Difference between revisions of "Mankey"

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== Locations ==
== Locations ==
=== Wild ===
=== Wild ===
{{Location|-|Not implemented in the current version}}
{{Location|Route 42|Grass}}


=== Trainer ===
=== Trainer ===

Revision as of 20:14, 17 May 2013

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Mankey
Mankey.png
Number: #056

Type: FightingType.pngType.png
Evolution: Primeape
055MS.png<---- Home ---->057MS.png

Abilities
Vital Spirit Anger Point
Stats
HP 40
Attack 80
Defense 35
Special Atk. 35
Special Def. 45
Speed 70
Total 305

Information

Mankey is a Fighting Type Pokémon.

Mankey, though presumed to be partly named after humans, bears almost no resemblance to them. Mankey more resembles other various primates. It is a tailed, bipedal Pokémon with a round body covered in whitish, messy fur. Mankey's ears are triangular with brown insides, and its arms, two-toed feet, and its curved tail is tipped with brown coloration. Mankey has a nose similar to a pig’s snout.

It evolves into Primeape starting at level 28.

Pokédex Entry

It is extremely ill-tempered. Groups of them will attack any handy target for no reason.

Type Height Weight
Pig Monkey Pokémon 28.0m 0.5kg

Locations

Wild

Locations Method
Route 42 Grass

Trainer

Location Level Trainer
Route 34 Lv. LVL 10
Youngster.png
Ian

Moves

Lv. Move Type Cat. Description Power Acc. PP
- Scratch Type Normal.png PhysicalMove.png Scratches with sharp claws. 40 100% 35 (max 56)
- Leer Type Normal.png OtherMove.png Reduces the foe's Defense. - 100% 30 (max 48)
- Low Kick Type Fighting.png PhysicalMove.png A kick that inflicts more damage on heavier foes. Varies 100% 20 (max 32)
- Focus Energy Type Normal.png OtherMove.png Raises the critical hit ratio. - -% 30 (max 48)
- Covet Type Normal.png PhysicalMove.png Cutely begs to obtain an item held by the foe. 60 100% 40 (max 64)
9 Fury Swipes Type Normal.png PhysicalMove.png The target is raked with sharp claws or scythes for two to five times in quick succession. 18 80% 15 (max 24)
13 Karate Chop Type Fighting.png PhysicalMove.png Has a high critical hit ratio. 50 100% 25 (max 40)
17 Seicmic Toss Type Fighting.png PhysicalMove.png The user's level equals damage HP. Varies 100% 20 (max 32)
21 Screech Type Normal.png OtherMove.png Emits a screech to sharply reduce the foe’s Defense. - 85% 40 (max 64)
25 Assurance Type Dark.png PhysicalMove.png If the target has already taken some damage in the same turn, this attack's power is doubled. 50 100% 10 (max 16)
33 Swagger Type Normal.png OtherMove.png The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. - 90% 15 (max 24)
37 Cross Chop Type Fighting.png PhysicalMove.png The user delivers a double chop with its forearms crossed. Critical hits land more easily. 100 80% 5 (max 8)
41 Trash Type Normal.png PhysicalMove.png A rampage of 2 to 3 turns that confuses the user. 120 100% 10 (max 16)
45 Punishment Type Dark.png PhysicalMove.png This attack's power increases the more the target has powered up with stat changes. Varies 100% 5 (max 8)
49 Close Combat Type Fighting.png PhysicalMove.png The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. 120 100% 5 (max 8)
53 Final Gambit Type Fighting.png SpecialMove.png The user risks everything to attack its target. The user faints but does damage equal to the user's HP. - 100% 5 (max 8)

Version history

Version Changes
0.19 Introduced