Difference between revisions of "World Map"
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== World Map Files == | == World Map Files == | ||
The World Map files are located at /Pokemon/Scripts/Worldmap/mapname.dat and can be named any way the maker wishes. That name will then be used to designate the background image and how the map is called. | The World Map files are located at '''/Pokemon/Scripts/Worldmap/mapname.dat''' and can be named any way the maker wishes. That name will then be used to designate the background image and how the map is called. | ||
The background map is found in /Pokemon/Content/GUI/Map/mapname_map.xnb(or .png). Also located at the same place is location icons in map_opjects.xnb(or .png). These will be called in the script folder and placed on the map. | The background map is found in '''/Pokemon/Content/GUI/Map/mapname_map.xnb'''(or .png). Also located at the same place is location icons in '''map_opjects.xnb'''(or .png). These will be called in the script folder and placed on the map. | ||
== Entity Tags == | == Entity Tags == | ||
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| colspan="3" | | | colspan="3" | | ||
==== Cities ==== | ==== Cities ==== | ||
{{maptable|City|Small|[[New Bark Town]], [[Mahogany Town]], [[Pallet Town]], [[Cinnabar Island]], [[Lavender Town]], [[One Island]], [[Two Island]], [[Four Island]], [[Five Island]], [[Six Island]], [[Seven Island]]}} | {{maptable|City|Small|[[New Bark Town]], [[Mahogany Town]], [[Pallet Town]], [[Cinnabar Island]], [[Lavender Town]],<br />[[One Island]], [[Two Island]], [[Four Island]], [[Five Island]], [[Six Island]], [[Seven Island]]}} | ||
{{maptable|City|Horizontal|[[Cherrygrove City]], [[Azalea Town]]}} | {{maptable|City|Horizontal|[[Cherrygrove City]], [[Azalea Town]]}} | ||
{{maptable|City|Vertical|[[Cianwood City]], [[Three Island]]}} | {{maptable|City|Vertical|[[Cianwood City]], [[Three Island]]}} | ||
| Line 49: | Line 49: | ||
==== Routes ==== | ==== Routes ==== | ||
{{maptable|Routes|Horizontal|{{R|3}} - {{R|4}}, {{R|7}} - {{R|9}}, {{R|11}}, {{R|13}}, {{R|15}} - {{R|16}}, {{R|18}}, {{R|20}}, {{R|22}}, {{R|25}}, {{R|27}} - {{R|29}}, {{R|31}}, {{R|33}} - {{R|36}}, {{R|38}}, {{R|40}} - {{R|42}}, {{R|44}}, {{R|47}}}} | {{maptable|Routes|Horizontal|{{R|3}} - {{R|4}}, {{R|7}} - {{R|9}}, {{R|11}}, {{R|13}}, {{R|15}} - {{R|16}}, {{R|18}}, {{R|20}}, {{R|22}}, {{R|25}}, {{R|27}} - {{R|29}}, {{R|31}}, {{R|33}} - {{R|36}}, {{R|38}}, {{R|40}} - {{R|42}}, {{R|44}}, {{R|47}},<br />[[Three Isle Port]], [[Bond Bridge]], [[Water Labyrinth]], [[Resort Gorgeous]], [[Green Path]], [[Tanoby Ruins]]}} | ||
{{maptable|Routes|Vertical|{{R|1}} - {{R|2}}, {{R|5}} - {{R|6}}, {{R|10}}, {{R|12}}, {{R|14}}, {{R|17}}, {{R|19}}, {{R|21}}, {{R|24}}, {{R| 26}}, {{R|30}}, {{R|32}}, {{R|34}} - {{R|35}}, {{R|37}}, {{R|39}} - {{R|41}}, {{R|43}}, {{R|45}} - {{R|46}}, {{R|48}}}} | {{maptable|Routes|Vertical|{{R|1}} - {{R|2}}, {{R|5}} - {{R|6}}, {{R|10}}, {{R|12}}, {{R|14}}, {{R|17}}, {{R|19}}, {{R|21}}, {{R|24}}, {{R|26}}, {{R|30}}, {{R|32}}, {{R|34}} - {{R|35}}, {{R|37}}, {{R|39}} - {{R|41}}, {{R|43}}, {{R|45}} - {{R|46}}, {{R|48}},<br />[[Kindle Road]], [[Treasure Beach]], [[Water Path]], [[Outcast Island]], [[Sevault Canyon]]}} | ||
{{maptable|Routes|HorizontalEndLeft| | {{maptable|Routes|HorizontalEndLeft|[[Water Labyrinth]], [[Tanoby Ruins]]}} | ||
{{maptable|Routes|HorizontalEndRight|{{R|25}}}} | {{maptable|Routes|HorizontalEndRight|{{R|25}}, [[Tanoby Ruins]]}} | ||
{{maptable|Routes|VerticalEndUp| | {{maptable|Routes|VerticalEndUp|[[Cape Brink]]}} | ||
{{maptable|Routes|VerticalEndDown| | {{maptable|Routes|VerticalEndDown|[[Treasure Beach]], [[Memorial Pillar]]}} | ||
{{maptable|Routes|CurveDownRight|{{R|13}}, {{R|16}}, {{R|25}}, {{R|35}}, {{R|39}}, {{R|40}}, {{R|46}}}} | {{maptable|Routes|CurveDownRight|{{R|13}}, {{R|16}}, {{R|25}}, {{R|35}}, {{R|39}}, {{R|40}}, {{R|46}}, [[Resort Gorgeous]], [[Ruin Valley]]}} | ||
{{maptable|Routes|CurveDownLeft|{{R|9}}, {{R|31}}}} | {{maptable|Routes|CurveDownLeft|{{R|9}}, {{R|31}}, [[Five Isle Meadow]], [[Memorial Pillar]], [[Water Path]], [[Sevault Canyon]]}} | ||
{{maptable|Routes|CurveUpRight| | {{maptable|Routes|CurveUpRight|{{R|18}}, {{R|34}}, {{R|47}}, [[Three Isle Port]], [[Five Isle Meadow]], [[Ruin Valley]], [[Outcast Island]], [[Canyon Entrance]]}} | ||
{{maptable|Routes|CurveUpLeft|{{R|14}}, {{R|19}}, {{R|26}}, {{R|33}}, {{R|41}}, {{R|45}}}} | {{maptable|Routes|CurveUpLeft|{{R|13}} - {{R|14}}, {{R|19}}, {{R|26}}, {{R|33}}, {{R|41}}, {{R|45}}, [[Kindle Road]], [[Ruin Valley]]}} | ||
{{maptable|Routes|TUp|{{R|29}}, {{R|36}}}} | {{maptable|Routes|TUp|{{R|29}}, {{R|36}}, [[Tanoby Ruins]]}} | ||
{{maptable|Routes|TDown|None}} | {{maptable|Routes|TDown|None}} | ||
{{maptable|Routes|TLeft|{{R|12}}}} | {{maptable|Routes|TLeft|{{R|12}}, [[Water Labyrinth]], [[Water Path]]}} | ||
{{maptable|Routes|TRight|None}} | {{maptable|Routes|TRight|None}} | ||
{{maptable|Routes|HorizontalConnection|{{R|45}}}} | {{maptable|Routes|HorizontalConnection|{{R|45}}, [[Kindle Road]], [[Three Island Port]], [[Five Isle Meadow]], [[Resort Gorgeous]],<br />[[Water Path]], [[Ruin Valley]], [[Canyon Entrance]]}} | ||
{{maptable|Routes|VerticalConnection| | {{maptable|Routes|VerticalConnection|[[Treasure Beach]], [[Cape Brink]], [[Three Isle Port]], [[Five Isle Meadow]], [[Memorial Pillar]],<br />[[Water Labyrinth]], [[Water Path]], [[Ruin Valley]], [[Trainer Tower]], [[Canyon Entrance]]}} | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
==== Places ==== | ==== Places ==== | ||
{{maptable|Place|Small|[[Dark Cave]](x3), [[Sprout Tower]], [[Union Cave]], [[Ruins of Alph]], [[Slowpoke Well]], <br />[[Ilex Forest]], [[Burned Tower]], [[Tin Tower]], [[ | {{maptable|Place|Small|[[Dark Cave]](x3), [[Sprout Tower]], [[Union Cave]], [[Ruins of Alph]], [[Slowpoke Well]], [[Berry Vista]] <br />[[Ilex Forest]], [[Burned Tower]], [[Tin Tower]], [[Glitter Lighthouse]], [[Whirl Islands]],<br />[[Twirl Forest]], [[Mt. Mortar]], [[Ice Path]], [[Dragon's Den]], [[Tohjo Falls]], [[Indigo Plateau]],<br />[[Ancient Ruins]], [[Rock Tunnel]], [[Power Plant]], [[Diglett's Cave]](x2), [[Mt. Moon]], [[Viridian Forest]],<br />[[Seafoam Islands]], [[Mt. Silver]], [[Cerulean Cave]], [[Mt. Ember]], [[Three Isle Path]], [[Berry Forest]],<br />[[Lost Cave]], [[Dotted Hole]], [[Pattern Bush]], [[Altering Cave]], [[Trainer Tower]]}} | ||
{{maptable|Place|Vertical|[[Victory Road]]}} | {{maptable|Place|Vertical|[[Victory Road]]}} | ||
{{maptable|Place|Round|[[National Park]]}} | {{maptable|Place|Round|[[National Park]]}} | ||
{{maptable|Place|Square|Safari Zone}} | {{maptable|Place|Square|[[Safari Zone]]}} | ||
{{maptable|Place|VerticalBig|None}} | {{maptable|Place|VerticalBig|None}} | ||
{{maptable|Place|Large|[[Lake of Rage]]}} | {{maptable|Place|Large|[[Lake of Rage]]}} | ||
Revision as of 05:27, 16 September 2018
World Map Files
The World Map files are located at /Pokemon/Scripts/Worldmap/mapname.dat and can be named any way the maker wishes. That name will then be used to designate the background image and how the map is called.
The background map is found in /Pokemon/Content/GUI/Map/mapname_map.xnb(or .png). Also located at the same place is location icons in map_opjects.xnb(or .png). These will be called in the script folder and placed on the map.
Entity Tags
For each location there are 8 tags that can be used for each part of the map.
"PlaceType"
Place type helps define what map objects are used for this entity. There are three options:
- City
- Place
- Route
Cities display over routes and Places display over both.
"Name"
This is the name that will display when the cursor hovers over that location.
"Mapfiles"
A list of all of the maps files that coincide with this location. If you are on one of those maps then the coinciding entity(ies) will be orange.
Map files may be listed as may times as needed.
"Position"
This is the 2 point location for the map entity. The map displays 28 spaces across, 18 spaces vertical.
"Size" or "Direction"
This is what is used to call the object from map_objects.xnb. These vary based on what "PlaceType" is used.
The Size tag is used for Cities and Places, Direction is for Routes.
"RouteType"
This is only used with PlaceType: Routes.
It is used to define what color it will appear as; Blue or White
- Water: Blue
- Land: White
"FlyTo"
This is used to define where the player will fly to when flying to this location.
It takes a map file and a 3 dimensional coordinate.
{"FlyTo"[mapfile.dat,X,Y,Z]}
Add 12 to the Y coordinate for your destination.
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