Pokemon Mechanics
All Pokemon have many special powers and strengths that are either specific to them or General Across all of the Pokemon. Each of these has many neuances specific to Pokemon 3D.
All aspects of a Pokemon are editable and you can yourself and your opponents any Pokemon you want.
Moves
Each Pokemon has a specific list of moves that they can learn either by level up or by tm.
The full list of moves currently available in the game can be found here: Moves.
This is a description of each portion of the above list.
Type
This determines the type that the attack uses and how it effects other pokemon. Each type is weak against some types and resistant against other. See Bellow for more details on types.
Category
There are three categories:
- Physical: These moves deal damage using your ATK stat and your opponent's DEF stat.
- Special: These moves deal damage based on your Sp. ATK stat and your opponent's Sp. DEF stat.
- Status: These moves do no damage but cause a variety of effects, including increasing stats, weakening moves, changing pokemon, etc.
Description
This is a description of what an attack will do. Most attacks have an effect out side of just doing damage whether it is taking Recoil damage, Lowering a Stat, or afflicting an opponent with a Status effect.
Power
This determines how much damage this move does in battle. This number gets fed through a complicated formula along with your Pokemon's Atk/Sp. Atk stat and your opponent's Def/Sp. Def stat to determine the damage it causes.
Accuracy
This determines whether or not a move will hit. Many moves can raise or lower this to make the move more or less accurate.
PP(Power Points)
This determines how many times a move can be used. If a move has no PP then it cannot be used. PP can be restored using a few different Items and Berreys. If a Pokemon has no PP in any of its moves it will use the attack Struggle. The max value is mostly static being able to be raised up to 60% more only with the use of the PP Up and PP Max items.
Abilities
Each Pokemon has one ability that it has from birth and cannot change. Many Pokemon have only one ability available to its species. The rest have two.
Abilities have a large variety of effects such as making all ground moves miss, changing the weather, restoring HP, and many more. Some even make the Pokemon goof off every other turn or lower the user's stats!
The full list of abilities is here. Abilities whose effects aren't listed are not yet implemented.
Stats
Each pokemon has 6 stats that are defined by 4 values:
- Base Stat - Same for all pokemon of a species
- Effort Values - Changeable Value [ seebelow ]
- Individual Values, and Natures - cannot be changed after the pokemon is caught or born.
All stats can be raised or lowered in battle using a variety of different moves and abilities.\
Without accounting for the last 3 stats at level 100 are ((2 x Base Stat) + 5) except HP which is ((2 x Base Stat) + 110)
Hit Points
Hit Points is how much health a Pokemon has. HP is the only stat that is displayed during battle. If a Pokemon has 50% health the bar will turn orange, if it has 20% it will turn red. If it hits zero HP the Pokemon will Faint.
Wigglytuff
has the highest HP of any Pokemon currently available in the game.
Attack
Attack (along with your opponent's Defense) determines how much damage you deal after a physical attack. Like most stats this does not display in battle but can be raised and lowered by moves and abilities.
Ursaring
has the Highest attack of any Pokemon currently Available.
Defense
Defense (along with your opponent's Attack) determines how much damage you receive after a physical attack. Like most stats this does not display in battle but can be raised and lowered by moves and abilities.
Onix
has the highest Defense of any Pokemon currently available in the game.
Sp. Attack
Sp. Attack (along with your opponent's Sp. Defense) determines how much damage you deal after a special attack. Like most stats this does not display in battle but can be raised and lowered by moves and abilities.
Exeggutor
has the highest Sp. Attack of any Pokemon currently available in the game.
Sp. Defense
Sp. Defense (along with your opponent's Sp. Attack) determines how much damage you deal after a special attack. Like most stats this does not display in battle but can be raised and lowered by moves and abilities.
Hypno
has the highest Sp. Defense of any Pokemon currently available in the game.
Speed
Speed determines which Pokemon attacks first each turn. Each move also has priority with some being higher and lower than normal. If both moves are the same priority the Pokemon with the highest speed stat goes first. Like most stats this does not display in battle but can be raised and lowered by moves and abilities.
Crobat
has the highest Speed of any Pokemon currently available in the game.
Inbattle Stats
Accuracy and Evasion are both used only in battle. Each Pokemon always starts with 100% in both stats. The ration between your Accuracy and your opponents Evasion helps determine if a move will hit or not.
Stat Growth
Natures
Every Pokemon has one nature that is set when a Pokemon is either caught or bred.
Each Nature either Raises one stat by 10% and decreases another by 10% OR it does nothing. The Full List of Natures is here.
Effort Values
Individual Values
Experience Points
Shinny
Shinny Pokemon