Charizard

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Information

Charizard is a Fire and Flying type Pokémon.

Charizard evolves from Charmeleon starting at level 36 which evolves from Charmander starting at level 16.


Charizard is a draconic, bipedal Pokémon. It is primarily orange in coloration with a cream underside from the chest to the tip of its tail, which burns with a sizable flame. Charizard has a long neck, stern-looking blue eyes, raised nostrils, and two blunt horns protruding from the back of its rectangular head. Two fangs are visible when its mouth is closed. Two large wings with teal undersides sprout from its back, and a horn-like appendage juts out from the third joint of each wing. Charizard's arms are short and skinny compared to its robust belly, and each limb has three white claws. It has stocky legs and cream-colored soles under its feet. As Mega Charizard X, its body and legs appear more physically fit, though its arms remain thin. Its skin turns black with a sky blue underside from the lower jaw to the tip of the tail. Two spikes with blue tips curve upward from the front and back of each shoulder, while the tips of its horns sharpen, turn blue, and curve slightly upward. Its brow and claws are larger, its snout is shorter, and its eyes are now red with white pupils. It has two small, fin-like spikes under each horn and two more down its lower neck. The lower trims of its wings are divided into large, rounded points and each third joint is adorned with a claw-like spike. Mega Charizard X breathes blue flames out the sides of its mouth, and the flame on its tail now burns blue with increased heat. When Mega Evolved as Mega Charizard Y, this Pokémon becomes more sleek and expansive in appearance, but retains its normal coloration, except for white pupils. It has three pointed horns, the middle of which is longer than the rest of its skull. Its shorter snout has larger fangs and a ridge on the nose. Its neck is shorter and its hands are much smaller, but its torso and legs are longer. Small wings develop on its wrists, while the ones on its back become larger and now have ragged edges. The back of its tail has a large thorn at the base and three smaller ones near the tip, which now burns with a longer flame. Mega Charizard Y is said to have incredible flying prowess, being able to reach incredible heights. This Pokémon flies in search of powerful opponents to battle, and its fire will burn hotter as it gains experience. Its fiery breath is capable of melting boulders, massive glaciers, and has been known to accidentally cause forest fires. Charizard typically inhabit mountains and valleys. The anime has shown that only a weak Charizard would show off its power, and that a group of Charizard resides in the Charicific Valley in Johto. It has been shown in the anime to lick its trainer similarly to how a dog will lick its owner.

Pokédex Entry

If Charizard becomes furious, the flame at the tip of its tail flares up in a whitish-blue color.

Species Height Weight
Flame 1.7 m 90.5 Kg

Special Appearances

Charizard is one of the Pokémon used by Champion Lance and Pokémon Trainer Red.

Edit
Location Level Trainer
Indigo Plateau Lv. 48 Champion Lance.png Champion Lance
Indigo Plateau Lv. 74 Champion Lance.png Champion Lance
Rematch
Mt. Silver Lv. 84 Pokémon Trainer Red.png Pokémon Trainer Red
Mt. Silver Lv. 86 or
Lv. 88 and mega
Pokémon Trainer Red.png Pokémon Trainer Red
Rematch


Locations / How to obtain

Edit
Region Location Method
Unknown Unknown Evolve a Charmeleon


Charizard
Charizard.png
National Dex: #006
Type: Fire Flying
Evolution:
Charmander
004MS.png
Charmeleon
005MS.png
Charizard
006MS.png
005MS.png
Home
007MS.png
Charmeleon Squirtle
Ability
Blaze
Solar Power
Hidden Ability
Stats
HP
78
Attack
84
Defense
78
Special Atk.
109
Special Def.
85
Speed
100
Total
534

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Scratch Normal Physical Tough Hard, pointed, and sharp claws rake the target to inflict damage. 35 (Max: 56) 40 100 Yes
- Growl Normal Status Cute The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. 40 (Max: 64) 0 100 Yes
- Ember Fire Special Beauty The target is attacked with small flames. It may also leave the target with a burn. 25 (Max: 40) 40 100 Yes
- Heat Wave Fire Special Beauty The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. 10 (Max: 16) 95 90 Yes
- Snatch Normal Status Smart The user steals the effects of any attempts to use a healing or stat-changing move. 10 (Max: 16) 0 0 Yes
- Dragon Claw Dragon Physical Cool The user slashes the target with huge, sharp claws. 15 (Max: 24) 80 100 Yes
- Flare Blitz Fire Physical Smart The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. 15 (Max: 24) 120 100 Yes
- Air Slash Flying Special Cool The user attacks with a blade of air that slices even the sky. It may also make the target flinch. 15 (Max: 24) 75 95 Yes
- Shadow Claw Ghost Physical Cute The user slashes with a sharp claw made from shadows. Critical hits land more easily. 15 (Max: 24) 70 100 Yes
7 Ember Fire Special Beauty The target is attacked with small flames. It may also leave the target with a burn. 25 (Max: 40) 40 100 Yes
10 Smoke Screen Normal Status Smart The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. 20 (Max: 32) 0 100 Yes
17 Dragon Rage Dragon Special Cool This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. 10 (Max: 16) 0 100 Yes
21 Scary Face Normal Status Tough The user frightens the target with a scary face to harshly reduce its speed stat. 10 (Max: 16) 0 100 Yes
28 Fire Fang Fire Physical Beauty The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. 15 (Max: 24) 65 95 Yes
32 Flame Burst Fire Special Beauty The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. 15 (Max: 24) 70 100 Yes
39 Slash Normal Physical Cool The target is attacked with a slash of claws or blades. Critical hits land more easily. 20 (Max: 32) 70 100 Yes
43 Flamethrower Fire Special Beauty The target is scorched with an intense blast of fire. It may also leave the target with a burn. 15 (Max: 24) 90 100 Yes
50 Fire Spin Fire Special Beauty The target becomes trapped within a fierce vortex of fire that rages for four to five turns. 15 (Max: 24) 35 85 Yes
54 Inferno Fire Special Beauty The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. 5 (Max: 8) 100 50 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 1 Dynamic Punch Fighting Physical Cool The user punches the target with full, concentrated power. It confuses the target if it hits. 5 (Max: 8) 100 50 Yes
TM 2 Headbutt Normal Physical Tough The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. 15 (Max: 24) 70 100 Yes
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 5 Roar Normal Status Cool The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 20 (Max: 32) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 8 Rock Smash Fighting Physical Tough The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. 15 (Max: 24) 40 100 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 22 Solar Beam Grass Special Cool A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. 10 (Max: 16) 120 100 Yes
TM 23 Iron Tail Steel Physical Cool The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 15 (Max: 24) 100 75 Yes
TM 24 Dragon Breath Dragon Special Cool The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. 20 (Max: 32) 60 100 Yes
TM 26 Earthquake Ground Physical Tough The user sets off an earthquake that strikes those around it. 10 (Max: 16) 100 100 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 28 Dig Ground Physical Smart The user burrows, then attacks on the second turn. It can also be used to exit dungeons. 10 (Max: 16) 80 100 Yes
TM 31 Mud-Slap Ground Special Cute The user hurls mud in the target's face to inflict damage and lower its accuracy. 10 (Max: 16) 20 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 38 Fire Blast Fire Special Beauty The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. 5 (Max: 8) 110 85 Yes
TM 39 Swift Normal Special Cool Star-shaped rays are shot at the opposing team. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 40 Defense Curl Normal Status Cute The user curls up to conceal weak spots and raise its Defense stat. 40 (Max: 64) 0 0 Yes
TM 41 Thunder Punch Electric Physical Cool The target is punched with an electrified fist. It may also leave the target with paralysis. 15 (Max: 24) 75 100 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 47 Steel Wing Steel Physical Cool The target is hit with wings of steel. It may also raise the user's Defense stat. 25 (Max: 40) 70 90 Yes
TM 48 Fire Punch Fire Physical Beauty The target is punched with a fiery fist. It may also leave the target with a burn. 15 (Max: 24) 75 100 Yes
TM 49 Fury Cutter Bug Physical Cool The target is slashed with scythes or claws. Its power increases if it hits in succession. 20 (Max: 32) 40 95 Yes
TM 51 Mega Punch Normal Physical Tough The target is slugged by a punch thrown with muscle-packed power. 20 (Max: 32) 80 85 Yes
TM 53 Swords Dance Normal Status Beauty A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. 20 (Max: 32) 0 0 Yes
TM 55 Mega Kick Normal Physical Cool The target is attacked by a kick launched with muscle-packed power. 5 (Max: 8) 120 75 Yes
TM 57 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 59 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
TM 64 Submission Fighting Physical Cool The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. 25 (Max: 40) 80 80 Yes
TM 65 Counter Fighting Physical Cool A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 20 (Max: 32) 0 100 Yes
TM 66 Seismic Toss Fighting Physical Tough The target is thrown using the power of gravity. It inflicts damage equal to the user's level. 20 (Max: 32) 0 100 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 69 Dragon Rage Dragon Special Cool This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. 10 (Max: 16) 0 100 Yes
TM 71 Fissure Ground Physical Tough The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. 5 (Max: 8) 0 0 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 79 Skull Bash Normal Physical Tough The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. 10 (Max: 16) 130 100 Yes
TM 85 Rock Slide Rock Physical Tough Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch. 10 (Max: 16) 75 90 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 88 Focus Punch Fighting Physical Tough The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. 20 (Max: 32) 150 100 Yes
TM 89 Dragon Claw Dragon Physical Cool The user slashes the target with huge, sharp claws. 15 (Max: 24) 80 100 Yes
TM 98 Brick Break Fighting Physical Cool The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. 15 (Max: 24) 75 100 Yes
TM 100 Flamethrower Fire Special Beauty The target is scorched with an intense blast of fire. It may also leave the target with a burn. 15 (Max: 24) 90 100 Yes
TM 101 Rock Tomb Rock Physical Smart Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. 15 (Max: 24) 60 95 Yes
TM 102 Aerial Ace Flying Special Cool The user confounds the target with speed, then slashes. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 108 Overheat Fire Special Smart The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. 5 (Max: 8) 130 90 Yes
TM 109 Roost Flying Status Cool The user lands and rests its body. It restores the user's HP by up to half of its max HP. 10 (Max: 16) 0 0 Yes
TM 110 Focus Blast Fighting Physical Smart The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. 5 (Max: 8) 120 100 Yes
TM 114 Fling Dark Physical Tough The user flings its held item at the target to attack. This move's power and effects depend on the item. 10 (Max: 16) 0 100 Yes
TM 116 Dragon Pulse Dragon Special Smart The target is attacked with a shock wave generated by the user's gaping mouth. 10 (Max: 16) 85 100 Yes
TM 118 Will-O-Wisp Fire Status Beauty The user shoots a sinister, bluish-white flame at the target to inflict a burn. 15 (Max: 24) 0 85 Yes
TM 121 Shadow Claw Ghost Physical Cute The user slashes with a sharp claw made from shadows. Critical hits land more easily. 15 (Max: 24) 70 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 126 Defog Flying Status Beauty A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. 15 (Max: 24) 0 0 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 141 Hone Claws Dark Status Smart The user sharpens its claws to boost its Attack stat and accuracy. 15 (Max: 24) 0 0 Yes
TM 147 Flame Charge Fire Physical Beauty The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. 20 (Max: 32) 50 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 150 Echoed Voice Normal Special Beauty The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. 15 (Max: 24) 40 10 No
TM 153 Sky Drop Flying Physical Cool The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. 10 (Max: 16) 60 10 No
TM 154 Incinerate Fire Special Beauty The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. 15 (Max: 24) 60 10 No
TM 160 Bulldoze Ground Physical Tough The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. 20 (Max: 32) 60 100 Yes
TM 162 Dragon Tail Dragon Physical Cool The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 10 (Max: 16) 60 90 Yes
TM 168 Power-Up Punch Fighting Physical Cool Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. 20 (Max: 32) 40 100 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 01 Cut Normal Physical Cool The target is cut with a scythe or a claw. It can also be used to cut down thin trees. 30 (Max: 48) 50 95 Yes
HM 02 Fly Flying Physical Smart The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. 15 (Max: 24) 90 95 Yes
HM 04 Strength Normal Physical Tough The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders. 15 (Max: 24) 80 100 Yes
HM 09 Ride Fighting Physical Cool The user runs over the target rapidly. The power rises when the user's accuracy stat is low. 20 (Max: 32) 60 100 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Air Cutter Flying Special Cool The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. 25 (Max: 40) 60 95 Yes
Ancient Power Rock Special Tough The user attacks with a prehistoric power. It may also raise all the user's stats at once. 5 (Max: 8) 60 100 Yes
Belly Drum Normal Status Cute The user maximizes its Attack stat in exchange for HP equal to half its max HP. 10 (Max: 16) 0 0 Yes
Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 (Max: 40) 60 100 Yes
Counter Fighting Physical Cool A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 20 (Max: 32) 0 100 Yes
Crunch Dark Physical Tough The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. 15 (Max: 24) 80 100 Yes
Dragon Dance Dragon Status Cool The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. 20 (Max: 32) 0 0 Yes
Dragon Pulse Dragon Special Smart The target is attacked with a shock wave generated by the user's gaping mouth. 10 (Max: 16) 85 100 Yes
Dragon Rush Dragon Physical Cool The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch. 10 (Max: 16) 100 75 Yes
Flare Blitz Fire Physical Smart The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. 15 (Max: 24) 120 100 Yes
Focus Punch Fighting Physical Tough The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. 20 (Max: 32) 150 100 Yes
Metal Claw Steel Physical Cool The target is raked with steel claws. It may also raise the user's Attack stat. 35 (Max: 56) 50 95 Yes
Outrage Dragon Physical Cool The user rampages and attacks for two to three turns. It then becomes confused, however. 10 (Max: 16) 120 100 Yes
Swords Dance Normal Status Beauty A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. 20 (Max: 32) 0 0 Yes
Beat Up Dark Physical Smart The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. 10 (Max: 16) 0 100 Yes
Rock Slide Rock Physical Tough Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch. 10 (Max: 16) 75 90 Yes


Version history

Version Changes
0.50.1 Page Updated.
0.51.0 Pokémon data is now updated to Gen 6.