Mantine

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Mantine
Mantine.png
Number: #226

Type: WaterType.pngFlyingType.png
225MS.png<---- Home ---->227MS.png

Abilities
Swift Swim Water Absorb
Stats
HP 65
Attack 40
Defense 70
Special Atk. 80
Special Def. 140
Speed 70
Total 465

Information

Mantine is a Water type Pokémon.

Mantine's appearance changes from that of its pre-evolution in several ways. It is larger, has wider fins, and loses its original back markings, which are replaced by two ring-shaped marks. Its coloration is also greyer, and its back is a darker blue, along with gaining a wavy outline on its wings. It gains a streamer-like tail and longer "antennae". It also possesses two pairs of gill slits on its underside. Generally, it is pictured with a Remoraid attached to its underside, much like a cleaner fish.

It evolves from Mantyke when leveled up with a Remoraid in the party.

Pokédex Entry

As it majestically swims care if REMORAID attach to it for scavenging its leftovers.

Type Height Weight
Kite Pokémon 2.1m 220.0kg

Location

Locations Method
Route 41 Surf

Moves

Lv. Move Type Cat. Description Power Acc. PP
- Tackle Type Normal.png PhysicalMove.png A full-body charge attack. 35 100% 35 (max 56)
- Supersonic Type Normal.png OtherMove.png Sound waves that cause confusion. - 55% 20 (max 32)
- Psybeam Type Psychic.png SpecialMove.png A peculiar ray is shot at the foe. It may leave the foe confused. 65 100% 20 (max 32)
- BubbleBeam Type Water.png SpecialMove.png An attack that may lower Speed. 65 100% 20 (max 32)
- Bubble Type Water.png SpecialMove.png An attack that may reduce Speed. 20 100% 30 (max 48)
- Signal Beam Type Bug.png SpecialMove.png A strange beam attack that may confuse the foe. 75 100% 15 (max 24)
- Bullet Seed Type Grass.png PhysicalMove.png Shoots 2 to 5 seeds in a row to strike the foe. 25 100% 30 (max 48)
3 Supersonic Type Normal.png OtherMove.png Sound waves that cause confusion. - 55% 20 (max 32)
7 BubbleBeam Type Water.png SpecialMove.png An attack that may lower Speed. 65 100% 20 (max 32)
11 Confuse Ray Type Ghost.png OtherMove.png The target is exposed to a sinister ray that triggers confusion. - 100% 10 (max 16)
14 Wing Attack Type Flying.png PhysicalMove.png Strikes the target with wings. 60 100% 35 (max 56)
16 Headbutt Type Normal.png PhysicalMove.png The user sticks its head out and rams straight forward. It may make the foe flinch. 70 100% 15 (max 24)
19 Water Pulse Type Water.png SpecialMove.png Attacks with ultrasonic waves. May confuse the foe. 60 100% 20 (max 32)
23 Wide Guard Type Rock.png OtherMove.png The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises. - -% 10 (max 16)
27 Take Down Type Normal.png PhysicalMove.png A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 90 85% 20 (max 32)
32 Agility Type Psychic.png OtherMove.png Sharply increases the user's Speed. - -% 30 (max 48)
36 Air Slash Type Flying.png SpecialMove.png The user attacks with a blade of air that slices even the sky. It may also make the target flinch. 75 95% 20 (max 32)
39 Aqua Ring Type Water.png OtherMove.png The user envelops itself in a veil made of water. It regains some HP on every turn. - -% 20 (max 32)
46 Bounce Type Flying.png PhysicalMove.png Bounces up, then down the next turn. May paralyze. 85 85% 5 (max 8)
49 Hydro Pump Type Water.png SpecialMove.png A powerful water- type attack. 120 80% 5 (max 8)