Pokémon Move/Imprison
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Imprison (Japanese: ふういん Seal) is a non-damaging Psychic-type move.
Effect
Imprison prevents all opponents from using any move which is also known by the user. The effect of Imprison lasts until the user switches out or faints. If the user's moveset changes while Imprison is in effect (such as by Mimic, Sketch or Transform), opponents are prevented from using the new moves.
If the target of this move runs out of PP of the rest of its usable moves, it will Struggle.
In Double Battles, the move targets the user and affects both opponents.
Information Tab
| ID | Name | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| 286 | Imprison | If the opponents know any move also known by the user, the opponents are prevented from using it. | - | -% | 10 (max 16) |
Version History
| Version | Changes |
|---|---|
| 0.21 | Not implemented yet. |