Difference between revisions of "Player.dat"
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Tryourbreast (talk | contribs) m (→Guide) |
Tryourbreast (talk | contribs) (... I don't think it's needed to specify that the save becomes unreaadable when a value is out of range every time, so yeah.) |
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<code>Money|</code> | <code>Money|</code> | ||
|Controls the current money of the [[player]]. | |Controls the current money of the [[player]]. | ||
| Any whole number from 0 to 2147483647 | | Any whole number from 0 to 2147483647. | ||
|- | |- | ||
| | | | ||
<code>Badges|</code> | <code>Badges|</code> | ||
|Controls the number of badges the [[player]] has. | |Controls the number of badges the [[player]] has. | ||
| Any whole number from 0 to 2147483647 | | Any whole number from 0 to 2147483647. | ||
|- | |- | ||
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<code>PlayTime|</code> | <code>PlayTime|</code> | ||
|Controls the total play time of the [[player]]. | |Controls the total play time of the [[player]]. | ||
| Any whole number in the format <code>day, hour, minute, second</code> where any variable ranges from 0 to 2147483647 | | Any whole number in the format <code>day, hour, minute, second</code> where any variable ranges from 0 to 2147483647. | ||
|- | |- | ||
| | | | ||
<code>OT|</code> | <code>OT|</code> | ||
|Controls the OT number of the [[player]]. It only has a range of 0 to 99999 in normal gameplay. | |Controls the OT number of the [[player]]. It only has a range of 0 to 99999 in normal gameplay. | ||
| Any whole number from 0 to 2147483647 | | Any whole number from 0 to 2147483647. | ||
|- | |- | ||
| | | | ||
<code>Points|</code> | <code>Points|</code> | ||
|Controls the number of points the [[player]] has. | |Controls the number of points the [[player]] has. | ||
| Any whole number from 0 to 2147483647 | | Any whole number from 0 to 2147483647. | ||
|- | |- | ||
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<code>BoxAmount|</code> | <code>BoxAmount|</code> | ||
|Controls the amount of boxes in Bill's PC. | |Controls the amount of boxes in Bill's PC. | ||
| Any whole number from 0 to 2147483647 | | Any whole number from 0 to 2147483647. | ||
|- | |- | ||
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<code>RepelSteps|</code> | <code>RepelSteps|</code> | ||
|Controls the amount of steps from a [[Repel]] the [[player]] has. | |Controls the amount of steps from a [[Repel]] the [[player]] has. | ||
| Any whole number from 0 to 2147483647 | | Any whole number from 0 to 2147483647. | ||
|- | |- | ||
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Revision as of 17:47, 12 January 2013
Player.dat is an essential document within the Pokémon 3D savefiles. The document stores gameplay data, from the name of the player to the amount of money they have.
Guide
| Line | Function | Variables |
|---|---|---|
|
|
Controls the current name of the player. | Anything can be typed to replace the current info. |
|
|
Controls the current location of the player in co-ordinates. | Any number inserted into the format x,y,z.
|
|
|
Controls the current location of the player. | Any valid location .dat, such as lavender.dat.
|
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Controls the current rotation of the player. | Any number between 0 and 360. |
|
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Controls the current name of Rival. | Anything can be typed to replace the current info. |
|
|
Controls the current money of the player. | Any whole number from 0 to 2147483647. |
|
|
Controls the number of badges the player has. | Any whole number from 0 to 2147483647. |
|
|
Controls the gender of the player. | Male or Female.
|
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Controls the total play time of the player. | Any whole number in the format day, hour, minute, second where any variable ranges from 0 to 2147483647.
|
|
|
Controls the OT number of the player. It only has a range of 0 to 99999 in normal gameplay. | Any whole number from 0 to 2147483647. |
|
|
Controls the number of points the player has. | Any whole number from 0 to 2147483647. |
|
|
Determines if the player has a Pokédex. | 0 for no, 1 for yes.
|
|
|
Determines if free camera mode is active. | 0 for no, 1 for yes.
|
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Determines if third person mode is active. | 0 for no, 1 for yes.
|
|
|
Controls the player's current skin | Red, Blue, Ethan, Hilbert, Hilda, Lass, Bugcatcher, or Youngster
|
|
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Controls the player's location according to the main menu. | Any valid location .dat, such as lavender.dat.
|
|
|
Controls the player's location according to the main menu. | 0 for off, 1 for on.
|
|
|
Controls the amount of boxes in Bill's PC. | Any whole number from 0 to 2147483647. |
|
|
Determines where the player will go when they run out of Pokémon that can fight. | Any valid location .dat, such as lavender.dat.
|
|
|
Determines where the player will go when they run out of Pokémon that can fight, in co-ordinates. | Any number inserted into the format x,y,z.
|
|
|
Determines if the player has Diagonal Movement. | 0 for no, 1 for yes.
|
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Controls the amount of steps from a Repel the player has. | Any whole number from 0 to 2147483647. |
|
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Determines where the player last saved. | Any valid location .dat, such as lavender.dat.
|
|
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Determines where the player last saved in co-ordinates. | Any number inserted into the format x,y,z.
|
Windows: Pokemon3D/Pokemon/Save/(Name of Save File)/player.dat