Difference between revisions of "Version history"
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*fixed: no sound for healing machine in Prof. Elms lab. | *fixed: no sound for healing machine in Prof. Elms lab. | ||
*fixed: almost no female Pokémon. | *fixed: almost no female Pokémon. | ||
|- | |||
| 0.16 | |||
| 11.12.2012 | |||
| '''New features/changes:''' | |||
*new maps: Route 46, Route 37, Gate between Route 29 and 46, Mr. Pokémons house, Violet Gym, Violet Center, Violet Mart | |||
*[[Kakuna]] + [[Rattata]] can evolve now. | |||
*Weather enhancements + new particle animations (see screenshot above) | |||
*Wild Pokémon on Route 30 | |||
*battle music, gym music, cave music, new sounds | |||
*repel items | |||
*see hold items in storage system | |||
*get transported to latest Pokécenter after being defeated (violet center is not working with this mechanic) | |||
*status fall/rise animations in battles | |||
*lots and lots of fixes (eg battle enter crash, plant apricorn crash, glitch out of map, loose Pokémon when shutting down PC and a lot more.) | |||
|- | |||
| 0.15 | |||
| 27.11.2012 | |||
| '''New features/changes:''' | |||
*Pokémon catching completed | |||
*Union cave map | |||
*New Pokémon switch menu in battle | |||
*Removed camera shaking in third person mode | |||
*Removed ability to surf without a Pokémon knowing the move “Surf” in the party | |||
*Battle menu is aligned correctly in full screen mode | |||
*Fixed a bug with DirectX | |||
*Some texture loading/drawing improvements | |||
|- | |||
| 0.14 | |||
| 20.11.2012 | |||
| '''New features/changes:''' | |||
*catch Pokémon (not finished though) | |||
*animated Pokémon sprites | |||
*redid damage calculation | |||
'''Bugfixes:''' | |||
*co-op battle player entity fix | |||
*fixed a bug with only one fainted Pokémon causes player to black out. | |||
|- | |||
| 0.13 | |||
| 13.11.2012 | |||
| '''New features/changes:''' | |||
*Union cave | |||
*Battle animations | |||
*new battle dialogues | |||
*new battle animations | |||
*exp exchange when using more than one Pokémon in battle | |||
*black out when every Pokémon is fainted | |||
*The player gets transparent when running against an object in the world while in third person mode. | |||
|- | |||
| 0.12 | |||
| 06.11.2012 | |||
| '''New features:''' | |||
*Azalea Town | |||
*Apricorn items | |||
*Apricorn trees | |||
*Kurt (crafts Apricorns to Pokéballs) | |||
*Launcher integration | |||
*Icon for the window | |||
'''Bugfixes:''' | |||
*shader bug | |||
'''Changes:''' | |||
*increased render distance | |||
*decreased snow height in battles | |||
*added shader for darker nights | |||
*better texture loader | |||
|- | |||
| 0.11 | |||
| 30.10.2012 | |||
| '''New features/changes:''' | |||
*Evolve Pokémon! | |||
*Switch Pokémon in battles | |||
*Antidote item | |||
*PP loose in battle | |||
*removed flickering while moving the 3rd person camera | |||
*removed ghost NPCs | |||
*changed version number system (0.010a -> 0.11) | |||
*a few tweaks to the battle system. | |||
|- | |||
| 0.010a | |||
| 23.10.2012 | |||
| '''New features:''' | |||
*3rd person mode (switch with [F5]) | |||
*skin changing + skin sync via co-op | |||
*you can choose your skin while creating a new game. | |||
*new render distance setting: extreme (level 4); increases distance from 35 to 50! | |||
*co-op commands (/weather, /give, /tp, /disconnect, /wear) | |||
*tweaked movement | |||
*level up + item use in battle | |||
*TM/HM integration | |||
*exp gain + HP drain animation in battles | |||
*IsDark option for darker levels (you’ll have to use Flash to make them bright again) | |||
*Hilbert and Hilda skins | |||
*you can let Pokémon free | |||
*finished: darkcave.dat, route32.dat | |||
*added signs and a NPC to Route 30 | |||
*new maps: Route 36, Route 33 | |||
'''Bugfixes:''' | |||
*Pokémon don’t tilt up and down in use item screen | |||
*wrong textures at water edge corners | |||
*crash bug in inventory | |||
*Trainercard showing weird image -> shows the current skin now. | |||
*Step-Inside-Corner model has wrong texture coordinates | |||
'''Changes:''' | |||
*hold items are shown in save screen | |||
*changed bag order and item categories | |||
*berries grow only one berry when you plant them in snow. They grow more than normal, when planted while rain. | |||
*added blue shading for shadows at night | |||
*overhauled Pokémon storage system | |||
*changed a few scripts and texts | |||
*new wild Pokémon encounter formula | |||
*engine improvements (runs faster than before) | |||
*mouse will stay in window while battle is initializing | |||
*roofs for houses in New Bark Town. | |||
|} | |} | ||
Revision as of 07:55, 26 December 2012
| Version | Release date | Summary |
|---|---|---|
| 0.18_1 | 26.12.2012 | New features:
Bugfixes:
|
| 0.18 | 25.12.2012 | New features/changes:
Bugfixes:
|
| 0.17 | 18.12.2012 | New features/changes:
Bugfixes:
|
| 0.16 | 11.12.2012 | New features/changes:
|
| 0.15 | 27.11.2012 | New features/changes:
|
| 0.14 | 20.11.2012 | New features/changes:
Bugfixes:
|
| 0.13 | 13.11.2012 | New features/changes:
|
| 0.12 | 06.11.2012 | New features:
Bugfixes:
Changes:
|
| 0.11 | 30.10.2012 | New features/changes:
|
| 0.010a | 23.10.2012 | New features:
Bugfixes:
Changes:
|