Hitmonlee

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Hitmonlee
Hitmonlee.png
Number: #106

Type: FightingType.pngType.png
105MS.png<---- Home ---->107MS.png

Abilities
Limber Reckless
Stats
HP 50
Attack 120
Defense 53
Special Atk. 35
Special Def. 110
Speed 87
Total 455

Information

Hitmonlee is a Fighting type Pokémon.

Hitmonlee is a Pokémon shaped similar to both a human and an egg. Primarily brown, Hitmonlee has cream-colored, segmented arms and legs, with three fingers and three claw-like toes respectively. The muscles on his legs are akin to a coiled spring, being able to freely expand and contract. These muscles are more accurate than his arms, allowing him to perform powerful knee and kick attacks. Hitmonlee has almond-shaped eyes with black rings around them, and his feet have yellow coloration on their ankles and soles. He appears to lack a nose and mouth.

He evolves from Tyrogue starting at level 20 when Tyrogue's Attack is higher than his Defense. He is one of Tyrogue's final forms, the others being Hitmonchan and Hitmontop.

Pokédex Entry

This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.

Type Height Weight
Kicking Pokémon 1.5m 49.8kg

Locations

Wild

Locations Method
None None

Moves

Lv. Move Type Cat. Description Power Acc. PP
- Revenge Type Fighting.png PhysicalMove.png An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. 60 100% 10 (max 16)
- Double Kick Type Fighting.png PhysicalMove.png The target is quickly kicked twice in succession using both feet. 30 100% 30 (max 48)
5 Meditate Type Psychic.png OtherMove.png Raises the user's Attack. - -% 40 (max 64)
9 Rolling Kick Type Fighting.png PhysicalMove.png A fast, spinning kick. It may make the foe flinch. 60 85% 15 (max 24)
13 Jump Kick Type Fighting.png PhysicalMove.png The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. 100 95% 10 (max 16)
17 Brick Break Type Fighting.png PhysicalMove.png The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. 75 100% 15 (max 24)
21 Focus Energy Type Normal.png OtherMove.png Raises the critical hit ratio. - -% 30 (max 48)
25 Feint Type Normal.png PhysicalMove.png An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. 30 100% 10 (max 16)
29 Hi Jump Kick Type Fighting.png PhysicalMove.png The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. 130 90% 10 (max 16)
33 Mind Reader Type Normal.png OtherMove.png Ensures the next attack will hit. - -% 5 (max 8)
37 Foresight Type Normal.png OtherMove.png Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. - -% 40 (max 64)
41 Wide Guard Type Rock.png OtherMove.png The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises. - -% 10 (max 16)
45 Blaze Kick Type Fire.png PhysicalMove.png The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn. 85 90% 10 (max 16)
49 Endure Type Normal.png OtherMove.png Always leaves at least 1HP. - -% 10 (max 16)
53 Mega Kick Type Normal.png PhysicalMove.png A powerful kicking attack. 120 75% 5 (max 8)
57 Close Combat Type Fighting.png PhysicalMove.png The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. 120 100% 5 (max 8)
61 Reversal Type Fighting.png PhysicalMove.png An all-out attack that becomes more powerful the less HP the user has. Varies 100% 15 (max 24)

Version history

Version Changes
0.19 Introduced