Difference between revisions of "Tyranitar"
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Revision as of 17:37, 14 May 2014
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Tyranitar
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| Number: #248 | |
| Abilities | |
| Sand Stream | None |
| Stats | |
| HP | 100 |
| Attack | 134 |
| Defense | 110 |
| Special Atk. | 95 |
| Special Def. | 100 |
| Speed | 61 |
| Total | 600 |
Information
Tyranitar is a Rock and Dark type Pokémon.
Tyranitar is a large dinosaur-like Pokémon. The couple of fangs in the upper and lower jaws, and the fingers and toes culminating in claws, contribute to the menacing appearance of this Pokémon. However, this Pokémon's most prominent body feature is the green, armor-like hide that covers its body. Despite its tough appearance, this hide is flexible enough to allow movement. Many spikes protrude from the back of its head, neck, shoulders and the tip of the tail. The armor also presents a couple of holes at the knees and the back, and four holes at the chest. There are also two blue rhombus-shaped pieces of armor that cover the creature’s belly and back. Looking closely, this Pokémon resembles a combination of its pre-evolutions.
It evolves from Pupitar starting at level 55. It is the final form of Larvitar.
Pokédex Entry
Its body can’t be harmed by any sort of attack, so it is very eager to make challenges against enemies.
| Type | Height | Weight |
|---|---|---|
| Armor Pokémon | 2.0m | 202.0kg |
Locations
| Locations | Method |
|---|---|
| - | N/A |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Thunder Fang | The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | 65 | 95% | 15 (max 24) | ||
| - | Ice Fang | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | 65 | 95% | 15 (max 24) | ||
| - | Fire Fang | The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | 65 | 95% | 15 (max 24) | ||
| - | Leer | Reduces the foe's Defense. | - | 100% | 30 (max 48) | ||
| - | Bite | An attack that may cause flinching. | 60 | 100% | 25 (max 40) | ||
| - | Sandstorm | A 5-turn sandstorm that damages all types except Rock, Ground and Steel. | - | -% | 10 (max 16) | ||
| - | Screech | Emits a screech to sharply reduce the foe’s Defense. | - | 85% | 40 (max 64) | ||
| 5 | Sandstorm | A 5-turn sandstorm that damages all types except Rock, Ground and Steel. | - | -% | 10 (max 16) | ||
| 10 | Screech | Emits a screech to sharply reduce the foe’s Defense. | - | 85% | 40 (max 64) | ||
| 14 | Chip Away | Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | 70 | 100% | 20 (max 32) | ||
| 19 | Rock Slide | Large boulders are hurled. May cause flinching. | 70 | 90% | 10 (max 16) | ||
| 23 | Scary Face | Frightens with a scary face to sharply reduce Speed. | - | 100% | 10 (max 16) | ||
| 28 | Trash | A rampage of 2 to 3 turns that confuses the user. | 120 | 100% | 10 (max 16) | ||
| 34 | Dark Pulse | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | 80 | 100% | 15 (max 24) | ||
| 41 | Payback | The user stores power, then attacks. If the user can use this attack after the foe, its power is doubled. | 50 | 100% | 10 (max 16) | ||
| 47 | Crunch | Crunches with sharp fangs. May lower Defense. | 80 | 100% | 15 (max 24) | ||
| 54 | Earthquake | Tough but useless vs. flying foes. | 100 | 100% | 10 (max 16) | ||
| 63 | Stone Edge | The user stabs the foe with a sharpened stone. It has a high Critical-hit ratio. | 100 | 80% | 5 (max 8) | ||
| 73 | Hyper Beam | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 150 | 90% | 5 (max 8) | ||
| 82 | Giga Impact | The user charges at the foe using every bit of its power. The user must rest on the next turn. | 150 | 90% | 5 (max 8) |
Version history
| Version | Changes |
|---|---|
| 0.19 | Implemented |