Hitmonchan
|
Hitmonchan
| |
| Number: #107 | |
| Abilities | |
| Keen Eye | Iron Fist |
| Stats | |
| HP | 50 |
| Attack | 105 |
| Defense | 79 |
| Special Atk. | 35 |
| Special Def. | 110 |
| Speed | 76 |
| Total | 455 |
Information
Hitmonchan is a Fighting type Pokémon.
Hitmonchan is a tan colored, human-shaped Pokémon. His body resembles a light purple tunic with a kilt and fists resemble red boxing gloves. His enlarged shoulders give the appearance of shoulder pads. His purple feet give the appearance of a pair of a boxer shoes. Unlike his parallel evolution, Hitmonlee, he has a mouth and a visible separation between body and head.
He evolves from Tyrogue starting at level 20 when Tyrogue's Defense is higher than his Attack. He is one of Tyrogue's final forms, the others being Hitmonlee and Hitmontop.
Pokédex Entry
Its punches slice the air. However it seems to need a short break after fighting for three minutes.
| Type | Height | Weight |
|---|---|---|
| Punching Pokémon | 1.4m | 50.2kg |
Special Appearances
Hipmonchan is one of the Pokémon Elite Four Bruno uses.
| Location | Level | Trainer |
|---|---|---|
| Indigo Plateau | Lv. 42 | Elite Four Bruno |
Locations
| Locations | Method |
|---|---|
| None | None |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Revenge | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | 60 | 100% | 10 (max 16) | ||
| - | Comet Punch | The target is hit with a flurry of punches that strike two to five times in a row. | 18 | 85% | 15 (max 24) | ||
| 6 | Agility | Sharply increases the user's Speed. | - | -% | 30 (max 48) | ||
| 11 | Pursuit | Heavily strikes switching Pokémon. | 40 | 100% | 20 (max 32) | ||
| 16 | Mach Punch | The user throws a punch at blinding speed. It is certain to strike first. | 40 | 100% | 30 (max 48) | ||
| 21 | Feint | An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | 30 | 100% | 10 (max 16) | ||
| 36 | Fire Punch | A fiery punch. May cause a burn. | 75 | 100% | 15 (max 24) | ||
| 36 | Ice Punch | An icy punch. May cause freezing. | 75 | 100% | 15 (max 24) | ||
| 36 | Thunder Punch | An electric punch. It may paralyze. | 75 | 100% | 15 (max 24) | ||
| 41 | Sky Uppercut | The user attacks the target with an uppercut thrown skyward with force. | 85 | 90% | 15 (max 24) | ||
| 46 | Mega Punch | A powerful punch thrown very hard. | 80 | 85% | 20 (max 32) | ||
| 51 | Detect | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | - | -% | 5 (max 8) | ||
| 56 | Focus Punch | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | 150 | 100% | 20 (max 32) | ||
| 61 | Counter | A retaliation move that counters any physical attack, inflicting double the damage taken. | - | 100% | 20 (max 32) | ||
| 66 | Close Combat | The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. | 120 | 100% | 5 (max 8) |
Version history
| Version | Changes |
|---|---|
| 0.19 | Introduced |
