World Map
World Map Files
The World Map files are located at /Pokemon/Scripts/Worldmap/mapname.dat and can be named any way the maker wishes. That name will then be used to designate the background image and how the map is called.
The background map is found in /Pokemon/Content/GUI/Map/mapname_map.xnb(or .png). Also located at the same place is location icons in map_opjects.xnb(or .png). These will be called in the script folder and placed on the map.
Entity Tags
For each location there are 8 tags that can be used for each part of the map.
"PlaceType"
Place type helps define what map objects are used for this entity. There are three options:
- City
- Place
- Route
Cities display over routes and Places display over both.
"Name"
This is the name that will display when the cursor hovers over that location.
"Mapfiles"
A list of all of the maps files that coincide with this location. If you are on one of those maps then the coinciding entity(ies) will be orange.
Map files may be listed as may times as needed.
"Position"
This is the 2 point location for the map entity. The map displays 28 spaces across, 18 spaces vertical.
"Size" or "Direction"
This is what is used to call the object from map_objects.xnb. These vary based on what "PlaceType" is used.
The Size tag is used for Cities and Places, Direction is for Routes.
"RouteType"
This is only used with PlaceType: Routes.
It is used to define what color it will appear as; Blue or White
- Water: Blue
- Land: White
"FlyTo"
This is used to define where the player will fly to when flying to this location.
It takes a map file and a 3 dimensional coordinate.
{"FlyTo"[mapfile.dat,X,Y,Z]}
Add 12 to the Y coordinate for your destination.
Game Folder | |||||||||||||||||
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Content | ContentPacks | GameModes | Saves | Screenshots | Game Executable | ||||||||||||
Pokemon | Data | ContentPack Folder | GameMode folder | Savegame folder | Version History | ||||||||||||
Data | Maps | Moves | Scripts | Control Files | Content | GameMode.dat | Party.dat | Player.dat | Options.dat | ||||||||
poke | battle | structures | V1 | V2 | trainer | worldmap |