Difference between revisions of "Larvitar"
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(Created page with "{{UpToDate|0.32}}{{PokemonBox|246|Rock|Ground|Pupitar|Suicune|Pupitar|062||50|64|50|45|50|41}} == Information == {{T|Larvitar|Rock|Ground}} Larvitar are small sage green rep...") |
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{{Datatable|Rock Skin|0.6|72.0}} | {{Datatable|Rock Skin|0.6|72.0}} | ||
== Locations == | |||
{{Location|-|N/A}} | |||
== Moves == | == Moves == | ||
Revision as of 06:27, 31 May 2013
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Larvitar
| |
| Number: #246 | |
| Abilities | |
| Guts | None |
| Stats | |
| HP | 50 |
| Attack | 64 |
| Defense | 50 |
| Special Atk. | 45 |
| Special Def. | 50 |
| Speed | 41 |
| Total | 300 |
Information
Larvitar is a Rock and Ground type Pokémon.
Larvitar are small sage green reptilian Pokémon with rocky skin. They have an erect spike on top of their heads, triangular black streak markings below and on the upper corners of their red eyes, and several holes or ports on the sides of their bodies. They also have a scaled red rhombus-shaped belly of sorts. Larvitar have fingerless arms and legs with a single nailed toe and a tail somewhat resembling a pine cone or tunnel-boring machine in appearance.
It evolves into Pupitar starting at level 30, which evolves into Tyranitar starting at level 55.
Pokédex Entry
It feeds on soil. After it has eaten a large mountain, it falls asleep so it can grow.
| Type | Height | Weight |
|---|---|---|
| Rock Skin Pokémon | 0.6m | 72.0kg |
Locations
| Locations | Method |
|---|---|
| - | N/A |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Leer | Reduces the foe's Defense. | - | 100% | 30 (max 48) | ||
| - | Bite | An attack that may cause flinching. | 60 | 100% | 25 (max 40) | ||
| 5 | Sandstorm | A 5-turn sandstorm that damages all types except Rock, Ground and Steel. | - | -% | 10 (max 16) | ||
| 10 | Screech | Emits a screech to sharply reduce the foe’s Defense. | - | 85% | 40 (max 64) | ||
| 14 | Chip Away | Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | 70 | 100% | 20 (max 32) | ||
| 19 | Rock Slide | Large boulders are hurled. May cause flinching. | 70 | 90% | 10 (max 16) | ||
| 23 | Scary Face | Frightens with a scary face to sharply reduce Speed. | - | 100% | 10 (max 16) | ||
| 28 | Trash | A rampage of 2 to 3 turns that confuses the user. | 120 | 100% | 10 (max 16) | ||
| 32 | Dark Pulse | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | 80 | 100% | 15 (max 24) | ||
| 37 | Payback | The user stores power, then attacks. If the user can use this attack after the foe, its power is doubled. | 50 | 100% | 10 (max 16) | ||
| 41 | Crunch | Crunches with sharp fangs. May lower Defense. | 80 | 100% | 15 (max 24) | ||
| 46 | Earthquake | Tough but useless vs. flying foes. | 100 | 100% | 10 (max 16) | ||
| 50 | Stone Edge | The user stabs the foe with a sharpened stone. It has a high Critical-hit ratio. | 100 | 80% | 5 (max 8) | ||
| 55 | Hyper Beam | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 150 | 90% | 5 (max 8) |
Version history
| Version | Changes |
|---|---|
| 0.19 | Implemented |