Player.dat

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Player.dat is an essential document within the Pokémon 3D savefiles. The document stores gameplay data, from the name of the player to the amount of money they have.

Guide

Line Function Variables

Name|

Controls the current name of the player. Anything can be typed to replace the current info.

Position|

Controls the current location of the player in co-ordinates. Any number inserted into the format x,y,z.

MapFile|

Controls the current location of the player. Any valid location .dat, such as lavender.dat.

Rotation|

Controls the current rotation of the player. Any number between 0 and 360.

RivalName|

Controls the current name of Rival. Anything can be typed to replace the current info.

Money|

Controls the current money of the player. Any whole number from 0 to 2147483647. Other values cause the game crash upon loading the save.

Badges|

Controls the number of badges the player has. Any whole number from 0 to 2147483647. Other values cause the game crash upon loading the save.

Gender|

Controls the gender of the player. Male or Female.

PlayTime|

Controls the total play time of the player. Any whole number in the format day, hour, minute, second where any variable ranges from 0 to 2147483647. Other values cause the game crash upon loading the save.

OT|

Controls the OT number of the player. It only has a range of 0 to 99999 in normal gameplay. Any whole number from 0 to 2147483647. Other values cause the game crash upon loading the save.

Points|

Controls the number of points the player has. Any whole number from 0 to 2147483647. Other values cause the game crash upon loading the save.

hasPokedex|

Determines if the player has a Pokédex. 0 for no, 1 for yes.

freeCamera|

Determines if free camera mode is active. 0 for no, 1 for yes.

thirdPerson|

Determines if third person mode is active. 0 for no, 1 for yes.

Skin|

Controls the player's current skin Red, Blue, Ethan, Hilbert, Hilda, Lass, Bugcatcher, or Youngster

location|

Controls the player's location according to the main menu. Any valid location .dat, such as lavender.dat.

battleAnimations|

Controls the player's location according to the main menu. 0 for off, 1 for on.

BoxAmount|

Controls the amount of boxes in Bill's PC. Any whole number from 0 to 2147483647. Other values cause the game crash upon loading the save.

LastRestPlace|

Determines where the player will go when they run out of Pokémon that can fight. Any valid location .dat, such as lavender.dat.

LastRestPlacePosition|

Determines where the player will go when they run out of Pokémon that can fight, in co-ordinates. Any number inserted into the format x,y,z.

DiagonalMovement|

Determines if the player has Diagonal Movement. 0 for no, 1 for yes.

RepelSteps|

Controls the amount of steps from a Repel the player has. Any whole number from 0 to 2147483647. Other values cause the game crash upon loading the save.

LastSavePlace|

Determines where the player last saved. Any valid location .dat, such as lavender.dat.

LastSavePlacePosition|

Determines where the player last saved in co-ordinates. Any number inserted into the format x,y,z.

Navigation

Windows: Pokemon3D/Pokemon/Save/(Name of Save File)/player.dat