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Revision as of 19:04, 13 July 2013
To convert this page to the new table format, you can get the newly documented template from: Bulbasaur Warning: This page is not updated to the newest version of P3D. Some data here might be wrong. If you want to help out, proceed to http://pokemon3d.net/forum/threads/7391/
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Information
Umbreon is a Dark type Pokémon.
Umbreon has a sleek black body, a pair of crimson cat or fox-like eyes, long, pointed ears, four slender legs, and a bushy tail. It has yellow bands on its tail and ears, and its forehead and legs have yellow rings on them. Its rings are said to glow at night, striking fear into anyone nearby.
It evolves from Eevee when leveled up with high friendship during the Night.
Pokédex Entry
When agitated protects itself by spraying poisonous sweat from its pores.
| Type
|
Height
|
Weight
|
| Moonlight Pokémon
|
1.0m
|
27.0kg
|
Location
| Locations
|
Method
|
| -
|
Evolves from Eevee
|
Moves
| Lv.
|
Move
|
Type
|
Cat.
|
Description
|
Power
|
Acc.
|
PP
|
| -
|
Tackle
|
|
|
A full-body charge attack.
|
35
|
100%
|
35 (max 56)
|
| -
|
Tail Whip
|
|
|
Lowers the foe's Defense.
|
-
|
100%
|
30 (max 48)
|
| -
|
Helping Hand
|
|
|
A move that boosts the power of the ally’s attack in a battle.
|
-
|
-%
|
20 (max 32)
|
| 5
|
Sand Attack
|
|
|
Reduces accuracy by throwing sand.
|
-
|
100%
|
15 (max 24)
|
| 9
|
Pursuit
|
|
|
Heavily strikes switching Pokémon.
|
40
|
100%
|
20 (max 32)
|
| 13
|
Quick Attack
|
|
|
An extremely fast attack that always strikes first.
|
40
|
100%
|
30 (max 48)
|
| 17
|
Confuse Ray
|
|
|
The target is exposed to a sinister ray that triggers confusion.
|
-
|
100%
|
10 (max 16)
|
| 21
|
Faint Attack
|
|
|
Draws the foe close, then strikes without fail.
|
60
|
-%
|
20 (max 32)
|
| 25
|
Assurance
|
|
|
If the target has already taken some damage in the same turn, this attack's power is doubled.
|
50
|
100%
|
10 (max 16)
|
| 29
|
Screech
|
|
|
Emits a screech to sharply reduce the foe’s Defense.
|
-
|
85%
|
40 (max 64)
|
| 33
|
Moonlight
|
|
|
Restores HP. The amount restored with the weather.
|
-
|
-%
|
5 (max 8)
|
| 37
|
Mean Look
|
|
|
Prevents fleeing or switching.
|
-
|
-%
|
5 (max 8)
|
| 41
|
Last Resort
|
|
|
This move can be used only after the user has used all the other moves it knows in the battle.
|
140
|
100%
|
5 (max 8)
|
| 45
|
Guard Swap
|
|
|
The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.
|
-
|
-%
|
10 (max 16)
|