-
*fixed: Pokémon can learn moves twice
|
*fixed: co-op speech bubble appears randomly on the map
=== 0.27.1 ===
*fixed: when encountering a trainer and a Pokemon at the same time, the game crashes
| 11.03.2013
*fixed: Totodile Pokedex description
|
*fixed: Dratini and Dragonair sprites
====Bugfixes:====
*fixed: Can walk through trainers that walk to the player
*Fixed two game-breaking bugs.
*fixed: Pokémon summary showing wrong Pokémon in battle
|-
*fixed: Pokémon cannot evolve
|
*fixed: Pokédex crash bug
*fixed: Nidoran not having an animation
*fixed: Badge display on main menu
*fixed: Pokémon evolutions not working
*and of course a lot more bugfixes…
}}


=== [http://nilllzz.tumblr.com/post/45065972471/pokemon3d-version-0-27 0.27] ===
{{VersionHistoryDataV2/VersionHistory
|11.03.2013
|0.19.1
|
|
====New features:====
== Version 0.19.1 minor update ==
*New lightning engine (in development, but is nearly finished).
=== Bug fixes ===
* New [[Pokédex]] mode added: Habitat mode. Switch around in the [[Pokédex]] using the arrow keys.
*It fixes all the battle related bugs.
* [[National Park]] and surrounding gates implemented..
}}
* Completely overhauled music packs to make them loop better and reduce music files.
 
* Placeholder abilities implemented.
{{VersionHistoryDataV2/VersionHistory
* All [[Moves|attacks]] implemented. Most are placeholders though and don’t work properly.
|0.19
* [[Pokémon List/Sudowoodo|Sudowoodo]] with the [[SquirtBottle]] event at [[Route 36]] implemented.
|
* [[Route 36]] trainers implemented.
== Version 0.19 major update ==
* [[Pokémon]] are displayed larger in battles when having better [[IV]]s.
=== New features ===
* Showing [[genders]] [(F) for female or (M) for male] while renaming [[Pokémon]].
*Violet Gym implemented.
* Splash screen (This is actually important because the game is loading stuff in the background - it reduces startup time so you can see something from the game earlier)
*All original 251 Pokémon implemented.
*Completed Violet City's map.
*Status icon above Co-Op player's head.
*New moves (Water Gun, Bite, Tail Whip, Defense Curl, Pound and Harden).
*Reworked some Pokémon's movesets.


====Bugfixes:====
=== Bug fixes ===
*{{Forum|2025}} [[Steel]] types can get [[Status#Poison|poisoned]].
*Co-op player entity.
*{{Forum|66}} Healing machine sound ovetakes the background music.
*Some typos.
* Fixed the “InsideCorner” model displaying wrong textures and lightning
*Repeating network dialogue.
|}
*A bunch of music/sound related bugs.
*More Bug fixes...
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.18.1
|
== Version 0.18.1 minor update ==
=== New features ===
*Pokémon cries.
 
=== Bug fixes ===
*Removed NPCs are still present but invisible.
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.18
|
== Version 0.18 major update ==
=== New features/changes ===
*trainer battle enhancements
*Joey vs. Joey event on Route 30
*Rival battle + name rival
*Story for: New Bark Town, Route 29, Cherrygrove City, Route 30, Route 31
*New Attack notification
*Enhanced trading screen for market
*The environment isn’t that dark anymore when it’s raining at night
*new Pokémon: Bellsprout, Hoothoot
*new moves: Growth, Vine Whip, Bubble
*new trainers in: Route 30, Route 31, Sprout Tower
*new battle environment: Sprout Tower
 
=== Bugfixes ===
*fixed not getting Pokédex
*fixed Hoppip’s evolution
*fixed fullscreen games to crash while battle initialization
*fixed stat modifier bug
*fixed houses/links in: Violet City, Route 32, Azalea Town
*fixed missing stairs in Union cave
*fixed NPCs not facing the correct direction in conversations sometimes
*fixed crash bug in the inventory in battles
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.17
|
== Version 0.17 major update ==
=== New features/changes ===
*You can stop evolutions
*rename Pokémon
*new Pokémon: Hoppip
*Achievements
*Auto camera align while talking
*finished Kurts Apricorn interface
*new map: Sprout Tower
*Sudowoodo on Route 36
*Mystery egg and Pokédex
*Trainer battles
*Youngster Joey on Route 30
 
=== Bugfixes ===
*Camera and scriptblocks bugs fixed
*fixed: do not obtain the Mystery Egg/Pokédex
*fixed: sounds don’t mute when pressing the M key.
*fixed: music keeps getting quieter when pressing escape key twice.
*fixed: no sound for healing machine in Prof. Elms lab.
*fixed: almost no female Pokémon.
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.16
|
== Version 0.16 major update ==
=== New features/changes ===
*new maps: Route 46, Route 37, Gate between Route 29 and 46, Mr. Pokémons house, Violet Gym, Violet Center, Violet Mart
*Kakuna + Rattata can evolve now.
*Weather enhancements + new particle animations (see screenshot above)
*Wild Pokémon on Route 30
*battle music, gym music, cave music, new sounds
*repel items
*see hold items in storage system
*get transported to latest Pokécenter after being defeated (violet center is not working with this mechanic)
*status fall/rise animations in battles
*lots and lots of fixes (eg battle enter crash, plant apricorn crash, glitch out of map, loose Pokémon when shutting down PC and a lot more.)
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.15
|
== Version 0.15 major update ==
=== New features/changes ===
*Pokémon catching completed
*Union cave map
*New Pokémon switch menu in battle
*Removed camera shaking in third person mode
*Removed ability to surf without a Pokémon knowing the move “Surf” in the party
*Battle menu is aligned correctly in full screen mode
*Fixed a bug with DirectX
*Some texture loading/drawing improvements
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.14
|
== Version 0.14 major update ==
=== New features/changes ===
*catch Pokémon (not finished though)
*animated Pokémon sprites, like in Pokémon Black/White, looks like that:
*redid damage calculation
*co-op battle player entity fix
*fixed a bug with only one fainted Pokémon causes player to black out.
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.13
|
== Version 0.13 major update ==
=== New features/changes ===
*Union cave (not ready yet, just to connect Route 32 with Route 33)
*Battle animations
*new battle dialogues
*new battle animations
*exp exchange when using more than one Pokémon in battle
*black out when every Pokémon is fainted
*The player gets transparent when running against an object in the world while in third person mode.
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.12
|
== Version 0.12 major update ==
=== New feature ===
*Azalea Town
*Apricorn items
*Apricorn trees
*Kurt (crafts Apricorns to Pokéballs)
*Launcher integration
*Icon for the window
 
=== Fixes ===
*fix: shader bug
 
=== Changes ===
*increased render distance
*decreased snow height in battles
*added shader for darker nights
*better texture loader
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.11
|
== Version 0.11 major update ==
=== New features/changes ===
*Evolve Pokémon!
*Switch Pokémon in battles
*Antidote item
*PP loose in battle
*removed flickering while moving the 3rd person camera
*removed ghost NPCs
*changed version number system (0.010a -> 0.11)
*a few tweaks to the battle system.
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.10a
|
== Version 0.10a minor update ==
=== New features ===
*3rd person mode (switch with [F5])
*skin changing + skin sync via co-op
*you can choose your skin while creating a new game.
*new render distance setting: extreme (level 4); increases distance from 35 to 50!
*co-op commands (/weather, /give, /tp, /disconnect, /wear)
*tweaked movement
*level up + item use in battle
*TM/HM integration
*exp gain + HP drain animation in battles
*IsDark option for darker levels (you’ll have to use Flash to make them bright again)
*Hilbert and Hilda skins
*you can let Pokémon free
*finished: darkcave.dat, route32.dat
*added signs and a NPC to Route 30
*new maps: Route 36, Route 33
 
=== Fixes ===
*Pokémon don’t tilt up and down in use item screen
*wrong textures at water edge corners
*crash bug in inventory
*Trainercard showing weird image -> shows the current skin now.
*Step-Inside-Corner model has wrong texture coordinates
 
=== Changes ===
*hold items are shown in save screen
*changed bag order and item categories
*berries grow only one berry when you plant them in snow. They grow more than normal, when planted while rain.
*added blue shading for shadows at night
*overhauled Pokémon storage system
*changed a few scripts and texts
*new wild Pokémon encounter formula
*engine improvements (runs faster than before)
*mouse will stay in window while battle is initializing
*roofs for houses in New Bark Town.
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.09a
|
== Version 0.09a minor update ==
=== New features ===
*shadows (currently used at Sproud Tower and the bridge on Route 32)
*items are now useable + you can give them to Pokémon so they can hold them.
*new menus for item using.
*overhauled battle system: it is as far developed as it was before, but I want to finish it in the next three weeks! Yeay :D
*battle camera controls: use arrow keys to look around
 
=== Fixes ===
*crash bug in co-op (decimal number bug, I hate you SO MUCH!)
*a lot of smaller bugs
*you can open the connection menu and connect again even if you are already connected.
*weather is not visible in battle
*mouse it not fixed in the window while in a battle
 
=== Changes ===
*changed fonts to pixel fonts. (look at the cover picture of this post.)
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.08a
|
== Version 0.08a minor update ==
=== New features ===
*FPS debug profiler [F3]
*shader for objects (this is not used right now, can be used in the future to make shadows or color different objects)
*new maps: Route 32, Dark Cave, Last house in New Bark Town
 
=== Fixes ===
*game crashes when using Space/Enter on Load Game/Continue without having save states.
*FPS drops while snow
 
=== Changes ===
*Rewrote the weather code including the additional snow layer, which performs better now.
*weather changes less often
*snow is visible in fast graphics mode.
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.07a
|
== Version 0.07a minor update ==
=== New features ===
*Weather! (rain + snow)
*underwater environment (is not available right now)
*general overhaul of the whole environment code
*graphics setting in the options menu
*trade menu to buy/sell items
*NPC in the market
*new house + NPCs in New Bark Town
*Lavender Town (cannot be accessed right now)
 
=== Fixes ===
*You cannot play together with different versions of the game now (e.g. 0.06a -/- 0.07a)
*added Tackle move for Pokémon appearing on Route 31 to prevent crashes.
*display bugs in the chat
*fixed screenshots not working in fullscreen
*removed invisible network player entity when not playing online
*fixed inside corner model displaying wrong textures
*warp command in scripts
 
=== Changes ===
*Added CapsLock support for chat, also redid the arrangement of trigger keys: Alt -> Shift/CapsLock -> Normal
*game messages hide while taking a screenshot (you cannot capture them anymore ;) )
*changed debug screen (again)
*changed programming group (AppSharp -> Kolben)
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.06a
|
== Version 0.06a minor update ==
=== New features: ===
*co-op mode
*new co-op GUI
*changed the multiplayer script in the PokéCenter and added the possibility to connect via the PC in your room.
*new co-op textures and objects
*chat
*connection activity panel / [Tab] menu to show connected player
*entities counter in debug screen
*market map
 
=== Fixes ===
*display bug in the load menu
*3 berry planting related bugs
 
=== Changes ===
*separated GUI visibility [F1] and debug visibility [F3].
*changed the colors from the text in the load menu
*added healing machines for the PokéCenter and Elms Lab
*redone the spawning algorithm (not encounter rate)
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.05a
|
== Version 0.05a minor update ==
=== New features ===
*Designed your home (kitchen + living room)
*mother event + rival in New Bark Town
*Render distance setting.
*Added scripts for furniture in your room
*Tweaked the objects in your room (+ added a secret)
*Added a very early version of the battle system
*Save the “Show Debug Screen” setting
*Town map (not completed yet)
 
=== Fixes ===
*Ceiling in gate map
*some performance drops
 
=== Changes ===
*scroll bar and index save in option screen
*new logo
*tweaked the maps in the main menu
*changed the amount of potions of the aide from 5 to 1
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.04a
|
== Version 0.04a minor update ==
=== New features ===
*Your room (yourroom.dat) with furniture
*overworld of Violet City (without NPCs and sign texts)
*added potion
*the gate map between Route31 and Violet City
*turning signs for every mart, gym and PokéCenter.
 
=== Fixes ===
*The game doesn’t create the folder Save and the file Options.dat.
*item displaying bug in the inventory
*[M] mutes music while entering the name
*some entities in the game got wrong rotation detection
*you can click anywhere on the pause screen to trigger the currently selected button
 
=== Changes ===
*standard volume changed to 50%
*game saves mute option every time you change it
*a few changes are done to the display functions to improve the performance
*changed Prof. Elms NPC sprite
*get potions before leaving prof elms lab
*put potions on Route 29 and removed MoonStone from Route 31.
*the textbox can be proceeded by pressing Space / Enter
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.03a
|
== Version 0.03a minor update ==
=== New features ===
*background music in almost all places in the world.
*Elms lab
*start Pokémon event
*old guide gent
*mute music anywhere using the [M] key.
 
=== Fixes ===
*Sky doesn’t use FOV setting from the option menu.
*wrong decimal number rounding (Explanation here)
 
=== Changes ===
*Hide cross hair while hiding the debug monitor
*market in pokecenter (work in progress)
 
=== Internal ===
*new textures: Textures\[lab, NPC\12, NPC\5]
*added AML tag: “visible” (optional) for ENT data type
*new NPC type: Pokéball
*new songs: Songs\[barktown, center, cherrygrove, elmslab, RouteMusic0, RouteMusic1, title]
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.02a
|
== Version 0.02a minor update ==
=== New features ===
*Implemented the [[Pokémon Center]] in [[Cherrygrove City]].
*Implemented invisible Script-blocks.
*Added details to the load menu.
*Implemented a Status View during battle.
*you can create a new game
*improved camera: you can move during “free camera mode” (available pressing C)
*Options screen, options are: FOV, text speed and mouse speed
*crosshair (please reply if this is a good idea)
*Pokémon PC storage system (work in progress)
 
=== Bugfixes ===
*battle restarts after pressing escape twice
*running bug fix in battle
*textbox shows up after quitting to the main menu while the textbox is visible
*a few camera related bugs
*steps can be jumped over from the wrong direction under certain circumstances.
*Jigglypuff is #40 in the Pokédex
*game does not reset temp variables after loading another save state (like cursor positions in menus)
 
=== Changes ===
*slide improvements in every map file
*reworked route sign
*save camera rotation
*new background levels in the main menu panorama view
*slowed down standard camera movement speed
*dialogues can be proceeded with Enter / Spacebar
*changed colors in load menu
*if the Pokédex is empty, it doesn’t show up any entries
*texts in dialogues can be skipped by pressing Enter/Space/Left mouse
*removed white frame around buttons and menus
*location names are saved
*made changes in ChooseBox dialogues
*made your house not a dead end
 
=== Internal ===
*new textures: [Textures\NPC\49, Textures\Center, GUI\Intro\intro, GUI\Overworld\Particles, GUI\Menus\Box]
*reworked script system completely
*changed error message
*new folder called “Scripts”. Contains all scripts (no shit Sherlock).
}}
 
{{VersionHistoryDataV2/VersionHistory
|0.01a
|
== Version 0.01a ==
*First Release
}}
 
}}


<br />
<br />
{{Pokemon3D}}
{{Pokemon3D}}

Latest revision as of 19:27, 6 July 2026

Navigation: Version history | Future versions

This page contains a chronological list of all the version patches that have been applied to Pokémon 3D. Each version contains detailed information on what each version implemented when they were applied, and what they fixed in terms of bugs.

nilllzz' Blog (does not exist anymore) is the base for most of these versions up to 0.53.3 while all versions starting from 0.54.0 come from the P3D Team's Github repository of the game.

Version Release date Summary Download Link


v0.61 4 May 2026

Version 0.61 major update

Main Features

  • The Battle Pike has been implemented!
  • All static encounters respawn after beating the E4, legendaries only if not caught.
  • Unown dex is now implemented, a scientist in the house in Ruins of Alph will give an Exp. Charm for completing it.
  • Added Wyrdeer, Annihilape, Dudunsparce and Farigiraf as fully obtainable Pokémon, normal move evolutions for each of them with their moves added to their regular level up movesets.

GameMode Features

  • Implemented more functionality support for custom moves.
  • Implemented support for custom types and translatable type icons.
  • <Pokémon.LevelAttacks(PartyIndex,[MaxLevel])> - Returns a string of every move the Pokémon can learn at or below a certain level
  • Map "RideType" property created that can force riding
    • 0 - Depends on CanDig and CanFly tags
    • 1 - Can ride
    • 2 - Can not ride
    • 3 - Can't stop riding once started
  • @Item.Use(ItemID) - Uses the specified item if the player has it.
  • @Pokemon.Ride([PartyIndex]) - Makes a Pokémon in the player's party use the field move Ride. If the argument is left empty, the first Pokémon who knows Ride gets selected.
  • @Level.SetRideType(int) - Sets the Ride Type of the current map.
  • <System.Language> - Returns active Language suffix.
  • Custom items can now modify EXP gain.
  • World Map tag to make entities visible, and to register those entities.
  • Added "fade into" argument for @Music.forceplay().
  • Added an argument for new roamers to designate a script to run after they are beaten/caught.
  • Roamer Pokémon can be a form now.
  • <Pokemon.IsRoaming(RoamerID)> added to check for roamers.
  • New Game rules:
    • EXP from catching (GainExpAfterCatch|1)
    • Shiny Rate (ShinyRate|4096)
    • Level Multiplier (LevelMultiplier|1.0)
    • Items from following Pokémon (RandomFollowItemPickup|1)
  • <Pokemon.FullyHealed(PartyID)> - Checks if that Pokémon is fully healed, including HP, PP and status conditions.
  • <Pokedex.DexSeen> now includes caught
  • @Player.Quitgame(DoFadeOut) - Quits the game back to the main menu (and optionally fades out).
  • Allow hard and superhard to have unique rules.
  • @Player.DoWalkAnimation(bool) - Toggles the walking animation of the player.
  • HoleBlock entity added, which drops player onto destination.
  • HalfSlideBlock entity added, which moves the player half a step up and one step forward. Placing two after each other (on the same Y position) will continue the movement one half step further (so two of them basically make a longer SlideBlock).
  • Keyboard toggle for Sandbox mode is F3+o
  • <Level.LoadOffsetMaps> - Returns a boolean whether offset maps are visible or not.
  • ModelPath map tag can now take constructs.
  • Constructs can now be used in following Pokémon interactions.
  • Some Wild Encounter files (.poke) can be excluded from Habitats in the Dex.
  • Wild Encounter files (.poke) can now take full Pokémon data.
  • @NPC.SetScale(npcID,x,y,z) has been added.
  • <Player.LastRestPlace> has been added.
  • @Pokemon.RemoveFriendship(PartyIndex,Amount)
  • For @Script.Delay() a new trigger has been added for item count, checks for how many items you have and triggers a script if the amount matches the requirements.
  • Regional Wild Pokémon music.
  • Map Actions tag "BlackOutScript" has been added which executes a custom script if the player would Black Out.
  • Map Actions tag "DisabledMenus" has been added which can contain a list of disabled menus (separated by commas), possible values can be: PokeGear, Pokedex, Pokemon, Bag, TrainerCard, Options, Save, StartMenus, All, None.
  • Map Actions tag "BattleVariables" has been added which can contain a list of battle variable definitions separated by commas in this format: "Variable;Value".
  • Added the following Battle Variables for both the command and the map tag: CanAlwaysRun & CanGainLoseMoney.
  • Added optional mid battle dialogue for trainers, which can be used for significant battles for example. The following trainer properties can be used: BattleStartMessage, BigDamageOwnMessage/BigDamageOppMessage, FaintedOwnMessage / FaintedOppMessage, RecallOwnMessage / RecallOppMessage, SendOutOwnMessage / SendOutOppMessage, SendOutLastOwnMessage / SendOutLastOppMessage, PlayerLossMessage.
  • Allow Credits to be skippable.
  • PP is no longer needed when specifying a Pokémon Data string, if missing the values will be assumed the default values of the moves at full.
  • For the New Game Intro, you can now set the camera’s starting Yaw, Pitch and Position.
  • Implemented Exp. All for use in GameModes (ID 658).
  • Added {"DisableWhenNoLighting"{bool[0]}} tag for shaders. If this is set to true, the shader will be disabled when the lighting is disabled.

Significant Adjustments and Redesigns

  • Reconfigured and improved the Apricorn Kurt Screen.
  • Victory Road remade using HGSS maps. Trainers appear after beating the E4.
  • Safari Zone Power Plant.
  • Still inaccessible Rocket Game Corner and old rocket hideout.
  • Implemented Catching Charm, given at first trip to Sevii Islands (or by Professor Oak if a returning player).
  • Many improvements to translation tokens including making most menus fully translatable.
  • Murkrow is now available in Johto.
  • Ability Slots can now determine Pokémon’s Abilities instead of just ability ID numbers, allowing for better/more consistent inheritance and management:
    • A - slot 1
    • B - slot 2
    • C - slot 3 (only manually set for event mon)
    • H - hidden slot.

Minor changes

  • Added wild encounters to Olivine Dock.
  • ContentPacks with Models can now include "PokeModelScale|sng" & "PokeModelRotation|xInt,zInt" in their exceptions.dat to set the scale and rotation respectively (they will be overwritten if multiple packs use these though).
  • Catch Exp. turned on for Kolben Gamemode.
  • The WaterSpeed property of GameModes now has the same update frequency as AnimatedBlocks (so for example, you can have fake and real water entities with the same animation speed now).
  • Updated the designs for the trainer battle intros.
  • Mouse now fully works on PokeGear.
  • Reduced wait times on Main Menu.
  • Minor changes to movesets.
  • Some changes to trainer AI.
  • Added a different ball throw sound effect when executing a Critical Capture.
  • Updated several localizations, and improved what is localized.
  • Added Sweet Scent, Soft-Boiled and Milk Drink as functional field moves.
  • Redid the Goldenrod Underground Shops to be more like their vanilla set up.
  • Added cry support for Pokémon forms.
  • Added a faster text speed option.
  • Animated Moves:
    • Fly
    • Fire Punch

Bug fixes

  • New @NPC.Registers will not register duplicates.
  • Fishing rods now work while riding/surfing.
  • Fix evolutions being calculated after rare candy healing.
  • Fix being unable to quit Voltorb Flip when Memo is open.
  • Fix issue with stone seller NPC in Indigo Plateau.
  • Fix Kanto Radio Director restarting Rocket music on radio.
  • Fix Pinsirite sharing an item index on its map.
  • Fix various typos.
  • Fix Confuse Ray animation.
  • Fix Mold Breaker.
  • Fix Pokedex Page 3 crash.
  • Fix Bide PP consumption.
  • Fix trainers having above lvl 100 on higher difficulties.
  • Fix Beat Up when used by wild Pokémon.
  • Fix controller buttons shown on the map screen.
  • Fix crashes when using Full Screen.
  • Fix Fisherman Wilton.
  • Fix various issues in Battle Frontier trainers and Pokémon.
  • Fix Hidden Grottos misbehaving.
  • Fix camera scrolling while in a script.
  • Fix music during ride or surf.
  • Fix multi-turn moves.
  • Fix moves with Crash damage like High Jump Kick being blocked.
  • Fix interaction between Fly and Gravity.
  • Fix the wrong cursor position for scroll bars.
  • Fix a crash on the shop screen.
  • Fix Pokefan Beverly.
  • Fix a crash with NPC Data.
  • Fix some Pokémon forms crashing the dex.
  • Fix Shieldon’s walking sprite.
  • Fix Battle Tower Walk script.
  • Fix type checking for secondary typing in minor cases.
  • Fix Counter and Mirror Coat.
  • Fix items being lost by Knock Off, Trick, Thief, Covet, Bestow or the Magician ability.
  • Fix Battle menu softlock during PvP.
  • Fix sky box in Safari Zone Sky Area.
  • Fix potential notification pop up freeze.
  • Fix layout of player to player trade and battle initialization screens.
  • Fix issues with music on the pause screen.
  • Fix issues with intro music skipping or looping.
  • Fix Four Island daycare directing to Route 34 daycare.
  • Fix issues with music play order.
  • Fix various NPC movement and animation issues.
  • Fix OnlyCaptureFirst gamerule.
  • Fix screenshots in full screen.
  • Fix Team Rocket in Tohjo.
  • Fix Rotom Wash form menu sprite.
  • Fix various warp sound effects.
  • Fix scene where rival pushes you near elm’s lab.
  • Fix where follower Pokémon spawns on map reset.
  • Fix issues with filters in the PC.
  • Fix some abilities activating out of order in battle.
  • Fix some alignments of option buttons.
  • Fix wild encounters skipping trainer battles.
  • Fix player facing direction when a battle is triggered by being in sight of the trainer NPC.
  • Fix various Transform based issues.
  • Fix various shader interactions.
  • Fix trainers not obeying collision when spotting the player.
  • Fix Sleep Talk and Snore.
  • Fix Thaw effect of some moves.
  • Fix issue with window size saving badly.
  • Fix some scaling for various GUI menus.
  • Fix evolutions for Drifloon and Minccino.
  • Fix Metronome and Mimic.
  • Fix camera bobbing when standing still and adjusting running.
  • Fix various inconsistencies in controls.
  • Fix Triple Kick.
  • Fix Kenya guy taking the Pokémon if it’s the last one in your party.
  • Fix Clamp PP.
  • Fix Stomp and minimize interaction.
  • Fix Cute Charm.
  • Fix debug mode crash when using Strength.
  • Fix text in Voltorb Flip.
  • Fix issues with multi-turn moves when using the Shift BattleStyle.
  • Fix some layout issues in and around Olivine.
  • Fix player being visible without a texture when spawning or warping.
  • Fix ContentPacks taking very long to apply.
  • Fix custom GameMode move functionality (like applying status effects or changing the camera angle).
  • Fix animation issues with battle Pokémon that have models (like Snorlax)
  • Fix ball shaking more than once when failing to catch during a Critical Capture.
  • Fix Master Ball affecting Critical Capture rate.
  • Fix water issues on various maps.
  • Fix Fly field move triggering overworld poison and other step events.
251 MB
v0.60.1 21 March 2024

Version 0.60.1 minor update

Bug Fixes

  • Fixed story phone calls not being properly forced.
  • Fixed items not being removed when picked up.
  • Fixed crash on the home screen when you don’t have an offline save.
  • Fixed crash with hiker anthony rematches.
  • Adjusted the rock tunnel layout slightly.
  • Fixed crash with item steal moves.
  • Fixed RageCandybar salesman taking money you don’t have.
  • Fixed turning during the Ilex farfetch’d event.
  • Fixed Fisherman Tully not giving your phone number.
  • Fixed Meowstic textures.
  • Adjust the script for the Legendary beast release sequence in Burned Tower.
  • Fixed bird Keeper Joe’s text.
  • Fixed an issue where non-roamers(trainers too) could behave like roamers and flee mid battle.
  • Fixed crash when switching during the same turn your opponent gains shadow tag.
346 MB
v0.60 2 March 2024

Version 0.60 major update

Headline features

  • The Battle Frontier has been completely redesigned as an independent set of islands and is no longer connected to Route 40. You can now access it from the SeaPlane Port on Route 50 after defeating Red for the first time. Currently only the Battle Tower and the Battle Factory are operational, but the designs of several other facilities are already in place so you can see what will be coming in future versions. The redesign also includes an expanded selection of shops for using BP. Also endless mode now has a breakroom feature to allow for the pausing of a challenge, this is forced every 20 battles to resolve a crash when looping the Battle Frontier scripts 50 times in endless mode thus preventing a higher score than 49 battles in endless mode.
  • Voltorb Flip is now implemented in the game. The full game functionality is available in Celadon City in the old Game Corner Prize building. You can now earn coins to exchange for fabulous prizes!
  • Mail has been completely reworked with a whole new system for viewing the mail in the PC and new behaviors for attaching and detaching mail from your Pokémon. Mailman achievement is now obtainable

Major improvements

  • The Pokédex screens have received some major improvements, specifically for displaying details of alternate forms of Pokémon. This also includes several features for GameMode devs to use for their own implementations of the Pokédex.
  • All Phone calls in Johto have been reworked. Outside of major scripted events answering calls is now optional! However answering those calls has gotten significantly more rewarding with stronger matches and better gifts now available from EVERY phone call trainer. Phone call trainers in Kanto and Sevii Islands are likely coming soon.
  • Pokémon additional forms were reworked to be more customizable for GameModes. Most of the functionality is now controlled by a text data file(content\data\forms.dat) instead of hard code.
  • A handful of Additional forms and newer generation Pokémon were implemented and Kleavor and Ursaluna should now be accessible in game.


GameMode, Scripting and Mapping changes

  • Custom items are now supported for GameModes, these are located at \Content\data\items\ including an example file
  • @item.select(allowedpages,alloweditems) - opens an inventory menu to select an item
    • allowedpages - a list of the pages items can be selected from separated by ; , listed either by index (0;1;2…) or by name (standard;medicine;plants)
    • alloweditems - a list of the item IDs that can be chosen, ranges can be given (e.g. 1-10) and multiple ranges or single items can be listed with ; separating them (1-0;15;25;30-34;36)
  • <inventory.selected> - returns the ID of the item selected by @item.select()
  • Added new shopidentifer argument to @screen.trade() - When added it will track items sold from the shop to allow for inventory to be depleted permanently. Stored as a register (identifier_itemID)
  • @music.force(songfile) - Locks the given song as the one to play even when warping to new maps or riding/surfing
  • @music.unforce - Removes a previous @music.force()
  • @pokemon.addev(PartyID,stat,value) - Adds the given value to the given stat of the given party member, EVs capped at 255/stat, 510/Pokémon
  • @pokemon.levelup(partyid,levels) - Increases the given party member’s levels by the given amount, allowing for correct exp gain and level up moves
  • <pokemon.nickname> now returns the species name if there is no nickname
  • @pokedex.changeentry(ID,entrytype,[force]) - changes the entry type of a Pokemon
    • ID - The Dex Id of a Pokemon, number or number_form
    • entrytype - 0 (unseen), 1 (seen), 2 (caught) or 3 (shiny)
    • force - Optional boolean, when true this command can decrease the entry type
  • The last argument of @text.notification() now forces the associated script to run even if not accepted when true
  • Frontier emblems can now be changed from the \content\data\badges\ folder
  • @player.removefrontieremblem(ID) - removes the given frontier emblem
  • Added compass directions to the debug overlay
  • Water Speed is now a GameMode Variable
  • @script.delay(script,Type,Value) - stores a script to be run after a delay, delay is currently only for steps taken.
  • @script.cleardelay(script,Type,Value) - clears an existing delay, preventing it from coming up
  • <script.delay(variablename) - calls the value stored for the current active delay , “type”, “script” or “value”
  • Added new optional argument to @screen.halloffame for the background map
  • Added optional credit “pages” available for GameModes and set some default ones to hide when in a GM
  • Added EnvironmentType evo condition, can list multiple or can list one to exclude
  • Can list multiple Place names in one evo condition, can exclude places
  • @Pokemon.SetStatus(partyIndex,status)


Other significant changes

  • Mouse click can now be used in the PSS
  • PSS now has a PM function
  • Battles can now continue while the chat is active
  • Limited character names to 20 characters and Pokemon nicknames to 12 characters
  • AlexCorruptor is now available on Kolben Tower 3F
  • Pokedex “[MAX]” now returns 1010 instead of 893
  • Held items of released Pokemon now return to the bag
  • Added localization for field moves and switching
  • Implemented Moves:
  • Animated the following moves:


Bug Fixes and small adjustments

  • Fixed several small spelling and grammar errors
  • Fixed NPC.spawn not being able to take <player.skin> or <rival.skin>
  • Fixed nested structures not working
  • NPCs that “dance” no longer get forced to integer positions after dancing
  • Force switch moves can nolonger result in a battling egg
  • Fixed evolution conditions for Swilix and Slurpuff
  • The “OpenMenu” key now uses the correct keyword
  • Removed “Pal Park” from the Kanto World Map
  • Fixed scroll wheel not being able to reach every item in the bag
  • Fixed <player.name> not working for pokemon add commands
  • Fixed an issue with items taken from Pokemon being wrong
  • Fixed the animations for Frozen status
  • Fixed water animation not changing when swapping GameModes
  • Fixed Aragas’s Russia Poster
  • Having Running or Ride active while in a script no longer effects the Player’s scripted movement
  • Fixed new saves getting junk berry data
  • Fixed Whirlwind
  • Fly does not consider where the player will land when determining if the player can fly to a given map, only the maps listed in “MapFiles”
  • Fixed girl in Radio Tower who gives you Sunny Day TM.
  • Fixed Stealth Rock
  • Fixed trainer AI failing to find non damaging moves when no damaging moves exist
  • Fixed being able to leave New Bark Town without a Pokémon from Elm using a daily reward Pokémon
  • Fixed Squirtle script in Pallet Town saying you got a Bulbasaur
  • Fixed SSAqua bed script saying the wrong destination
  • Revival Herb is now Medicine
  • Fixed Cherubi’s wild held item
  • Fixed the boat’s behavior at Memorial Pillar after clearing Team Rocket
  • Can now fly from Tin Tower Roof
  • Fixed battle maps getting old offset data sometimes
  • Fixed @entity.setscale when changing a model
  • Pause Player animations when game is paused
  • Fixed Berserk Gene
  • Fixed headbutt requiring the Hive Badge
  • Fixed several OW sprites
  • Fixed Pokedex Radio
  • Added headbutt encounters on Route 34 and 38
  • Fix a bug with the `@script.start` command in while loops
  • Expanded trainer OT to 6 characters and removed some old patches
  • Fix Magnitude Power


347 MB
v0.59.3 8 May 2023

Version 0.59.3 minor update

Changes

  • Overworld poison with recovery at 1HP no longer has issues with fainted pokemon or low hp pokemon
  • Pokemon will no longer attempt to learn the same move twice when leveling up
  • New offline saves will now wipe data if you never saved for the previous new game
  • @npc.spawn() can now set move rectangles
  • <system.button> can now track the running shoes key
  • Each damage of overworld poison now plays a sound
  • Fix the font on the map screen
  • Full restores now actually heal opponent’s confusion


340 MB
v0.59.2 21 April 2023

Version 0.59.2 minor update

New features

  • Offset map positions now use sngs instead of ints
  • Map tags can now set season for a specific map using {"Season"{int[season]}}
  • Added map tag {"SaveOnly"{bool[default = 0]}} to allow only saving in the menus on that map
  • Content folder path is no longer displayed in the details when selecting a GameMode
  • Big static sprites now use Pokémon numbers instead of names as their filename like all other media
  • View bobbing stops when sliding on ice
  • AnimatedBlock entities now support season texturing
  • GameModes can now set different initial berry data
  • Rotated water and waterfall animation can now be stored vertically in texture files instead of only horizontally when you add ,1 at the end of the AdditionalData tag when defining Water entities (eg. {"AdditionalValue"{str[Texture,X,Y,Width,Height,1]}}) and several glitches are cleared up
  • GameModes can now prevent saving by adding (SavingDisabled|1) to the Gamerules in the GameMode definition file
  • GameModes can now force breakable TMs by adding (SingleUseTM|1) to the Gamerules in the GameMode definition file
  • GameModes can now allow HMs to be forgotten by adding (CanForgetHM|1) to the Gamerules in the GameMode definition file
  • GameModes can now have Overworld poison by adding (OverworldPoison|[0,1, or 2]) to the Gamerules in the GameMode definition file
    • 0 - No Poison Damage (our default)
    • 1 - Poison clears at 1 HP
    • 2 - Poison causes faints
  • Allow GameModes to customize GameRules for hard modes, currently Hard mode for default GM adds overworld poison - 1
  • TMs no longer break in harder modes for the default GM
  • @player.preventmovement - Makes the player unable to move/swap first and third person, while still keeping control over the menu, interactions, camera rotation etc.
  • @player.allowmovement - Gives the player back their ability to move and swap first/third person camera perspective..
  • @music.play(SongName,[loop=true]) - added optional loop argument to force song to play only once
  • @environment.setenvironmenttype(int) - int is 0-5 for the different types; out, in, cave, dark, underwater, and forest
  • @player.showbattleanimations(bool) - toggle battle animations setting on or off
  • @player.removemoney(int) - removes the given amount from the player’s money
  • Added unable to switch message to localization
  • Added items names, descriptions and categories, moves to localization
  • Added an additional argument to all commands related to turning the player (e.g. @Player.Turn(AmountOfTurns,ForceThirdPersonRotation), which forces the third person camera to rotate just like the first person camera if set to 1.
  • Setting the Lighting tag to 6 makes everything on the map darker, even without the darkness EnvironmentType
  • Seaplane model added to Route 50
  • Whirlpool animations are now modifiable
  • Turning sign rotation now uses formula (Additional Value/100)* pi instead of needing to account for pi in the additional value, all existing signs now rotate at the same speed
  • Implemented Lum Berry
  • Updated all Music to higher quality versions
  • Debug walking now blocks encounters when toggled on instead of while holding ctrl
  • When using evolution stones Pokémon are now labeled able/unable
  • The Mystery Gift menu is now available from all PCs and the PC in the Player’s room is now the same as all other PCs
  • Destiny Knot Is now available and fully implemented

Move Mechanics

  • Snatch is now dark type
  • Pin Missile is now 95 acc
  • Magnet Bomb never misses
  • Dizzypunch name and description was pound
  • Ice Burn was listed in the AI as a Freezing move
  • Shore up doesn't get worse in other weather only better in sand
  • Sacred Sword should ignore more than just acc
  • Update move categories to Gen 9 (Bullet, Dancing, explosive, slicing, punching, sound, wind, powder) the following are not the same as the originals:
    • Feint and Force Palm are punching moves
    • Leech seed is a Powder move
    • Silver Wind, Aeroblast, Air Slash, Ominous Wind, Leaf Tornado, Glaciate, and razor wind are Wind moves
    • Razor wind is a slicing move
  • Terrains are now +30% instead of +50%
  • Defog removes terrains
  • King's shield is only atk-1
  • Healing Moves are now only 5 PP
  • Gust now has animations
  • Allow Leech Seed to drain even for a full recipient
  • Destiny Bond name glitch
  • Sky Attack now Crits correctly
  • Implemented Disable and Cursed Body
  • Various improvements to custom moves
  • Fix item duplication issues from using Trick
  • Disable now clears between battles and disabled moves can't be chosen
  • Teleport no longer fails if the opponent moves first
  • Defrost effects of various moves is now implemented correctly

Bug Fixes

  • Many improvements to the music system both in the default game and for content packs
  • Lavender Town now correctly appears as night time
  • Camera ends in the correct position after taking the train
  • Made MagnetTrain jingle a Music File (in the Songs folder) instead of a Sound Effect File (in the Sounds folder)
  • Allow for an egg to change only one color
  • Catching animation no longer softlocks
  • Fixed Ceruleandiglett
  • Fixed an issue with insight scripts not checking trainer completion if trainer script has leading white space
  • Crash relating to math logic in trainer files
  • Text wrapping for Daisy and a guy in Four Island’s Pokémart
  • Added text for daycare lady on R34 to direct you to the man for an egg
  • Fixed several instances of [Pokémon|N] v [POKEMON|N] in npc scripting
  • Shinies for static encounters now work correctly
  • Changed several npcs referencing old mechanics
  • Fixed a math logic error in the pc rewards script
  • Oak now requires the proper 240 Pokémon for Johto dex completion
  • A bunch of typos are gone from move descriptions, dex entries, scripts and NPC text as well as in the code and code comments
  • Dark stone actually disappears from dotted hole
  • The player can now Fly from Mt. Moon square
  • Clean up the Farfetch’d script
  • Fixed exp points still being shared between Pokémon even after switching when the player has defeated an opponent
  • No water in Diglett's Cave battles
  • Fix sprites for Gastrodon and Shellos
  • Updated shaders for the times of day
  • Fixed item duplication caused by the Knock Off move
  • Fixed bag icons in font
  • Set default catch location and method
  • Fixed scripting using the wrong daytime when resetting to normal
  • If the player is transparent when starting a script, their transparency is reset to normal first
  • Improved texture scaling on hatch, evolve teach move screens
  • Improvements to models when used in battle
  • Make Segis’s Pokémon in Kolben Tower have normal HP
  • Lighting type 1 properly disables lighting
  • Fixed pokégear phone contacts overlapping text
  • Choose box can now be bigger when needed
  • Controller triggers can now be used to zoom the camera in/out
  • Fixed crashes on R42 if Burned Tower event is incomplete
  • Improved the flash overlay texture
  • Dark Cave battle map is better
  • Warp from R26-R27 is better aligned
  • Fixed a crash related to evolving a Pokémon with a Hidden Ability
  • During weather that reduces render distance, the fog now has the correct color now based on time of day and EnvironmentType
  • During Blizzard & Thunderstorm weather types, the clouds are now partially transparent to blend in better with the thick fog
  • Change mention of bike shop to ride shop
  • Make money multiplier events affect payday
  • Allow fly in the exterior of Millennial Star Tower
  • Remove weather locks on several Sevii Island Maps
  • Updated signs on R30/31
  • Fixed Protean typings
  • Prevent invisible floors from conflicting across multiple offset maps
  • Fix Celadon Rooftop
  • Cresselia has Gen 9 Stats
  • Fixed Kolben Tower Computers not having a default event for the scripts
  • Radio Tower desks now have correct collision
  • Fix 2 missing blocks for the indigo plateau exterior
  • Fix healing machine camera
  • Teleport and Escape rope now end surf
  • Bug Catching contest no longer has you walk through an NPC
  • Pokégear is now disabled in Bug catching contest
  • Chat screen should no longer softlock battles
  • Rollout and Iceball now work correctly
  • PvP no longer has animations or attempts to use switch mode
  • Fixed several bugs with using items not depleting item owned
  • Fixed region based evolutions overwriting all other conditions
  • Mt Moon moon stone event is now repeatable
  • Fixed Alolan Raichu’s type
  • Fixed Wrong music keyword used during champ battles causing a crash
  • Fixed various crashes related to shiny Pokémon on the map
  • Player switching will now not lock up the game, AI switching is disabled for similar reasons
340 MB
v0.59.1 18 August 2022

Version 0.59.1 minor update

New Content

Alolan Pokemon - All 18 Alolan form pokemon are available in the Sevii Islands, any of the relevant pokemon that appear in the wild will be their alolan variant, several trainers had some or all of their Pokemon changed to be an Alolan Form (Including Lorelei with Alolan Ninetales and Agatha with Alolan Marowak), evolving Pikachu, Exeggcute and Cubone will result in their regional form, and Breeding at the Daycare in Four Island will result in relevant alolan forms. These features are not specific to alolan forms and can be used to implement other regional forms in the future.

Smaller Changes

  • New Command - @Pokemon.Hatch(PartyID, [CanRename], [Message])
  • Added Leer, Tail Whip, Water Gun, Vine Whip, Poison Sting and Scratch move animations
  • Updated spin animations for NPC warping/changing costumes in cutscenes

Bug Fixes

  • The Cutiefly and Rolycoly lines will no longer be replaced with Caterpie when encountered.
  • Fixed roaming pokemon always being Caterpie.
  • Fixed trading.
  • Fixed issues with mouse controls in battles.
  • Fixed various button positions, font sizes, and other scaling issues in the menus specifically the PokeGear, the chat, and the pokemon icons.
  • Fixed various issues with the lighting system.
  • Fixed odd logic for applying changes to the audio options.
  • Fixed waterfall climb issue.
  • Fixed mixed speed music.
  • Fixed inconsistent speed on stairs.
  • Fixed animations for Ember, Poison and stat changes.
  • Fixed player orientation in Mewtwo cutscene.
  • Fixed extra bump sound playing when using the ladder in Burned Tower.
  • Fixed the appearance of the ladders in Mt. Ember.
  • Fixed Mahogany shop lady script blocks.
  • Removed second Mewtwo battle.
  • Fixed Suicune always being shiny.
  • Fixed rock in Icefall Cave battle map.
  • Fixed crash on maps with animated blocks (Celadon City and Diamond Dive)


190 MB
v0.59 24 June 2022

Version 0.59 major update

New Story Content

  • Diamond Dive - New massive dungeon with 3 major sections, plenty of puzzles and 11 new pokemon obtainable nowhere else including a new legendary pokemon waiting for you at the end!
  • Route 49 and 50 - Connects Cherrygrove City to the seaplane port(Soon…) and Diamond Dive!
  • Route 23 - Completely new design for the old badge check route from RBGY
  • New badge check gates
  • Routes 22, 26-28, and Mt. Silver exterior updated to HGSS layouts (NOTE THIS CAN CAUSE PROBLEMS IN SAVES ON THOSE LOCATIONS!! SAVE ELSEWHERE OR USE FLY)
  • Most scripted pokemon encounter have updated shiny rates tied to the MasterShinyRate
  • All Legendaries and Lapras will roll for shininess when first entering the map first appear in the overworld and their overworld sprites will reflect the result from then on (NOTE: Suicune, Entei and Raikou will have their shininess determined when they wake up in Burned Tower, Mewtwo will have its shininess determined when clearing Team Rocket, and Mew will been shiny in the Vermilion City truck cutscene). The following are shiny locked: Scripted Unown encounters in Ruins of Alph, uncatchable Scizor in Twirl Forest.
  • GameJolt login rewards - Each day that you login to GameJolt and load your save you will receive a reward. You do not need to maintain a “streak”, each day you login will advance the rewards one more day no matter how far back your last login was. The rewards are on a 30 day cycle with a special item making its return as the day 30 reward!

New Engine Features

  • New battle animation system, new animations for the following:
  • Tackle, Pound, Growl, Ember, Poison Sting, Absorb, Wrap, Bind, Whirlpool, Attract & Clamp
  • Status effect animations
  • Multiturn move animations
  • Pokemon switching, fainting and Mega Evolution animations
  • Switch mode in battles is now active
  • Options menu on Main menu
  • Content Pack support in the menus is re-enabled
  • Language selection support in the menus re-enabled
  • Pokemon, NPC and Player textures now support 2 frames (1 - 2 - 1 - 2), 3 frames (1 - 2 - 1 - 3) or 4 frames (1 - 2 - 3 - 4) for their movement animation
  • Centralized the shiny rate to be tied in one place to account for Shiny Charm and Shiny boost events, now impacts daycare rates and as well as normal wild pokemon rates, Legendaries are no longer shiny locked by the engine
  • The engine now supports .mp3 and .wma files for music
  • Running shoes are now a toggle triggered by shift instead of needing to hold shift
  • IntroType parameter now accepted for GameModes, 0 activates the old Intro, 1 the new
  • Walkthrough walls in sandbox/debug mode is now a toggle triggered by ctrl instead of needing to hold ctrl

New script commands and constructs, mapping and content pack features

  • @text.notification(text,[int_delay=500],[int_backgroundID=0],[int_IconID=0],[str_sfx],[str_script],[bool_priority=0])
    • displays a box in the top right of the screen with the given text, it lasts the given delay in 1/100s of a second, looks and sfx can be determined in the script, a script can be attached and either the script is activated with Q, or a script-less notification is closed with Q, the “priority” flag makes it take precedence over all other notif for cutscenes.
  • <player.isgamejolt([bool])>
    • Checks if save is a Gamejolt save and, optionally, if they are banned
  • <pokemon.mastershinyrate([bool])>
    • Returns the system’s shiny rate bool determines if it accounts for shiny charm and shiny boosting events, default true
  • @screen.showimage(str_texture,[str_sfxname],[int_x],[int_y],[int_w],[int_h])
    • Displays the given texture in the display box, like when a pokemon is renamed, the optional int arguments can define the start position and size of the texture if not taking the whole image file
  • @screen.showmessagebox(str_text|[intArr_rgb1]|[intArr_rgb2]|[intArr_rgb3])
    • Displays a large message box in the center of the screen with the given text. Uses RGB color for box background, font color, and box border respectively, example 0,0,0 is white
  • <system.button(str_buttonname)>
    • Returns the system name of the button bound to that control
  • <system.token(str_tokenname)>
    • Returns the requested token from the correct language files (not yet used but usage coming in future versions)
  • <level.environmenttype>
    • Returns the environment type of the current map
  • <entity.rotation(ID)>
    • Returns the integer rotation of the entity with the given ID
  • @environment.setseason(int)
    • Sets the season based on the given int, 0-3 starting with Winter, -1 resets to default.
  • @player.setskin(name)
    • Permanently replaces the players skin with the given skin (vs @player.wearskin() which is not permanent)
  • Updated <daycare.canbreed(daycareID,[bool]>
    • New optional Bool for if it should use multipliers for the rates or just return base rates, default true.
  • Updated <inventory.name(itemID,[sing/plur])>
    • New optional argument, accepts “s”, “singular”, “p”, or “plural” and if the last 2 returns the plural form of the item name.
  • 3 new entity models;
    • OutsideStepModel: ID = 19, for outside corners with ledges.
    • WallModel: ID = 20, a single vertical face of a standard wall block.
    • CeilingModel: ID = 21, sits at the bottom of a normal entity space, points down.
  • Updated several duplicate commands:
    • @pokemon.hide -> @overworldpokemon.hide
    • @player.hidepokemonfollow -> @overworldpokemon.hide
    • @player.showpokemonfollow -> @overworldpokemon.show
    • @player.togglepokemonfollow -> @overworldpokemon.toggle
  • Commands that change the environment will now stick through reloading the map with ‘R’ in debug mode
  • Content packs can now control several interface colors by modifying Content\GUI\Menus\InterfaceColors.png

Other significant changes

  • Replaced skyboxes with new assets and changed darkness levels
  • Added phone number register, elevator arrival, PokeBallbreak and HM received sfx
  • New Game always asks for you to select a GameMode even if there is only one to advertise the system.
  • Changed Overworld camera rotation speed slightly
  • Changed how dialogue menus scale to the text options. (@Options.show() command)
  • Turned on the “MaxStacks” engine argument to be usable
  • Returned an old item that was removed, max of 1
  • Move 749 Tar Shot and Ability 243 Steam Engine Implemented
  • Items 653 Black Augurite and 654 Peat Block added but currently without effect.
  • Changed pokemon sprite system to accept other animation patterns and changed existing pokemon sprites to 2 frame by default
  • @pokemon.newroaming now has an optional bool for if the pokemon is shiny
  • New songs added for Mom and PVP_Intro
  • Slight redesign of PSS menuing and other minor PokeGear improvements
  • Genderless option for gamejolt saves
  • Sandbox mode always has access to the Pokégear.
  • The player's current skin is now shown on the world map at their current location. The position can be defined directly as a tag in the world map file or as the last instance of the location in the world map file
  • Structures can now be nested.
  • Content Packs can now scale textures by sng values and not just integers.
  • Centralized the wild encounter rate to allow for easier modification of rates in the code.
  • Redistributed the season specific weather odds
  • Rival rename screen can now use custom skins
  • Local map path is now included on debug (F3) display.
  • JappaWakka has joined the 4th floor of Kolben Tower.
  • Added player icon to indicate current location on the world map.
  • Replaced several of the unique models with new voxel models;
    • Snorlax
    • SS Aqua
    • Ferry
    • Truck
    • Kolben Tower

Bug Fixes and small adjustments

  • Changed Gate sign text to not be purposefully messy
  • Slight change to apricorn tree design
  • Minor adjustments to outdoor textures, specifically berry dirt
  • Minor adjustments to textures in the player’s house, including bed and kitchen and removing hidden faces
  • Minor adjustments to New Bark Town
  • Minor adjustments to Olivine Cafe
  • Minor adjustments to Violet Gym
  • Minor adjustments to Pewter Museum
  • Minor adjustments to the Johto and Kanto world maps to add the new areas and improve a few minor positionings.
  • Adjustments to many sfx and their names
  • Replaced the StarTower song with a different remix of the same piece
  • Default offset map quality is now 100
  • Improved the customization for GameMode Player Skin selection
  • Fixed issue with Content pack exceptions.dat not pulling replacement textures from files other than the one it is from and other exceptions.dat limitations
  • Fixed content packs not being able to use new music intros
  • Fixed structures not being able to be nested in other structures
  • Fixed constructs in the results of resolved constructs not being resolved
  • Fixed following pokemon using location based reactions in the wrong locations.
  • Fixed extraneous music gaps during battles
  • Fixed Camera not returning to old placement after interacting with following pokemon
  • Fixed teleport crash
  • Fixed bug shiny locking the @pokemon.add and @pokemon.addtostorage commands
  • Fixed trainer's pokemon having a shiny check, can only appear shiny if defined as such in the trainer file.
  • Fixed glitchy behavior of splash screens before loading the game
  • Fixed issue making the intro cutscene play incorrectly for people with their Decimal Separator as anything other than .
  • Fixed Turkish and Russian Font crashes
  • Fixed game crashing when loading a GameMode without Moves folder
  • Fixed typo in smash rock list [ “)” vs “}” ]
  • Fixed Rare Candy being usable in battle
  • Fixed movement on water in debug mode
  • Fixed movement down rock climb in debug mode
  • Fixed scaling issue for Gym Badges.
  • Fixed Model IDs 5 and 6 not being visible on the minimap
  • Fixed issues with the Main Menu scaling at lower resolutions
  • Fixed PokeBall toss animation
190 MB
v0.58.1 27 January 2021

Version 0.58.1 minor update

Bugfixes

  • Fixed Access to GameJolt Saves
  • Inaccessible Hidden Rare Candy in Whirl Islands removed
  • Random dark room in Whirl Islands brightened
  • Fixes to the Unown menu sprites
  • Fixed Overworld Pokemon continuing to walk when the game is paused.
  • Fixed some issues with the game crashing while paused/minimized
  • Minor adjustments to various sprites
  • Fix Music and sound effect volume being linked
  • Fixed Daisy’s Grooming
190 MB
v0.58 4 August 2020

Version 0.58 major update

New Content

  • Trainer Tower
  • 4 courses(Single, Double, Knockout, Mixed)
  • Dreepy Family available
  • Steel Beam Tutor in Olivine City
  • TMs 183, 187, 178 and 177 available
  • Fossils may now be revived with one of two scientists in the Pweter Museum
  • All Fossil Pokemon now available
  • Fossils available in Sevault Canyon Rock Smash
  • Weather Rocks available in Mt. Silver Rock Smash
  • Tao, Heart Gold, and Soul Silver Emblems(retroactive with a visit to original location)
  • Pokemon 880-887 implemented but not necessarily available

Changes

  • Move Deleter and Reminder moved to all Pokecenters
  • Draco Meteor Tutor moved to Blackthorn House
  • Various Rock Smash item changes
  • Various Gen 8 compatability changes
  • New textures for Diglett's Cave
  • structural changes to pokemon Menu sprites

Bugfixes

  • MUSIC IS FIXED!!!
  • High Jump Kick and Jump Kick crash damage now applies properly
  • Supersonic no longer checks for type matchups
  • Flash Fire (WIP)
  • Dusk Ball/TM 158 Item ID conflict
  • Indigo Plateau Stone store NPC
  • Change game load skin to show correctly even when surfing
  • Swapped Politoed to Marill as wild surf option in Ruin Valley
  • Crash with Jasmine’s pre-Blue rematch team
  • Snow causing a flickering effect on the sides of Blackthorn gym and house at Cape Brink
  • Small fix to how Server IP is determined
  • Fix Alt-Tab crash from chat screen
190 MB
v0.57.1 23 November 2019

Version 0.57.1 minor update

Engine Updates

  • Updated Rapid Spin, Howl, and King's Shield to Generation VIII mechanics
  • Added new interactions and immunities with intimidate
  • Updated Koffing and Weezing's Abilities
  • Updated Aegislash's base state.

Fixes

  • Fixed a crash that occurs after catching any member of the Tao Trio
184 MB
v0.57 21 November 2019

Version 0.57 major update

New Content

  • Legendary Tao Trio Storyline
  • Mt Ember's Secret Path
  • Dotted Hole
  • Embedded Tower
  • N, the mysterious trainer
  • Light or Dark Stone
  • Reshiram or Zekrom
  • Kyurem
  • Pewter Museum gets a 2nd floor, radio scientist moved
  • Created DNA scientist to fuse Kyurem and Zekrom/Reshiram
  • Choice Items (Band, Specs & Scarf)
  • Rock Tunnel remapped in HGSS layout
  • Diglett's Cave remapped in HGSS layout
  • Minor layout change to Route 42
  • TM 71 Fissure, TM 114 Fling and TM 125 Rock Polish are now available
  • Darkfire gets a Gen VI team added to its random selection

Engine Features

  • “Fused” Pokémon blocked from trades
  • Changed <Pokemon.data>’s output to prevent parsing errors
  • @Pokemon.removeattackid(int,int) - removes the given pokemons given attack
  • @screen.fadeoutcolor(int,int,int) - changes the fadeout color to match given 3 num color
  • <pokemon.hasattackinparty(int)> - returns -1 if false, party Id of first holder otherwise

Fixes

  • Jessie and James not having intro text
  • Made belly drum fail if the user’s Attack is maxed
  • Prevented player from backing out of showing Bill’s Grandpa a Pokémon (show him an incorrect one to exit)
  • Fixed Elemental Gem descriptions
  • Wild Pokémon on Mt. Ember’s exterior grass
  • Erika having a wrong Pokémon in her rematch team
  • Johto Gym Leaders having mega evolutions on their weaker teams
  • Typo on the Blue Gem in Ancient Ruins
  • Removed the extra scientist in Ancient Ruins
  • Increased levels of S.S. Aqua trainers on the first trip
  • Minor adjustments to wild Pokémon rates on Routes 24 and 25
  • Fix grabbing one item removes 2 in Millenial Star Tower
  • Missing wall tile between Route 2 and Viridian City
  • Braille Font’s colors
  • Minor adjustment to the Sevii Islands region map
185 MB
v0.56 4 October 2019

Version 0.56 major update

Gym Leader Rematches

  • Battle Bar Location created in Goldenrod City.
  • 8 Johto Gym Leaders available after beating Lance
  • 8 Kanto Gym Leaders available after beating Blue
  • 8 other trainers available from special events after gathering all of the Gym Leaders
  • Even stronger rematch teams for Red on Mt. Silver

Moves, Items and Abilities

New Battle Mechanics
  • Electric Terrain
  • Grassy Terrain
  • Misty Terrain
  • Psychic Terrain
  • "Grounded" Condition
  • Gen 7 Natural Gift Power Calculations
New Moves
  • Electric Terrain
  • Grassy Terrain
  • Misty Terrain
  • Psychic Terrain
New Abilities
  • Electric Surge
  • Grassy Surge
  • Misty Surge
  • Psychic Surge
  • Grass Pelt
  • Surge Surfer
New Items
  • Electric Seed
  • Grassy Seed
  • Misty Seed
  • Psychic Seed
  • Terrain Extender
  • TMs 171-181
  • Elemental Gems
  • Ice Stone
  • Snowball
  • Cell Battery
  • Roseli Berry
  • Kee Berry
  • Maranga Berry
  • Berserk Gene
  • Pewter Crunchies

Minor changes

  • Several new items buyable in Frontier Shop with BP
  • Evolution stone shop in Fuchsia City
  • Minor Aesthetic and Item changes in Icefall Cave
  • Some trainers have minor team changes in preparation for Alolan Forms
  • Some wild pokemon have changed in preparation for Alolan Forms
  • Some background content changed to support eventual implementation of Gen 7 Pokemon and Alolan forms

Bug Fixes

  • Fixed several major bugs related to time
  • Overhauled item icons for better clarity
  • Goldenrod Mart rooftop fences adjusted
  • Added wild pokemon encounters to Pallet Town and Cinnabar Island
  • Rock incense moved to ID 299 and re-added to Lost cave
  • Fixed several typos and old names around Clair and Chuck
  • Fixed offset map flickering on R42
  • Fixed Ladders in Mt Mortar
  • Fixed bug with some trainer’s HP
  • Fixed several maps with incorrect region maps
  • Allow Lanturn to learn Thunderbolt via TM
  • Fixed Whirl Islands Waterfall cave Wall
  • Fixed Silver’s Indigo Plateau rematches team
  • Fixed Dusk ball Multiplier in caves
  • Fixed Fake Out/First Impression working when it shouldn’t
  • Fixed protection-lifting moves showing messages unnecessarily
  • Fixed functionality for Trapping and Binding moves in various instances
  • Fixed Flinch message appearing randomly
  • Fixed Smack Down and Thousand Arrows properly grounding foes
  • Chilan Berry should now activate properly
  • Fixed multiple typos or capitalization issues on battle screen messages or moves
  • Fixed minor positioning issues on the inventory screen
  • Made Whitney mention her badge is necessary for Ride HM usage
  • Prevent Safari Balls and Sport Balls from being smuggled
  • Fixed animations on some Overworld sprites
v0.56 181 MB
v0.55.2 3 February 2019

Version 0.55.2 minor update

New Stuff

  • Added two move tutors (V-Create at Liberty Island; Draco Meteor at Dragon’s Den)
  • Flame Orb, Toxic Orb and Life Orb now sold at Frontier shop
  • Leaf to Green Sprite
  • New Red Rematches
  • Gender Switch button and save reset button re-added for Online saves

Fixes

  • Fixed second item in Lost Cave from Ancient Shard to Sea Incense
  • Update a bunch of stairs
  • Improve offset maps around Route 17
  • Remove some spots where snow texture flickers with normal texture
  • Bug Catcher Arnie phone typo
  • Fix Item ID for Altarianite
  • Fix crash when using Judgement without a held item
  • Fix Elite Four doors
  • Fix double Expert Belts
  • Fix Pattern Bush wild encounters
  • Enhanced Mt. Silver battlemap
  • Modify Bruno’s rematch levels
  • Make the remaining 2 Kanto Mega Stones available
  • Upgrade some more heal items to gen 7 standards and match text for all
  • Make it impossible to meet friendly Grunts in Chrono Island
  • Item in wrong location in Sevault Canyon
  • Fix Pansage Hold item
  • Fix infinite item glitch
  • Fix Text overflow from Tanoby Ruins trainer
  • Potential fix for ability related crashes
v0.55.2 179 MB
v0.55.1 27 January 2019

Version 0.55.1 minor update

New Stuff

  • Events Center in Ecruteak City

Fixes

  • Fixed offset maps in Sevault Canyon
  • Removed old lady (and hidden hiker) from all Tanoby Chambers
  • Fixed Elite Four room doors
  • Fixed “Beast” Emblem
  • Modified some Emblem flavor text
  • Fix warps from Water Path on Fortune Island (fixes habitat-dex listings)
  • Changed stairs in Six Island Town to actual stairs
  • Fixed warps on Liberty Island
  • Revival Herb now fully heals
  • Fixed music not returning after riding boat to Sevii Islands

New Bugs

  • Nothing at the moment
v0.55.1 179 MB
v0.55 24 January 2019

Version 0.55 major update

Main Changes

Menus
  • Implemented new Start Screen
  • Implemented new Save Game selection Screen
  • Implemented new Intro Cutscene
  • Implemented new Main Menu
  • Implemented new Trainer Card Menu
  • Implemented new Settings Menu
  • Implemented new Party Menu
  • Implemented new Save Menu
  • Implemented new Items Menu
  • Implemented new Shop Menu

Items, Moves, Abilities, and Pokemon

Items
Newly Implemented Items
  • Burn Drive - unreleased
  • Chill Drive - unreleased
  • Douse Drive - unreleased
  • Shock Drive - unreleased
  • Liberty Pass
  • Ancient Fragment
  • Expert Belt
  • Focus Sash
Previously Unreleased Items
  • TM 145 - Smack Down
  • TM 127 - Stone Edge
  • TM 100 - Flamethrower
  • TM 147 - Flame Charge
  • TM 136 - Grass knot
  • TM 131 - Captivate
  • TM 53 - Swords dance
  • Aguav Berry
  • Figy Berry
  • Iapapa Berry
  • Mago Berry
  • Wiki Berry
  • Icy Rock
  • Soothe Bell
  • Abomasite
  • Absolite
  • Aerodactylite
  • Aggronite
  • Alakazite
  • Altarianite
  • Ampharosite
  • Blastoisinite
  • Charizardite X
  • Charizardite Y
  • Garchompite
  • Gengarite
  • Gyaradosite
  • Heracronite
  • Houndoominite
  • Kangaskhanite
  • Lucarionite
  • Medichamite
  • Mewtwonite X
  • Mewtwonite Y
  • Pinsirite
  • Scizorite
  • Tyranitarite
  • Venusaurite
  • Beedrillite
  • Cameruptite
  • Glalitite
  • Lopunnite
  • Pidgeotite
  • Sablenite
  • Slowbronite
  • Steelixite
Updated or Implemented Moves
  • Dark Void
  • Spacial Rend
  • Storm Throw
  • Shadow Force
  • Thousand Waves
  • Avalanche
  • Fell Stinger
  • Hyperspace Fury
  • Parting Shot
  • Geomancy
  • Light of Ruin
  • Final Gambit
  • Flying Press
  • Incinerate
  • Dragon Ascent
  • Phantom Force
  • Worry Seed
  • Precipice Blades
  • Thousand Arrows
  • Glaciate
  • Bestow
  • Celebrate
  • Echoed Voice
  • Entrainment
  • Hold Back
  • Judgement
  • Reflect Type
  • Round
  • Simple Beam
  • Techno Blast
  • Venom Drench
  • Hyperspace Hole
  • Psystrike
  • Synchronoise
  • Diamond Storm
  • Origin Pulse
  • First Impression
  • Lunge
  • Pollen Puff
  • Brutal Swing
  • Darkest Lariat
  • Power Trip
  • Clanging Scales
  • Dragon Hammer
  • Zing Zap
  • Fleur Cannon
  • Nature's Madness
  • Burn Up
  • Fire Lash
  • Shadow Bone
  • Spirit Shackle
  • Leafage
  • Solar Blade
  • Strength Sap
  • Trop Kick
  • High Horsepower
  • Shore Up
  • Ice Hammer
  • Revelation Dance
  • Tearful Look
  • Toxic Thread
  • Prismatic Laser
  • Psychic Fangs
  • Accelerock
  • Anchor Shot
  • Gear Up
  • Smart Strike
  • Liquidation
  • Sparkling Aura
Pokemon
  • Woobat
  • Swoobat
  • Karrablast
  • Escavalier
  • Shelmet
  • Accelgor
  • Moltres
  • Celebi
  • Victini
  • Bulbasaur
  • Ivysaur
  • Venusaur
  • Charmander
  • Charmeleon
  • Charizard
  • Squirtle
  • Wartortle
  • Blastoise
  • Pikachu colored Pichu
  • Spiky-Eared Pichu
Story content:
New Locations
Quest Island
  • Water Path
  • Green Path
  • Pattern Bush
  • Outcast Island
  • Altering Cave
  • Ruin Valley
Fortune Island
  • Seven Island
  • Trainer Tower Exterior
  • Canyon Entrance
  • Sevault Canyon
  • Tanoby Ruins
Kolben Tower
  • Assistant Offices
  • Basement
Route 28
Mt Silver
Liberty Island
New Story (SPOILERS!!!!!)
Celebi Quest
  • Change to reward for Ruins of Alph Quest
  • Activate Tanoby Ruins via Tanoby Key (Ancient Shard)
  • Trigger GS Ball in Tanoby Chambers
  • Bring GS Ball to Ilex Shrine
  • Battle Kimono Girl
  • Time Travel through Giovanni/Silver Story
  • Receive Celebi
Liberty Island
  • Battle Grunt outside Altered Cave
  • Talk to navigator in Vermillion City
  • Battle through Grunts on Liberty Island
  • Battle Admin Petrel
  • Capture Victini
  • Speak with Looker
Red
  • Travel through Route 28 and Mt Silver
  • Battle Red
  • Speak with Prof Oak to receive a Kanto Starter, their Mega Stone, and the Mega Bracelet
  • Collect Mega Stones
Rebattleable Trainers
  • Tornado (Kolben Tower Ass. Offices)
  • Omega (Kolben Tower Basement)
  • Capt. Segis (Kolben Tower Basement)
  • Red (Mt. Silver Peak)
New Emblems
  • UnoDosTres
  • Snow
  • Mega
  • Time
  • Ancestor
  • Eruption
  • Deep Sea
  • Victorious
  • Beast
Minor Map changes:
  • Clouds added to Cliff Edge Gate and Route 47
  • Fountains added to Celadon City and National Park
  • Optimized warps between maps overworld maps

Regression

  • Content Packs and Game Modes are Unavailable for now due to the new menus not yet supporting them. We are going to be working on getting them back up as soon as possible!

Bugs found:

  • Sprites may stop following the movements of the player's head on the Sevault Canyon. (Exiting this place and restarting the game is the only way to fix this bug)
  • The music can be totally cut off when you start a fight (with a wild pokemon or a normal fight)
v0.55 179 MB
v0.54.2 27 July 2017

Indev 0.54.2 version minor update

Engine

  • Fixed Fast Graphics floor tile rendering inside Underwater Cave.
  • Fixed all issues related to the Backup Save feature.
  • The Backup Save feature is now disabled by default.
  • Performance optimization for offset maps.
  • Fixed Pain Split being treated as a Hidden Machine move.
  • Fixed Focus Blast's incorrect accuracy and category.
  • Fixed Autotomize's name.
  • Fixed the Effort Value gain algorithm.
  • Fixed Sky Attack's missing flinch chance.
  • Fixed Power Swap's incorrect target.
  • Fixed a bug that prevented changing the badge display page in the trainer card.
  • Fixed Fake Out's flinch conditions in a Player versus Environment scenario.
  • Added support for .ogg music files.
  • Added engine support for all remaining alternative Formes.
  • Fixed most interactions with King's Rock in battle.
  • Fixed Aegislash losing Stance Change permanently under certain conditions.
  • Fixed a memory leak regarding displaying 3D Models in the PC.

Content

  • Fixed a map exploit that allowed players to bypass Elite Four trainers without battling them.
  • Fixed the receiving of the key item on Five Island.
  • Adjusted the prices of the items in the Battle Frontier shop.
  • Fixed a typo in the dialogue of the Six Island Pokémon Center NPC.
  • Fixed a typo in the kitchen script in the player's house.
  • Fixed Lilligant, Delphox, and Greninja data files.
  • Added several new sprites from OmegaGhost.
v0.54.2 149 MB
v0.54.1 16 February 2017

Version 0.54.1 minor update

Pokemon

  • Adjusted the position of some summary sprites.
  • Fixed Sharpedo and Kabutops data files.
  • Fixed Mega Char X overworld sprite.
  • Fixed some pokemon data files.
  • Pichu can have Volt Tackle now.
  • Fixed Sharpedo's held item.
  • Fixed Charmander and Charmeleon data files.
  • Added new sprites.

Battle System

  • Add Bubble weather in battle system.
  • Fixed after fainting switch interaction with trapping moves/abilities.
  • Fix moves and abilities that break through ghost inmunity to normal and fighting type attacks.
  • Fixed item transferring/removing moves and abilities.
  • Fixed magician and pickpocket abilities.
  • Fixed two turn moves.
  • Fixed confusion conditions for Outrage and similar moves.
  • Fixed "but there's no target" issue.
  • Fixed Toxic Orb ans Flame Orb effects.
  • Fixed Yawn counter.
  • Fixed immunity breaking moves/abilities.
  • Fixed intimidate and similar abilities.
  • Fixed Hyper Beam and similar moves recharge conditions.
  • Updated Explosion/Selfdestruct damage to the current gen.
  • Fixed Fake Out usage after switching in.
  • Fixed synchronize and teleport interaction.
  • Fixed sleep infliction interaction with multi turn moves counters.
  • Fixed multiturn moves interaction with confusion status.
  • Fixed Quiver Dance interaction with substitute.
  • Fixed Fury Cutter not resetting its counter properly.
  • Fixed Electro Ball and Gyro Ball moves damage output.
  • Fixed Effect Spore ability interaction with multi hit contact moves.
  • Fixed cloud nine interaction with Hail/Sandstorm.
  • Fixed infatuation volatile status lingering after the opp has switched out.

Game Content

  • Added battle frontier shop with power items.
  • Updated Tornado9797 NPC. Added script and trainer file to it.
  • Fixed daycare texts and costs and other miscellaneous fixes.
  • Fixed birdkeeper, memorial and map guy scripts in Five Island.
  • Fixed machop trade issues. Now only tradeable in the dept store.
  • Fixed rival script inside indigo plateau building.
  • Fixed center healing script.
  • Fixed underwater cave surface battle map.
  • Fixed underwater cave main battle map ceiling.
  • Fixed the collision of the table inside Lavender Town radio tower.
  • Fixed vivillon sprite not showing in the grotto.
  • Fixed underwater cave surfing bug.
  • Added TM Drain Punch in its HGSS location.
  • Fixed stairs in Viridian Forest.
  • Fixed leaving ship script in Vermillion.
  • Changed the halloffame.dat script so now it plays halloffame.ogg in the hall of fame.
  • Fixed major lag in Underwater cave.

GameMode

  • Added <level.musicloop> constructor and @music.forceplay command.
  • Y axis movement :) Press Left Ctrl + Left Alt + W to move up. (Left Ctrl is to make the player walk through walls which is apparently needed)
  • Added @Pokemon.AddSteps(PokemonIndex, StepsToAdd)
  • Added @Pokemon.SetSteps(PokemonIndex, StepsToSet)
  • Added <Pokemon.GetSteps(PokemonIndex)>
  • Added per GameMode instance of global start script. New GameMode rule added "StartScript".
  • Enabled any pokemon having all HMs in Sandbox mode.

Misc

  • Changed minifont from Verdana to Verdana Bold for better visibility.
  • Made incoming hall of fame entries to store useful data only.
  • Update credits screen.
  • Added version info on the title bar.
  • Added new options for future uses.
  • Saving no longer stuck in the saving screen. It will display save failed. (With a message)
  • Backup Save is added into the game. You can enable this via 0.54.1/saves/options.dat > "Extras
v0.54.1 151 MB
v0.54 9 December 2016

Version 0.54 major update

New Engine Features:

New Story Features:

Bug Fixes:

New Bugs:

  • Content Packs require a full game restart before taking effect.
v0.54 152 MB
v0.53.3 16 January 2016

Version 0.53.3 minor update

List of bug fixes/changes

  • Snorlax bug fix
  • Sleep bug fix
  • Two achievement compensation fix
  • Ho-oh go away! Fix.
  • Machine part become gym leader fix
  • Game crash upon clearing radio tower or its similar events fix.
  • Removed april fool and halloween holiday theme.
  • Pickpocket ability fix
v0.53.3 78 MB
v0.53.2 13 August 2015

Version 0.53.2 minor update

List of bug fixes

  • [12550] [Indev 0.53.1] Ancient Ruins Robot Crash
  • Fixed File validation system.
v0.53.2 78 MB
v0.53.1 13 August 2015

Version 0.53.1 minor update

Fixes

  • Implemented new math parser using double precision floating point rounding
  • Changed move names like “DragonBreath” to “Dragon Breath”
  • Fixed boat sizes
  • Fixed typo in restplaces.dat
  • Fixed train animation when going to saffron
  • Fixed Ho-Oh position
  • Fixed Genetics emblem
  • Fixed crash during GameJolt loading due to race conditions
  • Fixed ghost repel
  • Fixed some broken security functions
  • Fixed typo on sign in Celadon City
  • Fixed typo in channels.dat
  • Fixed Pokédex typos for entries 138, 36, 389, 467 and 548
  • Fixed surf-on-rocks in Cherrygrove City and Route 32
  • Fixed typo for NPC speech in Cerulean City
  • Fixed typo in sailor speech on Boon island
  • Fixed not having default images for certain Pokémon
  • Fixed walk-through table in Radio Tower 2F
  • Fixed incorrect bonus drink in vending machines
  • Fixed Rotom room machines
  • Fixed “Myterious” to “Mysterious” in channel.dat
  • Fixed crash with Electrike’s Pokédex entry
  • Fixed typo in trainer message in Lake of Rage
  • Fixed Beat Up used by wild Pokémon
  • Fixed Conversion2 using flawed algorithm
  • Fixed Endeavor healing Pokémon.
  • Fixed camera zoom during speed boat cutscene
  • Fixed being stuck in the Vermilion gym
  • Fixed NPC disposition in Vermilion City when using the speed boat
  • Fixed Assist move
  • Fixed Pokémon not showing up in the Pokédex after receiving them in a trade
  • Fixed camera perspective in a few scripts
  • Fixed spelling of the daycare scripts in the @help command.
  • Fixed typo in the Four Island daycare call
v0.53.1 78 MB
v0.53 22 February 2015

Version 0.53 major update

GAME

  • Added missing textures for some Pokémon
  • Applied some magic to third person particle effects
  • Revamped the overworld camera system. It now supports turning in one direction without walking. Also the transition between third and first person has been redone.
  • Added cries of wild Pokémon from the map to appear in the background when walking around.
  • Added new battle weather effect: Snow, which boosts Ice type moves.
  • Added Shiny Charm and Oval Charm items.
  • The camera now centers its horizontal orientation when a dialogue comes up.
  • Added click sound for dialogues
  • Added bump sound when running into things in third person
  • Added Route 9 and Route 10 battles maps
  • Added battle weather icon for foggy weather
  • Added PC to the Kanto daycare
  • Added backdrops to Chrono Island
  • Revamped the PM system and chat screen: a user can send PMs to different users by typing /pm <name>. These conversations will open in new tabs. Players don’t need to type /pm in front of the messages when they are in a PM chat, the typed message will be sent to the current chat always.
  • Added a “new message” indicator outside of the chat screen.
  • Added Tab-Completion for names for all server-commands (/kick <name>, /pm <name>, /list <add|remove|toggle> <whitelist|blacklist|operators|mutelist> <playername>)
  • Added Dig and Teleport field moves.
  • Added player statistics for amount of times “Cut” has been used.
  • Added Keyboard and Controller controls to the GameJolt login screen.
  • Added the possibility to load more levels of Offset maps at once. This has to be enabled in the options.dat file (set MaxOffsetLevels higher).
  • Added camera focusing
  • Added Faraway Island
  • Added Volcanion
  • Added Cinnabar Island
  • Added Viridian Gym
  • Added Seafoam Islands
  • Added dock map for Chrono and Fortune Island.
  • Added access to Pallet Town and added its buildings.
  • Added Routes 19 through 21.
  • Added Mewtwo battle to Cerulean Cave
  • Added Zapdos to the Power Plant
  • Added Frustration and Return TMs to Goldenrod.
  • Added room behind the waterfall in Tohjo Falls.
  • Added @text.color, @screen.setfade, <camera.yaw> and <camera.pitch> extensions
  • Added snow textures to Ice Path and Ice Fall Cave entrances.
  • Added extra data validation for the GameJolt saving process.
  • Added ThunderStorm weather (WeatherID = 6, EnvironmentWeatherID = 10)
  • Added own UrlEncode implementation, removing the System.Web assemlby reference, allowing the game to be run on the .Net 4.0 Client profile again.
  • Added the ability for GameMode makers to include an additional parameter at a Pokédex definition, “1” or “0”, if that Pokédex should include all national *Pokémon the player has seen/caught.
  • Added National Pokédex
  • Added a speedboat animation when traveling between islands.
  • Added shiny menu sprites for all Pokémon
  • Added effect to Leppa Berries
  • Added battle maps for Chrono and Boon Island
  • Added value dump to log output
  • Added four new emblems: Volcano, Earth, Shooting Star and Genetics

Changes

  • Updated the script library to the current version.
  • Made player list sort after player name
  • Made Pokémon name color golden if shiny in the Battle Menu
  • Update the position and rotation of other players on the server while being in the chat interface
  • The player doesn’t black out after losing to a Kolben staff member in the Kolben Tower and after battles in the Trainer house.
  • The player’s party gets healed after a fight with a Kolben staff member in the Kolben Tower and after battles in the Trainer house.
  • Instead of “Hailstorm”, the battle weather is “Snow” by default if it snows in the overworld.
  • Changed Kanto default battle map
  • At the end of a won battle, the own Pokémon doesn’t take poison/burn etc. damage anymore.
  • The camera now turns correctly after entering a warp that turns the player.
  • The player list in the Join server screen now clamps into the screen.
  • Made drawn gradients render faster
  • Made the chat scroll system useable for humans.
  • The Debug console is now showing on the top left of the screen, has a smaller text font and scales with the window size / length of the messages.
  • Updated the Fly and Escape Rope animations
  • Removed the player’s walk cycle animation while sliding on Ice.
  • Made the camera focus on trainers spotting the player
  • Disabled camera perspective change while a script is running.
  • Optimized Route 17, 22.
  • Improved script execution speed
  • Updated Route 25 with some trees.
  • Added cries for some Overworld Pokémon.
  • Added “Extreme Speed” move to Rapidash.
  • Changed item spots for the Dungeon
  • Changed TM stores to have different TMs.
  • Added sounds to the grunt in the Cerulean Gym.
  • Added smooth transition to the Pokedex entry screen from the battle.
  • Removed white battle intros during dark levels.
  • Changed Diglett’s Cave design
  • Spots on the map the player can not fly to are grayed out now.
  • Changed keyboard input methods to native user32.dll utilization.
  • Applied a few changes to the Cerulean Cave to reduce the challenge a bit.
  • Electivire can now learn Dig.
  • Changed the Battle map in Ice Fall Cave.
  • HMs now appear at the top of the list when searched after value
  • Removed seasons affecting the plants in the Celadon gym
  • Changed the Johto-Pokédex to not include national Pokémon anymore.
  • The Goldenrod Underground now saves the position of the doors.
  • Changed the Behaviour of the Elite 4 guards
  • Made Barriers float deeper in water
  • Replaced “Bill’s PC” with “Someone’s PC” when the player has yet to meet Bill in Ecruteak City.
  • Changed boat model to have a door on the correct side

Fixes

  • Fixed Machamps wrong devolution
  • Fixed even more bugs with the new trade screen
  • Fixed player list appearing behind buttons in the Join Server screen
  • Fixed wrong text for the Ability Capsule item
  • Fixed Rhyperior’s Pokédex entry
  • Fixed Poliwags evolution condition
  • Fixed trainer names in the win scene of the Bug Contest
  • Fixed trainer names in the contacts of the Pokégear
  • Fixed a large amount of typos in the Battle Frontier trainer dialogues
  • Fixed unlimited explosion TMs
  • Fixed camera glitch where the player could walk through the bookshelfes in Prof. Elms lab.
  • Fixed weather in Safari Zone.
  • Fixed wrong third person camera setting in rival cutscene
  • Fixed water warp heights
  • Fixed unlimited Lucky Punches
  • Fixed Beat Up move
  • Fixed dispositioned Genesect sprite
  • Fixed battle weather taking the weather from the wrong maps
  • Fixed transparent player when walking down stairs.
  • Fixed caps “RIDE” after using Ride.
  • Fixed messed up priorities for events after taking a step.
  • Fixed mouse visibility problem when logging in to GameJolt.
  • Fixed Archeops’ sprite
  • Fixed Air Slash being a Physical move.
  • Fixed too short battle map for Ice Path
  • Fixed not being able to click a move in the battle menu when its PP is 0.
  • Fixed text overflow for Abra in the Pokémon league and signs in Celadon City.
  • Fixed genders of certain trainers in Battle Frontier.
  • Fixed Miltanks on Route 39 not having cries.
  • Fixed Metapod’s hidden ability.
  • Fixed a script state getting stuck when walking down a stairs right after walking above a script trigger.
  • Fixed Battle Tower messages when starting with too few Pokémon.
  • Fixed Noctowl devolution
  • Fixed overflowing text of trainer on Route 8
  • Fixed Ladder blocks in Diglett’s Cave.
  • Fixed missing screen fade for Sailor on Memorial Pillar.
  • Fixed inaccurate gender calculation.
  • Fixed PP items getting used up even though the PP are full.
  • Fixed Pokedex Entires in Battle Factory
  • Fixed Porygon register in Kolben Tower
  • Fixed Wing items exceeding the 510 EV per Pokémon limit.
  • Fixed Ecruteak’s mart using the wrong script.
  • Fixed Saffron city gym warp script performance.
  • Fixed Y button on the XBox 360 controller not sorting Inventory
  • Fixed wrong music playing in the gates that connect to Fuchsia city
  • Fixed network requests blocking the main GUI thread.
  • Fixed math conversion issues.
  • Fixed not getting a Premier Ball when buying more than 10 Poké Balls at once.
  • Fixed wrong/missing Apricorn trees
  • Fixed line wraps in text from SS Aqua NPCs
  • Fixed line wraps in text from Eusine in Vermilion City
  • Fixed wrong sprite for a trainer on the SS Aqua
  • Fixed Pressure allowing moves to get to -1 PP
  • Fixed crash in Cerulean Dept store
  • Fixed a “?” char showing up when renaming genderless Pokémon.
  • Fixed Gallades Shiny sprite
  • Fixed Floor sign in 5F of the Radio Tower showing incorrect texture from the side
  • Fixed rebattle of some members in Kolben Tower not activating
  • Fixed line wrap for one Safari Explanation dialogue
  • Fixed closing the PC menu with the back button opening the game menu directly after
  • Fixed EXP bar showing up in PVP and Battle Tower and lagging the game.
  • Fixed certain battle messages disconnecting players from PVP battles.
  • Fixed a crash in PVP when transfering messages from client to host.

Server Fixes

  • Fixed stream collision
  • Added player status to player list
  • Adjusted PM handling to comply with the new client side PM system.
  • Added player listing via GameJolt IDGameJolt players can no longer change their name to bypass any listings.
  • It only displays the last 1000 lines in the log to prevent overflow.
  • Added /clear command which clears the output.
  • The cursor now jumps to the start of the last line, not to the end, so the textbox doesn’t scroll to the right.
v0.53 78 MB
v0.52.1 23 December 2014

Version 0.52.1 minor update

Additions

  • Added Backdrops for Berry Vista
  • Added Confirmation dialogue for Shop screen
  • Added player list preview to the join server screen when hovering the mouse over the player counter
  • The hall of fame list can be reverse by pressing Y on the GamePad or Q on the keyboard

Changes

  • Made the transitions in the battle menu go by faster
  • Improved loading times for the Storage system and Hall of fame screen

Fixes

  • Fixed some entities not working when invisible
  • Fixed bugs with the new trading interface
  • Fixed wrong amount of Max PP showing in the new battle interface
  • Fixed overflowing heal dialogue with long trainer names
  • Fixed trainer battles crashing on Kindle Road
  • Fixed custom sprites not downloading
  • Fixed wrong characters appearing in Radio Transmission messages
  • Fixed bug with Pokémon #319 not loading properly
  • Fixed Mime Jr. Sprite not appearing
  • Fixed Vanillite’s sprite being off center.
  • Fixed NPCs in Kolben Tower not displaying their names
  • Fixed no radio channels on Sevii islands
  • Fixed signs on Kindle Road
  • Fixed typo in Rocket transmission channel
  • Fixed some more server bugs
  • Fixed model shading bug
  • Fixed Charizardite X having a wrong texture
  • Fixed more random typos
v0.52.1 77 MB
v0.52 22 December 2014

Version 0.52 major update

Game

  • Updated Viridian Forest and Berry Forest visually
  • Added the “" escape character so ”~“ and ”*“ can be displayed in a textbox by using ”\*“ and ”\~“
  • Created new Item Shop screen
  • Added Force Graphics mode which skips the DirectX graphics card check
  • Added warp interactions and several other small improvements to the Map View mode.
  • Added "Opacity” (sng) tag to entities which can set their opacity when creating them
  • Updated the Mail input system
  • Updated most Gen 6 Pokémon Menu sprites and Mega Evolution menu sprites
  • Updated Steelix’ menu sprite
  • Added a few more shiny menu sprites
  • Added the possiblity to limit poke file entries to Weather and Season
  • Added Spiky eared Pichu
  • Added Arceus plates and forms.
  • Added the possiblity for GameModes to implement a badge with the index “0” which will always be available to the player => they can always use the HM moves defined in that badge.
  • Created new Battle Menu Interface
  • Created new Cutscene for the Azalea Rival event
  • Added water backdrops for some maps.
  • Upgraded move sets for all existing Pokémon
  • Added all Pokémon from Bulbasaur through Genesect
  • Added One Island (Town, Treasure Beach, Kindle Road, Ember Spa)
  • Added Mt. Ember (partially explorable in this update)
  • Added Kolben Tower to One Island
  • Added Rock Climb
  • Added <environment.hour> construct
  • Optimized Route 6 and Vermilion City
  • Performance improvements regarding offset maps
  • Reduced performance problems while playing on a Server.
  • Made sun disappear after sunset.
  • Changed Mart scripts
  • Fixed Roost not restoring the Flying type
  • Fixed U-Turn to switch into Eggs
  • Fixed Future Sight activating too quickly
  • Fixed Environment.setweather commands
  • Fixed Perish Song not working correctly when used multiple times in a row.
  • Fixed a glitch with Direct Trading
  • Fixed Pokéfan’s sprite
  • Reworked and fixed the Mail save data system
  • Fixed “Map not found” appearing when not finding an offset map
  • Fixed a visual glitch with the Train Bridge on Route 46
  • Fixed legendary Pokémon like Ho-Oh appearing very small in the overworld
  • Fixed TM texture for Fairy TMs
  • Fixed Eggs being able to use HMs
  • Fixed wrongly placed tree walls on Route 27
  • Fixed a few typos
  • Fixed Cerulean City Gym battle map

Launcher

  • Added update funtionality to the launcher, it can update itself from now on.
  • Added support to start the game in Force Graphics mode
  • Added support for Map View mode in the launcher
  • Fixed “Read-Only” files crashing the launcher
  • New icon

Server

  • Fixed several glitches and bugs resulting in missing network packages
  • Fixed performance issues
v0.52 77 MB
v0.51.1 15 October 2014

Version 0.51.1 minor update

Fixes

  • Fixed Hidden Abilities crashing the game
  • Fixed Dry Skin ability
  • Fixed fences being in the wrong position
  • Fixed Mail sprites
v0.51.1 72 MB
v0.51 13 October 2014

Version 0.51 major update

Story additions

  • Two and Three Island

Smaller Additions

  • Added PP support to custom moves
  • Added headbutt trees to Azalea Town
  • Added more Pokémon reactions for new maps
  • Updated movesets for the first 60 Pokémon
  • Hidden Abilities

Fixes

  • Fixed maptag injection
  • Fixed several crashes
  • Fixed particle performance problems
  • Fixed Wrap (and similar moves) trapping the own Pokémon
  • Fixed some properties of trainers
  • Fixed rods/Pokémon sounds not searching for files in GameModes
  • Fixed Gatekeeper’s reaction on certain weather types
  • Fixed GameModeAttackLoader
  • Fixed the pathsplit construct

Server Client Fixes

  • Fixed multiple stability and performance problems
  • Added API support (start the server with a command line argument “apioutput”)
  • Fixed DoDaytimeCycle not working
v0.51 72 MB
v0.50.1 31 August 2014

Version 0.50.1 minor update

  • Fix a game breaking bug.
v0.50.1 72 MB
v0.50 31 August 2014

Version 0.50 major update

Game Changes

  • Completely new server infrastructure
  • Removed old Move System and replaced it with the new one. This allowed for custom GameMode moves.
  • Added a few more moves
  • Lots of internal rewrites and code cleanup

Story Changes

  • Ancient Ruins and Millenial Star Tower (Original areas)
  • Completed Route 14
  • Added Routes 15-19
  • Fuchsia City + Gym and badge

Miscellaneous

  • Significant number gen 3+ Pokémon
  • Fixed some bugs
v0.50.1 71.79 MB
v0.49 14 June 2014

Version 0.49 major update

New Features

  • Completed Saffron City.
  • Added Celadon City.
  • Added Route 7.
  • Added Route 13.
  • Added Route 14.
  • Added Suicune Encounter on Route 14 and 25.
  • Added Saffron and Celadon Gyms.
  • Added Magnet Train connecting Goldenrod and Saffron.
  • Added Vending machines on the Goldenrod and Celadon Dept Store roofs.
  • Rock Climb texture in Cliff Edge gate.
  • Added legendary battle music.
  • Added a new encounter animation for legendary Pokémon.
  • Added an @title command to display titles on the screen.
  • Changed the @battle.wild command.
  • Added resizable interfaces to the main menu.

Bug Fixes

  • Fixed and changed the Roaming Pokémon encounters.
  • Lots of game and spelling fixes.
v0.49 69 MB
v0.48 29 May 2014

Version 0.48 major update

Huge list of Major improvements

Bug Fixes

  • Fixed Poison Point Activating on a Non-Contact Move. (Source)
  • Fixed two Camera Bugs in Team Rocket warehouse. (Source)
  • Fixed a Crash While Reading The Player's House's Sign. (Source)
  • Fixed the game accepting mouse clicks while unfocused. (Source)
  • Fixed a bug with the radio tower director. (Source)
  • Out of Bounds in the Battle Tower ( Due to camera Bug )
  • Changed some wrong TM's (35/43/45)
  • Fixed a bug in Glitter Lighthouse . (Source)
  • Fixed a typo in one of Oak's dialogues. (Source)
  • Fixed a bug that causes the game to go unresponsive. (Source)
  • Fixed a bug that Miracle seed has two IDs (109 and 117). (Source)

Dev Features

  • Added a map preview mode for future tools that want to preview a map in the Pokémon3D engine directly (Source)
  • (:while), (:endwhile) and (:exitwhile) commands implemented into the #Pokémon3D script system. (Source)
v0.48 63 MB
v0.47.2 15 April 2014

Version 0.47.2 minor update

Bug Fixes

v0.47.2 62 MB
v0.47.1 15 April 2014

Version 0.47.1 minor update

Bug Fixes

  • Fixed some Camera-related bugs.
  • Fixed some other bugs.
v0.47.1 62 MB
v0.47 15 April 2014

Version 0.47 major update

Story updates

Misc updates

  • Added most field abilities
  • Overhauled the entire Pokémon Interactions feature and added item giving support based on surroundings
  • Added BugCatcher and Launcher restart features to the game (see launcher changes).
  • Added ledge jump sound effect.
  • Removed the camera lock when walking into a script trigger.
  • Added Noibat and Noivern. (Currently not catch-able)

Bug Fixes

  • Fixed lots of typos and inconsistencies throughout the entire game’s scripts and maps
  • Fixed Ice Body ability
  • Fixed breeding bug
  • Fixed Belly Drum move
  • Fixed game crashing when no audio output device is connected to the PC.
  • Fixed Clear Body ability.
  • Fixed a bug with the daycare script.
  • Fixed Infinite Power Points if Clicked on by Mouse.
  • and as always, probably fixed a few more and created lots of ‘em.
v0.47 62 MB
v0.46.2 19 April 2014

Version 0.46.2 minor update

Bug Fixes

  • Fixed shader bug when using offset maps
  • Player cannot progress when fainting in the Burned Tower
  • Typo (“Viatmins”)
  • Strange Pokédex entries
  • Location sign not loading first location name
  • Lugia in Whirl Island glitch
  • Forgot to remove a script in Pewter Museum
  • The “Can Learn” indicator is calculated wrongly
  • Zweilos sprite bug
  • Running shoes interfering with scripts
  • Scientist Not Finding Radio signal
  • Crash bug when editing text in the chat
  • A Pokémon gets registered in the Pokédex upon acquiring an egg
  • Tin Tower has wrong map settings
  • Script issues with Gentleman Alfred
  • Trainer house has wrong map settings
  • Surfing tiles under Route 40 and Olivine Dock
  • Guy with wrong TM in Viridian City
  • Chip Away move damage is wrong
  • Copy-Paste crash on Chat Screen
  • Wrong Pokemon data tag for roaming battle crash
  • Wrong Ferroseed sprites
  • Battle Frontier Gate has wrong map settings
  • Amorphous Egg group issues
  • MissingNo appearing in the daycare because it doesn’t get cleared properly
  • GTS stacking friends for logged in users
v0.46.2 61 MB
v0.46.1 25 March 2014

Version 0.46.1 minor update

Bug Fixes

  • Fixed a bug that crashes the game when the player battle his/her rival.
  • Fixed some more bugs.
v0.46.1 61 MB
v0.46 16 March 2014

Version 0.46 major update

Player features

  • New moves
  • New Abilities (from generation 6)
  • Specific egg colors for every Pokémon
  • Renamed Youngster Joey’s Rattata
  • Added global statistics for the statistics screen (accessible from the PokéGear)
  • Displaying the current BattleSpot team on the trainer card
  • Added CTRL text jumping to the chat
  • Improved online saving times and corruption prevention
  • New Maps: Digletts Cave, Route 1, 2, 3, 22, Viridian Forest, Pewter City, Pewter Museum, Mt. Moon, Viridian City, Pallet Town

Debug

  • Revamped Crash Log system
  • Improved File Validation and Process Validation systems
  • Added debug console (toggle with F3 + L)
  • Added Forced Crash (hold F3 + C)
  • Added Bounding Box Renderer (toggle with F3 + B)

Major Fixes

  • Made the server name box resizable to fit the name
  • Prevented the game from crashing when the Windows Media Player is not installed (mutes the game)
  • Fixed an issue with the battle/trade request on the ranklist in the PSS
  • Fixed the chat not updating the cursor position when inserting a name via tab.
v0.46 61 MB
v0.45.1 9 February 2014

Version 0.45.1 minor update

For Players

  • Added Online Sprite system for GameJolt players
  • Updated the File Validation system
  • Added statistics screen
  • Updated the PVP battle map
  • Added the Substitute sprite for battles

Bug Fixes

  • Multiple PVP crashes and bugs
  • Fixed File Validation interpreting the char “/” wrong.
  • Fixed Eggs can be leveled up
  • Fixed not blacking out in wild battles
  • Fixed Phantump evolving into Alakazam
  • Fixed multiple tpyos
  • Fixed the Sound and MusicManagers to crash when trying to load an invalid file.

Content Creators

  • Added new command: @level.waitforsave
v0.45.1 59 MB
v0.45 4 February 2014

Version 0.45 major update

For Players:

  • Added Battle Spot. This feature allows players to upload their team and battle against other teams that are already uploaded. Requires GameJolt.
  • Added Player vs. Player battles. These require the players to play on the same server, non-GameJolt and GameJolt players can battle against each other.
  • Added Battle Box to use in the Battle Spot and PVP battles.
  • Added new moves to the game.
  • Added new maps: Lavender Town, Route 8, Route 10 (part 2), Route 11, Route 12, Route 13, Diglett’s Cave
  • Added new channels to the Kanto Radio.
  • Added Phantump and evolution.

Bug Fixes

  • Fixed God-Mode to not end properly.
  • Fixed the ability to paste “,” and “.” to Pokémon’s names.
  • Fixed trading not registering in the player’s Pokédex.
  • Fixed eggs show their held items on the storage system.
  • Fixed TM 90 having wrong name.
  • Fixed Eevee and Shuckle Pokémon scripts.
  • Fixed RoamingPokémon appearing in RockSmash, HeadbuttTree and Rod encounters.
  • Fixed Hidden Power description.
  • Fixed Natural Gift move
  • Fixed the Headbutt problem.
  • Fixed Radio Tower Typo.
  • Fixed Vermilion City trainer trap.
  • Fixed “Lavender City” in the powerplant script.
  • Fixed Pokédex crash when displaying Shinx and Luxray.

Content Creators

  • Added new commands: @daycare.call and @daycare.cleardata
  • Grass Entities can now take a specific .poke file path as additional value.
v0.45 59 MB
v0.44.2 29 January 2014

Version 0.44.2 minor update

Bug Fixes

v0.44.2 57 MB
v0.44.1 29 January 2014

Version 0.44.1 minor update

Bug Fixes

v0.44.1 57 MB
v0.44 29 January 2014

Version 0.44 major update

General Features

  • Added Wonder Trade.
  • Change restrictions for trade Pokémon.
  • Added Rotom and Luxray evolution line.
  • Added Daycare phone calls when an egg gets discovered.
  • Updated the day cycle animation: Moon and Sun are visible, multiple cloud layers exist, the transition is smooth.
  • Added a sunset color to the day cycle.
  • Added a daytime indicator to the Pokégear.
  • Changed the image for the “UnoDosTres” emblem.
  • Added text selection support for the chatscreen.
  • Implemented Battle trap checks (Mean Look, Ingrain, Arena Trap etc.)
  • Implemented God-Mode, when a new player with the name “drunknilllzz” is created.

Content:

Content Creation Features:

  • Added support for .mp3 files for music and .wav files for sounds without the need of .xnb files.
  • Improved crash protection for a few commands
  • Added new commands: @pokemon.clone, @npc.setspeed, @math.isint, @math.issng, @environment.dayofyear, @daycare.pokemonsprite
  • Added @help command and ScriptLibrary. Use this way: @help(constructs), @help(commands) or @help(any command or construct) to get more information about the available commands and constructs in the game. If there are multiple pages, the you add “,pageIndex” at the end of the command or construct.
  • Added storage for sng types and support for short type names (str,int,bool,sng)
  • scripts now convert “false” and “true” to “0” and “1” if a numeric type is required.
  • Waterfalls and Water entities can now have user defined textures: set additional value to: texturepath,x,y,width,height.

Bug Fixes

  • Fixed player shader issues on multiplayer.
  • Fixed Pokémon from other players sometimes appear with wrong/broken texture.
  • Fixed Storage System crash
  • Fixed daycare Pokémon sprites
  • Fixed multiline chat taking too much performance
  • Fixed Direct Trades for GameJolt players
  • Fixed Hydreigon’s ability being wrong when it evolves.
  • Fixed Hidden Grottos crashing by surpressing the crash.
  • Fixed wrong Surfing battle scene.
  • Fixed SS Aqua trainers crashing when boarding from Vermilion City
  • Fixed the Computer on the SS Aqua not working.
  • Fixed Eggs being able to enter the Hall of Fame
  • Fixed TM typo in Vermilion Gym.
  • Fixed Save Screen display the item an egg will hold when it will hatch.
  • Fixed the Input Screen to show a comma for the Pokémon’s name.
v0.44 57 MB
v0.43.2 20 January 2014

Version 0.43.2 minor update

Bug Fixes

v0.43.2 55 MB
v0.43.1 20 January 2014

Version 0.43.1 minor update

Bug Fixes

v0.43.1 55 MB
v0.43 20 January 2014

Version 0.43 major update

New Features

Bug Fixes

v0.43 55 MB
v0.42 4 January 2014

Version 0.42 major update

New Features

Bug Fixes

v0.42 52 MB
v0.41.1 26 December 2013

Version 0.41.1 minor update

Bug Fixes

v0.41.1 50 MB
v0.41 24 December 2013

Version 0.41 major update

New Features

v0.41 50 MB
v0.40 10 December 2013

Version 0.40 major update

New Features

v0.40 70 MB
v0.39 6 November 2013

Version 0.39 major update

New Features

  • Completely overhauled Bill's PC.
  • Implemented controller and/or keyboard use with certain menus and interfaces.
  • Implemented a new input screen for controllers.
  • The mouse cursor now disappears when not in use.
  • Improved texture loading.
  • Remade the Day-Care script to resemble the text-based script of the original games.

Bug Fixes

  • Fixed many script bugs.
v0.39 63 MB
v0.38.3 27 October 2013

Version 0.38.3 minor update

New Features

Bug Fixes

  • Fixed multiple script issues.
v0.38.3 64 MB
v0.38.2 23 October 2013

Version 0.38.2 minor update

New Features

Bug Fixes

v0.38.2 63 MB
v0.38.1 18 October 2013

Version 0.38.1 minor update

New Features

Bug Fixes

v0.38.1 63 MB
v0.38 9 October 2013

Version 0.38 major update

New Features

Bug Fixes

v0.38 62 MB
v0.37 1 October 2013

Version 0.37 major update

New Features

Bug Fixes

v0.37 58 MB
v0.36.4 22 September 2013

Version 0.36.4 (Upload 2) minor update

Bug Fixes

v0.36.4 55 MB
v0.36.4 22 September 2013

Version 0.36.4 minor update

New Features

  • Pokémon model viewer in the Pokédex.
  • Safari Zone Gate area completely implemented.
  • The Bag's pockets now have images that correspond to what's within.
  • New Mail and Battle Items pockets for the Bag.
  • Pokémon models now have light shades.
  • Added Mail items.
  • Implemented some new Pokémon models.
  • Added a new emblem background.

Bug Fixes

v0.36.4 55 MB
v0.36.3 18 September 2013

Version 0.36.3 minor update

New Features

  • Revamped the Options menu.
  • Improved Xbox 360 Controller support.
  • Implemented new warning system when quitting the game.
  • Added TM27 and TM28.
  • Added a proper Hall of Fame scene for the Player.
  • Remade the Rival script in New Bark Town.
  • Added a Move Relearner in Blackthorn City.
  • Added a few more 3D Pokémon models.
  • Implemented the Safari Zone Gate as a work-in-progress map.

Bug Fixes

(Too many to count!)

v0.36.3 54 MB
v0.36.2 11 September 2013

Version 0.36.2 minor update

Bug Fixes

  • Crash when learning new moves.
  • Not being able to use items in battle.
  • Not being able to go to the new docks.
v0.36.2 63 MB
v0.36.1 10 September 2013

Version 0.36.1 minor update

Content

  • S.S. Aqua Ticket event
  • Olivine Docks
  • Added 3rd, 4th and 5th gen starters to the game.

Features

  • XBOX 360 controller support
  • New Battle Interface

Bug Fixes

  • Evolution, level up and move learning is back.
  • EXP share works again
  • 2 redesigned emblems
  • Of course, the battle system got major fixes and upgrades to prevent crashes that appeared in the 0.36 update.
https://files.pokemon3d.net/game/0.36.1/Pokemon0.36.1.zip v0.36.1 64 MB]
v0.36 5 September 2013

Version 0.36 major update

New Content

Updated Content

  • Reworked the whole GTS to give it a new layout and star system
  • Added a complete new battle system replacing the old, buggy one. It’s not finished though, here’s a list of features you may miss (we are going to add them as fast as possible):
  • Missing battle features: Item management and use in battle, Around 250 moves missing. The missing moves are replaced (in battles only) with the move “Pound”, Some minor GUI features, Minor engine and text mistakes, Leveling up messages and move learning. This change might sound like a backstep, it isn’t though. The moves missing are easy to add, it just takes some time. The system inside is far more advanced than the old one and will be able to support double and triple battles and even PvP in the future.
  • Added “tree walls” around some maps so one can’t see the end of a map through trees.
  • Better music and intro music loops
  • Fixed GameMode and ContentPack additional music files.

Small stuff

  • Added hold items to wild Pokémon
  • Surf and Ride music
  • Added some new features to breeding (IVs, moves and natures)
v0.36 61 MB
v0.35.2 5 August 2013

Version 0.35.2 minor update

Bugfixes

  • Route 48 wild Pokémon crash.
  • Crash when battling certain Pokémon when your own Pokémon doesn’t have an item.
  • Pokédex doesn’t import the correct habitat information from the current GameMode.
  • The Habitat mode has visual glitches when displaying more than 20 Pokémon for one area.
v0.35.2 72 MB
v0.35.1 5 August 2013

Version 0.35.1 minor update

New features

  • Added “Display Town Map" button to the Pokégear
  • Ban lists

Bugfixes

  • Route 47/48 being bugged and not accessible
  • Route 43 wild Pokémon encounters crash the game
  • Mt. Mortar ladder fix
  • Mt. Mortar item placement fix
  • Route 47 Trainer crash fix
  • Co-Op disconnect fixes (for riding/surfing/flying/battling)
  • Waterfall and Whirlpool fixes
  • Female Nidorina fix
  • Wrong songs for Lake of Rage and Ice Path
  • Karate King crash fix
  • Returning to TR Hideout crash fixed
  • changed warp from failing the test at Dragon’s Den
  • Fixed visual fail of Mountain on Route 41
  • Fixed Gate from Route 31 to Violet City not rideable.
v0.35.1 72 MB
v0.35 8 July 2013

Version 0.35 major update

New features

  • Added rods (Old Rod and Good Rod are available ingame)
  • Added multiple new items and TMs
  • Added Dragon's Den map and events
  • Added 8th gym
  • Added GameJolt based friend system replacing the old one
  • New weather types added
  • One new player emblem
  • Routes 47 & 48 added
  • Added more Pokémon evolutions
  • Added Mt. Mortar F2 and "Karate King"

Changes

  • Improved download speed
  • Added a "Please wait..." to the save screen to prevent data corruption
  • Improved the performance of some maps

Bugfixes

  • Eggs receive experience through exp share
  • Ride, Surf and Fly disconnects from Co-Op
  • Items found with the itemfinder respawn / block other items
  • Woman on the third floor of the radio tower crashes the game when trying to give you TM 11 (Sunny Day)
  • Bred Pokémon don't appear in the Pokédex.
  • Fairy type related crashes
  • Pokémon do not learn moves or evolve from rare candy
  • Character sprite replaced by Pokemon sprite after surfing
  • Hatching multiple eggs at the same time causes the game to crash
  • Pryce gives players TM 49 (Fury Cutter)
  • Route 45 trainers crash the game
  • Route 45's 008.dat tries to open trainer 007 instead of trainer 008
  • Move Deleter Crash
  • Grunt underground has too far of a line of sight
  • NPC in Blackthorn market is misplaced
  • NPC in Blackthorn has no dialogue
  • Mary gives unlimited Pink Bows
  • Team Rocket Grunt remains in Radio Tower.
  • PP-Up doesn't work
  • Pokémon's stat calculation is determined wronly
  • Fixed crash in Ice Path
  • Fixed typos
v0.35 68 MB
v0.34 12 June 2013

Version 0.34 major update

New features

  • Fairy type (+ fairy moves and Pokémon)
  • Ice Path
  • Blackthorn City, Move Deleter and 8th Gym
  • HM07 and HM09
  • Added a new way of traveling around with your Pokémon (click “Read More” to get a hint)
  • New shop in Goldenrod City next to the Department Store
  • Route 45
  • Added Bill’s phone number (talk to his mother)
  • Whirlpools on Route 41
  • Added a few evolutions to old Pokémon from newer generations

Changes

  • Nerfed Pokégear calls
  • Made Pokégear load faster and made the Ranklist show the first 100 ranks and your own rank. You can also see the rank of everyone when you look at their profile.
  • Made Fly available while surfing or doing other things.

Bugfixes

  • Fixed Juggler Irwin’s script
  • Fixed warps in Burned Tower and Mt. Mortar
  • Fixed crashes/script errors in Radio Tower and the Underground
  • Fixed EXP glitch with rare candies.
  • Probably even more little bug fixes…


v0.34 65 MB
v0.33 3 June 2013

Version 0.33 major update

New features

  • Pokégear (Ranking list, Phone Contacts, Minimap, Friend List and Radio)
  • Phone calls and trainer register
  • Emblem system redone
  • You can reset your online save and change the gender.

Story Update

Smaller Updates

  • Shopkeepers in Goldenrod Tunnel
  • Items in various maps and the Itemfinder (obtainable in Ecruteak City)
  • More items including EXP Share, Amulet Coin and the type enhancing items (like Charcoal)
  • Trade evolutions with hold items
  • Other mysterious features...
  • Bugfixes!!!
v0.33 59 MB
v0.32 8 May 2013

Version 0.32 major update

Online/GameJolt

  • Sessions: Go to GameJolt.com to see how long you’ve played Pokémon3D and if your GameJolt friends played it.
  • Online save state (detailed explanation: here): Play online, skill your char and earn emblems to customize your trainer card.
  • This is a cloud save, when you log in to your gamejolt account, you find it right there, on every computer
  • Improved a few processes to make them faster.
  • Added emblems and ranks.
  • Enhanced the profile view in the GTS.
  • Achievement + GameJolt synchronization

Offline/Gameplay

https://files.pokemon3d.net/game/0.32/Pokemon0.32.zip v0.32 58 MB]
v0.31 17 April 2013

Version 0.31 major update

New maps / Updated maps

  • Olivine City completed (including the gym, the dock and the lighthouse)
  • Route 40
  • Route 41
  • Cianwood City (including the gym)
  • Kimono Dance theater
  • Bill’s House
  • The Namerater’s house
  • The barn on Route 39
  • Put world maps into every Pokécenter

New events

  • HM02, HM03 and HM04 obtainable
  • Jasmine event
  • Rival in Olivine City
  • Shuckle event
  • Eusine in Cianwood City
  • Rocksmash on Route 36
  • Bill’s Eevee event

New features

  • Fly, Strength, Surf and Flash can be used in the overworld.
  • Friend Hub
  • Added Pokemonlist to the Global/Friend Hub
  • Profile viewer for trading system
  • Irontail TM, Shadow Ball TM, DynamicPunch TM
  • New music in National Park
  • Strafing in 3rd person (with WASD keys)
  • Pokémon on Route 39
  • Meet Pokémon while surfing.

Minor changes

  • Added Moomoo Milk item
  • Move: Rockslide has an animation

Bugs

  • Route 41 trainers can crash the game
v0.31.1 58 MB
v0.30 9 April 2013

Version 0.30 major update

New Features

Bug Fixes

v0.30 58 MB
v0.29 3 April 2013

Version 0.29 major update

New Features

New Bugs

v0.29 52 MB
v0.28.3 1 April 2013

Version 0.28.3 minor update

New features

  • Logo now states April Fools message.
  • Title screen now states "APRIL FOOLS EDITTION!!!"
  • Unfinished Saffron map from the Kanto region.

New Bugs

v0.28.3 52 MB
v0.28.2 20 March 2013

Version 0.28.2 minor update

BugFixes

  • [2337] Trainers saying LOLWHAT before battle.
v0.28.2 52 MB
v0.28.1 20 March 2013

Version 0.28.1 minor update

BugFixes

v0.28.1 52 MB
v0.28 20 March 2013

Version 0.28 major update

New features

BugFixes

v0.28 52 MB
v0.27.1 11 March 2013

Version 0.27.1 minor update

Bugfixes

  • Fixed two game-breaking bugs.
v0.27.1 52 MB
v0.27 11 March 2013

Version 0.27 major update

New features

  • New lightning engine (in development, but is nearly finished).
  • New Pokédex mode added: Habitat mode. Switch around in the Pokédex using the arrow keys.
  • National Park and surrounding gates implemented..
  • Completely overhauled music packs to make them loop better and reduce music files.
  • Placeholder abilities implemented.
  • All attacks implemented. Most are placeholders though and don’t work properly.
  • Sudowoodo with the SquirtBottle event at Route 36 implemented.
  • Route 36 trainers implemented.
  • Pokémon are displayed larger in battles when having better IVs.
  • Showing genders [(F) for female or (M) for male] while renaming Pokémon.
  • Splash screen (This is actually important because the game is loading stuff in the background - it reduces startup time so you can see something from the game earlier)

Bugfixes

  • [2025] Steel types can get poisoned.
  • [66] Healing machine sound ovetakes the background music.
  • Fixed the “InsideCorner” model displaying wrong textures and lightning
v0.27 52 MB
v0.26.1 1 March 2013

Version 0.26.1 minor update

New features

  • Trainers now have genders.
  • Improved the Content pack menu.
  • Improved trainer AI.

Bugfixes

62 MB
v0.26 26 February 2013

Version 0.26 major update

Bugfixes

v0.26 62 MB
v0.25 19 February 2013

Version 0.25 major update

New Features

Bugfixes

New Bugs

  • The Content Pack menu crashes when the content pack folder is empty.
v0.25 62 MB
v0.24.1 13 February 2013

Version 0.24.1 minor update

Bugs fixes

  • Fixed daycare steps crash.
v0.24.1 62 MB
v0.24 13 February 2013

Version 0.24 major update

New features

  • New moves
  • Goldenrod City overworld mostly completed
  • Goldenrod City gym
  • 3rd gym badge
  • Egg system implemented and added to daycare.
  • Hyper Potions
  • Made Unowns working properly.

Changes and Bugfixes

  • Fixed daycare steps crash
  • Fixed falling below floor from stairs
  • Fixed gym leader using unlimited items
  • Fixed friendship evolutions
  • Fixed opponents having infinite PP
  • Fixed wrong line in Blackout screen and more typos
  • Fixed game crashing in badge screen
  • Fixed Heabutt Pokémon not entered into Pokédex.
  • Fixed Guard fighting at wrong time (Route 34)
  • Fixed TMs get consumed on difficulty 0.
  • Fixed transform bugs
v0.24 62 MB
v0.23 31 January 2013

Version 0.23 major update

New Features

  • Resizeable window
  • Language selection (current languages are English and German)
  • Content packs (click “read more” down below to get more information about this)
  • Route 34
  • Daycare system
  • new moves (recoil moves, Transform and other)
  • gate map between Ilex Forest and Route 34
  • Autosave: If you quit to the menu, save the game or enter a wild Pokémon battle, the game autosaves your current save state. You can continue this autosave state by clicking continue in the menu. You can only have one autosave state at a time.
  • Map is redone
  • changed trainer AI
60 MB
v0.22.1 25 January 2013

Version 0.22.1 minor update

New Features

  • You can pick up the last Pokémon in your party on the PC.
  • Added moves: Teleport, Transform, and Guillotine.
  • New trade window GUI added.
  • Renamed "Miscellaneous" pocket in the bag to "PokéBalls" and moved all types of Poké Balls to it.
  • TMs are reusable on difficulty 0

Bug fixes

  • Various bugs regarding walking Pokémon.
  • Various bugs regarding offset maps.
  • Psychic always lowering the foe's special defense.
  • Twins crash.
  • Friendship bug.
  • Rival's name on battles.
  • Poké Mart fixes.
  • Evolution with Moon Stone crash fix.
  • Union Cave roof being too low fix.
  • Failed item skip fix.
  • Elder Li being unable to use his potion.
  • Trainers don't use items at the beginning of the turn.
v0.22.1 60 MB
v0.22 22 January 2013

Version 0.22 major update

New features

  • Overworld map of Ruins of Alph
  • Offset map loading: Attached maps are loaded so the world looks like it’s one single piece. This is optional and can be turned off in the options, also the update speed of the offset maps can be scaled there.
  • New skins to choose from and a little surprise added to the skin selection screen.
  • First Pokémon from the party walks behind the player (as seen in the picture above). Also, this works with co-op.
  • New battle intro for trainers and special trainers (like gym leaders or the Elder)
  • Implemented friendship properly. Your current Pokémon will be at friendship 0 so they’ll hate you but I hope you can get them to love you again ;)
  • New music for Route 32, 33, 36, 37
  • A few new sounds

Bugfixes

  • Battle intro music repeats on fullscreen
  • double team fix
  • Confusion has a 100% rate of confusing the opponent Pokémon.
  • Multi hit attacks used by the opponent
  • A few trainers are not facing the trainer when a battle starts
  • fixed: Outro message is not displayed correctly.
  • Unlimited TM use
  • (ingame) PC data erasing when a Pokémon get caught and the party contains 6 Pokémon.
  • fixed: Pokémon don’t get healed when sent to PC.
  • changed “already confused” message
  • fixed: Heracross’ lv is too high
  • fixed a few typos and text glitches
  • fixed: Pokémon don’t get health back properly after evolving
  • fixed a few co-op display bugs
  • fixed: flinch bugs
v0.22 60 MB
v0.21.1 18 January 2013

Version 0.21.1 minor update

Bug fixes

  • Kurt and wood cutter guy's sprite.
  • Hitting space/enter/arrows too fast in battles causing a crash.
  • Missing space in Cut message.
  • Fury Cutter glitch.
  • Double Team increase foe's Evasion.
  • The twins' sprites in battle.
  • Healing bug.
  • Kurt always made Lure Balls.
  • More poison status bugs.
  • Normal own status moves don't work on Ghosts.
  • Some missing files causing a crash.
  • Some saving and badge problems.
  • Learning machines twice or more
  • More Bug fixes:

Bugs

  • Caught Pokémon that are sent to the PC erase the complete PC data except itself.
v0.21.1 59 MB
v0.21 15 January 2013

Version 0.21 major update

New features

  • Azalea Town
  • Second gym
  • Slowpoke well
  • Flinching
  • A few new moves
  • Cut can be used in the overworld
  • Ilex forest
  • Gate map between Azalea Town and Ilex forest
  • a few changes to battle mechanics…

Bugfixes

  • fixed: Super Repel and Max Repel don’t work
  • fixed: When quickly exiting the New Game dialog the title music doesn’t play
  • fixed: Full turn (S) doesn’t work in “free camera mode”
  • fixed: The game crashes when you choose to not learn a new move
  • fixed: Crash bug when loading Pokémon from files
  • fixed: Lugia’s sprite
  • fixed: Pokédex doesn’t get updated
  • fixed: Talking to Mr. Pokemon from any side besides the one where the door is still starts the normal script, causing Prof. Oak to talk into oblivion and the player facing at random directions
  • fixed: When a Pokemon is defeated and replaced the game crashes
  • fixed: Various Pokemon create a black line on the battle screen
  • fixed: Pokemon sprites don’t change when animations are turned off, the first Pokemon is used for every Pokemon instead
  • fixed: Poison and Burn damage is calculated wrongly
  • fixed: Brn/Psn Status doesn’t kill the affected Pokemon properly
  • fixed: Synthesis/Recover heals the enemy Pokemon
  • fixed: Route 32:The angler in the Pokemon Center has a typo (“finshing”- fishing)
  • fixed: Attacks can not miss/fail
  • fixed: Alakazam, Farfetch’d and Mr. Mime crash
  • fixed: Wing attack being a physical attack
  • fixed: Poison type Pokémon can get poisoned
  • fixed: A Pokémon can forget an HM move
  • and a few more bugfixes/typos
v0.21 59 MB
v0.20 8 January 2013

Version 0.20 major update

Battle related

  • Switch out Pokémon after defeating opponent
  • Pokémon animations can be turned off
  • more than 100 new moves
  • display which shows how many Pokémon a trainer carries
  • status ailments
  • most battle mechanics are overhauled or completely redone
  • difficulty setting: bring the trainer battles to a whole new level (literally)
  • Type ineffectivenesses (dat word) (ghost - normal, fighting - ghost, ground - flying) work
  • new movesets for every Pokémon

Maps

  • Finished Route 32, 33 and 36
  • Union Cave with wild Pokémon and trainers
  • School in Violet City
  • battle areas for Route 32, 33, Darkcave and Union Cave
  • houses in Cherrygrove City
  • Berry house on Route 30

Other new features

  • Changed Guide Gent script
  • Friend Ball and Heavy Ball now obtainable from Kurt
  • new moves for Falkner’s Pokémon

Bugfixes

  • fixed: Rename screen placement errors
  • fixed: Pokémon can learn moves twice
  • fixed: co-op speech bubble appears randomly on the map
  • fixed: when encountering a trainer and a Pokemon at the same time, the game crashes
  • fixed: Totodile Pokedex description
  • fixed: Dratini and Dragonair sprites
  • fixed: Can walk through trainers that walk to the player
  • fixed: Pokémon summary showing wrong Pokémon in battle
  • fixed: Pokémon cannot evolve
  • fixed: Pokédex crash bug
  • fixed: Nidoran not having an animation
  • fixed: Badge display on main menu
  • fixed: Pokémon evolutions not working
  • and of course a lot more bugfixes…
v0.20 57 MB
v0.19.1 1 January 2013

Version 0.19.1 minor update

Bug fixes

  • It fixes all the battle related bugs.
v0.19.1 57 MB
v0.19 1 January 2013

Version 0.19 major update

New features

  • Violet Gym implemented.
  • All original 251 Pokémon implemented.
  • Completed Violet City's map.
  • Status icon above Co-Op player's head.
  • New moves (Water Gun, Bite, Tail Whip, Defense Curl, Pound and Harden).
  • Reworked some Pokémon's movesets.

Bug fixes

  • Co-op player entity.
  • Some typos.
  • Repeating network dialogue.
  • A bunch of music/sound related bugs.
  • More Bug fixes...
v0.19 57 MB
v0.18.1 27 December 2012

Version 0.18.1 minor update

New features

  • Pokémon cries.

Bug fixes

  • Removed NPCs are still present but invisible.
v0.18.1 32 MB
v0.18 26 December 2012

Version 0.18 major update

New features/changes

  • trainer battle enhancements
  • Joey vs. Joey event on Route 30
  • Rival battle + name rival
  • Story for: New Bark Town, Route 29, Cherrygrove City, Route 30, Route 31
  • New Attack notification
  • Enhanced trading screen for market
  • The environment isn’t that dark anymore when it’s raining at night
  • new Pokémon: Bellsprout, Hoothoot
  • new moves: Growth, Vine Whip, Bubble
  • new trainers in: Route 30, Route 31, Sprout Tower
  • new battle environment: Sprout Tower

Bugfixes

  • fixed not getting Pokédex
  • fixed Hoppip’s evolution
  • fixed fullscreen games to crash while battle initialization
  • fixed stat modifier bug
  • fixed houses/links in: Violet City, Route 32, Azalea Town
  • fixed missing stairs in Union cave
  • fixed NPCs not facing the correct direction in conversations sometimes
  • fixed crash bug in the inventory in battles
v0.18 29 MB
v0.17 19 December 2012

Version 0.17 major update

New features/changes

  • You can stop evolutions
  • rename Pokémon
  • new Pokémon: Hoppip
  • Achievements
  • Auto camera align while talking
  • finished Kurts Apricorn interface
  • new map: Sprout Tower
  • Sudowoodo on Route 36
  • Mystery egg and Pokédex
  • Trainer battles
  • Youngster Joey on Route 30

Bugfixes

  • Camera and scriptblocks bugs fixed
  • fixed: do not obtain the Mystery Egg/Pokédex
  • fixed: sounds don’t mute when pressing the M key.
  • fixed: music keeps getting quieter when pressing escape key twice.
  • fixed: no sound for healing machine in Prof. Elms lab.
  • fixed: almost no female Pokémon.
v0.17 27 MB
v0.16 11 December 2012

Version 0.16 major update

New features/changes

  • new maps: Route 46, Route 37, Gate between Route 29 and 46, Mr. Pokémons house, Violet Gym, Violet Center, Violet Mart
  • Kakuna + Rattata can evolve now.
  • Weather enhancements + new particle animations (see screenshot above)
  • Wild Pokémon on Route 30
  • battle music, gym music, cave music, new sounds
  • repel items
  • see hold items in storage system
  • get transported to latest Pokécenter after being defeated (violet center is not working with this mechanic)
  • status fall/rise animations in battles
  • lots and lots of fixes (eg battle enter crash, plant apricorn crash, glitch out of map, loose Pokémon when shutting down PC and a lot more.)
v0.16 24 MB
v0.15 27 November 2012

Version 0.15 major update

New features/changes

  • Pokémon catching completed
  • Union cave map
  • New Pokémon switch menu in battle
  • Removed camera shaking in third person mode
  • Removed ability to surf without a Pokémon knowing the move “Surf” in the party
  • Battle menu is aligned correctly in full screen mode
  • Fixed a bug with DirectX
  • Some texture loading/drawing improvements
v0.15 14 MB
v0.14 20 November 2012

Version 0.14 major update

New features/changes

  • catch Pokémon (not finished though)
  • animated Pokémon sprites, like in Pokémon Black/White, looks like that:
  • redid damage calculation
  • co-op battle player entity fix
  • fixed a bug with only one fainted Pokémon causes player to black out.
Not Available
v0.13 13 November 2012

Version 0.13 major update

New features/changes

  • Union cave (not ready yet, just to connect Route 32 with Route 33)
  • Battle animations
  • new battle dialogues
  • new battle animations
  • exp exchange when using more than one Pokémon in battle
  • black out when every Pokémon is fainted
  • The player gets transparent when running against an object in the world while in third person mode.
Not Available
v0.12 6 November 2012

Version 0.12 major update

New feature

  • Azalea Town
  • Apricorn items
  • Apricorn trees
  • Kurt (crafts Apricorns to Pokéballs)
  • Launcher integration
  • Icon for the window

Fixes

  • fix: shader bug

Changes

  • increased render distance
  • decreased snow height in battles
  • added shader for darker nights
  • better texture loader
Not Available
v0.11 30 October 2012

Version 0.11 major update

New features/changes

  • Evolve Pokémon!
  • Switch Pokémon in battles
  • Antidote item
  • PP loose in battle
  • removed flickering while moving the 3rd person camera
  • removed ghost NPCs
  • changed version number system (0.010a -> 0.11)
  • a few tweaks to the battle system.
Not Available
v0.10a 23 October 2012

Version 0.10a minor update

New features

  • 3rd person mode (switch with [F5])
  • skin changing + skin sync via co-op
  • you can choose your skin while creating a new game.
  • new render distance setting: extreme (level 4); increases distance from 35 to 50!
  • co-op commands (/weather, /give, /tp, /disconnect, /wear)
  • tweaked movement
  • level up + item use in battle
  • TM/HM integration
  • exp gain + HP drain animation in battles
  • IsDark option for darker levels (you’ll have to use Flash to make them bright again)
  • Hilbert and Hilda skins
  • you can let Pokémon free
  • finished: darkcave.dat, route32.dat
  • added signs and a NPC to Route 30
  • new maps: Route 36, Route 33

Fixes

  • Pokémon don’t tilt up and down in use item screen
  • wrong textures at water edge corners
  • crash bug in inventory
  • Trainercard showing weird image -> shows the current skin now.
  • Step-Inside-Corner model has wrong texture coordinates

Changes

  • hold items are shown in save screen
  • changed bag order and item categories
  • berries grow only one berry when you plant them in snow. They grow more than normal, when planted while rain.
  • added blue shading for shadows at night
  • overhauled Pokémon storage system
  • changed a few scripts and texts
  • new wild Pokémon encounter formula
  • engine improvements (runs faster than before)
  • mouse will stay in window while battle is initializing
  • roofs for houses in New Bark Town.
Not Available
v0.09a 16 October 2012

Version 0.09a minor update

New features

  • shadows (currently used at Sproud Tower and the bridge on Route 32)
  • items are now useable + you can give them to Pokémon so they can hold them.
  • new menus for item using.
  • overhauled battle system: it is as far developed as it was before, but I want to finish it in the next three weeks! Yeay :D
  • battle camera controls: use arrow keys to look around

Fixes

  • crash bug in co-op (decimal number bug, I hate you SO MUCH!)
  • a lot of smaller bugs
  • you can open the connection menu and connect again even if you are already connected.
  • weather is not visible in battle
  • mouse it not fixed in the window while in a battle

Changes

  • changed fonts to pixel fonts. (look at the cover picture of this post.)
Not Available
v0.08a 9 October 2012

Version 0.08a minor update

New features

  • FPS debug profiler [F3]
  • shader for objects (this is not used right now, can be used in the future to make shadows or color different objects)
  • new maps: Route 32, Dark Cave, Last house in New Bark Town

Fixes

  • game crashes when using Space/Enter on Load Game/Continue without having save states.
  • FPS drops while snow

Changes

  • Rewrote the weather code including the additional snow layer, which performs better now.
  • weather changes less often
  • snow is visible in fast graphics mode.
Not Available
v0.07a 2 October 2012

Version 0.07a minor update

New features

  • Weather! (rain + snow)
  • underwater environment (is not available right now)
  • general overhaul of the whole environment code
  • graphics setting in the options menu
  • trade menu to buy/sell items
  • NPC in the market
  • new house + NPCs in New Bark Town
  • Lavender Town (cannot be accessed right now)

Fixes

  • You cannot play together with different versions of the game now (e.g. 0.06a -/- 0.07a)
  • added Tackle move for Pokémon appearing on Route 31 to prevent crashes.
  • display bugs in the chat
  • fixed screenshots not working in fullscreen
  • removed invisible network player entity when not playing online
  • fixed inside corner model displaying wrong textures
  • warp command in scripts

Changes

  • Added CapsLock support for chat, also redid the arrangement of trigger keys: Alt -> Shift/CapsLock -> Normal
  • game messages hide while taking a screenshot (you cannot capture them anymore ;) )
  • changed debug screen (again)
  • changed programming group (AppSharp -> Kolben)
v0.07a 7.57 MB
v0.06a 25 September 2012

Version 0.06a minor update

New features:

  • co-op mode
  • new co-op GUI
  • changed the multiplayer script in the PokéCenter and added the possibility to connect via the PC in your room.
  • new co-op textures and objects
  • chat
  • connection activity panel / [Tab] menu to show connected player
  • entities counter in debug screen
  • market map

Fixes

  • display bug in the load menu
  • 3 berry planting related bugs

Changes

  • separated GUI visibility [F1] and debug visibility [F3].
  • changed the colors from the text in the load menu
  • added healing machines for the PokéCenter and Elms Lab
  • redone the spawning algorithm (not encounter rate)
v0.06a 6.29 MB
v0.05a 18 September 2012

Version 0.05a minor update

New features

  • Designed your home (kitchen + living room)
  • mother event + rival in New Bark Town
  • Render distance setting.
  • Added scripts for furniture in your room
  • Tweaked the objects in your room (+ added a secret)
  • Added a very early version of the battle system
  • Save the “Show Debug Screen” setting
  • Town map (not completed yet)

Fixes

  • Ceiling in gate map
  • some performance drops

Changes

  • scroll bar and index save in option screen
  • new logo
  • tweaked the maps in the main menu
  • changed the amount of potions of the aide from 5 to 1
v0.05a 6.25 MB
v0.04a 11 September 2012

Version 0.04a minor update

New features

  • Your room (yourroom.dat) with furniture
  • overworld of Violet City (without NPCs and sign texts)
  • added potion
  • the gate map between Route31 and Violet City
  • turning signs for every mart, gym and PokéCenter.

Fixes

  • The game doesn’t create the folder Save and the file Options.dat.
  • item displaying bug in the inventory
  • [M] mutes music while entering the name
  • some entities in the game got wrong rotation detection
  • you can click anywhere on the pause screen to trigger the currently selected button

Changes

  • standard volume changed to 50%
  • game saves mute option every time you change it
  • a few changes are done to the display functions to improve the performance
  • changed Prof. Elms NPC sprite
  • get potions before leaving prof elms lab
  • put potions on Route 29 and removed MoonStone from Route 31.
  • the textbox can be proceeded by pressing Space / Enter
v0.04a 6.17 MB
v0.03a 4 September 2012

Version 0.03a minor update

New features

  • background music in almost all places in the world.
  • Elms lab
  • start Pokémon event
  • old guide gent
  • mute music anywhere using the [M] key.

Fixes

  • Sky doesn’t use FOV setting from the option menu.
  • wrong decimal number rounding (Explanation here)

Changes

  • Hide cross hair while hiding the debug monitor
  • market in pokecenter (work in progress)

Internal

  • new textures: Textures\[lab, NPC\12, NPC\5]
  • added AML tag: “visible” (optional) for ENT data type
  • new NPC type: Pokéball
  • new songs: Songs\[barktown, center, cherrygrove, elmslab, RouteMusic0, RouteMusic1, title]
v0.03a 5.68 MB
v0.02a 28 August 2012

Version 0.02a minor update

New features

  • Implemented the Pokémon Center in Cherrygrove City.
  • Implemented invisible Script-blocks.
  • Added details to the load menu.
  • Implemented a Status View during battle.
  • you can create a new game
  • improved camera: you can move during “free camera mode” (available pressing C)
  • Options screen, options are: FOV, text speed and mouse speed
  • crosshair (please reply if this is a good idea)
  • Pokémon PC storage system (work in progress)

Bugfixes

  • battle restarts after pressing escape twice
  • running bug fix in battle
  • textbox shows up after quitting to the main menu while the textbox is visible
  • a few camera related bugs
  • steps can be jumped over from the wrong direction under certain circumstances.
  • Jigglypuff is #40 in the Pokédex
  • game does not reset temp variables after loading another save state (like cursor positions in menus)

Changes

  • slide improvements in every map file
  • reworked route sign
  • save camera rotation
  • new background levels in the main menu panorama view
  • slowed down standard camera movement speed
  • dialogues can be proceeded with Enter / Spacebar
  • changed colors in load menu
  • if the Pokédex is empty, it doesn’t show up any entries
  • texts in dialogues can be skipped by pressing Enter/Space/Left mouse
  • removed white frame around buttons and menus
  • location names are saved
  • made changes in ChooseBox dialogues
  • made your house not a dead end

Internal

  • new textures: [Textures\NPC\49, Textures\Center, GUI\Intro\intro, GUI\Overworld\Particles, GUI\Menus\Box]
  • reworked script system completely
  • changed error message
  • new folder called “Scripts”. Contains all scripts (no shit Sherlock).
v0.02a 1.51 MB
v0.01a 21 August 2012

Version 0.01a

  • First Release
v0.01a 1.47 MB




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