Mods/Silver's Soul/Pokédex/Duskull
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Duskull
| |
| Number: #194 | |
| Abilities | |
| None | None |
| Stats | |
| HP | HP |
| Attack | ATK |
| Defence | DEF |
| Special Atk. | SPCA |
| Special Def. | SPCD |
| Speed | SPD |
| Total | TOTAL |
Information
Duskull is a Ghost type Pokemon
Duskull is styled after a traditional personification of Death, the Grim Reaper. It resembles a small hooded masked form in a black robe with a crossbones drawing on its back. In its "Shiny" alternate coloring, its robe is curiously bright red, possibly inspired by the Devil. Its mask resembles the front of a skull. It also seems to have a single eye that floats between the eye sockets in its mask.
Duskull evolves into Dusclops level 27.
Pokédex Entry
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
| Type | Height | Weight |
|---|---|---|
| Requiem Pokémon | 0.8m | 15.0kg |
Location
Wild
| Locations | Method |
|---|---|
| Sprout Tower | Tower Floor |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| 1 | Leer | Reduces the foe's Defense. | - | 100% | 30 (max 48) | ||
| 1 | Night Shade | The user's level equals damage HP. | Varies | 100% | 15 (max 24) | ||
| 6 | Disable | Disables the foe's most recent move. | - | 100% | 20 (max 32) | ||
| 9 | Foresight | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | - | -% | 40 (max 64) | ||
| 14 | Astonish | An attack using a startling shout. It also may make the foe flinch. | 30 | 100% | 15 (max 24) | ||
| 17 | Confuse Ray | The target is exposed to a sinister ray that triggers confusion. | - | 100% | 10 (max 16) | ||
| 22 | Shadow Sneak | The user extends its shadow and attacks the foe from behind. This move always goes first. | 40 | 100% | 30 (max 48) | ||
| 25 | Pursuit | Heavily strikes switching Pokémon. | 40 | 100% | 20 (max 32) | ||
| 30 | Curse | Works differently for ghost-types. | - | -% | 10 (max 16) | ||
| 33 | Will-O-Wisp | The user shoots a sinister, bluish-white flame at the target to inflict a burn. | - | 75% | 15 (max 24) | ||
| 38 | Hex | This relentless attack does massive damage to a target affected by status problems. | 50 | 100% | 10 (max 16) | ||
| 41 | Mean Look | Prevents fleeing or switching. | - | -% | 5 (max 8) | ||
| 46 | Payback | The user stores power, then attacks. If the user can use this attack after the foe, its power is doubled. | 50 | 100% | 10 (max 16) | ||
| 49 | Future Sight | Two turns after this move is used, a hunk of psychic energy attacks the target. | 100 | 100% | 10 (max 16) |
