Move ID
|
Name
|
Type
|
Category
|
Contest
|
Description
|
PP
|
Power
|
Accuracy
|
Implemented?
|
Pound
|
Normal
|
Physical
|
Tough
|
The target is physically pounded with a long tail or a foreleg, etc.
|
25 (Max: 40)
|
40
|
100
|
Yes
|
Karate Chop
|
Fighting
|
Physical
|
Tough
|
The target is attacked with a sharp chop. Critical hits land more easily.
|
25 (Max: 40)
|
50
|
100
|
Yes
|
Double Slap
|
Normal
|
Physical
|
Tough
|
The target is slapped repeatedly, back and forth, two to five times in a row.
|
10 (Max: 16)
|
15
|
85
|
Yes
|
Comet Punch
|
Normal
|
Physical
|
Tough
|
The target is hit with a flurry of punches that strike two to five times in a row.
|
15 (Max: 24)
|
18
|
85
|
Yes
|
Mega Punch
|
Normal
|
Physical
|
Tough
|
The target is slugged by a punch thrown with muscle-packed power.
|
20 (Max: 32)
|
80
|
85
|
Yes
|
Pay Day
|
Normal
|
Physical
|
Smart
|
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
|
20 (Max: 32)
|
40
|
100
|
Yes
|
Fire Punch
|
Fire
|
Physical
|
Beauty
|
The target is punched with a fiery fist. It may also leave the target with a burn.
|
15 (Max: 24)
|
75
|
100
|
Yes
|
Ice Punch
|
Ice
|
Physical
|
Beauty
|
The target is punched with an icy fist. It may also leave the target frozen.
|
15 (Max: 24)
|
75
|
100
|
Yes
|
Thunder Punch
|
Electric
|
Physical
|
Cool
|
The target is punched with an electrified fist. It may also leave the target with paralysis.
|
15 (Max: 24)
|
75
|
100
|
Yes
|
Scratch
|
Normal
|
Physical
|
Tough
|
Hard, pointed, and sharp claws rake the target to inflict damage.
|
35 (Max: 56)
|
40
|
100
|
Yes
|
ViceGrip
|
Normal
|
Physical
|
Tough
|
The target is gripped and squeezed from both sides to inflict damage.
|
30 (Max: 48)
|
55
|
100
|
Yes
|
Guillotine
|
Normal
|
Physical
|
Cool
|
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Razor Wind
|
Normal
|
Special
|
Cool
|
A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Swords Dance
|
Normal
|
Status
|
Beauty
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Cut
|
Normal
|
Physical
|
Cool
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
|
30 (Max: 48)
|
50
|
95
|
Yes
|
Gust
|
Flying
|
Special
|
Smart
|
A gust of wind is whipped up by wings and launched at the target to inflict damage.
|
35 (Max: 56)
|
40
|
100
|
Yes
|
Wing Attack
|
Flying
|
Physical
|
Cool
|
The target is struck with large, imposing wings spread wide to inflict damage.
|
35 (Max: 56)
|
60
|
100
|
Yes
|
Whirlwind
|
Normal
|
Status
|
Smart
|
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Fly
|
Flying
|
Physical
|
Smart
|
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
|
15 (Max: 24)
|
90
|
95
|
Yes
|
Bind
|
Normal
|
Physical
|
Tough
|
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
|
20 (Max: 32)
|
15
|
85
|
Yes
|
Slam
|
Normal
|
Physical
|
Tough
|
The target is slammed with a long tail, vines, etc., to inflict damage.
|
20 (Max: 32)
|
80
|
75
|
Yes
|
Vine Whip
|
Grass
|
Physical
|
Cool
|
The target is struck with slender, whiplike vines to inflict damage.
|
25 (Max: 40)
|
45
|
100
|
Yes
|
Stomp
|
Normal
|
Physical
|
Tough
|
The target is stomped with a big foot. It may also make the target flinch.
|
20 (Max: 32)
|
65
|
100
|
Yes
|
Double Kick
|
Fighting
|
Physical
|
Cool
|
The target is quickly kicked twice in succession using both feet.
|
30 (Max: 48)
|
30
|
100
|
Yes
|
Mega Kick
|
Normal
|
Physical
|
Cool
|
The target is attacked by a kick launched with muscle-packed power.
|
5 (Max: 8)
|
120
|
75
|
Yes
|
Jump Kick
|
Fighting
|
Physical
|
Cool
|
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
|
10 (Max: 16)
|
100
|
95
|
Yes
|
Rolling Kick
|
Fighting
|
Physical
|
Cool
|
The user lashes out with a quick, spinning kick. It may also make the target flinch.
|
15 (Max: 24)
|
60
|
85
|
Yes
|
Sand-Attack
|
Ground
|
Status
|
Cute
|
Sand is hurled in the target's face, reducing its accuracy.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Headbutt
|
Normal
|
Physical
|
Tough
|
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
|
15 (Max: 24)
|
70
|
100
|
Yes
|
Horn Attack
|
Normal
|
Physical
|
Cool
|
The target is jabbed with a sharply pointed horn to inflict damage.
|
25 (Max: 40)
|
65
|
100
|
Yes
|
Fury Attack
|
Normal
|
Physical
|
Cool
|
The target is jabbed repeatedly with a horn or beak two to five times in a row.
|
20 (Max: 32)
|
15
|
85
|
Yes
|
Horn Drill
|
Normal
|
Physical
|
Cool
|
The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Tackle
|
Normal
|
Physical
|
Tough
|
A physical attack in which the user charges and slams into the target with its whole body.
|
35 (Max: 56)
|
50
|
100
|
Yes
|
Body Slam
|
Normal
|
Physical
|
Tough
|
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
|
15 (Max: 24)
|
85
|
100
|
Yes
|
Wrap
|
Normal
|
Physical
|
Tough
|
A long body or vines are used to wrap and squeeze the target for four to five turns.
|
20 (Max: 32)
|
15
|
90
|
Yes
|
Take Down
|
Normal
|
Physical
|
Tough
|
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
|
20 (Max: 32)
|
90
|
85
|
Yes
|
Thrash
|
Normal
|
Physical
|
Tough
|
The user rampages and attacks for two to three turns. It then becomes confused, however.
|
10 (Max: 16)
|
120
|
100
|
Yes
|
Double-Edge
|
Normal
|
Physical
|
Tough
|
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
|
15 (Max: 24)
|
120
|
100
|
Yes
|
Tail Whip
|
Normal
|
Status
|
Cute
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
|
30 (Max: 48)
|
0
|
100
|
Yes
|
Poison Sting
|
Poison
|
Physical
|
Smart
|
The user stabs the target with a poisonous stinger. This may also poison the target.
|
35 (Max: 56)
|
15
|
100
|
Yes
|
Twineedle
|
Bug
|
Physical
|
Smart
|
The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
|
20 (Max: 32)
|
25
|
100
|
Yes
|
Pin Missle
|
Bug
|
Physical
|
Cool
|
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
|
20 (Max: 32)
|
25
|
85
|
Yes
|
Leer
|
Normal
|
Status
|
Cool
|
The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.
|
30 (Max: 48)
|
0
|
100
|
Yes
|
Bite
|
Dark
|
Physical
|
Tough
|
The target is bitten with viciously sharp fangs. It may make the target flinch.
|
25 (Max: 40)
|
60
|
100
|
Yes
|
Growl
|
Normal
|
Status
|
Cute
|
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
|
40 (Max: 64)
|
0
|
100
|
Yes
|
Roar
|
Normal
|
Status
|
Cool
|
The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Sing
|
Normal
|
Status
|
Cute
|
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
|
15 (Max: 24)
|
0
|
55
|
Yes
|
Supersonic
|
Normal
|
Status
|
Beauty
|
The user generates odd sound waves from its body. It may confuse the target.
|
20 (Max: 32)
|
0
|
55
|
Yes
|
Sonic Boom
|
Normal
|
Special
|
Cool
|
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
|
20 (Max: 32)
|
0
|
90
|
Yes
|
Disable
|
Normal
|
Status
|
Smart
|
For four turns target from using the move it last used.
|
20 (Max: 32)
|
0
|
10
|
No
|
Acid
|
Poison
|
Special
|
Smart
|
The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
|
30 (Max: 48)
|
40
|
100
|
Yes
|
Ember
|
Fire
|
Special
|
Beauty
|
The target is attacked with small flames. It may also leave the target with a burn.
|
25 (Max: 40)
|
40
|
100
|
Yes
|
Flamethrower
|
Fire
|
Special
|
Beauty
|
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
|
15 (Max: 24)
|
90
|
100
|
Yes
|
Mist
|
Ice
|
Status
|
Beauty
|
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
|
30 (Max: 48)
|
0
|
0
|
Yes
|
Water Gun
|
Water
|
Special
|
Cute
|
The target is blasted with a forceful shot of water.
|
25 (Max: 40)
|
40
|
100
|
Yes
|
Hydro Pump
|
Water
|
Special
|
Beauty
|
The target is blasted by a huge volume of water launched under great pressure.
|
5 (Max: 8)
|
110
|
80
|
Yes
|
Surf
|
Water
|
Special
|
Beauty
|
It swamps the area around the user with a giant wave. It can also be used for crossing water.
|
15 (Max: 24)
|
90
|
100
|
Yes
|
Ice Beam
|
Ice
|
Special
|
Beauty
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
Blizzard
|
Ice
|
Special
|
Beauty
|
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
|
5 (Max: 8)
|
110
|
70
|
Yes
|
Psybeam
|
Psychic
|
Special
|
Beauty
|
The target is attacked with a peculiar ray. It may also cause confusion.
|
20 (Max: 32)
|
65
|
100
|
Yes
|
Bubble Beam
|
Water
|
Special
|
Beauty
|
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
|
20 (Max: 32)
|
65
|
100
|
Yes
|
Aurora Beam
|
Ice
|
Special
|
Beauty
|
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
|
20 (Max: 32)
|
65
|
100
|
Yes
|
Hyper Beam
|
Normal
|
Special
|
Cool
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
|
5 (Max: 8)
|
150
|
90
|
Yes
|
Peck
|
Flying
|
Physical
|
Cool
|
The target is jabbed with a sharply pointed beak or horn.
|
35 (Max: 56)
|
35
|
100
|
Yes
|
Drill Peck
|
Flying
|
Physical
|
Cool
|
A corkscrewing attack with the sharp beak acting as a drill.
|
20 (Max: 32)
|
80
|
100
|
Yes
|
Submission
|
Fighting
|
Physical
|
Cool
|
The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.
|
25 (Max: 40)
|
80
|
80
|
Yes
|
Low Kick
|
Fighting
|
Physical
|
Tough
|
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Counter
|
Fighting
|
Physical
|
Cool
|
A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Seismic Toss
|
Fighting
|
Physical
|
Tough
|
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Strength
|
Normal
|
Physical
|
Tough
|
The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Absorb
|
Grass
|
Special
|
Smart
|
Inflicts damage on the target, then restores the user's HP based on the damage inflicted.
|
25 (Max: 40)
|
20
|
100
|
Yes
|
Mega Drain
|
Grass
|
Special
|
Smart
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
|
15 (Max: 24)
|
40
|
100
|
Yes
|
Leech Seed
|
Grass
|
Status
|
Smart
|
A seed is planted on the target. It steals some HP from the target every turn.
|
10 (Max: 16)
|
0
|
90
|
Yes
|
Growth
|
Normal
|
Status
|
Beauty
|
The user's body grows all at once, raising the Attack and Sp. Atk stats.
|
40 (Max: 64)
|
0
|
0
|
Yes
|
Razor Leaf
|
Grass
|
Physical
|
Cool
|
Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.
|
25 (Max: 40)
|
55
|
95
|
Yes
|
Solar Beam
|
Grass
|
Special
|
Cool
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
|
10 (Max: 16)
|
120
|
100
|
Yes
|
Poison Powder
|
Poison
|
Status
|
Smart
|
The user scatters a cloud of poisonous dust on the target. It may poison the target.
|
35 (Max: 56)
|
0
|
75
|
Yes
|
Stun Spore
|
Grass
|
Status
|
Smart
|
The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.
|
30 (Max: 48)
|
0
|
75
|
Yes
|
Sleep Powder
|
Grass
|
Status
|
Smart
|
The user scatters a big cloud of sleep-inducing dust around the target.
|
15 (Max: 24)
|
0
|
75
|
Yes
|
Petal Dance
|
Grass
|
Special
|
Beauty
|
The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
|
10 (Max: 16)
|
120
|
100
|
Yes
|
String Shot
|
Bug
|
Status
|
Smart
|
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
|
40 (Max: 64)
|
0
|
95
|
Yes
|
Dragon Rage
|
Dragon
|
Special
|
Cool
|
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Fire Spin
|
Fire
|
Special
|
Beauty
|
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
|
15 (Max: 24)
|
35
|
85
|
Yes
|
Thunder Shock
|
Electric
|
Special
|
Cool
|
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.
|
30 (Max: 48)
|
40
|
100
|
Yes
|
Thunderbolt
|
Electric
|
Special
|
Cool
|
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
|
15 (Max: 24)
|
90
|
100
|
Yes
|
Thunder Wave
|
Electric
|
Status
|
Cool
|
A weak electric charge is launched at the target. It causes paralysis if it hits.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Thunder
|
Electric
|
Special
|
Cool
|
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
|
10 (Max: 16)
|
110
|
70
|
Yes
|
Rock Throw
|
Rock
|
Physical
|
Tough
|
The user picks up and throws a small rock at the target to attack.
|
15 (Max: 24)
|
50
|
90
|
Yes
|
Earthquake
|
Ground
|
Physical
|
Tough
|
The user sets off an earthquake that strikes those around it.
|
10 (Max: 16)
|
100
|
100
|
Yes
|
Fissure
|
Ground
|
Physical
|
Tough
|
The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Dig
|
Ground
|
Physical
|
Smart
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Toxic
|
Poison
|
Status
|
Smart
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
|
10 (Max: 16)
|
0
|
90
|
Yes
|
Confusion
|
Psychic
|
Special
|
Smart
|
The target is hit by a weak telekinetic force. It may also leave the target confused.
|
25 (Max: 40)
|
50
|
100
|
Yes
|
Psychic
|
Psychic
|
Special
|
Smart
|
The target is hit by a strong telekinetic force. It may also reduce the target's Sp.Def stat.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
Hypnosis
|
Psychic
|
Status
|
Smart
|
The user employs hypnotic suggestion to make the target fall into a deep sleep.
|
20 (Max: 32)
|
0
|
60
|
Yes
|
Meditate
|
Psychic
|
Status
|
Beauty
|
The user meditates to awaken the power deep within its body and raise its Attack stat.
|
40 (Max: 64)
|
0
|
0
|
Yes
|
Agility
|
Psychic
|
Status
|
Cool
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
|
30 (Max: 48)
|
0
|
0
|
Yes
|
Quick Attack
|
Normal
|
Physical
|
Cool
|
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. Has a priority of +1
|
30 (Max: 48)
|
40
|
100
|
Yes
|
Rage
|
Normal
|
Physical
|
Tough
|
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
|
20 (Max: 32)
|
20
|
100
|
Yes
|
Teleport
|
Psychic
|
Status
|
Cool
|
Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Night Shade
|
Ghost
|
Special
|
Smart
|
The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Mimic
|
Normal
|
Status
|
Cute
|
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Screech
|
Normal
|
Status
|
Smart
|
An earsplitting screech harshly reduces the target's Defense stat.
|
40 (Max: 64)
|
0
|
85
|
Yes
|
Double Team
|
Normal
|
Status
|
Cool
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
Recover
|
Normal
|
Status
|
Smart
|
Restoring its own cells, the user restores its own HP by half of its max HP.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Harden
|
Normal
|
Status
|
Tough
|
The user stiffens all the muscles in its body to raise its Defense stat.
|
30 (Max: 48)
|
0
|
0
|
Yes
|
Minimize
|
Normal
|
Status
|
Cute
|
The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Smoke Screen
|
Normal
|
Status
|
Smart
|
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Confuse Ray
|
Ghost
|
Status
|
Smart
|
The target is exposed to a sinister ray that triggers confusion.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Withdraw
|
Water
|
Status
|
Cute
|
The user withdraws its body into its hard shell, raising its Defense stat.
|
40 (Max: 64)
|
0
|
0
|
Yes
|
Defense Curl
|
Normal
|
Status
|
Cute
|
The user curls up to conceal weak spots and raise its Defense stat.
|
40 (Max: 64)
|
0
|
0
|
Yes
|
Barrier
|
Psychic
|
Status
|
Cool
|
The user throws up a sturdy wall that sharply raises its Defense stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Light Screen
|
Psychic
|
Status
|
Beauty
|
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
|
30 (Max: 48)
|
0
|
0
|
Yes
|
Haze
|
Ice
|
Status
|
Beauty
|
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
|
30 (Max: 48)
|
0
|
0
|
Yes
|
Reflect
|
Psychic
|
Status
|
Smart
|
A wondrous wall is put up to suppress damage from physical attacks for five turns.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Focus Energy
|
Normal
|
Status
|
Cool
|
The user takes a deep breath and focuses so that critical hits land more easily.
|
30 (Max: 48)
|
0
|
0
|
Yes
|
Bide
|
Normal
|
Physical
|
Tough
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Metronome
|
Normal
|
Status
|
Cute
|
The user waggles a finger and stimulates its brain into randomly using nearly any move.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Mirror Move
|
Flying
|
Status
|
Smart
|
The user counters the target by mimicking the target's last move.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Selfdestruct
|
Normal
|
Physical
|
Beauty
|
The user attacks everything around it by causing an explosion. The user faints upon using this move.
|
5 (Max: 8)
|
200
|
100
|
Yes
|
Egg Bomb
|
Normal
|
Physical
|
Tough
|
A large egg is hurled at the target with maximum force to inflict damage.
|
10 (Max: 16)
|
100
|
75
|
Yes
|
Lick
|
Ghost
|
Physical
|
Tough
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
|
30 (Max: 48)
|
30
|
100
|
Yes
|
Smog
|
Poison
|
Special
|
Tough
|
The target is attacked with a discharge of filthy gases. It may also poison the target.
|
20 (Max: 32)
|
30
|
70
|
Yes
|
Sludge
|
Poison
|
Special
|
Tough
|
Unsanitary sludge is hurled at the target. It may also poison the target.
|
20 (Max: 32)
|
65
|
100
|
Yes
|
Bone Club
|
Ground
|
Physical
|
Tough
|
The user clubs the target with a bone. It may also make the target flinch.
|
20 (Max: 32)
|
65
|
85
|
Yes
|
Fire Blast
|
Fire
|
Special
|
Beauty
|
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
|
5 (Max: 8)
|
110
|
85
|
Yes
|
Waterfall
|
Water
|
Physical
|
Tough
|
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Clamp
|
Water
|
Physical
|
Tough
|
The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.
|
10 (Max: 16)
|
35
|
85
|
Yes
|
Swift
|
Normal
|
Special
|
Cool
|
Star-shaped rays are shot at the opposing team. This attack never misses.
|
20 (Max: 32)
|
60
|
0
|
Yes
|
Skull Bash
|
Normal
|
Physical
|
Tough
|
The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.
|
10 (Max: 16)
|
130
|
100
|
Yes
|
Spike Cannon
|
Normal
|
Physical
|
Cool
|
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
|
15 (Max: 24)
|
20
|
100
|
Yes
|
Constrict
|
Normal
|
Physical
|
Tough
|
The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
|
35 (Max: 56)
|
10
|
100
|
Yes
|
Amnesia
|
Psychic
|
Status
|
Cute
|
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Kinesis
|
Psychic
|
Status
|
Smart
|
The user distracts the target by bending a spoon. It lowers the target's accuracy.
|
15 (Max: 24)
|
0
|
80
|
Yes
|
Softboiled
|
Normal
|
Status
|
Beauty
|
The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Hi Jump Kick
|
Fighting
|
Physical
|
Cool
|
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
|
10 (Max: 16)
|
130
|
90
|
Yes
|
Glare
|
Normal
|
Status
|
Tough
|
The user intimidates the target with the pattern on its belly to cause paralysis.
|
30 (Max: 48)
|
0
|
100
|
Yes
|
Dream Eater
|
Psychic
|
Special
|
Smart
|
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
|
15 (Max: 24)
|
100
|
100
|
Yes
|
Poison Gas
|
Poison
|
Status
|
Smart
|
A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.
|
40 (Max: 64)
|
0
|
90
|
Yes
|
Barrage
|
Normal
|
Physical
|
Tough
|
Round objects are hurled at the target to strike two to five times in a row.
|
20 (Max: 32)
|
15
|
85
|
Yes
|
Leech Life
|
Bug
|
Physical
|
Smart
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
|
15 (Max: 24)
|
20
|
100
|
Yes
|
Lovely Kiss
|
Normal
|
Status
|
Beauty
|
With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.
|
10 (Max: 16)
|
0
|
75
|
Yes
|
Sky Attack
|
Flying
|
Physical
|
Cool
|
A second-turn attack move where critical hits land more easily. It may also make the target flinch.
|
5 (Max: 8)
|
140
|
90
|
Yes
|
Transform
|
Normal
|
Status
|
Smart
|
The user transforms into a copy of the target right down to having the same move set.
|
10 (Max: 16)
|
0
|
0
|
Has issues
|
Bubble
|
Water
|
Special
|
Cute
|
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
|
30 (Max: 48)
|
40
|
100
|
Yes
|
Pound
|
Normal
|
Physical
|
Tough
|
The target is physically pounded with a long tail or a foreleg, etc.
|
10 (Max: 16)
|
70
|
100
|
Yes
|
Spore
|
Grass
|
Status
|
Beauty
|
The user scatters bursts of spores that induce sleep.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Flash
|
Electric
|
Special
|
Beauty
|
The user flashes a bright light with enormous speed at the target. It cuts the user's accuracy though.
|
15 (Max: 24)
|
60
|
100
|
Yes
|
Psywave
|
Psychic
|
Special
|
Smart
|
The target is attacked with an odd psychic wave. The attack varies in intensity.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Splash
|
Normal
|
Status
|
Cute
|
The user just flops and splashes around to no effect at all...
|
40 (Max: 64)
|
0
|
0
|
Yes
|
Acid Armor
|
Poison
|
Status
|
Tough
|
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Crabhammer
|
Water
|
Physical
|
Tough
|
The target is hammered with a large pincer. Critical hits land more easily.
|
10 (Max: 16)
|
100
|
90
|
Yes
|
Explosion
|
Normal
|
Physical
|
Beauty
|
The user explodes to inflict damage on those around it. The user faints upon using this move.
|
5 (Max: 8)
|
250
|
100
|
Yes
|
Fury Swipes
|
Normal
|
Physical
|
Tough
|
The target is raked with sharp claws or scythes for two to five times in quick succession.
|
15 (Max: 24)
|
18
|
80
|
Yes
|
Bonemerang
|
Ground
|
Physical
|
Tough
|
The user throws the bone it holds. The bone loops to hit the target twice, coming and going.
|
10 (Max: 16)
|
50
|
90
|
Yes
|
Rest
|
Psychic
|
Status
|
Cute
|
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Rock Slide
|
Rock
|
Physical
|
Tough
|
Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch.
|
10 (Max: 16)
|
75
|
90
|
Yes
|
Hyper Fang
|
Normal
|
Physical
|
Cool
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch.
|
15 (Max: 24)
|
80
|
90
|
Yes
|
Sharpen
|
Normal
|
Status
|
Cute
|
The user reduces its polygon count to make itself more jagged, raising the Attack stat.
|
30 (Max: 48)
|
0
|
0
|
Yes
|
Conversion
|
Normal
|
Status
|
Beauty
|
The user changes its type to become the same type as the move at the top of the list of moves it knows.
|
30 (Max: 48)
|
0
|
0
|
Yes
|
Tri attack
|
Normal
|
Special
|
Beauty
|
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Super Fang
|
Normal
|
Physical
|
Tough
|
The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.
|
10 (Max: 16)
|
0
|
90
|
Yes
|
Slash
|
Normal
|
Physical
|
Cool
|
The target is attacked with a slash of claws or blades. Critical hits land more easily.
|
20 (Max: 32)
|
70
|
100
|
Yes
|
Substitute
|
Normal
|
Status
|
Smart
|
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Struggle
|
Normal
|
Physical
|
Cool
|
An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.
|
1 (Max: 1.6)
|
50
|
0
|
Yes
|
Sketch
|
Normal
|
Status
|
Smart
|
It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Triple Kick
|
Fighting
|
Physical
|
Cool
|
A consecutive three-kick attack that becomes more powerful with each successive hit.
|
10 (Max: 16)
|
10
|
90
|
Yes
|
Thief
|
Dark
|
Physical
|
Tough
|
The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item.
|
25 (Max: 40)
|
60
|
100
|
Yes
|
Spider Web
|
Bug
|
Status
|
Smart
|
The user ensnares the target with thin, gooey silk so it can't flee from battle.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Mind Reader
|
Normal
|
Status
|
Smart
|
The user senses the target's movements with its mind to ensure its next attack does not miss the target.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Nightmare
|
Ghost
|
Status
|
Smart
|
A sleeping target sees a nightmare that inflicts some damage every turn.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Flame Wheel
|
Fire
|
Physical
|
Beauty
|
The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
|
25 (Max: 40)
|
60
|
100
|
Yes
|
Snore
|
Normal
|
Special
|
Cute
|
An attack that can be used only if the user is asleep. The harsh noise may make the target flinch.
|
15 (Max: 24)
|
50
|
100
|
Yes
|
Curse
|
None
|
Status
|
Tough
|
A move that works differently for the Ghost type than for all other types.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Flail
|
Normal
|
Physical
|
Cute
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Conversion 2
|
Normal
|
Status
|
Cool
|
The user changes its type to make itself resistant to the type of the attack the opponent used last.
|
30 (Max: 48)
|
0
|
0
|
Yes
|
Aeroblast
|
Flying
|
Special
|
Cool
|
A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
|
5 (Max: 8)
|
100
|
95
|
Yes
|
Cotton Spore
|
Grass
|
Status
|
Beauty
|
The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.
|
40 (Max: 64)
|
0
|
100
|
Yes
|
Reversal
|
Fighting
|
Physical
|
Cool
|
An all-out attack that becomes more powerful the less HP the user has.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Spite
|
Ghost
|
Status
|
Tough
|
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Powder Snow
|
Ice
|
Special
|
Beauty
|
The user attacks with a chilling gust of powdery snow. It may also freeze the targets.
|
25 (Max: 40)
|
40
|
100
|
Yes
|
Protect
|
Normal
|
Status
|
Cute
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Mach Punch
|
Fighting
|
Physical
|
Cool
|
The user throws a punch at blinding speed. It is certain to strike first.
|
30 (Max: 48)
|
40
|
100
|
Yes
|
Scary Face
|
Normal
|
Status
|
Tough
|
The user frightens the target with a scary face to harshly reduce its speed stat.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Faint Attack
|
Dark
|
Physical
|
Smart
|
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
|
20 (Max: 32)
|
60
|
0
|
Yes
|
Sweet Kiss
|
Fairy
|
Status
|
Cute
|
The user kisses the target with a sweet, angelic cuteness that causes confusion.
|
10 (Max: 16)
|
0
|
75
|
Yes
|
Belly Drum
|
Normal
|
Status
|
Cute
|
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Sludge Bomb
|
Poison
|
Special
|
Tough
|
Unsanitary sludge is hurled at the target. It may also poison the target.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
Mud-Slap
|
Ground
|
Special
|
Cute
|
The user hurls mud in the target's face to inflict damage and lower its accuracy.
|
10 (Max: 16)
|
20
|
100
|
Yes
|
Octazooka
|
Water
|
Special
|
Tough
|
The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy.
|
10 (Max: 16)
|
65
|
85
|
Yes
|
Spikes
|
Ground
|
Status
|
Smart
|
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Zap Cannon
|
Electric
|
Special
|
Cool
|
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
|
5 (Max: 8)
|
120
|
50
|
Yes
|
Foresight
|
Normal
|
Status
|
Smart
|
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
|
40 (Max: 64)
|
0
|
0
|
Yes
|
Destiny Bond
|
Ghost
|
Status
|
Smart
|
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
|
5 (Max: 8)
|
0
|
0
|
Has issues
|
Perish Song
|
Normal
|
Status
|
Beauty
|
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Icy Wind
|
Ice
|
Special
|
Beauty
|
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
|
15 (Max: 24)
|
55
|
95
|
Yes
|
Detect
|
Fighting
|
Status
|
Cool
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Bone Rush
|
Ground
|
Physical
|
Tough
|
The user strikes the target with a hard bone two to five times in a row.
|
10 (Max: 16)
|
25
|
90
|
Yes
|
Lock-On
|
Normal
|
Status
|
Smart
|
The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Outrage
|
Dragon
|
Physical
|
Cool
|
The user rampages and attacks for two to three turns. It then becomes confused, however.
|
10 (Max: 16)
|
120
|
100
|
Yes
|
Sandstorm
|
Rock
|
Status
|
Tough
|
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Giga Drain
|
Grass
|
Special
|
Smart
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
|
10 (Max: 16)
|
75
|
100
|
Yes
|
Endure
|
Normal
|
Status
|
Tough
|
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Charm
|
Fairy
|
Status
|
Cute
|
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Rollout
|
Rock
|
Physical
|
Tough
|
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
|
20 (Max: 32)
|
30
|
90
|
Yes
|
False Swipe
|
Normal
|
Physical
|
Cool
|
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
|
40 (Max: 64)
|
40
|
100
|
Yes
|
Swagger
|
Normal
|
Status
|
Cute
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
|
15 (Max: 24)
|
0
|
90
|
Yes
|
Milk Drink
|
Normal
|
Status
|
Smart
|
The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Spark
|
Electric
|
Physical
|
Cool
|
The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
|
20 (Max: 32)
|
65
|
100
|
Yes
|
Fury Cutter
|
Bug
|
Physical
|
Cool
|
The target is slashed with scythes or claws. Its power increases if it hits in succession.
|
20 (Max: 32)
|
40
|
95
|
Yes
|
Steel Wing
|
Steel
|
Physical
|
Cool
|
The target is hit with wings of steel. It may also raise the user's Defense stat.
|
25 (Max: 40)
|
70
|
90
|
Yes
|
Mean Look
|
Normal
|
Status
|
Beauty
|
The user pins the target with a dark, arresting look. The target becomes unable to flee.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Attract
|
Normal
|
Status
|
Cute
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Sleep Talk
|
Normal
|
Status
|
Cute
|
While it is asleep, the user randomly uses one of the moves it knows.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Heal Bell
|
Normal
|
Status
|
Beauty
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Return
|
Normal
|
Physical
|
Cute
|
A full-power attack that grows more powerful the more the user likes its Trainer.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Present
|
Normal
|
Physical
|
Cute
|
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
|
15 (Max: 24)
|
0
|
90
|
Yes
|
Frustration
|
Normal
|
Physical
|
Cute
|
A full-power attack that grows more powerful the less the user likes its Trainer.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Safeguard
|
Normal
|
Status
|
Beauty
|
The user creates a protective field that prevents status problems for five turns.
|
25 (Max: 40)
|
0
|
0
|
Yes
|
Pain Split
|
Normal
|
Status
|
Smart
|
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Sacred Fire
|
Fire
|
Physical
|
Beauty
|
The target is razed with a mystical fire of great intensity. It may also leave the target with a burn.
|
5 (Max: 8)
|
100
|
95
|
Yes
|
Magnitude
|
Ground
|
Physical
|
Tough
|
The user looses a ground-shaking quake affecting everyone around the user. Its power varies.
|
30 (Max: 48)
|
0
|
100
|
Yes
|
Dynamic Punch
|
Fighting
|
Physical
|
Cool
|
The user punches the target with full, concentrated power. It confuses the target if it hits.
|
5 (Max: 8)
|
100
|
50
|
Yes
|
Megahorn
|
Bug
|
Physical
|
Cool
|
Using its tough and impressive horn, the user rams into the target with no letup.
|
10 (Max: 16)
|
120
|
85
|
Yes
|
Dragon Breath
|
Dragon
|
Special
|
Cool
|
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
|
20 (Max: 32)
|
60
|
100
|
Yes
|
Baton Pass
|
Normal
|
Status
|
Cute
|
The user switches places with a party Pokémon in waiting and passes along any stat changes.
|
40 (Max: 64)
|
0
|
0
|
Yes
|
Encore
|
Normal
|
Status
|
Cute
|
The user compels the target to keep using only the move it last used for three turns.
|
5 (Max: 8)
|
0
|
100
|
Yes
|
Pursuit
|
Dark
|
Physical
|
Smart
|
An attack move that inflicts double damage if used on a target that is switching out of battle. Has a priority of +7 when hitting a switching-out Pokemon
|
20 (Max: 32)
|
40
|
100
|
Yes
|
Rapid Spin
|
Normal
|
Physical
|
Cool
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
|
40 (Max: 64)
|
20
|
100
|
Yes
|
Sweet Scent
|
Normal
|
Status
|
Cute
|
A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Iron Tail
|
Steel
|
Physical
|
Cool
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
|
15 (Max: 24)
|
100
|
75
|
Yes
|
Metal Claw
|
Steel
|
Physical
|
Cool
|
The target is raked with steel claws. It may also raise the user's Attack stat.
|
35 (Max: 56)
|
50
|
95
|
Yes
|
Vital Throw
|
Fighting
|
Physical
|
Cool
|
The user attacks last. In return, this throw move is guaranteed not to miss. Has a priority of -1
|
10 (Max: 16)
|
70
|
0
|
Yes
|
Morning Sun
|
Normal
|
Status
|
Beauty
|
The user restores its own HP. The amount of HP regained varies with the weather.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Synthesis
|
Grass
|
Status
|
Smart
|
The user restores its own HP. The amount of HP regained varies with the weather.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Moonlight
|
Fairy
|
Status
|
Beauty
|
The user restores its own HP. The amount of HP regained varies with the weather.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Hidden Power
|
Normal
|
Special
|
Smart
|
A unique attack that varies in type and intensity depending on the Pokémon using it.
|
15 (Max: 24)
|
70
|
100
|
Yes
|
Cross Chop
|
Fighting
|
Physical
|
Cool
|
The user delivers a double chop with its forearms crossed. Critical hits land more easily.
|
5 (Max: 8)
|
100
|
80
|
Yes
|
Twister
|
Dragon
|
Special
|
Cool
|
The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
|
20 (Max: 32)
|
40
|
100
|
Yes
|
Rain Dance
|
Water
|
Status
|
Tough
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Sunny Day
|
Fire
|
Status
|
Beauty
|
The user intensifies the sun for five turns, powering up Fire-type moves.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Crunch
|
Dark
|
Physical
|
Tough
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Mirror Coat
|
Psychic
|
Physical
|
Cool
|
A retaliation move that counters any special attack, inflicting double the damage taken.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Psych Up
|
Normal
|
Status
|
Smart
|
The user hypnotizes itself into copying any stat change made by the target.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Extreme Speed
|
Normal
|
Physical
|
Cool
|
The user charges the target at blinding speed. This attack always goes before any other move.
|
5 (Max: 8)
|
80
|
100
|
Yes
|
Ancient Power
|
Rock
|
Special
|
Tough
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
|
5 (Max: 8)
|
60
|
100
|
Yes
|
Shadow Ball
|
Ghost
|
Special
|
Smart
|
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Future Sight
|
Psychic
|
Special
|
Smart
|
Two turns after this move is used, a hunk of psychic energy attacks the target.
|
10 (Max: 16)
|
120
|
100
|
Yes
|
Rock Smash
|
Fighting
|
Physical
|
Tough
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
|
15 (Max: 24)
|
40
|
100
|
Yes
|
Whirlpool
|
Water
|
Special
|
Beauty
|
Traps foes in a violent swirling whirlpool for four to five turns.
|
15 (Max: 24)
|
35
|
85
|
Yes
|
Beat Up
|
Dark
|
Physical
|
Smart
|
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Fake Out
|
Normal
|
Physical
|
Cute
|
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
|
10 (Max: 16)
|
40
|
100
|
Yes
|
Uproar
|
Normal
|
Special
|
Cute
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
Stockpile
|
Normal
|
Status
|
Tough
|
The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Spit Up
|
Normal
|
Special
|
Tough
|
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Swallow
|
Normal
|
Status
|
Tough
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Heat Wave
|
Fire
|
Special
|
Beauty
|
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
|
10 (Max: 16)
|
95
|
90
|
Yes
|
Hail
|
Ice
|
Status
|
Beauty
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Torment
|
Dark
|
Status
|
Tough
|
The user torments and enrages the target, making it incapable of using the same move twice in a row.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Flatter
|
Dark
|
Status
|
Smart
|
Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Will-O-Wisp
|
Fire
|
Status
|
Beauty
|
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
|
15 (Max: 24)
|
0
|
85
|
Yes
|
Memento
|
Dark
|
Status
|
Tough
|
The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Facade
|
Normal
|
Physical
|
Cute
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
|
20 (Max: 32)
|
70
|
100
|
Yes
|
Focus Punch
|
Fighting
|
Physical
|
Tough
|
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
|
20 (Max: 32)
|
150
|
100
|
Yes
|
Smelling Salt
|
Normal
|
Physical
|
Smart
|
This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however.
|
10 (Max: 16)
|
70
|
100
|
Yes
|
Follow Me
|
Normal
|
Status
|
Cute
|
The user draws attention to itself, making all targets take aim only at the user.
|
20 (Max: 32)
|
0
|
100
|
No
|
Nature Power
|
Normal
|
Status
|
Beauty
|
An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Charge
|
Electric
|
Status
|
Smart
|
The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Taunt
|
Dark
|
Status
|
Smart
|
The target is taunted into a rage that allows it to use only attack moves for three turns.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Helping Hand
|
Normal
|
Status
|
Smart
|
The user assists an ally by boosting the power of that ally's attack. Has a priority of +5
|
20 (Max: 32)
|
0
|
0
|
No
|
Trick
|
Psychic
|
Status
|
Smart
|
The user catches the target off guard and swaps its held item with its own.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Role Play
|
Psychic
|
Status
|
Cute
|
The user mimics the target completely, copying the target's natural Ability.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Wish
|
Normal
|
Status
|
Cute
|
One turn after this move is used, the target's HP is restored by half the user's maximum HP.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Assist
|
Normal
|
Status
|
Cute
|
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
|
20 (Max: 32)
|
0
|
0
|
Has issues
|
Ingrain
|
Grass
|
Status
|
Smart
|
The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Superpower
|
Fighting
|
Physical
|
Tough
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
|
5 (Max: 8)
|
120
|
100
|
Yes
|
Magic Coat
|
Psychic
|
Status
|
Beauty
|
A barrier reflects back to the target moves like Leech Seed and moves that damage status. Has a priority of +4
|
15 (Max: 24)
|
0
|
0
|
Yes
|
Recycle
|
Normal
|
Status
|
Smart
|
The user recycles a held item that has been used in battle so it can be used again.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Revenge
|
Fighting
|
Physical
|
Tough
|
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
|
10 (Max: 16)
|
60
|
100
|
Yes
|
Brick Break
|
Fighting
|
Physical
|
Cool
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
|
15 (Max: 24)
|
75
|
100
|
Yes
|
Yawn
|
Normal
|
Status
|
Cute
|
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Knock Off
|
Dark
|
Physical
|
Smart
|
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
|
25 (Max: 40)
|
65
|
100
|
Yes
|
Endeavor
|
Normal
|
Physical
|
Tough
|
An attack move that cuts down the target's HP to equal the user's HP.
|
5 (Max: 8)
|
0
|
100
|
Yes
|
Eruption
|
Fire
|
Special
|
Beauty
|
The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes.
|
5 (Max: 8)
|
150
|
100
|
Yes
|
Skill Swap
|
Psychic
|
Status
|
Smart
|
The user employs its psychic power to exchange Abilities with the target.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Imprison
|
Psychic
|
Status
|
Smart
|
If opposing Pokémon know any move also known by the user, they are prevented from using it.
|
10 (Max: 16)
|
0
|
0
|
No
|
Refresh
|
Normal
|
Status
|
Smart
|
The user rests to cure itself of a poisoning, burn, or paralysis.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Grudge
|
Ghost
|
Status
|
Tough
|
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
|
5 (Max: 8)
|
0
|
0
|
No
|
Snatch
|
Normal
|
Status
|
Smart
|
The user steals the effects of any attempts to use a healing or stat-changing move.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Secret Power
|
Normal
|
Physical
|
Smart
|
The user attacks the target with a secret power. Its additional effects vary depending on the user's environment.
|
20 (Max: 32)
|
70
|
10
|
No
|
Dive
|
Water
|
Physical
|
Beauty
|
Diving on the first turn, the user floats up and attacks on the next turn.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Arm Thrust
|
Fighting
|
Physical
|
Cool
|
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
|
20 (Max: 32)
|
15
|
100
|
Yes
|
Camouflage
|
Normal
|
Status
|
Smart
|
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
|
20 (Max: 32)
|
0
|
0
|
No
|
Tail Glow
|
Bug
|
Status
|
Beauty
|
The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Luster Purge
|
Psychic
|
Special
|
Smart
|
The user lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat.
|
5 (Max: 8)
|
70
|
100
|
Yes
|
Mist Ball
|
Psychic
|
Special
|
Smart
|
A mistlike flurry of down envelops and damages the target. It may also lower the target's Sp. Atk.
|
5 (Max: 8)
|
70
|
100
|
Yes
|
Feather Dance
|
Flying
|
Status
|
Cute
|
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Teeter Dance
|
Normal
|
Status
|
Cute
|
The user performs a wobbly dance that confuses the Pokémon around it.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Blaze Kick
|
Fire
|
Physical
|
Beauty
|
The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.
|
10 (Max: 16)
|
85
|
90
|
Yes
|
Mud Sport
|
Ground
|
Status
|
Cute
|
The user covers itself with mud. This weakens Electric-type moves for five turns.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
Ice Ball
|
Ice
|
Physical
|
Beauty
|
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
|
20 (Max: 32)
|
30
|
90
|
Yes
|
Needle Arm
|
Grass
|
Physical
|
Smart
|
The user attacks by wildly swinging its thorny arms. It may also make the target flinch.
|
15 (Max: 24)
|
60
|
100
|
Yes
|
Slack Off
|
Normal
|
Status
|
Cute
|
The user slacks off, restoring its own HP by up to half of its maximum HP.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Hyper Voice
|
Normal
|
Special
|
Cool
|
The user lets loose a horribly echoing shout with the power to inflict damage.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
Poison Fang
|
Poison
|
Physical
|
Smart
|
The user bites the target with toxic fangs. It may also leave the target badly poisoned.
|
15 (Max: 24)
|
50
|
100
|
Yes
|
Crush Claw
|
Normal
|
Physical
|
Cool
|
The target is bitten with viciously sharp fangs. It may make the target flinch.
|
10 (Max: 16)
|
75
|
95
|
Yes
|
Blast Burn
|
Fire
|
Special
|
Beauty
|
The target is razed by a fiery explosion. The user can't move on the next turn.
|
5 (Max: 8)
|
150
|
90
|
Yes
|
Hydro Cannon
|
Water
|
Special
|
Beauty
|
The target is hit by a watery blast. The user can't move on the next turn.
|
5 (Max: 8)
|
150
|
90
|
Yes
|
Meteor Mash
|
Steel
|
Physical
|
Cool
|
The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.
|
10 (Max: 16)
|
90
|
90
|
Yes
|
Astonish
|
Ghost
|
Physical
|
Smart
|
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
|
15 (Max: 24)
|
30
|
100
|
Yes
|
Weather Ball
|
Normal
|
Special
|
Smart
|
An attack move that varies in power and type depending on the weather.
|
10 (Max: 16)
|
50
|
100
|
Yes
|
Aromatherapy
|
Grass
|
Status
|
Beauty
|
The user releases a soothing scent that heals all status conditions affecting the user's party.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Fake Tears
|
Dark
|
Status
|
Smart
|
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Air Cutter
|
Flying
|
Special
|
Cool
|
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
|
25 (Max: 40)
|
60
|
95
|
Yes
|
Overheat
|
Fire
|
Special
|
Smart
|
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
|
5 (Max: 8)
|
130
|
90
|
Yes
|
Odor Sleuth
|
Normal
|
Status
|
Smart
|
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
|
40 (Max: 64)
|
0
|
0
|
Yes
|
Rock Tomb
|
Rock
|
Physical
|
Smart
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
|
15 (Max: 24)
|
60
|
95
|
Yes
|
Silver Wind
|
Bug
|
Special
|
Beauty
|
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
|
5 (Max: 8)
|
60
|
100
|
Yes
|
Metal Sound
|
Steel
|
Status
|
Smart
|
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
|
40 (Max: 64)
|
0
|
85
|
Yes
|
Grass Whistle
|
Grass
|
Status
|
Cute
|
The user plays a pleasant melody that lulls the target into a deep sleep.
|
15 (Max: 24)
|
0
|
55
|
Yes
|
Tickle
|
Normal
|
Status
|
Cute
|
The user tickles the target into laughing, reducing its Attack and Defense stats.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Cosmic Power
|
Psychic
|
Status
|
Cool
|
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Water Spout
|
Water
|
Special
|
Beauty
|
The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
|
5 (Max: 8)
|
150
|
100
|
Yes
|
Signal Beam
|
Bug
|
Special
|
Beauty
|
The user attacks with a sinister beam of light. It may also confuse the target.
|
15 (Max: 24)
|
75
|
100
|
Yes
|
Shadow Punch
|
Ghost
|
Physical
|
Cool
|
The user throws a punch from the shadows. This attack never misses.
|
20 (Max: 32)
|
60
|
0
|
Yes
|
Extrasensory
|
Psychic
|
Special
|
Smart
|
The user attacks with an odd, unseeable power. This may also make the target flinch.
|
20 (Max: 32)
|
80
|
100
|
Yes
|
Sky Uppercut
|
Fighting
|
Physical
|
Cool
|
The user attacks the target with an uppercut thrown skyward with force.
|
15 (Max: 24)
|
85
|
90
|
Yes
|
Sand Tomb
|
Ground
|
Physical
|
Smart
|
The user traps the target inside a harshly raging sandstorm for four to five turns.
|
15 (Max: 24)
|
35
|
85
|
Yes
|
Sheer Cold
|
Ice
|
Special
|
Beauty
|
The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Muddy Water
|
Water
|
Special
|
Tough
|
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy.
|
10 (Max: 16)
|
90
|
85
|
Yes
|
Bullet Seed
|
Grass
|
Physical
|
Cool
|
The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
|
30 (Max: 48)
|
10
|
100
|
Yes
|
Aerial Ace
|
Flying
|
Special
|
Cool
|
The user confounds the target with speed, then slashes. This attack never misses.
|
20 (Max: 32)
|
60
|
0
|
Yes
|
Icicle Spear
|
Ice
|
Physical
|
Tough
|
The user launches sharp icicles at the target two to five times in a row.
|
30 (Max: 48)
|
25
|
100
|
Yes
|
Iron Defense
|
Steel
|
Status
|
Tough
|
The user hardens its body's surface like iron, sharply raising its Defense stat.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
Block
|
Normal
|
Status
|
Cute
|
The user blocks the target's way with arms spread wide to prevent escape.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Howl
|
Normal
|
Status
|
Cool
|
The user howls loudly to raise its spirit, which raises its Attack stat.
|
40 (Max: 64)
|
0
|
0
|
Yes
|
Dragon Claw
|
Dragon
|
Physical
|
Cool
|
The user slashes the target with huge, sharp claws.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Frenzy Plant
|
Grass
|
Special
|
Cool
|
The user slams the target with an enormous tree. The user can't move on the next turn.
|
5 (Max: 8)
|
150
|
90
|
Yes
|
Bulk Up
|
Fighting
|
Status
|
Beauty
|
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Bounce
|
Flying
|
Physical
|
Cute
|
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
|
5 (Max: 8)
|
85
|
85
|
Yes
|
Mud Shot
|
Ground
|
Special
|
Tough
|
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
|
15 (Max: 24)
|
55
|
95
|
Yes
|
Poison Tail
|
Poison
|
Physical
|
Smart
|
The user hits the target with its tail. This may also poison the target. Critical hits land more easily.
|
25 (Max: 40)
|
50
|
100
|
Yes
|
Covet
|
Normal
|
Physical
|
Cute
|
The user endearingly approaches the target, then steals the target's held item.
|
25 (Max: 40)
|
60
|
100
|
Yes
|
Volt Tackle
|
Electric
|
Physical
|
Cool
|
The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.
|
15 (Max: 24)
|
120
|
100
|
Yes
|
Magical Leaf
|
Grass
|
Special
|
Beauty
|
The user scatters curious leaves that chase the target. This attack never misses.
|
20 (Max: 32)
|
60
|
0
|
Yes
|
Water Sport
|
Water
|
Status
|
Cute
|
The user soaks itself with water. This weakens Fire-type moves for five turns.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
Calm Mind
|
Psychic
|
Status
|
Smart
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Leaf Blade
|
Grass
|
Physical
|
Cool
|
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
|
15 (Max: 24)
|
90
|
100
|
Yes
|
Dragon Dance
|
Dragon
|
Status
|
Cool
|
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Rock Blast
|
Rock
|
Physical
|
Tough
|
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
|
10 (Max: 16)
|
25
|
90
|
Yes
|
Shock Wave
|
Electric
|
Special
|
Cool
|
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
|
20 (Max: 32)
|
60
|
0
|
Yes
|
Water Pulse
|
Water
|
Special
|
Beauty
|
The user attacks the target with a pulsing blast of water. It may also confuse the target.
|
20 (Max: 32)
|
60
|
100
|
Yes
|
Doom Desire
|
Steel
|
Special
|
Cool
|
Two turns after this move is used, the user blasts the target with a concentrated bundle of light.
|
10 (Max: 16)
|
140
|
100
|
Yes
|
Psycho Boost
|
Psychic
|
Special
|
Smart
|
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
|
5 (Max: 8)
|
140
|
90
|
Yes
|
Roost
|
Flying
|
Status
|
Cool
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Gravity
|
Psychic
|
Status
|
Beauty
|
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Miracle Eye
|
Psychic
|
Status
|
Cute
|
Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.
|
40 (Max: 64)
|
0
|
0
|
Yes
|
Wake-Up Slap
|
Fighting
|
Physical
|
Smart
|
This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
|
10 (Max: 16)
|
70
|
100
|
Yes
|
Hammer Arm
|
Fighting
|
Physical
|
Cool
|
The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.
|
10 (Max: 16)
|
100
|
90
|
Yes
|
Gyro Ball
|
Steel
|
Physical
|
Beauty
|
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
|
5 (Max: 8)
|
0
|
100
|
Yes
|
Healing Wish
|
Psychic
|
Status
|
Cute
|
The user faints. In return, the Pokemon taking its place will have its HP restored and status conditions cured.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Brine
|
Water
|
Special
|
Smart
|
If the target's HP is down to about half, this attack will hit with double the power.
|
10 (Max: 16)
|
65
|
100
|
Yes
|
Natural Gift
|
Normal
|
Special
|
Smart
|
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Feint
|
Normal
|
Physical
|
Beauty
|
An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. Has a priority of +2
|
10 (Max: 16)
|
30
|
100
|
Yes
|
Pluck
|
Flying
|
Physical
|
Cute
|
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
|
20 (Max: 32)
|
60
|
100
|
Yes
|
Tailwind
|
Flying
|
Status
|
Smart
|
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
Acupressure
|
Normal
|
Status
|
Cool
|
"The user applies pressure to stress points, sharply boosting one of its or its allies' stats."""""
|
30 (Max: 48)
|
0
|
0
|
Yes
|
Metal Burst
|
Steel
|
Physical
|
Beauty
|
The user retaliates with much greater power against the target that last inflicted damage on it.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
U-turn
|
Bug
|
Physical
|
Cute
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
|
20 (Max: 32)
|
70
|
100
|
Yes
|
Close Combat
|
Fighting
|
Physical
|
Smart
|
The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
|
5 (Max: 8)
|
120
|
100
|
Yes
|
Payback
|
Dark
|
Physical
|
Cool
|
If the user moves after the target, this attack's power will be doubled
|
10 (Max: 16)
|
50
|
100
|
Yes
|
Assurance
|
Dark
|
Physical
|
Beauty
|
If the target has already taken some damage in the same turn, this attack's power is doubled.
|
10 (Max: 16)
|
60
|
100
|
Yes
|
Embargo
|
Dark
|
Status
|
Cute
|
This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Fling
|
Dark
|
Physical
|
Tough
|
The user flings its held item at the target to attack. This move's power and effects depend on the item.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Psycho Shift
|
Psychic
|
Status
|
Cool
|
Using its psychic power of suggestion, the user transfers its status conditions to the target.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Trump Card
|
Normal
|
Special
|
Cool
|
The fewer PP this move has, the greater its attack power.
|
5 (Max: 8)
|
0
|
0
|
Yes
|
Heal Block
|
Psychic
|
Status
|
Cute
|
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
Wring Out
|
Normal
|
Special
|
Smart
|
The user powerfully wrings the target. The more HP the target has, the greater the move's power.
|
5 (Max: 8)
|
0
|
100
|
Yes
|
Power Trick
|
Psychic
|
Status
|
Cool
|
The user employs its psychic power to switch its Attack with its Defense stat.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Gastro Acid
|
Poison
|
Status
|
Beauty
|
Afflicts the targeted enemy with a Gastro Acid status condition. A Pokémon with the Gastro Acid status loses the benefit of its ability.
|
10 (Max: 16)
|
0
|
10
|
No
|
Lucky Chant
|
Normal
|
Status
|
Cute
|
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
|
30 (Max: 48)
|
0
|
0
|
No
|
Me First
|
Normal
|
Status
|
Cute
|
The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.
|
20 (Max: 32)
|
0
|
0
|
No
|
Copycat
|
Normal
|
Status
|
Cool
|
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
|
20 (Max: 32)
|
0
|
0
|
No
|
Power Swap
|
Psychic
|
Status
|
Beauty
|
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Guard Swap
|
Psychic
|
Status
|
Beauty
|
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Punishment
|
Dark
|
Physical
|
Smart
|
This attack's power increases the more the target has powered up with stat changes.
|
5 (Max: 8)
|
0
|
100
|
Yes
|
Last Resort
|
Normal
|
Physical
|
Cute
|
This move can be used only after the user has used all the other moves it knows in the battle.
|
5 (Max: 8)
|
140
|
100
|
Yes
|
Worry Seed
|
Grass
|
Status
|
Beauty
|
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
|
10 (Max: 16)
|
0
|
10
|
No
|
Sucker Punch
|
Dark
|
Physical
|
Smart
|
This move enables the user to attack first. It fails if the target is not readying an attack, however.
|
5 (Max: 8)
|
80
|
100
|
Yes
|
Toxic Spikes
|
Poison
|
Status
|
Smart
|
The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Heart Swap
|
Psychic
|
Status
|
Cool
|
Heart Swap switches any increase and/or decrease in stat changes with the target.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Aqua Ring
|
Water
|
Status
|
Beauty
|
The user envelops itself in a veil made of water. It regains some HP on every turn.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Magnet Rise
|
Electric
|
Status
|
Cute
|
The user levitates using electrically generated magnetism for five turns.
|
10 (Max: 16)
|
0
|
0
|
No
|
Flare Blitz
|
Fire
|
Physical
|
Smart
|
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
|
15 (Max: 24)
|
120
|
100
|
Yes
|
Force Palm
|
Fighting
|
Physical
|
Cool
|
The target is attacked with a shock wave. This may also leave the target with paralysis.
|
10 (Max: 16)
|
60
|
100
|
Yes
|
Aura Sphere
|
Fighting
|
Special
|
Smart
|
The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.
|
20 (Max: 32)
|
80
|
0
|
Yes
|
Rock Polish
|
Rock
|
Status
|
Tough
|
The user polishes its body to reduce drag. This can sharply raise the Speed stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Poison Jab
|
Poison
|
Physical
|
Smart
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
|
20 (Max: 32)
|
80
|
100
|
Yes
|
Dark Pulse
|
Dark
|
Special
|
Cool
|
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Night Slash
|
Dark
|
Physical
|
Beauty
|
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
|
15 (Max: 24)
|
70
|
100
|
Yes
|
Aqua Tail
|
Water
|
Physical
|
Cute
|
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
|
10 (Max: 16)
|
90
|
90
|
Yes
|
Seed Bomb
|
Grass
|
Physical
|
Smart
|
The user slams a barrage of hard-shelled seeds on the target from above.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Air Slash
|
Flying
|
Special
|
Cool
|
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
|
15 (Max: 24)
|
75
|
95
|
Yes
|
X-Scissor
|
Bug
|
Physical
|
Beauty
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Bug Buzz
|
Bug
|
Special
|
Cute
|
The user vibrates its wings to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
Dragon Pulse
|
Dragon
|
Special
|
Smart
|
The target is attacked with a shock wave generated by the user's gaping mouth.
|
10 (Max: 16)
|
85
|
100
|
Yes
|
Dragon Rush
|
Dragon
|
Physical
|
Cool
|
The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.
|
10 (Max: 16)
|
100
|
75
|
Yes
|
Power Gem
|
Rock
|
Special
|
Beauty
|
The user attacks with a ray of light that sparkles as if it were made of gemstones.
|
20 (Max: 32)
|
80
|
100
|
Yes
|
Drain Punch
|
Fighting
|
Physical
|
Beauty
|
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
|
10 (Max: 16)
|
75
|
100
|
Yes
|
Vacuum Wave
|
Fighting
|
Special
|
Smart
|
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
|
30 (Max: 48)
|
40
|
100
|
Yes
|
Focus Blast
|
Fighting
|
Physical
|
Smart
|
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
|
5 (Max: 8)
|
120
|
100
|
Yes
|
Energy Ball
|
Grass
|
Special
|
Beauty
|
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
Brave Bird
|
Flying
|
Physical
|
Cute
|
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
|
15 (Max: 24)
|
120
|
100
|
Yes
|
Earth Power
|
Ground
|
Special
|
Smart
|
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
Switcheroo
|
Dark
|
Status
|
Cool
|
The user trades held items with the target faster than the eye can follow.
|
10 (Max: 16)
|
0
|
10
|
No
|
Giga Impact
|
Normal
|
Physical
|
Beauty
|
The user charges at the target using every bit of its power. The user can't move on the next turn.
|
5 (Max: 8)
|
150
|
90
|
Yes
|
Nasty Plot
|
Dark
|
Status
|
Cute
|
The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Bullet Punch
|
Steel
|
Physical
|
Smart
|
The user strikes the target with tough punches as fast as bullets. This move always goes first.
|
30 (Max: 48)
|
40
|
100
|
Yes
|
Avalanche
|
Ice
|
Physical
|
Cool
|
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. Has a priority of -4
|
10 (Max: 16)
|
60
|
10
|
No
|
Ice Shard
|
Ice
|
Physical
|
Beauty
|
The user flash freezes chunks of ice and hurls them at the target. This move always goes first. Has a priority of +1
|
30 (Max: 48)
|
40
|
100
|
Yes
|
Shadow Claw
|
Ghost
|
Physical
|
Cute
|
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
|
15 (Max: 24)
|
70
|
100
|
Yes
|
Thunder Fang
|
Electric
|
Physical
|
Cool
|
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
|
15 (Max: 24)
|
65
|
95
|
Yes
|
Ice Fang
|
Ice
|
Physical
|
Cool
|
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.
|
15 (Max: 24)
|
65
|
95
|
Yes
|
Fire Fang
|
Fire
|
Physical
|
Beauty
|
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
|
15 (Max: 24)
|
65
|
95
|
Yes
|
Shadow Sneak
|
Ghost
|
Physical
|
Smart
|
The user extends its shadow and attacks the target from behind. This move always goes first. Has a priority of +1
|
30 (Max: 48)
|
40
|
100
|
Yes
|
Mud Bomb
|
Ground
|
Special
|
Smart
|
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.
|
10 (Max: 16)
|
65
|
85
|
Yes
|
Psycho Cut
|
Psychic
|
Physical
|
Cool
|
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
|
20 (Max: 32)
|
70
|
100
|
Yes
|
Zen Headbutt
|
Psychic
|
Physical
|
Tough
|
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
|
15 (Max: 24)
|
80
|
90
|
Yes
|
Mirror Shot
|
Steel
|
Special
|
Cute
|
The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy.
|
10 (Max: 16)
|
65
|
100
|
Yes
|
Flash Cannon
|
Steel
|
Special
|
Smart
|
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Rock Climb
|
Normal
|
Physical
|
Cool
|
The user attacks the target by smashing into it with incredible force. This may also confuse the target.
|
20 (Max: 32)
|
90
|
85
|
Yes
|
Defog
|
Flying
|
Status
|
Beauty
|
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
Trick Room
|
Psychic
|
Status
|
Cute
|
The user creates a bizarre area in which slower Pokémon get to move first for five turns. Has a priority of -7
|
5 (Max: 8)
|
0
|
0
|
No
|
Draco Meteor
|
Dragon
|
Special
|
Smart
|
Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
|
5 (Max: 8)
|
130
|
90
|
Yes
|
Discharge
|
Electric
|
Special
|
Cool
|
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Lava Plume
|
Fire
|
Special
|
Tough
|
An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Leaf Storm
|
Grass
|
Special
|
Smart
|
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
|
5 (Max: 8)
|
130
|
90
|
Yes
|
Power Whip
|
Grass
|
Physical
|
Beauty
|
The user violently whirls its vines or tentacles to harshly lash the target.
|
10 (Max: 16)
|
120
|
85
|
Yes
|
Rock Wrecker
|
Rock
|
Physical
|
Tough
|
The user launches a huge boulder at the target to attack. The user can't move on the next turn.
|
5 (Max: 8)
|
150
|
90
|
Yes
|
Cross Poison
|
Poison
|
Physical
|
Cool
|
A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.
|
20 (Max: 32)
|
70
|
100
|
Yes
|
Gunk Shot
|
Poison
|
Physical
|
Cool
|
The user shoots filthy garbage at the target to attack. It may also poison the target.
|
5 (Max: 8)
|
120
|
80
|
Yes
|
Iron Head
|
Steel
|
Physical
|
Tough
|
The user slams the target with its steel-hard head. This may also make the target flinch.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Magnet Bomb
|
Steel
|
Physical
|
Cool
|
The user launches steel bombs that stick to the target. This attack will not miss.
|
20 (Max: 32)
|
60
|
0
|
Yes
|
Stone Edge
|
Rock
|
Physical
|
Tough
|
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
|
5 (Max: 8)
|
100
|
80
|
Yes
|
Captivate
|
Normal
|
Status
|
Cute
|
If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Stealth Rock
|
Rock
|
Status
|
Cool
|
he user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
|
32 (Max: 51.2)
|
0
|
0
|
Yes
|
Grass Knot
|
Grass
|
Special
|
Smart
|
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
|
20 (Max: 32)
|
0
|
100
|
Yes
|
Chatter
|
Flying
|
Special
|
Smart
|
The user attacks using a sound wave based on words it has learned. This confuses the target.
|
20 (Max: 32)
|
65
|
100
|
Yes
|
Judgement
|
Normal
|
Special
|
Beauty
|
The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.
|
10 (Max: 16)
|
100
|
10
|
No
|
Bug Bite
|
Bug
|
Physical
|
Tough
|
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
|
20 (Max: 32)
|
60
|
100
|
Yes
|
Charge Beam
|
Electric
|
Special
|
Beauty
|
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
|
10 (Max: 16)
|
50
|
90
|
Yes
|
Wood Hammer
|
Grass
|
Physical
|
Tough
|
The user slams its rugged body into the target to attack. The user also sustains serious damage.
|
15 (Max: 24)
|
120
|
100
|
Yes
|
Aqua Jet
|
Water
|
Physical
|
Beauty
|
The user lunges at the target speed that makes it almost invisible. This move always goes first. Has a priority of +1
|
20 (Max: 32)
|
40
|
100
|
Yes
|
Attack Order
|
Bug
|
Physical
|
Smart
|
The user calls out its underlings to pummel the target. Critical hits land easier.
|
15 (Max: 24)
|
90
|
100
|
Yes
|
Defend Order
|
Bug
|
Status
|
Smart
|
The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Heal Order
|
Bug
|
Status
|
Smart
|
The user calls out its underlings to heal it. The user regains up to half of its max HP.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Head Smash
|
Rock
|
Physical
|
Tough
|
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
|
5 (Max: 8)
|
150
|
80
|
Yes
|
Double Hit
|
Normal
|
Physical
|
Smart
|
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
|
10 (Max: 16)
|
35
|
90
|
Yes
|
Roar of Time
|
Dragon
|
Special
|
Beauty
|
The user blasts the target with power that distorts even time. The user can't move on the next turn.
|
5 (Max: 8)
|
150
|
9
|
No
|
Special Rend
|
Dragon
|
Special
|
Beauty
|
The user tears the target along with the space around it. Critical hits land more easily.
|
5 (Max: 8)
|
100
|
9
|
No
|
Lunar Dance
|
Psychic
|
Status
|
Beauty
|
The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.
|
10 (Max: 16)
|
0
|
0
|
No
|
Crush Grip
|
Normal
|
Physical
|
Tough
|
The target is crushed with great force. The attack is more powerful the more HP the target has left.
|
5 (Max: 8)
|
0
|
100
|
Yes
|
Magma Storm
|
Fire
|
Special
|
Tough
|
The target becomes trapped within a maelstrom of fire that rages for four to five turns.
|
5 (Max: 8)
|
100
|
75
|
Yes
|
Dark Void
|
Dark
|
Status
|
Smart
|
- Blank Description -
|
10 (Max: 16)
|
0
|
80
|
No
|
Seed Flare
|
Grass
|
Special
|
Cool
|
The user emits a shock wave from its body to attack its target. It may harshly lower the target's Sp. Def.
|
5 (Max: 8)
|
120
|
85
|
Yes
|
Ominous Wind
|
Ghost
|
Special
|
Smart
|
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
|
5 (Max: 8)
|
60
|
100
|
Yes
|
Shadow Force
|
Ghost
|
Physical
|
Smart
|
The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself.
|
5 (Max: 8)
|
120
|
10
|
No
|
Hone Claws
|
Dark
|
Status
|
Smart
|
The user sharpens its claws to boost its Attack stat and accuracy.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
Wide Guard
|
Rock
|
Status
|
Tough
|
- Blank Description -
|
10 (Max: 16)
|
0
|
0
|
No
|
Guard Split
|
Psychic
|
Status
|
Smart
|
- Blank Description -
|
10 (Max: 16)
|
0
|
0
|
No
|
Power Split
|
Psychic
|
Status
|
Smart
|
- Blank Description -
|
10 (Max: 16)
|
0
|
0
|
No
|
Wonder Room
|
Psychic
|
Status
|
Smart
|
- Blank Description -
|
10 (Max: 16)
|
0
|
0
|
No
|
Psyshock
|
Psychic
|
Special
|
Beauty
|
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Venoshock
|
Poison
|
Special
|
Smart
|
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
|
10 (Max: 16)
|
65
|
100
|
Yes
|
Autotomize
|
Steel
|
Status
|
Beauty
|
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
|
15 (Max: 24)
|
0
|
0
|
No
|
Rage Powder
|
Bug
|
Status
|
Smart
|
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. Has a priority of +2
|
20 (Max: 32)
|
0
|
0
|
No
|
Telekinesis
|
Psychic
|
Status
|
Smart
|
The user makes the target float with its psychic power. The target is easier to hit for three turns.
|
15 (Max: 24)
|
0
|
0
|
No
|
Magic Room
|
Psychic
|
Status
|
Smart
|
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
|
10 (Max: 16)
|
0
|
0
|
No
|
Smack Down
|
Rock
|
Physical
|
Tough
|
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
|
15 (Max: 24)
|
50
|
100
|
Yes
|
Storm Throw
|
Fighting
|
Physical
|
Cool
|
- Blank Description -
|
10 (Max: 16)
|
60
|
100
|
No
|
Flame Burst
|
Fire
|
Special
|
Beauty
|
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
|
15 (Max: 24)
|
70
|
100
|
Yes
|
Sludge Wave
|
Poison
|
Special
|
Cool
|
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
|
10 (Max: 16)
|
95
|
100
|
Yes
|
Quiver Dance
|
Bug
|
Status
|
Beauty
|
The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Heavy Slam
|
Steel
|
Physical
|
Cool
|
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Synchronoise
|
Psychic
|
Special
|
Smart
|
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
|
10 (Max: 16)
|
120
|
100
|
No
|
Electro Ball
|
Electric
|
Special
|
Cool
|
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Soak
|
Water
|
Status
|
Cute
|
- Blank Description -
|
20 (Max: 32)
|
0
|
100
|
No
|
Flame Charge
|
Fire
|
Physical
|
Beauty
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
|
20 (Max: 32)
|
50
|
100
|
Yes
|
Coil
|
Poison
|
Status
|
Beauty
|
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Low Sweep
|
Fighting
|
Physical
|
Smart
|
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
|
20 (Max: 32)
|
65
|
100
|
Yes
|
Acid Spray
|
Poison
|
Special
|
Smart
|
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
|
20 (Max: 32)
|
40
|
100
|
Yes
|
Foul Play
|
Dark
|
Physical
|
Smart
|
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
|
15 (Max: 24)
|
95
|
10
|
No
|
Simple Beam
|
Normal
|
Status
|
Cute
|
- Blank Description -
|
15 (Max: 24)
|
0
|
100
|
No
|
Entrainment
|
Normal
|
Status
|
Beauty
|
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
|
15 (Max: 24)
|
0
|
10
|
No
|
After You
|
Normal
|
Status
|
Cute
|
- Blank Description -
|
15 (Max: 24)
|
0
|
0
|
No
|
Round
|
Normal
|
Special
|
Beauty
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
|
15 (Max: 24)
|
60
|
10
|
No
|
Echoed Voice
|
Normal
|
Special
|
Beauty
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
|
15 (Max: 24)
|
40
|
10
|
No
|
Chip Away
|
Normal
|
Physical
|
Tough
|
Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.
|
20 (Max: 32)
|
70
|
100
|
Yes
|
Clear Smog
|
Poison
|
Special
|
Beauty
|
The user attacks by throwing a clump of special mud. All stat changes are returned to normal.
|
15 (Max: 24)
|
50
|
0
|
Yes
|
Stored Power
|
Psychic
|
Special
|
Cool
|
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
|
10 (Max: 16)
|
20
|
100
|
Yes
|
Quick Guard
|
Fighting
|
Status
|
Cool
|
The user protects itself and its allies from priority moves. Has a priority of +3
|
15 (Max: 24)
|
0
|
0
|
No
|
Ally Switch
|
Psychic
|
Status
|
Smart
|
The user teleports using a strange power and switches places with one of its allies. Has a priority of +1
|
15 (Max: 24)
|
0
|
0
|
No
|
Scald
|
Water
|
Special
|
Cool
|
The user shoots boiling hot water at its target. This may also leave the target with a burn.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
Shell Smash
|
Normal
|
Status
|
Cool
|
The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
Heal Pulse
|
Psychic
|
Status
|
Beauty
|
The user emits a healing pulse which restores the target's HP by up to half of its max HP.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Hex
|
Ghost
|
Special
|
Tough
|
This relentless attack does massive damage to a target affected by status problems.
|
10 (Max: 16)
|
65
|
100
|
Yes
|
Sky Drop
|
Flying
|
Physical
|
Cool
|
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
|
10 (Max: 16)
|
60
|
10
|
No
|
Shift Gear
|
Steel
|
Status
|
Cool
|
The user rotates its gears, raising its Attack and sharply raising its Speed.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Circle Throw
|
Fighting
|
Physical
|
Cool
|
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. Has a priority of -6
|
10 (Max: 16)
|
60
|
9
|
No
|
Incinerate
|
Fire
|
Special
|
Beauty
|
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
|
15 (Max: 24)
|
60
|
10
|
No
|
Quash
|
Dark
|
Status
|
Smart
|
The user suppresses the target and makes its move go last.
|
15 (Max: 24)
|
0
|
10
|
No
|
Acrobatics
|
Flying
|
Physical
|
Smart
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
|
15 (Max: 24)
|
55
|
100
|
Yes
|
Reflect Type
|
Normal
|
Status
|
Smart
|
- Blank Description -
|
15 (Max: 24)
|
0
|
0
|
No
|
Retaliate
|
Normal
|
Physical
|
Cool
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
|
5 (Max: 8)
|
70
|
10
|
No
|
Final Gambit
|
Fighting
|
Special
|
Tough
|
- Blank Description -
|
5 (Max: 8)
|
0
|
100
|
No
|
Bestow
|
Normal
|
Status
|
Cute
|
- Blank Description -
|
15 (Max: 24)
|
0
|
0
|
No
|
Inferno
|
Fire
|
Special
|
Beauty
|
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
|
5 (Max: 8)
|
100
|
50
|
Yes
|
Water Pledge
|
Water
|
Special
|
Cute
|
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Fire Pledge
|
Fire
|
Special
|
Cool
|
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Grass Pledge
|
Grass
|
Special
|
Cool
|
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Volt Switch
|
Electric
|
Special
|
Cool
|
- Blank Description -
|
20 (Max: 32)
|
70
|
100
|
No
|
Struggle Bug
|
Fighting
|
Special
|
Cool
|
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
|
20 (Max: 32)
|
50
|
100
|
Yes
|
Bulldoze
|
Ground
|
Physical
|
Tough
|
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
|
20 (Max: 32)
|
60
|
100
|
Yes
|
Frost Breath
|
Ice
|
Special
|
Beauty
|
- Blank Description -
|
10 (Max: 16)
|
60
|
90
|
No
|
Dragon Tail
|
Dragon
|
Physical
|
Cool
|
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
|
10 (Max: 16)
|
60
|
90
|
Yes
|
Work Up
|
Normal
|
Status
|
Tough
|
The user is roused, and its Attack and Sp. Atk stats increase.
|
30 (Max: 48)
|
0
|
0
|
Yes
|
Electroweb
|
Electric
|
Special
|
Beauty
|
The user attacks and captures opposing Pokémon by using an electric net. This lowers their Speed stat.
|
15 (Max: 24)
|
55
|
95
|
Yes
|
Wild Charge
|
Electric
|
Physical
|
Cool
|
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
|
15 (Max: 24)
|
90
|
100
|
Yes
|
Drill Run
|
Ground
|
Physical
|
Tough
|
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
|
10 (Max: 16)
|
80
|
95
|
Yes
|
Dual Chop
|
Dragon
|
Physical
|
Cool
|
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
|
15 (Max: 24)
|
40
|
90
|
Yes
|
Heart Stamp
|
Psychic
|
Physical
|
Tough
|
The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.
|
20 (Max: 32)
|
60
|
100
|
Yes
|
Horn Leech
|
Grass
|
Physical
|
Tough
|
The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.
|
10 (Max: 16)
|
75
|
100
|
Yes
|
Sacred Sword
|
Fighting
|
Physical
|
Cool
|
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
|
15 (Max: 24)
|
90
|
10
|
No
|
Razor Shell
|
Water
|
Physical
|
Tough
|
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
|
10 (Max: 16)
|
75
|
95
|
Yes
|
Heat Crash
|
Fire
|
Physical
|
Cool
|
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
|
10 (Max: 16)
|
0
|
100
|
Yes
|
Leaf Tornado
|
Grass
|
Special
|
Tough
|
The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.
|
10 (Max: 16)
|
65
|
90
|
Yes
|
Steamroller
|
Bug
|
Physical
|
Tough
|
The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
|
20 (Max: 32)
|
65
|
100
|
Yes
|
Cotton Guard
|
Grass
|
Status
|
Smart
|
The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Night Daze
|
Dark
|
Special
|
Cool
|
The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy.
|
10 (Max: 16)
|
85
|
95
|
Yes
|
Psystrike
|
Psychic
|
Special
|
Cool
|
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
|
10 (Max: 16)
|
100
|
10
|
No
|
Tail Slap
|
Normal
|
Physical
|
Tough
|
The user attacks by striking the target with its hard tail. It hits the Pokémon two to five times in a row.
|
10 (Max: 16)
|
25
|
85
|
Yes
|
Hurricane
|
Flying
|
Special
|
Cute
|
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
|
10 (Max: 16)
|
110
|
70
|
Yes
|
Head Charge
|
Normal
|
Physical
|
Tough
|
The user charges its head into its target, using its powerful guard hair. This also damages the user a little.
|
15 (Max: 24)
|
120
|
100
|
Yes
|
Gear Grind
|
Steel
|
Physical
|
Cool
|
The user attacks by throwing steel gears at its target twice.
|
15 (Max: 24)
|
50
|
100
|
Yes
|
Searing Shot
|
Fire
|
Special
|
Beauty
|
An inferno of scarlet flames torches everything around the user. It may leave the target with a burn.
|
5 (Max: 8)
|
100
|
100
|
Yes
|
Techno Blast
|
Normal
|
Special
|
Cool
|
- Blank Description -
|
5 (Max: 8)
|
120
|
100
|
No
|
Relic Song
|
Normal
|
Special
|
Beauty
|
- Blank Description -
|
10 (Max: 16)
|
75
|
100
|
No
|
Secret Sword
|
Fighting
|
Special
|
Beauty
|
- Blank Description -
|
10 (Max: 16)
|
85
|
100
|
No
|
Glaciate
|
Ice
|
Special
|
Beauty
|
- Blank Description -
|
10 (Max: 16)
|
65
|
95
|
No
|
Bolt Strike
|
Electric
|
Physical
|
Beauty
|
- Blank Description -
|
5 (Max: 8)
|
130
|
85
|
No
|
Blue Flare
|
Fire
|
Special
|
Beauty
|
- Blank Description -
|
5 (Max: 8)
|
130
|
85
|
No
|
Fiery Dance
|
Fire
|
Special
|
Beauty
|
Cloaked in flames, the user dances and flaps its wings. This may also raise the user's Sp. Atk stat.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Freeze Shock
|
Ice
|
Special
|
Beauty
|
On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.
|
5 (Max: 8)
|
140
|
90
|
Yes
|
Ice Burn
|
Ice
|
Special
|
Beauty
|
On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.
|
5 (Max: 8)
|
140
|
90
|
Yes
|
Snarl
|
Dark
|
Special
|
Cool
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
|
10 (Max: 16)
|
55
|
95
|
Yes
|
Icicle Crash
|
Ice
|
Physical
|
Smart
|
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
|
10 (Max: 16)
|
85
|
90
|
Yes
|
V-create
|
Fire
|
Physical
|
Cool
|
- Blank Description -
|
5 (Max: 8)
|
180
|
95
|
No
|
Fusion Flare
|
Fire
|
Special
|
Beauty
|
The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
|
5 (Max: 8)
|
100
|
100
|
Yes
|
Fusion Bolt
|
Electric
|
Special
|
Beauty
|
The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.
|
5 (Max: 8)
|
100
|
100
|
Yes
|
Ride
|
Fighting
|
Physical
|
Cool
|
The user runs over the target rapidly. The power rises when the user's accuracy stat is low.
|
20 (Max: 32)
|
60
|
100
|
Yes
|
Mat Block
|
Fighting
|
Status
|
Cool
|
- Blank Description -
|
10 (Max: 16)
|
0
|
0
|
No
|
Belch
|
Poison
|
Special
|
Tough
|
- Blank Description -
|
10 (Max: 16)
|
120
|
90
|
No
|
Rototiller
|
Ground
|
Status
|
Tough
|
- Blank Description -
|
10 (Max: 16)
|
0
|
0
|
No
|
Sticky Web
|
Bug
|
Status
|
Tough
|
- Blank Description -
|
20 (Max: 32)
|
0
|
0
|
No
|
Fell Stinger
|
Bug
|
Physical
|
Cool
|
- Blank Description -
|
25 (Max: 40)
|
30
|
100
|
No
|
Phantom Force
|
Ghost
|
Physical
|
Cool
|
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
|
10 (Max: 16)
|
90
|
10
|
No
|
Trick-or-Treat
|
Ghost
|
Status
|
Cute
|
- Blank Description -
|
20 (Max: 32)
|
0
|
100
|
No
|
Noble Roar
|
Normal
|
Status
|
Cute
|
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
|
40 (Max: 64)
|
0
|
100
|
Yes
|
Ion Deluge
|
Electric
|
Status
|
Beauty
|
- Blank Description -
|
25 (Max: 40)
|
0
|
0
|
No
|
Parabolic Charge
|
Electric
|
Special
|
Smart
|
The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.
|
20 (Max: 32)
|
50
|
100
|
Yes
|
Forest's Curse
|
Grass
|
Status
|
Smart
|
The user puts a forest curse on the target. Afflicted targets are now grass type as well.
|
20 (Max: 32)
|
0
|
10
|
No
|
Petal Blizzard
|
Grass
|
Physical
|
Tough
|
The user sets off an earthquake that strikes those around it.
|
15 (Max: 24)
|
90
|
100
|
Yes
|
Freeze-Dry
|
Ice
|
Special
|
Beauty
|
- Blank Description -
|
20 (Max: 32)
|
70
|
100
|
No
|
Disarming Voice
|
Fairy
|
Special
|
Cool
|
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
|
15 (Max: 24)
|
40
|
0
|
Yes
|
Parting Shot
|
Dark
|
Status
|
Smart
|
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.
|
20 (Max: 32)
|
0
|
10
|
No
|
Topsy-Turvy
|
Dark
|
Status
|
Smart
|
- Blank Description -
|
20 (Max: 32)
|
0
|
100
|
No
|
Draining Kiss
|
Fairy
|
Special
|
Smart
|
The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target.
|
10 (Max: 16)
|
50
|
100
|
Yes
|
Crafty Shield
|
Fairy
|
Status
|
Smart
|
The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. Has a priority of +3
|
10 (Max: 16)
|
0
|
0
|
No
|
Flower Shield
|
Fairy
|
Status
|
Beauty
|
- Blank Description -
|
10 (Max: 16)
|
0
|
0
|
No
|
Grassy Terrain
|
Grass
|
Status
|
Beauty
|
The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.
|
10 (Max: 16)
|
0
|
0
|
No
|
Misty Terrain
|
Fairy
|
Status
|
Beauty
|
The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions.
|
10 (Max: 16)
|
0
|
0
|
No
|
Electrify
|
Electric
|
Status
|
Smart
|
- Blank Description -
|
20 (Max: 32)
|
0
|
0
|
No
|
Play Rough
|
Fairy
|
Physical
|
Beauty
|
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
|
10 (Max: 16)
|
90
|
90
|
Yes
|
Fairy Wind
|
Fairy
|
Special
|
Beauty
|
The user stirs up a fairy wind and strikes the target with it.
|
30 (Max: 48)
|
40
|
100
|
Yes
|
Moonblast
|
Fairy
|
Special
|
Smart
|
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
|
15 (Max: 24)
|
95
|
100
|
Yes
|
Boomburst
|
Normal
|
Special
|
Tough
|
The user attacks everything around it with the destructive power of a terrible, explosive sound.
|
10 (Max: 16)
|
140
|
100
|
Yes
|
Fairy Lock
|
Fairy
|
Status
|
Smart
|
By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
|
10 (Max: 16)
|
0
|
0
|
No
|
King's Shield
|
Steel
|
Status
|
Smart
|
The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. Has a priority of +3
|
10 (Max: 16)
|
0
|
0
|
Yes
|
Play Nice
|
Normal
|
Status
|
Cute
|
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Confide
|
Normal
|
Status
|
Cute
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
Diamond Storm
|
Rock
|
Physical
|
Beauty
|
- Blank Description -
|
5 (Max: 8)
|
100
|
95
|
No
|
Steam Eruption
|
Water
|
Special
|
Beauty
|
- Blank Description -
|
5 (Max: 8)
|
110
|
95
|
No
|
Hyperspace Hole
|
Psychic
|
Special
|
Smart
|
- Blank Description -
|
5 (Max: 8)
|
80
|
0
|
No
|
Water Shuriken
|
Water
|
Physical
|
Cool
|
The user hits the target with throwing stars two to five times in a row. This move always goes first.
|
20 (Max: 32)
|
15
|
100
|
Yes
|
Mystical Fire
|
Fire
|
Special
|
Beauty
|
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
|
10 (Max: 16)
|
65
|
100
|
Yes
|
Spiky Shield
|
Grass
|
Status
|
Tough
|
- Blank Description -
|
10 (Max: 16)
|
0
|
0
|
No
|
Aromatic Mist
|
Fairy
|
Status
|
Beauty
|
- Blank Description -
|
20 (Max: 32)
|
0
|
0
|
No
|
Eerie Impulse
|
Electric
|
Status
|
Cute
|
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
|
15 (Max: 24)
|
0
|
100
|
Yes
|
Venom Drench
|
Poison
|
Status
|
Smart
|
- Blank Description -
|
20 (Max: 32)
|
0
|
100
|
No
|
Powder
|
Bug
|
Status
|
Smart
|
- Blank Description -
|
20 (Max: 32)
|
0
|
100
|
No
|
Geomancy
|
Fairy
|
Status
|
Beauty
|
- Blank Description -
|
10 (Max: 16)
|
0
|
0
|
No
|
Magnetic Flux
|
Electric
|
Status
|
Smart
|
- Blank Description -
|
20 (Max: 32)
|
0
|
0
|
No
|
Happy Hour
|
Normal
|
Status
|
Cute
|
- Blank Description -
|
30 (Max: 48)
|
0
|
0
|
No
|
Electric Terrain
|
Electric
|
Status
|
Smart
|
- Blank Description -
|
10 (Max: 16)
|
0
|
0
|
No
|
Dazzling Gleam
|
Fairy
|
Special
|
Cool
|
The user damages opposing Pokémon by emitting a powerful flash.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Celebrate
|
Normal
|
Status
|
Cute
|
- Blank Description -
|
40 (Max: 64)
|
0
|
0
|
No
|
Hold Hands
|
Normal
|
Status
|
Cute
|
- Blank Description -
|
40 (Max: 64)
|
0
|
0
|
No
|
Baby-Doll Eyes
|
Fairy
|
Status
|
Cute
|
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
|
30 (Max: 48)
|
0
|
100
|
Yes
|
Nuzzle
|
Electric
|
Physical
|
Cool
|
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
|
20 (Max: 32)
|
20
|
100
|
Yes
|
Hold Back
|
Normal
|
Physical
|
Cool
|
- Blank Description -
|
40 (Max: 64)
|
40
|
100
|
No
|
Infestation
|
Bug
|
Special
|
Cute
|
- Blank Description -
|
20 (Max: 32)
|
20
|
100
|
No
|
Power-Up Punch
|
Fighting
|
Physical
|
Cool
|
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
|
20 (Max: 32)
|
40
|
100
|
Yes
|
Oblivion Wing
|
Flying
|
Special
|
Smart
|
The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.
|
10 (Max: 16)
|
80
|
100
|
Yes
|
Thousand Arrows
|
Ground
|
Physical
|
Beauty
|
- Blank Description -
|
10 (Max: 16)
|
90
|
100
|
No
|
Thousand Waves
|
Ground
|
Physical
|
Tough
|
- Blank Description -
|
10 (Max: 16)
|
90
|
100
|
No
|
Land's Wrath
|
Ground
|
Physical
|
Tough
|
The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.
|
10 (Max: 16)
|
90
|
100
|
Yes
|
Light of Ruin
|
Fairy
|
Special
|
Beauty
|
- Blank Description -
|
5 (Max: 8)
|
140
|
90
|
No
|
Origin Pulse
|
Water
|
Special
|
Beauty
|
- Blank Description -
|
10 (Max: 16)
|
110
|
85
|
No
|
Precipice Blades
|
Ground
|
Physical
|
Cool
|
- Blank Description -
|
10 (Max: 16)
|
120
|
85
|
No
|
Dragon Ascent
|
Flying
|
Physical
|
Beauty
|
- Blank Description -
|
5 (Max: 8)
|
120
|
100
|
No
|
Hyperspace Fury
|
Dark
|
Physical
|
Tough
|
- Blank Description -
|
5 (Max: 8)
|
100
|
0
|
No
|
Moves Not Implemented
|
Normal
|
Physical
|
Tough
|
The target is physically pounded with a long tail or a foreleg, etc.
|
25 (Max: 40)
|
40
|
100%
|
No
|
Moves Not Implemented
|
Normal
|
Physical
|
Tough
|
The target is physically pounded with a long tail or a foreleg, etc.
|
25 (Max: 40)
|
40
|
100%
|
No
|
Moves Not Implemented
|
Normal
|
Physical
|
Tough
|
The target is physically pounded with a long tail or a foreleg, etc.
|
25 (Max: 40)
|
40
|
100%
|
No
|
Moves Not Implemented
|
Normal
|
Physical
|
Tough
|
The target is physically pounded with a long tail or a foreleg, etc.
|
25 (Max: 40)
|
40
|
100%
|
No
|
TheUltimateDerp
|
Shadow
|
Physical
|
Cool
|
The Pokémon derps around to the max. Nothing can stop it now. Not even a cookie.
|
40 (Max: 64)
|
100
|
-
|
GameMode only
|