Difference between revisions of "Hitmontop"
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== Special Appearances == | |||
Hipmontop is one of the Pokémon [[Elite Four#Bruno|Elite Four Bruno]] uses. | |||
{{TUT}} | |||
{{TU|Indigo Plateau|42|Elite Four Bruno|[[Elite Four#Bruno|Elite Four Bruno]]}} | |||
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== Locations == | == Locations == | ||
Revision as of 05:52, 15 October 2014
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Hitmontop
| |
| Number: #237 | |
| Abilities | |
| Intimidate | Technician |
| Stats | |
| HP | 50 |
| Attack | 95 |
| Defense | 95 |
| Special Atk. | 35 |
| Special Def. | 110 |
| Speed | 70 |
| Total | 455 |
Information
Hitmontop is a Fighting type Pokémon.
Hitmontop's main body has a spherical shape and is mostly blue (except for a brownish triangular patch on his chest). He has short legs with white bands at the lower portions, and big blue feet similar to Hitmonlee's (but with a different toe arrangement) and a circular brown marking on the underside. He has a skinny brownish tail that ends with a blue sphere with a spike on it. His head is round and brown with flat, curved extensions, a beady-eyed face and a single spike on top.
He evolves from Tyrogue starting at level 20 when Tyrogue's Attack and Defense are equal. He is one of Tyrogue's final forms, the others being Hitmonlee and Hitmonchan.
Pokédex Entry
If you are enchanted by its smooth dance-like kicks, you may get a closer experience with one than you’d like.
| Type | Height | Weight |
|---|---|---|
| Handstand Pokémon | 1.4m | 48.0kg |
Special Appearances
Hipmontop is one of the Pokémon Elite Four Bruno uses.
| Location | Level | Trainer |
|---|---|---|
| Indigo Plateau | Lv. 42 | Elite Four Bruno |
Locations
| Locations | Method |
|---|---|
| - | N/A |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Rolling Kick | A fast, spinning kick. It may make the foe flinch. | 60 | 85% | 15 (max 24) | ||
| - | Revenge | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | 60 | 100% | 10 (max 16) | ||
| 6 | Focus Energy | Raises the critical hit ratio. | - | -% | 30 (max 48) | ||
| 10 | Pursuit | Heavily strikes switching Pokémon. | 40 | 100% | 20 (max 32) | ||
| 15 | Quick Attack | An extremely fast attack that always strikes first. | 40 | 100% | 30 (max 48) | ||
| 19 | Triple Kick | A consecutive three-kick attack that becomes more powerful with each successive hit. | 10 | 90% | 10 (max 16) | ||
| 24 | Rapid Spin | A high-speed spinning attack. | 20 | 100% | 40 (max 64) | ||
| 28 | Counter | A retaliation move that counters any physical attack, inflicting double the damage taken. | - | 100% | 20 (max 32) | ||
| 33 | Feint | An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | 30 | 100% | 10 (max 16) | ||
| 37 | Agility | Sharply increases the user's Speed. | - | -% | 30 (max 48) | ||
| 42 | Gyro Ball | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | Varies | 100% | 5 (max 8) | ||
| 46 | Wide Guard | The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises. | - | -% | 10 (max 16) | ||
| 46 | Quick Guard | The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. | - | -% | 15 (max 24) | ||
| 51 | Detect | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | - | -% | 5 (max 8) | ||
| 55 | Close Combat | The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. | 120 | 100% | 5 (max 8) | ||
| 60 | Endeavor | An attack move that cuts down the foe’s HP to equal the user’s HP. | - | 100% | 5 (max 8) |
Version history
| Version | Changes |
|---|---|
| 0.19 | Implemented |
