Difference between revisions of "Content"

From Pokémon 3D Wiki
Jump to navigation Jump to search
 
(12 intermediate revisions by 2 users not shown)
Line 1: Line 1:
The Content Folder of the Pokemon 3D game contains most of the Files that run the game.
The Content Folder of the Pokemon 3D game contains most of the Files that run the game.
It contains 9 Folders
It is located in the [[File Paths and Editing|Pokemon Folder]] and contains 12 Folders.
 
You can change the actual Content with customized [[Content Packs]], you can find some in the [http://pokemon3d.net/threads/1337/ forum]
 
== [[Data]] ==
All of the data for the game in text files.
 
== Effects ==


== Fonts ==
== Fonts ==
Line 9: Line 16:


== Items ==
== Items ==
Contains the sprites for every item in the game.
Contains the sprites for every [[item]] in the game.


== Localization ==
== Localization ==
Contains the translations currently done.
Contains the translations currently done.
Each Localization is a .dat file and can be activated in the main menu.


== Pokemon ==
== Pokemon ==
Contains the files for almost everything to do with the Pokemon in the game
Contains the files for almost everything to do with the [[Pokemon]] in the game


There are 4 folders in this Folder.
There are 4 folders in this Folder.
=== Animations ===
=== [[Pokemon Data Files|Data]] ===
Contains the Battle animations for each Pokemon.
Contains a .dat file named according to the number of the [[Pokemon]] who's Data it contains.(ie: Bulbasaur = 1.dat, Ivysaur = 2.dat, etc.)


There Must be a folder named for each Pokemon and Each folder must contain 4 files:
[[Pokemon Data Files|Details on the contents of each file here.]]


* Front.xnb - Battle animation of an opponent's Pokemon.
=== [[Breeding|Egg]] ===
* Back.xnb - Battle animation of your Pokemon.
Contains the Sprites for the [[Breeding|Egg]]
* Front_s.xnb - Battle animation of an opponent's Pokemon that is [[Shiny]].
* Back_s.xnb - Battle animation of your Pokemon that is [[Shiny]]


=== [[Pokemon Data Files|Data]] ===
=== Overworld ===
Contains a .dat file named according to the number of the Pokemon who's Data it contains.(ie: Bulbasaur = 1.dat, Ivysaur = 2.dat, etc.)
Contains 2 folders: one for regular sprites and another for [[Shiny]] sprites.
Each folder must contain a file for each [[Pokemon]] numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.)


[[Pokemon Data Files|Details on the contents of each file here.]]
=== Sprites ===
Contains a file for each [[Pokémon]] that contains the images for use in the Pokédex, renaming screen, etc


=== Overworld ==
Each file is named with the Pokemon's name
Contains 2 folders: one for regular sprites and another for [[Shiny]] sprites.
Each folder must contain a file for each Pokemon numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.)


== Skydome ==
== SkyDomeResource ==
Contains the Images used to make the sky.
Contains the Images used to make the sky.
== Songs ==
== Songs ==
Containsan .XNB and a .WMA version of every single song used in the game.
Containsan .XNB and a .WMA version of every single song used in the game.


== Sounds ==
== Sounds ==
Contains the files used for different sounds within the game such as the Healing Machine, And the cries for each Pokemon.
Contains the files used for different sounds within the game such as the Healing Machine, and contains a folder of all of the cries for each Pokemon numbered accordinly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.).


== Textures ==
== Textures ==
Contains all of the images used to build the map.
Contains all of the images used to build the [[Maps|map]].
 
Also contains all of the NPC sprites.
{{FilePaths}}

Latest revision as of 04:32, 12 May 2019

The Content Folder of the Pokemon 3D game contains most of the Files that run the game. It is located in the Pokemon Folder and contains 12 Folders.

You can change the actual Content with customized Content Packs, you can find some in the forum

Data

All of the data for the game in text files.

Effects

Fonts

Contains all of the fonts used in the game.

GUI

Contains the images used to make the menus of the game.

Items

Contains the sprites for every item in the game.

Localization

Contains the translations currently done.

Each Localization is a .dat file and can be activated in the main menu.

Pokemon

Contains the files for almost everything to do with the Pokemon in the game

There are 4 folders in this Folder.

Data

Contains a .dat file named according to the number of the Pokemon who's Data it contains.(ie: Bulbasaur = 1.dat, Ivysaur = 2.dat, etc.)

Details on the contents of each file here.

Egg

Contains the Sprites for the Egg

Overworld

Contains 2 folders: one for regular sprites and another for Shiny sprites. Each folder must contain a file for each Pokemon numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.)

Sprites

Contains a file for each Pokémon that contains the images for use in the Pokédex, renaming screen, etc

Each file is named with the Pokemon's name

SkyDomeResource

Contains the Images used to make the sky.

Songs

Containsan .XNB and a .WMA version of every single song used in the game.

Sounds

Contains the files used for different sounds within the game such as the Healing Machine, and contains a folder of all of the cries for each Pokemon numbered accordinly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.).

Textures

Contains all of the images used to build the map.

Also contains all of the NPC sprites.

Game Folder
Content ContentPacks GameModes Saves Screenshots Game Executable
Pokemon Data ContentPack Folder GameMode folder Savegame folder Version History
Data Maps Moves Scripts Control Files Content GameMode.dat Party.dat Player.dat Options.dat
poke battle structures V1 V2 trainer worldmap