Player.dat

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Player.dat is an essential document within the Pokémon 3D files. The document determines a large variety of things, from the name of the player to the amount of money they have.

Guide

Line Function Variables

Name|

Controls the current name of the player. Anything can be typed to replace the current info.

Position|

Controls the current location of the player in co-ordinates. Any number inserted into the format x,y,z.

MapFile|

Controls the current location of the player. Any valid location .dat, such as lavender.dat.

Rotation|

Controls the current rotation of the player. Any number between 0 and 360.

RivalName|

Controls the current name of Rival. Anything can be typed to replace the current info.

Money|

Controls the current money of the player. Any whole number not exceeding 9 digits.

Badges|

Controls the number of badges the player has. Any whole number not exceeding 9 digits.

Gender|

Controls the gender of the player. Male or Female.

PlayTime|

Controls the total play time of the player. Any whole number in the format x,y,z where any variable cannot exceed 8 digits.

OT|

Controls the OT number of the player. Any whole number not exceeding 5 digits.

Points|

Controls the number of points the player has. Any whole number not exceeding 9 digits.

hasPokedex|

Determines if the player has a Pokédex. 0 for no, 1 for yes.

freeCamera|

Determines if free camera mode is active. 0 for no, 1 for yes.

thirdPerson|

Determines if third person mode is active. 0 for no, 1 for yes.

Skin|

Controls the player's current skin Red, Blue, Ethan, Hilbert, Hilda, Lass, Bugcatcher, or Youngster

location|

Controls the player's location according to the main menu. Any valid location .dat, such as lavender.dat.

battleAnimations|

Controls the player's location according to the main menu. 0 for off, 1 for on.

BoxAmount|

Controls the amount of boxes in Bill's PC. Any whole number not exceeding 9 digits.

LastRestPlace|

Determines where the player will go when they run out of Pokémon that can fight. Any valid location .dat, such as lavender.dat.

LastRestPlacePosition|

Determines where the player will go when they run out of Pokémon that can fight, in co-ordinates. Any number inserted into the format x,y,z.

DiagonalMovement|

Determines if the player has Diagonal Movement. 0 for no, 1 for yes.

RepelSteps|

Controls the amount of steps from a Repel the player has. Any whole number not exceeding 9 digits.

LastSavePlace|

Determines where the player last saved. Any valid location .dat, such as lavender.dat.

LastSavePlacePosition|

Determines where the player last saved in co-ordinates. Any number inserted into the format x,y,z.

Navigation

Windows: Pokemon3D/Pokemon/Save/(Name of Save File)/player.dat