Feint (Japanese: フェイント Feint) is a damage-dealing Normal-type move.
Feint inflicts damage and lifts the effects of Protect or Detect for the remainder of the turn.
Feint is an increased priority move and attacks after Protect and Detect, but before other increased priority attacks.
Despite being an increased priority move, Feint will lift the effects of Wide Guard and Quick Guard for the remainder of the turn only if they are used on an opposing team.
||An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
||10 (max 16)
||Not implemented yet.