Mods/Silver's Soul/Pokédex/Magneton

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Magneton
Magneton.png
Number: #Magneton

Type: File:096Type.pngElectricType.png
Evolution: Steel
File:MagnezoneMS.png<---- Home ---->081MS.png

Abilities
Template:A462 None
Stats
HP HP
Attack ATK
Defence DEF
Special Atk. SPCA
Special Def. SPCD
Speed SPD
Total TOTAL

Information

Magneton is a Electric and Steel type Pokemon.

Magneton is the result of three Magnemite being linked together by a strong magnetic force, although a single Magnemite can evolve by itself when no other Magnemite are in the vicinity. The three Magnemite that Magneton consists of can be linked several ways. Magneton is most commonly seen as one Magnemite on top, and two Magnemite linked via body on the bottom, forming a triangle. However, in some cases, the Magnemite will not be connected at all, but remain in a triangular pattern. In the anime, the size of Magneton's magnets change in different episodes. This does not seem to be based on anything except possibly an oversight by the animators. Even though Magneton, its pre-evolution and its evolution are all mechanical creatures, they still have emotions, can get hungry, and have a way of reproducing. Magneton has been considered to be related to Metang and Bronzong since both are also half Steel-type Pokémon that float by using electromagnetic waves.

Magneton evolves from Magnemite starting at level 27 and evolves into Magnezone staring at level 51.

Pokédex Entry

The stronger electromagnetic waves from the three linked Magnemite are enough to dry out surrounding moisture.

Type Height Weight
Magnet Pokémon 1.0m 60.0kg

Location

Wild

Locations Method
- Evolves from Magnemite

Trainer

Location Level Trainer
Under Ground LVL 28 Super Nerd.png Super Nerd Teru

Moves

Lv. Move Type Cat. Description Power Acc. PP
1 Tackle Type Normal.png PhysicalMove.png A full-body charge attack. 35 100% 35 (max 56)
1 Supersonic Type Normal.png OtherMove.png Sound waves that cause confusion. - 55% 20 (max 32)
1 SonicBoom Type Normal.png SpecialMove.png Always inflicts 20HP damage. 20 HP 90% 20 (max 32)
1 Thunder Shock Type Electric.png SpecialMove.png An attack that may cause paralysis. 40 100% 30 (max 48)
1 Tri Attack Type Normal.png SpecialMove.png Fires three beams. May cause BRN, FRZ, or PAR. 80 100% 10 (max 16)
4 Supersonic Type Normal.png OtherMove.png Sound waves that cause confusion. - 55% 20 (max 32)
7 Thunder Shock Type Electric.png SpecialMove.png An attack that may cause paralysis. 40 100% 30 (max 48)
11 SonicBoom Type Normal.png SpecialMove.png Always inflicts 20HP damage. 20 HP 90% 20 (max 32)
15 Thunder Wave Type Electric.png OtherMove.png A move that may cause paralysis. - 100% 20 (max 32)
18 Magnet Bomb Type Electric.png PhysicalMove.png The user launches steel bombs that stick to the target. This attack will not miss. 60 -% 20 (max 32)
21 Spark Type Electric.png SpecialMove.png The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. 65 100% 20 (max 32)
25 Mirror Shot Type Steel.png SpecialMove.png The user looses a flash of energy at the target from its polished body. It may also lower the target's accuracy. 65 85% 10 (max 16)
29 Metal Sound Type Steel.png OtherMove.png A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. - 85% 40 (max 64)
34 Electro Ball Type Electric.png SpecialMove.png The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. Varies 100% 10 (max 16)
39 Flash Cannon Type Steel.png SpecialMove.png The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. 80 100% 10 (max 16)
45 Screech Type Normal.png OtherMove.png Emits a screech to sharply reduce the foe’s Defense. - 85% 40 (max 64)
51 Discharge Type Electric.png SpecialMove.png A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. 80 100% 15 (max 24)
56 Lock-On Type Normal.png OtherMove.png The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. - -% 5 (max 8)
62 Magnet Rise Type Electric.png OtherMove.png The user levitates using electrically generated magnetism for five turns. - -% 10 (max 16)
67 Gyro Ball Type Steel.png PhysicalMove.png The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. Varies 100% 5 (max 8)
73 Zap Cannon Type Electric.png SpecialMove.png The user fires an electric blast like a cannon to inflict damage and cause paralysis. 120 50% 5 (max 8)