Saves
At the current Point of the Game Saves are editable so as to allow people to get to unreachable areas and gain other Pokemon and fix minor bugs.
Within the Saves folder are 3 files and A folder for each save plus an auto save. The Save folder is located in the Pokemon Folder.
Files
Keyboard.dat
Contains a list of all of the controls that you may edit to get different controls.
lastSession.id
Contains the name of the last save file used.
Options.dat
contains a list of all of the options used accessed in the options menu. As well as the current language and any content packs in use.
Save Folder
Each file contains 12 files that determine the saves.
Apricorns.dat
Every entry has format {map file|x,y,z|year,month,day,hour,minute,second}, which are all whole numbers from 0 to 2147483647. The last part of the code represents the time you've last picked up the apricorn. By version 0.21 and later, an additional line is added: {Kurt|red apricorn amount,blue apricorn amount,yellow apricorn amount,green apricorn amount,white apricorn amount,black apricorn amount,pink apricorn amount|year,month,day,hour,minute,second}. This line represents data of Kurt, who make Pokeballs out of apricorns. The time represents the time you've made a request to make Pokeballs.
Berries.dat
Every entry has format {map file|x,y,z|berry ID minus 2000,number of berries,number of stages watered|year,month,day,hour,minute,second}, which are all whole numbers from 0 to 2147483647. The last part of the code represents the time you've planted the seed.
Box.dat
A register of each Pokemon in the boxes.
Pokemon are registered: #1,#2,Pokemon Code
- #1 - the box the Pokemon is in.
- #2 - the position in the box the Pokemon is in.
- Pokemon Code - The specific code for a pokemon.
Daycare.dat
ItemData.dat
Contains a register of every item you have picked up.
map.dat|itemID
Items.dat
Displays each item that you have.
{ItemID|Amount}
NPC.dat
A record of all of the NPCs that have been moved/removed from the Maps.
{Map.dat|NPCID|action|Position}
Options.dat
contains the options for
- Field of View
- Text Speed
- Mouse Speed
Party.dat
Contains the Pokemon Code for each Pokemon in the Party.
Player.dat
Contains all of the data for the trainer
Pokedex.dat
Contains a list of all the pokemon by their ID# and if you have registered them or not in the dex.
- 0 = Unseen
- 1 = Seen
- 2 = Caught
Register.dat
Contains a list of every event registered.
Game Folder | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Content | ContentPacks | GameModes | Saves | Screenshots | Game Executable | ||||||||||||
Pokemon | Data | ContentPack Folder | GameMode folder | Savegame folder | Version History | ||||||||||||
Data | Maps | Moves | Scripts | Control Files | Content | GameMode.dat | Party.dat | Player.dat | Options.dat | ||||||||
poke | battle | structures | V1 | V2 | trainer | worldmap |