Difference between revisions of "Pidgey"

From Pokémon 3D Wiki
Jump to navigation Jump to search
 
(37 intermediate revisions by 11 users not shown)
Line 1: Line 1:
<gallery>
{{PokémonV2| Version = 0.54.2
File:Pidgey.png
<!--
</gallery>
Define the Pokémon National ID.
-->
| ID = 16
| KantoDex = 010
| JohtoDex = 010
| SeviiDex = 001


== Information ==
<!--
Pidgey is a Normal/Flying type Pokémon that can be obtained from the tall grass around [[New Bark Town]], [[Route 30]].
Define the Pokémon Type.
-->
| Type 1 = Normal
| Type 2 = Flying


Pidgey resembles a small, plump-bodied bird. It is a brown color, with a lighter colored throat and belly. The tips of its wings share this cream color. Both its feet and beak are a pinkish-gray color. Its plumage is nondescript, particularly compared to its evolutions [[Pidgeotto]] and [[Pidgeot]]. It has black markings around its eyes and a small crest of brown and cream feathers above its eyes.
<!--
Define how many different evolution branch/lines are there.
-->
| Number of DE = 1


Pidgey will evolve into [[Pidgeotto]] at level 18.
<!--
Define how much Evolution Done in each branch.
-->
| Number of ED = 0


== Pokédex Entry ==
<!--
It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand.
Define how much Evolution Left for each branch.
{| class="wikitable"
-->
|-
| Number of EL = 2
! Type
! Height
! Weight
|-
| Tiny Bird Pokémon
| 1'00"
| 4.0 lbs.
|-
|}


== Moves ==
<!--
{| class="wikitable"
Define the Evolution Condition for each stage in the same family.
|-
First Branch/line: EC 1 & EC 2
! Level
Each branch/line is indicated with a new line in between them.
! Move
Syntax:
! Type
Level: {{PokémonV2/EC|Level|Level=##}}
|-
Friendship: {{PokémonV2/EC|Friendship}}
| 1
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}
| [[Pokémon_Move/Tackle|Tackle]]
Move: {{PokémonV2/EC|Move|Move=##}}
| [[Pokémon_Type/Normal|Normal]]
Area: {{PokémonV2/EC|Area|Area=##}}
|-
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}
| 5
Item: {{PokémonV2/EC|Item|Item=##}}
| [[Pokémon_Move/Sand-Attack|Sand-Attack]]
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}
| [[Pokémon_Type/Ground|Ground]]
-->
|}
 
| EC 1 = {{PokémonV2/EC|Level|Level=18}}
| EC 2 = {{PokémonV2/EC|Level|Level=36}}
 
| EC 3 =
| EC 4 =
 
| EC 5 =
| EC 6 =
 
| EC 7 =
| EC 8 =
 
| EC 9 =
| EC 10 =
 
| EC 11 =
| EC 12 =
 
| EC 13 =
| EC 14 =
 
| EC 15 =
| EC 16 =
 
<!--
Define the Evolution Condition category in general.
-->
 
| ECC 1 = Level
| ECC 2 = Level
 
| ECC 3 =
| ECC 4 =
 
| ECC 5 =
| ECC 6 =
 
| ECC 7 =
| ECC 8 =
 
| ECC 9 =
| ECC 10 =
 
| ECC 11 =
| ECC 12 =
 
| ECC 13 =
| ECC 14 =
 
| ECC 15 =
| ECC 16 =
 
<!--
Define the Evolution Pokémon ID for each stage in the same family.
** Press Show preview button on the bottom to check if the automated data is correct or not. **
If the automated data is wrong, please manually type the National ID for each Pokémon.
Each branch/line is indicated with a space in between them.
Please do not insert extra zeros in front. Just the integer value will do.
-->
| EID 1 =
| EID 2 =
| EID 3 =
| EID 4 =
| EID 5 =
| EID 6 =
 
| EID 7 =
| EID 8 =
| EID 9 =
 
| EID 10 =
| EID 11 =
| EID 12 =
 
| EID 13 =
| EID 14 =
| EID 15 =
 
| EID 16 =
| EID 17 =
| EID 18 =
 
| EID 19 =
| EID 20 =
| EID 21 =
 
| EID 22 =
| EID 23 =
| EID 24 =
 
<!--
Define the current evolution branch/line for the pokémon.
Syntax: Current EB = <Integer Number>
This is to define which branch/line to get data for the category.
-->
| Current EB =
 
<!--
Define the Pokémon Ability
Syntax: Ability # = {{AbilityV2|Name|<ID>}}
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|<ID>}}.
-->
| Ability 1 = {{AbilityV2|Name|51}}
| Ability 2 = {{AbilityV2|Name|77}}
| Hidden Ability = {{AbilityV2|Name|145}}
 
<!--
Define the Pokémon Basic Stats.
-->
| HP = 40
| Attack = 45
| Defense = 40
| Special Atk = 35
| Special Def = 35
| Speed = 56
 
<!--
Define Additional Info about that Pokémon
-->
| Info = Pidgey resembles a small, plump-bodied avian Pokémon. Pidgey is primarily brown with a lighter throat and belly. Both its feet and beak are a pinkish-gray color. It has black markings around its eyes and a small crest of brown and cream feathers above its eyes.
Pidgey has an extremely sharp sense of direction and homing instincts. It can locate its nest even when far removed from familiar surroundings. Pidgey is a docile Pokémon, and generally prefers to flee from its enemies rather than fight them. Pidgey protects itself and flushes out potential prey by flapping its wings rapidly and throwing up dust clouds or creating whirlwinds. Pidgey is very common and can be seen in meadows and forests.
 
<!-- Special Appearances -->
|Special Appearances Text =
Pidgey is one of the [[Pokemon]] used by {{GL|Falkner}}.
|Special Appearances =
{{TUV2|Azalea Gym|9|Falkner|[[Gym Leader]] {{GL|Falkner}}}}
 
<!--
Define Pokédex Entry about that Pokémon
-->
| Pokédex Entry = It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand.
| Species = Tiny Bird
| Height = 0.3
| Weight = 1.8
 
<!--
Define the Location that you can find this pokémon.
For Evolution Pokémon only:
Syntax: Locations = {{LocationV2|Evolve||<Pokémon Name>}}
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|<Pokémon ID>}}}}
For Breeding Pokémon only:
Syntax: Locations = {{LocationV2|Breed||<Pokémon Name>}}
For Places:
Syntax: Locations = {{LocationV2||<Places>|<Method>}}
For trading:
Syntax: Locations = {{LocationV2|Trade||}}
-->
| Locations = {{LocationV2||Route 1|Grass}}
{{LocationV2||Route 2|Grass}}
{{LocationV2||Route 5|Grass}}
{{LocationV2||Route 25|Grass}}
{{LocationV2||Route 29|Grass}}
{{LocationV2||Route 30|Grass}}
{{LocationV2||Route 31|Grass}}
{{LocationV2||Route 32|Grass}}
{{LocationV2||Ilex Forest|Forest Floor}}
{{LocationV2||Route 35|Grass}}
{{LocationV2||National Park|Grass}}
{{LocationV2||Route 36|Grass}}
{{LocationV2||Route 37|Grass}}
{{LocationV2||Berry Forest|Grass}}
{{LocationV2||Five Isle Meadow|Grass}}
 
<!--
Define the moves that the Pokémon Learn.
Syntax: Moves =  {{MoveV2|<Level>|<ID>}}
-->
| Moves =
{{MoveV2|-|33}}
{{MoveV2|5|28}}
{{MoveV2|9|16}}
{{MoveV2|13|98}}
{{MoveV2|17|18}}
{{MoveV2|21|239}}
{{MoveV2|25|297}}
{{MoveV2|29|97}}
{{MoveV2|33|17}}
{{MoveV2|37|355}}
{{MoveV2|41|366}}
{{MoveV2|45|119}}
{{MoveV2|49|403}}
{{MoveV2|53|542}}
 
<!--
Define the TM/HM moves that the Pokémon Learn.
Syntax: Moves =  {{MoveV2|<TM/HM Number>|<Move ID>}}
-->
| TM/HM Moves =
{{MoveV2|TM 3|174}}
{{MoveV2|TM 6|92}}
{{MoveV2|TM 10|237}}
{{MoveV2|TM 11|241}}
{{MoveV2|TM 13|173}}
{{MoveV2|TM 15|63}}
{{MoveV2|TM 17|182}}
{{MoveV2|TM 20|203}}
{{MoveV2|TM 21|218}}
{{MoveV2|TM 27|216}}
{{MoveV2|TM 31|189}}
{{MoveV2|TM 32|104}}
{{MoveV2|TM 34|207}}
{{MoveV2|TM 35|214}}
{{MoveV2|TM 39|129}}
{{MoveV2|TM 43|197}}
{{MoveV2|TM 44|156}}
{{MoveV2|TM 45|213}}
{{MoveV2|TM 46|168}}
{{MoveV2|TM 47|211}}
{{MoveV2|TM 52|13}}
{{MoveV2|TM 54|18}}
{{MoveV2|TM 58|36}}
{{MoveV2|TM 67|99}}
{{MoveV2|TM 73|102}}
{{MoveV2|TM 75|117}}
{{MoveV2|TM 81|143}}
{{MoveV2|TM 87|164}}
{{MoveV2|TM 102|332}}
{{MoveV2|TM 104|263}}
{{MoveV2|TM 105|290}}
{{MoveV2|TM 109|355}}
{{MoveV2|TM 124|416}}
{{MoveV2|TM 126|432}}
{{MoveV2|TM 131|445}}
{{MoveV2|TM 134|363}}
{{MoveV2|TM 137|365}}
{{MoveV2|TM 138|369}}
{{MoveV2|TM 149|496}}
{{MoveV2|TM 163|526}}
{{MoveV2|TM 170|590}}
{{MoveV2|HM 02|19}}
 
<!--
Define the Breeding moves that the Pokémon Learn.
Syntax: Moves =  {{MoveV2||<Move ID>}}
-->
| Breeding Moves =
{{MoveV2||314}}
{{MoveV2||403}}
{{MoveV2||413}}
{{MoveV2||432}}
{{MoveV2||185}}
{{MoveV2||193}}
{{MoveV2||228}}
{{MoveV2||211}}
{{MoveV2||253}}
 
 
 
<!--
Define the Tutoring moves that the Pokémon Learn.
Syntax: Moves =  {{MoveV2||<Move ID>}}
-->
| Tutoring Moves =
 
<!--
Define the Version History of the Pokémon.
Syntax: Version History = {{VersionHistoryV2|<Version>|<Descriptions>}}
-->
| Version History =
{{VersionHistoryV2|0.50.1|Page updated.}}
}}

Latest revision as of 06:49, 10 May 2022



Information

Pidgey is a Normal and Flying type Pokémon.

Pidgey evolves into Pidgeotto starting at level 18 and evolves into Pidgeot starting at level 36.

Pidgey resembles a small, plump-bodied avian Pokémon. Pidgey is primarily brown with a lighter throat and belly. Both its feet and beak are a pinkish-gray color. It has black markings around its eyes and a small crest of brown and cream feathers above its eyes. Pidgey has an extremely sharp sense of direction and homing instincts. It can locate its nest even when far removed from familiar surroundings. Pidgey is a docile Pokémon, and generally prefers to flee from its enemies rather than fight them. Pidgey protects itself and flushes out potential prey by flapping its wings rapidly and throwing up dust clouds or creating whirlwinds. Pidgey is very common and can be seen in meadows and forests.

Pokédex Entry

It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand.

Species Height Weight
Tiny Bird 0.3 m 1.8 Kg

Special Appearances

Pidgey is one of the Pokemon used by Falkner.

Edit
Location Level Trainer
Azalea Gym Lv. 9 Falkner.png Gym Leader Falkner

Locations / How to obtain

Edit
Region Location Method
Kanto Route 1 Grass
Kanto Route 2 Grass
Kanto Route 5 Grass
Kanto Route 25 Grass
Johto Route 29 Grass
Johto Route 30 Grass
Johto Route 31 Grass
Johto Route 32 Grass
Johto Ilex Forest Forest Floor
Johto Route 35 Grass
Johto National Park Grass
Johto Route 36 Grass
Johto Route 37 Grass
Sevii Islands Berry Forest Grass
Sevii Islands Five Isle Meadow Grass


Pidgey
Pidgey.png
National Dex: #016
Kanto Dex: #010
Johto Dex: #010
Sevii Dex: #001
Type: Normal Flying
Evolution:
Pidgey
016MS.png
Pidgeotto
017MS.png
Pidgeot
018MS.png
015MS.png
Home
017MS.png
Beedrill Pidgeotto
Ability
Keen Eye Tangled Feet
Big Pecks
Hidden Ability
Stats
HP
40
Attack
45
Defense
40
Special Atk.
35
Special Def.
35
Speed
56
Total
251

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 (Max: 56) 50 100 Yes
5 Sand-Attack Ground Status Cute Sand is hurled in the target's face, reducing its accuracy. 15 (Max: 24) 0 100 Yes
9 Gust Flying Special Smart A gust of wind is whipped up by wings and launched at the target to inflict damage. 35 (Max: 56) 40 100 Yes
13 Quick Attack Normal Physical Cool The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. Has a priority of +1 30 (Max: 48) 40 100 Yes
17 Whirlwind Normal Status Smart The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 (Max: 32) 0 0 Yes
21 Twister Dragon Special Cool The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. 20 (Max: 32) 40 100 Yes
25 Feather Dance Flying Status Cute The user covers the target's body with a mass of down that harshly lowers its Attack stat. 15 (Max: 24) 0 100 Yes
29 Agility Psychic Status Cool The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. 30 (Max: 48) 0 0 Yes
33 Wing Attack Flying Physical Cool The target is struck with large, imposing wings spread wide to inflict damage. 35 (Max: 56) 60 100 Yes
37 Roost Flying Status Cool The user lands and rests its body. It restores the user's HP by up to half of its max HP. 10 (Max: 16) 0 0 Yes
41 Tailwind Flying Status Smart The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. 15 (Max: 24) 0 0 Yes
45 Mirror Move Flying Status Smart The user counters the target by mimicking the target's last move. 20 (Max: 32) 0 0 Yes
49 Air Slash Flying Special Cool The user attacks with a blade of air that slices even the sky. It may also make the target flinch. 15 (Max: 24) 75 95 Yes
53 Hurricane Flying Special Cute The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. 10 (Max: 16) 110 70 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 31 Mud-Slap Ground Special Cute The user hurls mud in the target's face to inflict damage and lower its accuracy. 10 (Max: 16) 20 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 39 Swift Normal Special Cool Star-shaped rays are shot at the opposing team. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 46 Thief Dark Physical Tough The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item. 25 (Max: 40) 60 100 Yes
TM 47 Steel Wing Steel Physical Cool The target is hit with wings of steel. It may also raise the user's Defense stat. 25 (Max: 40) 70 90 Yes
TM 52 Razor Wind Normal Special Cool A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. 10 (Max: 16) 80 100 Yes
TM 54 Whirlwind Normal Status Smart The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 (Max: 32) 0 0 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 81 Sky Attack Flying Physical Cool A second-turn attack move where critical hits land more easily. It may also make the target flinch. 5 (Max: 8) 140 90 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 102 Aerial Ace Flying Special Cool The user confounds the target with speed, then slashes. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 109 Roost Flying Status Cool The user lands and rests its body. It restores the user's HP by up to half of its max HP. 10 (Max: 16) 0 0 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 126 Defog Flying Status Beauty A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. 15 (Max: 24) 0 0 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 137 Pluck Flying Physical Cute The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. 20 (Max: 32) 60 100 Yes
TM 138 U-turn Bug Physical Cute After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 20 (Max: 32) 70 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 163 Work Up Normal Status Tough The user is roused, and its Attack and Sp. Atk stats increase. 30 (Max: 48) 0 0 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 02 Fly Flying Physical Smart The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. 15 (Max: 24) 90 95 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Air Cutter Flying Special Cool The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. 25 (Max: 40) 60 95 Yes
Air Slash Flying Special Cool The user attacks with a blade of air that slices even the sky. It may also make the target flinch. 15 (Max: 24) 75 95 Yes
Brave Bird Flying Physical Cute The user tucks in its wings and charges from a low altitude. The user also takes serious damage. 15 (Max: 24) 120 100 Yes
Defog Flying Status Beauty A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. 15 (Max: 24) 0 0 Yes
Faint Attack Dark Physical Smart The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. 20 (Max: 32) 60 0 Yes
Foresight Normal Status Smart Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. 40 (Max: 64) 0 0 Yes
Pursuit Dark Physical Smart An attack move that inflicts double damage if used on a target that is switching out of battle. Has a priority of +7 when hitting a switching-out Pokemon 20 (Max: 32) 40 100 Yes
Steel Wing Steel Physical Cool The target is hit with wings of steel. It may also raise the user's Defense stat. 25 (Max: 40) 70 90 Yes
Uproar Normal Special Cute The user attacks in an uproar for three turns. Over that time, no one can fall asleep. 10 (Max: 16) 90 100 Yes


Version history

Version Changes
0.50.1 Page updated.