Pokémon Move/Telekinesis
		
		
		
		
		
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Telekinesis (Japanese: テレキネシス Telekinesis) is a non-damaging Psychic-type move.
Effect
Telekinesis raises a foe into the air and makes the target immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap for three turns. In addition, all other moves, except one-hit knockout moves, hit the target regardless of accuracy and evasion; however, it does not allow moves to hit semi-invulnerable Pokémon.
The effect of Telekinesis is canceled when Gravity is used, the levitated Pokémon uses Ingrain, or the levitated Pokémon obtains an Iron Ball; Telekinesis cannot lift targets if Gravity is in effect, and will fail if used on a target that is rooted or holding an Iron Ball.
Information Tab
| ID | Name | Type | Cat. | Description | Power | Acc. | PP | 
|---|---|---|---|---|---|---|---|
| 477 | Telekinesis |   |   | The user makes the target float with its psychic power. The target is easier to hit for three turns. | - | -% | 15 (max 24) | 
Version History
| Version | Changes | 
|---|---|
| 0.24 | Not implemented yet. |