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Information
Hitmonlee is a Fighting type Pokémon.
Hitmonlee is a Pokémon shaped similar to both a human and an egg. Primarily brown, Hitmonlee has cream-colored, segmented arms and legs, with three fingers and three claw-like toes respectively. The muscles on his legs are akin to a coiled spring, being able to freely expand and contract. These muscles are more accurate than his arms, allowing him to perform powerful knee and kick attacks. Hitmonlee has almond-shaped eyes with black rings around them, and his feet have yellow coloration on their ankles and soles. He appears to lack a nose and mouth.
He evolves from Tyrogue starting at level 20 when Tyrogue's Attack is higher than his Defense. He is one of Tyrogue's final forms, the others being Hitmonchan and Hitmontop.
Pokédex Entry
This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.
| Type
|
Height
|
Weight
|
| Kicking Pokémon
|
1.5m
|
49.8kg
|
Locations
Wild
| Locations
|
Method
|
| None
|
None
|
Moves
| Lv.
|
Move
|
Type
|
Cat.
|
Description
|
Power
|
Acc.
|
PP
|
| -
|
Revenge
|
|
|
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
|
60
|
100%
|
10 (max 16)
|
| -
|
Double Kick
|
|
|
The target is quickly kicked twice in succession using both feet.
|
30
|
100%
|
30 (max 48)
|
| 5
|
Meditate
|
|
|
Raises the user's Attack.
|
-
|
-%
|
40 (max 64)
|
| 9
|
Rolling Kick
|
|
|
A fast, spinning kick. It may make the foe flinch.
|
60
|
85%
|
15 (max 24)
|
| 13
|
Jump Kick
|
|
|
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
|
100
|
95%
|
10 (max 16)
|
| 17
|
Brick Break
|
|
|
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
|
75
|
100%
|
15 (max 24)
|
| 21
|
Focus Energy
|
|
|
Raises the critical hit ratio.
|
-
|
-%
|
30 (max 48)
|
| 25
|
Feint
|
|
|
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
|
30
|
100%
|
10 (max 16)
|
| 29
|
Hi Jump Kick
|
|
|
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
|
130
|
90%
|
10 (max 16)
|
| 33
|
Mind Reader
|
|
|
Ensures the next attack will hit.
|
-
|
-%
|
5 (max 8)
|
| 37
|
Foresight
|
|
|
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
|
-
|
-%
|
40 (max 64)
|
| 41
|
Wide Guard
|
|
|
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises.
|
-
|
-%
|
10 (max 16)
|
| 45
|
Blaze Kick
|
|
|
The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.
|
85
|
90%
|
10 (max 16)
|
| 49
|
Endure
|
|
|
Always leaves at least 1HP.
|
-
|
-%
|
10 (max 16)
|
| 53
|
Mega Kick
|
|
|
A powerful kicking attack.
|
120
|
75%
|
5 (max 8)
|
| 57
|
Close Combat
|
|
|
The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
|
120
|
100%
|
5 (max 8)
|
| 61
|
Reversal
|
|
|
An all-out attack that becomes more powerful the less HP the user has.
|
Varies
|
100%
|
15 (max 24)
|
Version history
| Version
|
Changes
|
| 0.19
|
Introduced
|