| Name | Type | Category | Contest | Description | PP | Power | Accuracy | Implemented? | 
| Dynamic Punch | Fighting | Physical | Cool | The user punches the target with full, concentrated power. It confuses the target if it hits. | 5 (Max: 8) | 100 | 50 | Yes | 
| Headbutt | Normal | Physical | Tough | The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | 15 (Max: 24) | 70 | 100 | Yes | 
| Curse | None | Status | Tough | A move that works differently for the Ghost type than for all other types. | 10 (Max: 16) | 0 | 0 | Yes | 
| Toxic | Poison | Status | Smart | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 10 (Max: 16) | 0 | 90 | Yes | 
| Rock Smash | Fighting | Physical | Tough | The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 15 (Max: 24) | 40 | 100 | Yes | 
| Hidden Power | Normal | Special | Smart | A unique attack that varies in type and intensity depending on the Pokémon using it. | 15 (Max: 24) | 70 | 100 | Yes | 
| Sunny Day | Fire | Status | Beauty | The user intensifies the sun for five turns, powering up Fire-type moves. | 5 (Max: 8) | 0 | 0 | Yes | 
| Snore | Normal | Special | Cute | An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. | 15 (Max: 24) | 50 | 100 | Yes | 
| Hyper Beam | Normal | Special | Cool | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 5 (Max: 8) | 150 | 90 | Yes | 
| Protect | Normal | Status | Cute | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 | 10 (Max: 16) | 0 | 0 | Yes | 
| Rain Dance | Water | Status | Tough | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 5 (Max: 8) | 0 | 0 | Yes | 
| Endure | Normal | Status | Tough | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 | 10 (Max: 16) | 0 | 0 | Yes | 
| Frustration | Normal | Physical | Cute | A full-power attack that grows more powerful the less the user likes its Trainer. | 20 (Max: 32) | 0 | 100 | Yes | 
| Earthquake | Ground | Physical | Tough | The user sets off an earthquake that strikes those around it. | 10 (Max: 16) | 100 | 100 | Yes | 
| Return | Normal | Physical | Cute | A full-power attack that grows more powerful the more the user likes its Trainer. | 20 (Max: 32) | 0 | 100 | Yes | 
| Dig | Ground | Physical | Smart | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 10 (Max: 16) | 80 | 100 | Yes | 
| Mud-Slap | Ground | Special | Cute | The user hurls mud in the target's face to inflict damage and lower its accuracy. | 10 (Max: 16) | 20 | 100 | Yes | 
| Double Team | Normal | Status | Cool | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 15 (Max: 24) | 0 | 0 | Yes | 
| Ice Punch | Ice | Physical | Beauty | The target is punched with an icy fist. It may also leave the target frozen. | 15 (Max: 24) | 75 | 100 | Yes | 
| Swagger | Normal | Status | Cute | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 15 (Max: 24) | 0 | 90 | Yes | 
| Sleep Talk | Normal | Status | Cute | While it is asleep, the user randomly uses one of the moves it knows. | 10 (Max: 16) | 0 | 0 | Yes | 
| Fire Blast | Fire | Special | Beauty | The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | 5 (Max: 8) | 110 | 85 | Yes | 
| Thunder Punch | Electric | Physical | Cool | The target is punched with an electrified fist. It may also leave the target with paralysis. | 15 (Max: 24) | 75 | 100 | Yes | 
| Detect | Fighting | Status | Cool | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 | 5 (Max: 8) | 0 | 0 | Yes | 
| Rest | Psychic | Status | Cute | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | 10 (Max: 16) | 0 | 0 | Yes | 
| Attract | Normal | Status | Cute | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 15 (Max: 24) | 0 | 100 | Yes | 
| Thief | Dark | Physical | Tough | The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item. | 25 (Max: 40) | 60 | 100 | Yes | 
| Fire Punch | Fire | Physical | Beauty | The target is punched with a fiery fist. It may also leave the target with a burn. | 15 (Max: 24) | 75 | 100 | Yes | 
| Mega Punch | Normal | Physical | Tough | The target is slugged by a punch thrown with muscle-packed power. | 20 (Max: 32) | 80 | 85 | Yes | 
| Mega Kick | Normal | Physical | Cool | The target is attacked by a kick launched with muscle-packed power. | 5 (Max: 8) | 120 | 75 | Yes | 
| Body Slam | Normal | Physical | Tough | The user drops onto the target with its full body weight. It may also leave the target with paralysis. | 15 (Max: 24) | 85 | 100 | Yes | 
| Take Down | Normal | Physical | Tough | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | 20 (Max: 32) | 90 | 85 | Yes | 
| Double-Edge | Normal | Physical | Tough | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 15 (Max: 24) | 120 | 100 | Yes | 
| Submission | Fighting | Physical | Cool | The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. | 25 (Max: 40) | 80 | 80 | Yes | 
| Counter | Fighting | Physical | Cool | A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 | 20 (Max: 32) | 0 | 100 | Yes | 
| Seismic Toss | Fighting | Physical | Tough | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | 20 (Max: 32) | 0 | 100 | Yes | 
| Rage | Normal | Physical | Tough | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | 20 (Max: 32) | 20 | 100 | Yes | 
| Fissure | Ground | Physical | Tough | The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. | 5 (Max: 8) | 0 | 0 | Yes | 
| Mimic | Normal | Status | Cute | The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | 10 (Max: 16) | 0 | 0 | Yes | 
| Bide | Normal | Physical | Tough | The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 | 10 (Max: 16) | 0 | 0 | Yes | 
| Metronome | Normal | Status | Cute | The user waggles a finger and stimulates its brain into randomly using nearly any move. | 10 (Max: 16) | 0 | 0 | Yes | 
| Skull Bash | Normal | Physical | Tough | The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. | 10 (Max: 16) | 130 | 100 | Yes | 
| Rock Slide | Rock | Physical | Tough | Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch. | 10 (Max: 16) | 75 | 90 | Yes | 
| Substitute | Normal | Status | Smart | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | 10 (Max: 16) | 0 | 0 | Yes | 
| Focus Punch | Fighting | Physical | Tough | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | 20 (Max: 32) | 150 | 100 | Yes | 
| Bulk Up | Fighting | Status | Beauty | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | 20 (Max: 32) | 0 | 100 | Yes | 
| Light Screen | Psychic | Status | Beauty | A wondrous wall of light is put up to suppress damage from special attacks for five turns. | 30 (Max: 48) | 0 | 0 | Yes | 
| Brick Break | Fighting | Physical | Cool | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | 15 (Max: 24) | 75 | 100 | Yes | 
| Flamethrower | Fire | Special | Beauty | The target is scorched with an intense blast of fire. It may also leave the target with a burn. | 15 (Max: 24) | 90 | 100 | Yes | 
| Rock Tomb | Rock | Physical | Smart | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | 15 (Max: 24) | 60 | 95 | Yes | 
| Facade | Normal | Physical | Cute | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 20 (Max: 32) | 70 | 100 | Yes | 
| Secret Power | Normal | Physical | Smart | The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. | 20 (Max: 32) | 70 | 10 | No | 
| Focus Blast | Fighting | Physical | Smart | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | 5 (Max: 8) | 120 | 100 | Yes | 
| Fling | Dark | Physical | Tough | The user flings its held item at the target to attack. This move's power and effects depend on the item. | 10 (Max: 16) | 0 | 100 | Yes | 
| Payback | Dark | Physical | Cool | If the user moves after the target, this attack's power will be doubled | 10 (Max: 16) | 50 | 100 | Yes | 
| Giga Impact | Normal | Physical | Beauty | The user charges at the target using every bit of its power. The user can't move on the next turn. | 5 (Max: 8) | 150 | 90 | Yes | 
| Captivate | Normal | Status | Cute | If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | 20 (Max: 32) | 0 | 100 | Yes | 
| Natural Gift | Normal | Special | Smart | The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | 15 (Max: 24) | 0 | 100 | Yes | 
| Poison Jab | Poison | Physical | Smart | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | 20 (Max: 32) | 80 | 100 | Yes | 
| Smack Down | Rock | Physical | Tough | The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. | 15 (Max: 24) | 50 | 100 | Yes | 
| Low Sweep | Fighting | Physical | Smart | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | 20 (Max: 32) | 65 | 100 | Yes | 
| Round | Normal | Special | Beauty | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 15 (Max: 24) | 60 | 10 | No | 
| Incinerate | Fire | Special | Beauty | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | 15 (Max: 24) | 60 | 10 | No | 
| Retaliate | Normal | Physical | Cool | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. | 5 (Max: 8) | 70 | 10 | No | 
| Bulldoze | Ground | Physical | Tough | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | 20 (Max: 32) | 60 | 100 | Yes | 
| Work Up | Normal | Status | Tough | The user is roused, and its Attack and Sp. Atk stats increase. | 30 (Max: 48) | 0 | 0 | Yes | 
| Power-Up Punch | Fighting | Physical | Cool | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | 20 (Max: 32) | 40 | 100 | Yes | 
| Confide | Normal | Status | Cute | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. | 20 (Max: 32) | 0 | 0 | Yes | 
| Strength | Normal | Physical | Tough | The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders. | 15 (Max: 24) | 80 | 100 | Yes | 
| Rock Climb | Normal | Physical | Cool | The user attacks the target by smashing into it with incredible force. This may also confuse the target. | 20 (Max: 32) | 90 | 85 | Yes |