To convert this page to the new table format, you can get the newly documented template from: Bulbasaur Warning: This page is not updated to the newest version of P3D. Some data here might be wrong. If you want to help out, proceed to http://pokemon3d.net/forum/threads/7391/
|
|
Information
Mantine is a WaterFlying type Pokémon.
Mantine's appearance changes from that of its pre-evolution in several ways. It is larger, has wider fins, and loses its original back markings, which are replaced by two ring-shaped marks. Its coloration is also greyer, and its back is a darker blue, along with gaining a wavy outline on its wings. It gains a streamer-like tail and longer "antennae". It also possesses two pairs of gill slits on its underside. Generally, it is pictured with a Remoraid attached to its underside, much like a cleaner fish.
It evolves from Mantyke when leveled up with a Remoraid in the party.
Pokédex Entry
As it majestically swims care if REMORAID attach to it for scavenging its leftovers.
| Type
|
Height
|
Weight
|
| Kite Pokémon
|
2.1m
|
220.0kg
|
Location
Moves
| Lv.
|
Move
|
Type
|
Cat.
|
Description
|
Power
|
Acc.
|
PP
|
| -
|
Tackle
|
|
|
A full-body charge attack.
|
35
|
100%
|
35 (max 56)
|
| -
|
Supersonic
|
|
|
Sound waves that cause confusion.
|
-
|
55%
|
20 (max 32)
|
| -
|
Psybeam
|
|
|
A peculiar ray is shot at the foe. It may leave the foe confused.
|
65
|
100%
|
20 (max 32)
|
| -
|
BubbleBeam
|
|
|
An attack that may lower Speed.
|
65
|
100%
|
20 (max 32)
|
| -
|
Bubble
|
|
|
An attack that may reduce Speed.
|
20
|
100%
|
30 (max 48)
|
| -
|
Signal Beam
|
|
|
A strange beam attack that may confuse the foe.
|
75
|
100%
|
15 (max 24)
|
| -
|
Bullet Seed
|
|
|
Shoots 2 to 5 seeds in a row to strike the foe.
|
25
|
100%
|
30 (max 48)
|
| 3
|
Supersonic
|
|
|
Sound waves that cause confusion.
|
-
|
55%
|
20 (max 32)
|
| 7
|
BubbleBeam
|
|
|
An attack that may lower Speed.
|
65
|
100%
|
20 (max 32)
|
| 11
|
Confuse Ray
|
|
|
The target is exposed to a sinister ray that triggers confusion.
|
-
|
100%
|
10 (max 16)
|
| 14
|
Wing Attack
|
|
|
Strikes the target with wings.
|
60
|
100%
|
35 (max 56)
|
| 16
|
Headbutt
|
|
|
The user sticks its head out and rams straight forward. It may make the foe flinch.
|
70
|
100%
|
15 (max 24)
|
| 19
|
Water Pulse
|
|
|
Attacks with ultrasonic waves. May confuse the foe.
|
60
|
100%
|
20 (max 32)
|
| 23
|
Wide Guard
|
|
|
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises.
|
-
|
-%
|
10 (max 16)
|
| 27
|
Take Down
|
|
|
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
|
90
|
85%
|
20 (max 32)
|
| 32
|
Agility
|
|
|
Sharply increases the user's Speed.
|
-
|
-%
|
30 (max 48)
|
| 36
|
Air Slash
|
|
|
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
|
75
|
95%
|
20 (max 32)
|
| 39
|
Aqua Ring
|
|
|
The user envelops itself in a veil made of water. It regains some HP on every turn.
|
-
|
-%
|
20 (max 32)
|
| 46
|
Bounce
|
|
|
Bounces up, then down the next turn. May paralyze.
|
85
|
85%
|
5 (max 8)
|
| 49
|
Hydro Pump
|
|
|
A powerful water- type attack.
|
120
|
80%
|
5 (max 8)
|