Future versions

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Navigation: Version history | Future versions

Here is a list of potential upcoming features to Pokémon 3D's new versions.

  • - finished feature/known fix
Version Target date Planned content
0.48 XX.05.2014

New Features:

  • Added Level-up information screen to the battle system. (Source)
  • Added new sound effects for Move hits and catching...etc. (Source)
  • Added new Icons to the different pockets in the bag. (Source)
  • Made the textbox-appearing-animation-speed faster. (Source)
  • Added a new Nationalpark battle map. (Source)
  • Made the Shop screen controllable with keyboard and controller. (Source)
  • Added scroll button to List menus. (Source)

Bug Fixes:

  • Fixed Poison Point Activating on a Non-Contact Move. (Source)
  • Fixed two Camera Bugs in Team Rocket warehouse.
  • Fixed a Crash While Reading The Player's House's Sign. (Source)
  • Fixed the game accepting mouse clicks while unfocused. (Source)
  • Fixed a bug with the radio tower director. (Source)
  • Out of Bounds in the Battle Tower ( Due to camera Bug )
  • Changed some wrong TM's (35/43/45)
  • Fixed a bug in Glitter Lighthouse . (Source)
  • Fixed a typo in one of Oak's dialogues. (Source)
  • Fixed a bug that causes the game to go unresponsive. (Source)
  • Fixed a bug that Miracle seed has two IDs (109 and 117). (Source)

Dev Features:

  • Added a map preview mode for future tools that want to preview a map in the Pokémon3D engine directly (Source)
  • (:while), (:endwhile) and (:exitwhile) commands implemented into the #Pokémon3D script system. (Source)

Huge list of Major improvements

Spoiler:
Toggle Spoiler
why
0.XX XX.XX.2014

New Features:

  • A new map format and entity handling system that will be based on XML

Development cycle | Version history | Future versions


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