Mods/Silver's Soul/Pokédex/Metagross

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Revision as of 18:38, 26 February 2013 by Blazer257 (talk | contribs) (→‎Moves)
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Metagross
Metagross.png
Number: #003

Type: SteelType.pngPsychicType.png
Evolution: [[Mods/Silver's Soul/Pokédex/{{{Evolution}}}|{{{Evolution}}}]]
375MS.png<---- Home ---->001MS.png

Abilities
None None
Stats
HP HP
Attack ATK
Defence DEF
Special Atk. SPCA
Special Def. SPCD
Speed SPD
Total TOTAL

Information

Metagross is a Steel/Psychic type Pokemon. It is a one of a kind Pokemon that cannot be found in the wild.

Metagross has the appearance of a tremendous, quadrupedal tank-like Pokémon. Its turquoise-colored, discus-shaped main body appears to be its head, as it lies at the center point where its legs branch out to give the impression of a mechanized arachnid. Each leg could be viewed as the body of a former Beldum, and its head/body as the four collective heads of Beldum used to fuse into it. Metagross has a metallic cross adorning its face formed by its tusks crossing diagonally between its two red eyes, often viewed as the letter "X" by onlookers, and this cross-shape is arranged to resemble both metallic "eyebrows" and a metallic "mustache." This is said to represent Metagross's wise, computative nature. In the same way that its pre-evolved form Metang is comprised by two Beldum, a still more basic evolution stage, so is Metagross formed by the joining of two Metang. This essentially means that four Beldum make up a Metagross (this could be compared to Magneton or Magnezone, both of which are comprised of 3 Magnemite). However, four Beldum come nowhere near to the size of a Metagross.

Metagross evolves from Metang starting at level 45.

Pokédex Entry

Metagross has four brains that are joined by a complex neural network. As a result of integration, this Pokémon is smarter than a supercomputer.

Type Height Weight
Iron Leg Pokémon 1.6m 550.0kg

Location

Wild

Locations Method
None Evolves from Metang

Moves

Lv. Move Type Cat. Description Power Acc. PP
- Magnet Rise Type Electric.png OtherMove.png The user levitates using electrically generated magnetism for five turns. - -% 10 (max 16)
- Take Down Type Normal.png PhysicalMove.png A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 90 85% 20 (max 32)
- Metal Claw Type Steel.png PhysicalMove.png The target is raked with steel claws. It may also raise the user's Attack stat. 50 95% 35 (max 56)
- Confusion Type Psychic.png SpecialMove.png The foe is hit by a weak telekinetic force. It may also leave the foe confused. 50 100% 25 (max 40)
20 Metal Claw Type Steel.png PhysicalMove.png The target is raked with steel claws. It may also raise the user's Attack stat. 50 95% 35 (max 56)
20 Confusion Type Psychic.png SpecialMove.png The foe is hit by a weak telekinetic force. It may also leave the foe confused. 50 100% 25 (max 40)
23 Pursuit Type Dark.png PhysicalMove.png Heavily strikes switching Pokémon. 40 100% 20 (max 32)
26 Miracle Eye Type Psychic.png OtherMove.png Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit. - -% 40 (max 64)
29 Zen Headbutt Type Psychic.png PhysicalMove.png The user focuses its willpower to its head and rams the foe. It may also make the target flinch. 80 90% 15 (max 24)
32 Bullet Punch Type Steel.png PhysicalMove.png The user strikes the target with tough punches as fast as bullets. This move always goes first. 40 100% 30 (max 48)
35 Scary Face Type Normal.png OtherMove.png Frightens with a scary face to sharply reduce Speed. - 100% 10 (max 16)
38 Agility Type Psychic.png OtherMove.png Sharply increases the user's Speed. - -% 30 (max 48)
41 Psychic Type Psychic.png SpecialMove.png An attack that may lower Spcl. Def. 90 100% 10 (max 16)
44 Meteor Mash Type Steel.png PhysicalMove.png The target is hit with a hard punch fired like a meteor. It may also raise the user's Attack. 100 85% 10 (max 16)
45 Hammer Arm Type Fighting.png PhysicalMove.png The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. 100 90% 10 (max 16)
53 Iron Defense Type Steel.png OtherMove.png The user hardens its body's surface like iron, sharply raising its Defense stat. - -% 15 (max 24)
62 Hyper Beam Type Normal.png SpecialMove.png The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 150 90% 5 (max 8)