Mods/Silver's Soul/Pokédex/Sandile

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Sandile
Sandile.png
Number: #098

Type: GroundType.pngDarkType.png
Evolution: Krokorok
462MS.png<---- Home ---->552MS.png

Abilities
None None
Stats
HP HP
Attack ATK
Defence DEF
Special Atk. SPCA
Special Def. SPCD
Speed SPD
Total TOTAL

Information

Sandile is a Ground and Dark type Pokemon.

Sandile is a primarily tan-colored, quadruped crocodilian Pokémon, having a long snout as typical of crocodilians, and a thick black stripe on the bridge. Sandile's eyes are round and sepia-colored, with a circular pattern of black around them stretching between each eye, giving the impression of an archetypal robber’s mask or a pair of glasses, with the ridges surrounding the eyes being large and protruding. This is in fact, a dark membrane that protects its eyes from the sun. Two thick black stripes are present down Sandile's back, stretching to its pink-colored underside and encompassing its tan-colored limbs, which sport three claws each that are also black; additionally, its tapered tail is tipped with the color.

Sandile evolves into Krokorok starting at level 29.

Pkédex Entry

They live hidden under hot desert sands in order to keep their body temperature from dropping.

Type Height Weight
Desert Croc Pokémon 0.7m 15.2kg

Location

Wild

Locations Method
Union Cave Cave Floor

Moves

Lv. Move Type Cat. Description Power Acc. PP
1 Rage Type Normal.png PhysicalMove.png An attack that becomes stronger each time the user is hit in battle. 20 100% 20 (max 32)
1 Leer Type Normal.png OtherMove.png Reduces the foe's Defense. - 100% 30 (max 48)
4 Bite Type Dark.png PhysicalMove.png An attack that may cause flinching. 60 100% 25 (max 40)
7 Sand Attack Type Ground.png OtherMove.png Reduces accuracy by throwing sand. - 100% 15 (max 24)
10 Torment Type Dark.png OtherMove.png The user torments and enrages the target, making it incapable of using the same move twice in a row. - 100% 15 (max 24)
13 Sand Tomb Type Ground.png PhysicalMove.png The user traps the target inside a harshly raging sandstorm for four to five turns. 35 85% 15 (max 24)
16 Assurance Type Dark.png PhysicalMove.png If the target has already taken some damage in the same turn, this attack's power is doubled. 50 100% 10 (max 16)
19 Mud Slap Type Ground.png SpecialMove.png The user hurls mud in the foe’s face to inflict damage and lower its accuracy. 20 100% 10 (max 16)
22 Embargo Type Dark.png PhysicalMove.png It prevents the target from using its held item. Its Trainer is also prevented from using items on it. - 100% 15 (max 24)
25 Swagger Type Normal.png OtherMove.png The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. - 90% 15 (max 24)
28 Crunch Type Dark.png PhysicalMove.png Crunches with sharp fangs. May lower Defense. 80 100% 15 (max 24)
31 Dig Type Ground.png PhysicalMove.png Digs underground the 1st turn, then strikes next turn 80 100% 10 (max 16)
34 Scary Face Type Normal.png OtherMove.png Frightens with a scary face to sharply reduce Speed. - 100% 10 (max 16)
37 Foul Play Type Dark.png PhysicalMove.png The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. 95 100% 15 (max 24)
40 Sandstorm Type Ground.png OtherMove.png A 5-turn sandstorm that damages all types except Rock, Ground and Steel. - -% 10 (max 16)
43 Earthquake Type Ground.png PhysicalMove.png Tough but useless vs. flying foes. 100 100% 10 (max 16)
46 Trash Type Normal.png PhysicalMove.png A rampage of 2 to 3 turns that confuses the user. 120 100% 10 (max 16)