Grimer

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Information

Grimer is a Poison type Pokémon.

Grimer evolves into Muk starting at level 38.


Grimer was created when sludge in a dirty stream was exposed to the moon's X-rays. It is composed primarily of putrid, hardened sludge and grime. It smells incredibly foul, and can influence the abandonment of entire cities due to its polluting nature-even weeds don't grow where a Grimer has appeared. Grimer thrives in filthy areas, such as factories, garbage dumps, sewers and polluted water systems. It survives and matures by sucking up polluted sludge that is pumped out of factories, adding toxic waste to its already toxic girth.

Pokédex Entry

As it moves from which new GRIMER emerge. This worsens the stench around it.

Species Height Weight
Sludge Pokémon 0.9 m 30 Kg



Locations / How to obtain

Edit
Region Location Method
Johto Safari Zone [[City]]
Johto Safari Zone [[Abandoned Power Plant]]
Johto Safari Zone [[Swamp]]
Kanto Celadon City Surf
Kanto Celadon City fishing
Kanto Route 16 grass
Kanto Route 18 grass


Grimer
Grimer.png
National Dex: #088
Kanto Dex: #144
Sevii Dex: #134
Type: Poison
Evolution:
Grimer
088MS.png
Muk
089MS.png
087MS.png
Home
089MS.png
Dewgong Muk
Ability
Stench Sticky Hold
Poison Touch
Hidden Ability
Stats
HP
80
Attack
80
Defense
50
Special Atk.
40
Special Def.
50
Speed
25
Total
325

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Pound Normal Physical Tough The target is physically pounded with a long tail or a foreleg, etc. 25 (Max: 40) 40 100 Yes
- Poison Gas Poison Status Smart A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit. 40 (Max: 64) 0 90 Yes
4 Harden Normal Status Tough The user stiffens all the muscles in its body to raise its Defense stat. 30 (Max: 48) 0 0 Yes
7 Mud-Slap Ground Special Cute The user hurls mud in the target's face to inflict damage and lower its accuracy. 10 (Max: 16) 20 100 Yes
12 Disable Normal Status Smart For four turns target from using the move it last used. 20 (Max: 32) 0 10 No
15 Sludge Poison Special Tough Unsanitary sludge is hurled at the target. It may also poison the target. 20 (Max: 32) 65 100 Yes
18 Minimize Normal Status Cute The user compresses its body to make itself look smaller, which sharply raises its evasiveness. 10 (Max: 16) 0 0 Yes
21 Mud Bomb Ground Special Smart The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. 10 (Max: 16) 65 85 Yes
26 Sludge Bomb Poison Special Tough Unsanitary sludge is hurled at the target. It may also poison the target. 10 (Max: 16) 90 100 Yes
29 Fling Dark Physical Tough The user flings its held item at the target to attack. This move's power and effects depend on the item. 10 (Max: 16) 0 100 Yes
32 Screech Normal Status Smart An earsplitting screech harshly reduces the target's Defense stat. 40 (Max: 64) 0 85 Yes
37 Sludge Wave Poison Special Cool The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. 10 (Max: 16) 95 100 Yes
40 Acid Armor Poison Status Tough The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. 20 (Max: 32) 0 0 Yes
43 Gunk Shot Poison Physical Cool The user shoots filthy garbage at the target to attack. It may also poison the target. 5 (Max: 8) 120 80 Yes
46 Belch Poison Special Tough - Blank Description - 10 (Max: 16) 120 90 No
48 Memento Dark Status Tough The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. 10 (Max: 16) 0 100 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 1 Dynamic Punch Fighting Physical Cool The user punches the target with full, concentrated power. It confuses the target if it hits. 5 (Max: 8) 100 50 Yes
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 7 Zap Cannon Electric Special Cool The user fires an electric blast like a cannon to inflict damage and cause paralysis. 5 (Max: 8) 120 50 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 18 Rain Dance Water Status Tough The user summons a heavy rain that falls for five turns, powering up Water-type moves. 5 (Max: 8) 0 0 Yes
TM 19 Giga Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 10 (Max: 16) 75 100 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 31 Mud-Slap Ground Special Cute The user hurls mud in the target's face to inflict damage and lower its accuracy. 10 (Max: 16) 20 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 33 Ice Punch Ice Physical Beauty The target is punched with an icy fist. It may also leave the target frozen. 15 (Max: 24) 75 100 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 36 Sludge Bomb Poison Special Tough Unsanitary sludge is hurled at the target. It may also poison the target. 10 (Max: 16) 90 100 Yes
TM 38 Fire Blast Fire Special Beauty The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. 5 (Max: 8) 110 85 Yes
TM 41 Thunder Punch Electric Physical Cool The target is punched with an electrified fist. It may also leave the target with paralysis. 15 (Max: 24) 75 100 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 48 Fire Punch Fire Physical Beauty The target is punched with a fiery fist. It may also leave the target with a burn. 15 (Max: 24) 75 100 Yes
TM 57 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 68 Mega Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 15 (Max: 24) 40 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 77 Selfdestruct Normal Physical Beauty The user attacks everything around it by causing an explosion. The user faints upon using this move. 5 (Max: 8) 200 100 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 99 Shock Wave Electric Special Cool The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. 20 (Max: 32) 60 0 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 143 Venoshock Poison Special Smart The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. 10 (Max: 16) 65 100 Yes
TM 146 Sludge Wave Poison Special Cool The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. 10 (Max: 16) 95 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 166 Infestation Bug Special Cute - Blank Description - 20 (Max: 32) 20 100 No
TM 168 Power-Up Punch Fighting Physical Cool Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. 20 (Max: 32) 40 100 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Acid Spray Poison Special Smart The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. 20 (Max: 32) 40 100 Yes
Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
Haze Ice Status Beauty The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. 30 (Max: 48) 0 0 Yes
Imprison Psychic Status Smart If opposing Pokémon know any move also known by the user, they are prevented from using it. 10 (Max: 16) 0 0 No
Lick Ghost Physical Tough The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. 30 (Max: 48) 30 100 Yes
Mean Look Normal Status Beauty The user pins the target with a dark, arresting look. The target becomes unable to flee. 5 (Max: 8) 0 0 Yes
Scary Face Normal Status Tough The user frightens the target with a scary face to harshly reduce its speed stat. 10 (Max: 16) 0 100 Yes
Shadow Punch Ghost Physical Cool The user throws a punch from the shadows. This attack never misses. 20 (Max: 32) 60 0 Yes
Shadow Sneak Ghost Physical Smart The user extends its shadow and attacks the target from behind. This move always goes first. Has a priority of +1 30 (Max: 48) 40 100 Yes
Spit Up Normal Special Tough The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage. 10 (Max: 16) 0 100 Yes
Stockpile Normal Status Tough The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. 20 (Max: 32) 0 0 Yes
Swallow Normal Status Tough The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. 10 (Max: 16) 0 0 Yes
Explosion Normal Physical Beauty The user explodes to inflict damage on those around it. The user faints upon using this move. 5 (Max: 8) 250 100 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.