Mantine

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Information

Mantine is a Water and Flying type Pokémon.

Mantine evolves from Mantyke when a Remoraid is in the player's party.


Mantine is a large Pokémon combination of a Mantyke and a Remoraid that resembles a manta ray. It has gills, two large antenna, and "wings" which give it its secondary Flying type. Strangely, Mantine are often seen with a Remoraid attached to it, which is a small, fish-like Pokémon that can evolve into Octillery. The Remoraid eats the Mantine's leftovers. Mantine's tail and underbelly is a tan color and the top is a dark blue.

Pokédex Entry

As it majestically swims care if REMORAID attach to it for scavenging its leftovers.

Species Height Weight
Kite Pokémon 2.1 m 220 Kg



Locations / How to obtain

Edit
Region Location Method
Johto Safari Zone [[Deep Sea]]


Mantine
Mantine.png
National Dex: #226
Johto Dex: #162
Sevii Dex: #128
Type: Water Flying
Evolution:
Mantyke
458MS.png
Mantine
226MS.png
225MS.png
Home
227MS.png
Delibird Skarmory
Ability
Swift Swim Water Absorb
Water Veil
Hidden Ability
Stats
HP
65
Attack
40
Defense
70
Special Atk.
80
Special Def.
140
Speed
70
Total
465

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Psybeam Psychic Special Beauty The target is attacked with a peculiar ray. It may also cause confusion. 20 (Max: 32) 65 100 Yes
- Bullet Seed Grass Physical Cool The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. 30 (Max: 48) 10 100 Yes
- Signal Beam Bug Special Beauty The user attacks with a sinister beam of light. It may also confuse the target. 15 (Max: 24) 75 100 Yes
- Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 (Max: 56) 50 100 Yes
- Bubble Water Special Cute A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. 30 (Max: 48) 40 100 Yes
- Supersonic Normal Status Beauty The user generates odd sound waves from its body. It may confuse the target. 20 (Max: 32) 0 55 Yes
- Bubble Beam Water Special Beauty A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. 20 (Max: 32) 65 100 Yes
3 Supersonic Normal Status Beauty The user generates odd sound waves from its body. It may confuse the target. 20 (Max: 32) 0 55 Yes
7 Bubble Beam Water Special Beauty A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. 20 (Max: 32) 65 100 Yes
11 Confuse Ray Ghost Status Smart The target is exposed to a sinister ray that triggers confusion. 10 (Max: 16) 0 100 Yes
14 Wing Attack Flying Physical Cool The target is struck with large, imposing wings spread wide to inflict damage. 35 (Max: 56) 60 100 Yes
16 Headbutt Normal Physical Tough The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. 15 (Max: 24) 70 100 Yes
19 Water Pulse Water Special Beauty The user attacks the target with a pulsing blast of water. It may also confuse the target. 20 (Max: 32) 60 100 Yes
23 Wide Guard Rock Status Tough - Blank Description - 10 (Max: 16) 0 0 No
27 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
32 Agility Psychic Status Cool The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. 30 (Max: 48) 0 0 Yes
36 Air Slash Flying Special Cool The user attacks with a blade of air that slices even the sky. It may also make the target flinch. 15 (Max: 24) 75 95 Yes
39 Aqua Ring Water Status Beauty The user envelops itself in a veil made of water. It regains some HP on every turn. 20 (Max: 32) 0 0 Yes
46 Bounce Flying Physical Cute The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. 5 (Max: 8) 85 85 Yes
49 Hydro Pump Water Special Beauty The target is blasted by a huge volume of water launched under great pressure. 5 (Max: 8) 110 80 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 2 Headbutt Normal Physical Tough The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. 15 (Max: 24) 70 100 Yes
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 14 Blizzard Ice Special Beauty A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. 5 (Max: 8) 110 70 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 16 Icy Wind Ice Special Beauty The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. 15 (Max: 24) 55 95 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 18 Rain Dance Water Status Tough The user summons a heavy rain that falls for five turns, powering up Water-type moves. 5 (Max: 8) 0 0 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 26 Earthquake Ground Physical Tough The user sets off an earthquake that strikes those around it. 10 (Max: 16) 100 100 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 31 Mud-Slap Ground Special Cute The user hurls mud in the target's face to inflict damage and lower its accuracy. 10 (Max: 16) 20 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 39 Swift Normal Special Cool Star-shaped rays are shot at the opposing team. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 52 Razor Wind Normal Special Cool A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. 10 (Max: 16) 80 100 Yes
TM 54 Whirlwind Normal Status Smart The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 (Max: 32) 0 0 Yes
TM 57 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 59 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
TM 60 Bubble Beam Water Special Beauty A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. 20 (Max: 32) 65 100 Yes
TM 61 Water Gun Water Special Cute The target is blasted with a forceful shot of water. 25 (Max: 40) 40 100 Yes
TM 62 Ice Beam Ice Special Beauty The target is struck with an icy-cold beam of energy. It may also freeze the target solid. 10 (Max: 16) 90 100 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 79 Skull Bash Normal Physical Tough The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. 10 (Max: 16) 130 100 Yes
TM 85 Rock Slide Rock Physical Tough Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch. 10 (Max: 16) 75 90 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 90 Water Pulse Water Special Beauty The user attacks the target with a pulsing blast of water. It may also confuse the target. 20 (Max: 32) 60 100 Yes
TM 92 Hail Ice Status Beauty The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. 10 (Max: 16) 0 0 Yes
TM 94 Bullet Seed Grass Physical Cool The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. 30 (Max: 48) 10 100 Yes
TM 101 Rock Tomb Rock Physical Smart Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. 15 (Max: 24) 60 95 Yes
TM 102 Aerial Ace Flying Special Cool The user confounds the target with speed, then slashes. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 113 Brine Water Special Smart If the target's HP is down to about half, this attack will hit with double the power. 10 (Max: 16) 65 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 126 Defog Flying Status Beauty A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. 15 (Max: 24) 0 0 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 152 Scald Water Special Cool The user shoots boiling hot water at its target. This may also leave the target with a burn. 15 (Max: 24) 80 100 Yes
TM 156 Acrobatics Flying Physical Smart The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. 15 (Max: 24) 55 100 Yes
TM 160 Bulldoze Ground Physical Tough The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. 20 (Max: 32) 60 100 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 02 Fly Flying Physical Smart The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. 15 (Max: 24) 90 95 Yes
HM 03 Surf Water Special Beauty It swamps the area around the user with a giant wave. It can also be used for crossing water. 15 (Max: 24) 90 100 Yes
HM 06 Whirlpool Water Special Beauty Traps foes in a violent swirling whirlpool for four to five turns. 15 (Max: 24) 35 85 Yes
HM 07 Waterfall Water Physical Tough The user charges at the target and may make it flinch. It can also be used to climb a waterfall. 15 (Max: 24) 80 100 Yes
HM 10 Dive Water Physical Beauty Diving on the first turn, the user floats up and attacks on the next turn. 10 (Max: 16) 80 100 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Amnesia Psychic Status Cute The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. 20 (Max: 32) 0 0 Yes
Haze Ice Status Beauty The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. 30 (Max: 48) 0 0 Yes
Hydro Pump Water Special Beauty The target is blasted by a huge volume of water launched under great pressure. 5 (Max: 8) 110 80 Yes
Mirror Coat Psychic Physical Cool A retaliation move that counters any special attack, inflicting double the damage taken. 20 (Max: 32) 0 100 Yes
Mud Sport Ground Status Cute The user covers itself with mud. This weakens Electric-type moves for five turns. 15 (Max: 24) 0 0 Yes
Signal Beam Bug Special Beauty The user attacks with a sinister beam of light. It may also confuse the target. 15 (Max: 24) 75 100 Yes
Slam Normal Physical Tough The target is slammed with a long tail, vines, etc., to inflict damage. 20 (Max: 32) 80 75 Yes
Splash Normal Status Cute The user just flops and splashes around to no effect at all... 40 (Max: 64) 0 0 Yes
Tailwind Flying Status Smart The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. 15 (Max: 24) 0 0 Yes
Twister Dragon Special Cool The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. 20 (Max: 32) 40 100 Yes
Water Sport Water Status Cute The user soaks itself with water. This weakens Fire-type moves for five turns. 15 (Max: 24) 0 0 Yes
Wide Guard Rock Status Tough - Blank Description - 10 (Max: 16) 0 0 No
Rock Slide Rock Physical Tough Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch. 10 (Max: 16) 75 90 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.