Pokémon Move/Gravity
Gravity (Japanese: じゅうりょく Gravity) is a non-damaging Psychic-type move
Effect
Gravity causes the field to undergo intense gravity. This effect lasts 5 turns.
Intense gravity prevents Pokémon from reaping Ground-type immunity through flying or levitating and makes those Pokémon vulnerable to Spikes, Toxic Spikes and Arena Trap.
Gravity also cancels and prevents moves that cause the user to become airborne, including Bounce, Fly, Splash, Jump Kick, Hi Jump Kick, Telekinesis, and Magnet Rise. If a Pokémon is using Fly, Bounce, or is under the effect of Magnet Rise and Telekinesis when Gravity comes into effect, the moves are canceled immediately.
Finally, Gravity also decreases the evasion of all Pokémon in battle by two stages.
Gravity also negates the effects of Air Balloon.
Information Tab
ID | Name | Type | Cat. | Description | Power | Acc. | PP |
---|---|---|---|---|---|---|---|
356 | Gravity | Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. | - | -% | 5 (max 8) |
Version History
Version | Changes |
---|---|
0.25 | Not implemented yet. |