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Today is April 21, 2026.
The game's current and most recent version is 0.48.
Huge list of Major improvements
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Huge list of Major improvements
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- Added running sound
- Added new font to the game and replaced the textbox and choosebox fonts with this new font
- Added item bag icons to the font and messages
- Unified the receive item message
- Added specific triggers for TMs like “only learnable when fully evolved”
- Fixed Paralyze Heal’s text spacing
- Added a success sound: Receiving Pokégear, the Odd Egg, the Togepi egg in Violet, Pokédex, the Radio Quiz, the Starter Pokémon, Kenya on Route 35, receiving the GTS card, getting Shuckle in Cianwood
- Added Pokémon cries in battle
- Starter Pokémon’s first evolution can learn Ride now
- Correctly capitalized “Cut”
- Fixed “Pokemon” to “Pokémon” in trainer script in Whitney’s Gym
- Added Cry for Sudowoodo script
- Fixed “ROUTE 31” to “Route 31” in mail guy’s script on Route 35
- Fixed the volume of some early songs
- Fixed Stantler’s sprite
- Added “Confusion” move to Abra for Psychic Mark’s Abras
- Added tree walls around maps: Route 34, 35, 36, 37, 38, Goldenrod, default battle map
- Optimized Goldenrod City’s map by removing entities and faces
- Fixed some battle intros taking too long on larger screens
- Added a new National Park battle map and copied it over to the Bug-Catching-Contest as well
- Replaced the $ sign in the font with the Pokédollar sign ()
- Added a battle map for Route 34
- Updated the Item Shop screen to have keyboard and controller support
- Changed the text speed for the textbox as well as its appearing animation speed
- Added some “enter/exit” sound effects to early scripts
- Added damage sound effects in battle
- Added a level up screen in battle
- Changed Slowpoke and Sudowoodo overworld sprites
- Fixed Bill’s text running out of the textbox and added a sound for exiting
- Added a sound for learning a move
- Fixed moves without effectiveness (for example SonicBoom) having a “not very effective” message
- Added the Pokémon’s cry at the start of an evolution
- Fixed the rival start battle music when battling him in Burned Tower
- Fixed every Gym Leader having an intro music when they shouldn’t
- Added sound effect when landing in the Burned Tower’s basement
- Fixed Script Blocks acting weird after walking up/down stairs
- Added a missing apricorn tree on Route 38
- Fixed spelling error in Miltank’s script on Route 38
- Fixed the Full Heal sprite being one pixel off compared to stuff like Antidote and Ice Heal
- Fixed “Pokemon” to “Pokémon” on PokéFan on Route 39
- Added “enter/exit” sound for Rival in Olivine
- Added a screen fade effect for Ecruteak’s gym floor
- Fixed the gender indicator for trainers in Ecruteak’s gym
- Fixed Morty’s text running out of the textbox
- Fixed Lass Dana on Route 38 always running up to the player
- Added lantern objects outside of the Dance theater
- Added generic battle map for cities: Cherrygrove, Violet, Azalea, Ecruteak, Olivine
- Added sound and punctuation for ingame NPC trades
- Fixed the wrong battle map getting used for trainers while surfing
- Added a Repel sound effect
- Fixed capitalization for Safari Guard NPC
- Adjusted the name length for duo VS battle intro
- Added default berries for Safari Gate (only for new save files)
- Fixed “Pokemon” to “Pokémon” in the description of all abilities
- Fixed grammar in a Safari Zone shop script
- Added Pokémon cries for Pokémon in the Safari Zone
- Added a “buy” sound for paying $500 in the Safari Zone
- Added Pokéball break sound when Pokémon breaks out, and shake + throw sounds for catching
- Fixed “STRENGTH” to “Strength” in the strength rock scripts
- Added a Pokémon cry when using Strength
- Fixed the rock moving animation for Chuck
- Fixed “L70” to “level 70” in Chuck’s script
- Fixed “FLY” to “Fly” in the woman giving the Fly HM
- Changed the Pokécenter sign to enable the player to walk past it easier in Olivine City
- Fixed “Pokemon” to “Pokémon” in Olivine Lighthouse, first NPC
- Added cry for Amphy
- Added correct punctuation for pharmacist in Cianwood
- Fixed “AMPHY” to “Amphy” in Jasmine’s script
- Added a screen fade and sound effect when using Fly
- Fixed an open wall in Olivine City gym Battle Map
- Added a “map view” mode. Start the Pokémon.exe file with the parameter “MAP:mappath,x,y,z” to enable this mode.
- Fixed script blocks targeting player wrongly
- Added trees and wooden fence around safari zone areas
- Added NPCs in the Safari Zone Pokécenter
- Capitalized “surf” to “Surf” in the script
- Added Cry to Suicune on Route 42
- Fixed the poll script on Route 43 for players who don’t have $1000.
- Fixed the IDs for NPCs on Route 43 so they walk towards the player.
- Fixed scripted wild encounters having the correct battle map background when surfing
- Fixed “Lake’S” to “Lake’s” in Lance script at the Lake of Rage
- Added animation for Lance flying away
- Added obtain message for the Red Scale
- Added “shutter” sound for finding the stairs
- Added “enter/exit” sound for lance leaving
- Fixed the Dragonite attack animation in the Mahogany Shop
- Fixed that moves like “Minimize” can fail if the other Pokémon is flying/diving etc
- Changed the Rocket intro music for the traps in Mahogany
- Fixed a few pixels in the male Rocket sprite
- Added sound effect for the secret switch in Mahogany base
- Added screen fade effect when Lance heals your Pokémon
- Added “Team Rocket HQ” to localization list
- Fixed camera rotation when Lance walks away in 3F of the rocket base
- Fixed the script for the computers in the lower levels of Mahogany base
- Fixed warps directing the player to Y = 0 instead of Y = 0.1
- Added cry to Murkrow
- Added “shutter” sound when opening the doors in the rocket base with passwords
- Fixed camera turn after talking to Petrel
- Added Dragonite attack animation when Lance attacks Ariana
- Added screen fade effect when Team Rocket disappears from the base
- Fixed a delay in the Mahogany Base being too long
- Added a camera turn after lance’s speech after defeated Electrodes
- Fixed Pryce’s text running out of the box.
- Added two new TMs and two incense items
- Added missing Rocket Alarm sound effect
- Added Teleport, Transform, Whirlwind, Roar and Sketch to the game.
- Updated item description to Gen V/VI
- Made trainer AI stronger
- Fixed the battle focussing on the wrong Pokémon on some occasions
- Added the Radio Tower to the localization file and changed it from “Goldenrod RadioTower” to “Radio Tower”
- Added a sound to the Petrel reveal script
- Fixed Petrel not changing skin when exiting and reentering the map
- Fixed the volume for the Rocket Invasion theme
- Fixed the screen shaking when proceeding a dialogue box with the B button on a controller.
- Added a script to the Ticket Machines in the Goldenrod Train station
- Animated the text on the learn attack screen
- Fixed the Director sprite being off center
- Added a sound when opening the door with the Basement key
- Fixed the rival walking into the stairs and added “enter/exit” sounds
- Fixed some script paths having / instead of \
- Added shutter sound for pressing switches in the underground
- Fixed a rocket having a text running out of the textbox
- Added a warp sound and screen fade effect and fixed a 0 instead of 0.1 warp target for the Emergency Evacuation Device in the underground
- Fixed parts of the Underground not being dark
- Added shutter sound when using the Key Card
- Smoothened the evolution background image
- Added a sub plot for the Kimono Girls and moving the questions over from the director to there.
- Changed the Potion/Super potion pick up from following Pokémon to give better potions as the game progresses
- Added cries for: Jigglypuff and Meowth (radiotower) and Machoke (mart basement)
- Added sign text for one sign on Radiotower 3F
- Removed “Route 38” sign from the Mahogany Gate
- Added Eusine exit sound in Burned Tower and improved the delay of the script.
- Fixed sprites: Koffing, Cloyster, Sudowoodo
- Added landing sound for Boulders in Boulder Puzzles
- Added falling animation and sound when falling through holes
- Fixed “DRAGONAIR” to “Dragonair” in Blackthorn City NPC trade
- Added cry to Dratini in Blackthorn City
- Improved efficiency of the Move Deleter and Move Relearner scripts
- Animated the lava in Blackthorn Cty’s gym
- Moved the Pokecenter sign back a little in Blackthorn city
- Added more moves: Dragon Tail, Mimic, Conversion, Baton Pass, U-turn, Assist, Water Sport, Mud Sport, Snatch, Ice Ball, Skill Swap, Assist, Knock Off, Aromatherapy, Odor Sleuth, Sand Tomb, Block, Bounce, Covet, Roost, Gravity
- Added better Boulder texture for the sides of the boulders in Blackthorn City
- Fixed the weird looking Dragon’s Den ladder
- Added camera movement to see Clair coming in and leaving the shrine
- Fixed “Master Ball” to “Masterball” in Elm’s speech
- Made the tunnel to the Tin Tower darker
- Added teleport sound to the warps in the Tin Tower
- Reduced the vertex count of the Tin Tower top.
- Added “Apply” sound for feathers (wing items) and vitamins
- Added correct items, moves and abilities to gym leader’s Pokémon
- Fixed Yawn
- Fixed <system.insightscript> construct
- Added battle maps for Route 44, 45, 46, 26 and 27
- Fixed wrong Pokémon addressing when using a trapping move
- Fixed camera in battle when using Fly
- Added the Pokémon’s cry when using waterfall outside of battle
- Corrected “FLASH” to “Flash”
- Added the missing Apricorn tree to Route 45
- Fixed “darktypes” to “dark-types” in the Black Glasses script
- Fixed battle camera change for the Work Up move
- Fixed Pokémon Interactions not giving item when Egg is in first place of the party.
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Minor Update News (0.47.2):
Bug Fixes:
Minor Update News (0.47.1):
Bug Fixes:
- Fixed some Camera-related bugs.
- Fixed some other bugs.
Major Update News (0.47):
Story updates:
Misc updates:
- Added most field abilities
- Overhauled the entire Pokémon Interactions feature and added item giving support based on surroundings
- Added BugCatcher and Launcher restart features to the game (see launcher changes).
- Added ledge jump sound effect.
- Removed the camera lock when walking into a script trigger.
- Added Noibat and Noivern. (Currently not catch-able)
Bug Fixes:
- Fixed lots of typos and inconsistencies throughout the entire game’s scripts and maps
- Fixed Ice Body ability
- Fixed breeding bug
- Fixed Belly Drum move
- Fixed game crashing when no audio output device is connected to the PC.
- Fixed Clear Body ability.
- Fixed a bug with the daycare script.
- Fixed Infinite Power Points if Clicked on by Mouse.
- and as always, probably fixed a few more and created lots of ‘em.
Minor Update News (0.46.2):
Bug Fixes:
- Fixed shader bug when using offset maps
- Player cannot progress when fainting in the Burned Tower
- Typo (“Viatmins”)
- Strange Pokédex entries
- Location sign not loading first location name
- Lugia in Whirl Island glitch
- Forgot to remove a script in Pewter Museum
- The “Can Learn” indicator is calculated wrongly
- Zweilos sprite bug
- Running shoes interfering with scripts
- Scientist Not Finding Radio signal
- Crash bug when editing text in the chat
- A Pokémon gets registered in the Pokédex upon acquiring an egg
- Tin Tower has wrong map settings
- Script issues with Gentleman Alfred
- Trainer house has wrong map settings
- Surfing tiles under Route 40 and Olivine Dock
- Guy with wrong TM in Viridian City
- Chip Away move damage is wrong
- Copy-Paste crash on Chat Screen
- Wrong Pokemon data tag for roaming battle crash
- Wrong Ferroseed sprites
- Battle Frontier Gate has wrong map settings
- Amorphous Egg group issues
- MissingNo appearing in the daycare because it doesn’t get cleared properly
- GTS stacking friends for logged in users
To see version history earlier than 0.46.2, then please consult this wiki's Version history page.
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