Rattata

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Information

Rattata is a Normal type Pokémon.

It is not known to evolve into or from any other Pokémon.

Rattata is a small, quadruped, but unspecialized rodent. Its most notable feature is its large teeth. Like most rodents, their teeth grow continuously throughout their lives, and must be constantly worn down by gnawing. It has long whiskers and a long, slightly curled tail. Rattata has purple fur on its back, and cream-colored fur on its stomach.

Pokédex Entry

It eats anything. Wherever food is available, it will settle down and produce offspring continuously.

Species Height Weight
Mouse Pokémon 0.3 m 3.5 Kg


Locations / How to obtain

Edit
Region Location Method
Johto Route 29 Grass
Johto Route 30 Grass
Johto Route 31 Grass
Johto Route 32 Grass
Johto Route 33 Grass
Johto Route 34 Grass
Johto Route 38 Grass
Johto Route 39 Grass
Johto Route 46 Grass
Johto Sprout Tower Building Floor
Johto Union Cave Cave Floor
Johto Burned Tower Building Floor
Johto Mt. Mortar Cave Floor


Rattata
Rattata.png
National Dex: #019
Type: Normal
Evolution:
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018MS.png
Home
020MS.png
Pidgeot Raticate
Ability
Run Away Guts
Hustle
Hidden Ability
Stats
HP
30
Attack
56
Defense
35
Special Atk.
25
Special Def.
35
Speed
72
Total
253

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Tackle Normal Physical Tough A physical attack in which the user charges and slams into the target with its whole body. 35 (Max: 56) 50 100 Yes|- - Tail Whip Normal Status Cute The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. 30 (Max: 48) 0 100 Yes|- 4 Quick Attack Normal Physical Cool The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. Has a priority of +1 30 (Max: 48) 40 100 Yes|- 7 Focus Energy Normal Status Cool The user takes a deep breath and focuses so that critical hits land more easily. 30 (Max: 48) 0 0 Yes|- 10 Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 (Max: 40) 60 100 Yes|- 13 Pursuit Dark Physical Smart An attack move that inflicts double damage if used on a target that is switching out of battle. Has a priority of +7 when hitting a switching-out Pokemon 20 (Max: 32) 40 100 Yes|- 16 Hyper Fang Normal Physical Cool The user bites hard on the target with its sharp front fangs. It may also make the target flinch. 15 (Max: 24) 80 90 Yes|- 19 Sucker Punch Dark Physical Smart This move enables the user to attack first. It fails if the target is not readying an attack, however. 5 (Max: 8) 80 100 Yes|- 22 Crunch Dark Physical Tough The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. 15 (Max: 24) 80 100 Yes|- 25 Assurance Dark Physical Beauty If the target has already taken some damage in the same turn, this attack's power is doubled. 10 (Max: 16) 60 100 Yes|- 28 Super Fang Normal Physical Tough The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half. 10 (Max: 16) 0 90 Yes|- 31 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes|- 34 Endeavor Normal Physical Tough An attack move that cuts down the target's HP to equal the user's HP. 5 (Max: 8) 0 100 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 2 Headbutt Normal Physical Tough The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. 15 (Max: 24) 70 100 Yes|- TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes|- TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes|- TM 8 Rock Smash Fighting Physical Tough The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. 15 (Max: 24) 40 100 Yes|- TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes|- TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes|- TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes|- TM 14 Blizzard Ice Special Beauty A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. 5 (Max: 8) 110 70 Yes|- TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes|- TM 16 Icy Wind Ice Special Beauty The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. 15 (Max: 24) 55 95 Yes|- TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes|- TM 18 Rain Dance Water Status Tough The user summons a heavy rain that falls for five turns, powering up Water-type moves. 5 (Max: 8) 0 0 Yes|- TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes|- TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes|- TM 23 Iron Tail Steel Physical Cool The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 15 (Max: 24) 100 75 Yes|- TM 25 Thunder Electric Special Cool A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. 10 (Max: 16) 110 70 Yes|- TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes|- TM 28 Dig Ground Physical Smart The user burrows, then attacks on the second turn. It can also be used to exit dungeons. 10 (Max: 16) 80 100 Yes|- TM 30 Shadow Ball Ghost Special Smart The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. 15 (Max: 24) 80 100 Yes|- TM 31 Mud-Slap Ground Special Cute The user hurls mud in the target's face to inflict damage and lower its accuracy. 10 (Max: 16) 20 100 Yes|- TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes|- TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes|- TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes|- TM 39 Swift Normal Special Cool Star-shaped rays are shot at the opposing team. This attack never misses. 20 (Max: 32) 60 0 Yes|- TM 40 Defense Curl Normal Status Cute The user curls up to conceal weak spots and raise its Defense stat. 40 (Max: 64) 0 0 Yes|- TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes|- TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes|- TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes|- TM 46 Thief Dark Physical Tough The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item. 25 (Max: 40) 60 100 Yes|- TM 57 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes|- TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes|- TM 60 Bubble Beam Water Special Beauty A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. 20 (Max: 32) 65 100 Yes|- TM 61 Water Gun Water Special Cute The target is blasted with a forceful shot of water. 25 (Max: 40) 40 100 Yes|- TM 62 Ice Beam Ice Special Beauty The target is struck with an icy-cold beam of energy. It may also freeze the target solid. 10 (Max: 16) 90 100 Yes|- TM 65 Counter Fighting Physical Cool A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 20 (Max: 32) 0 100 Yes|- TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes|- TM 70 Thunderbolt Electric Special Cool A strong electric blast is loosed at the target. It may also leave the target with paralysis. 15 (Max: 24) 90 100 Yes|- TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes|- TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes|- TM 79 Skull Bash Normal Physical Tough The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. 10 (Max: 16) 130 100 Yes|- TM 82 Thunder Wave Electric Status Cool A weak electric charge is launched at the target. It causes paralysis if it hits. 20 (Max: 32) 0 100 Yes|- TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes|- TM 95 Taunt Dark Status Smart The target is taunted into a rage that allows it to use only attack moves for three turns. 20 (Max: 32) 0 100 Yes|- TM 99 Shock Wave Electric Special Cool The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. 20 (Max: 32) 60 0 Yes|- TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes|- TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No|- TM 115 Charge Beam Electric Special Beauty The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. 10 (Max: 16) 50 90 Yes|- TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes|- TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes|- TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes|- TM 136 Grass Knot Grass Special Smart The user snares the target with grass and trips it. The heavier the target, the greater the move's power. 20 (Max: 32) 0 100 Yes|- TM 137 Pluck Flying Physical Cute The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. 20 (Max: 32) 60 100 Yes|- TM 138 U-turn Bug Physical Cute After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 20 (Max: 32) 70 100 Yes|- TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No|- TM 163 Work Up Normal Status Tough The user is roused, and its Attack and Sp. Atk stats increase. 30 (Max: 48) 0 0 Yes|- TM 164 Wild Charge Electric Physical Cool The user shrouds itself in electricity and smashes into its target. It also damages the user a little. 15 (Max: 24) 90 100 Yes|- TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes|- HM 01 Cut Normal Physical Cool The target is cut with a scythe or a claw. It can also be used to cut down thin trees. 30 (Max: 48) 50 95 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes|- Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 (Max: 40) 60 100 Yes|- Counter Fighting Physical Cool A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 20 (Max: 32) 0 100 Yes|- Final Gambit Fighting Special Tough - Blank Description - 5 (Max: 8) 0 100 No|- Flame Wheel Fire Physical Beauty The user cloaks itself in fire and charges at the target. It may also leave the target with a burn. 25 (Max: 40) 60 100 Yes|- Fury Swipes Normal Physical Tough The target is raked with sharp claws or scythes for two to five times in quick succession. 15 (Max: 24) 18 80 Yes|- Last Resort Normal Physical Cute This move can be used only after the user has used all the other moves it knows in the battle. 5 (Max: 8) 140 100 Yes|- Me First Normal Status Cute The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. 20 (Max: 32) 0 0 No|- Revenge Fighting Physical Tough An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. 10 (Max: 16) 60 100 Yes|- Reversal Fighting Physical Cool An all-out attack that becomes more powerful the less HP the user has. 15 (Max: 24) 0 100 Yes|- Screech Normal Status Smart An earsplitting screech harshly reduces the target's Defense stat. 40 (Max: 64) 0 85 Yes|- Uproar Normal Special Cute The user attacks in an uproar for three turns. Over that time, no one can fall asleep. 10 (Max: 16) 90 100 Yes


Version history

Version Changes
0.01a - 0.51.1 - 0.52.0 Pokémon data is now updated to Gen 6.