Difference between revisions of "Game Modes"
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== Mods in the wiki == | == Mods in the wiki == | ||
=== # === | |||
[[Mods/1 Year Later|1 Year Later]] | |||
=== C === | |||
[[Mods/Challenge Tower|Challenge Tower]] | |||
=== H === | |||
[[Mods/Hoenn|Hoenn]] | |||
=== L === | |||
[[Mods/Lost Silver|Lost Silver]] | |||
=== S === | |||
[[Mods/Silver's Soul|Silver's Soul]] | |||
=== T === | |||
[[Mods/True Face of Johto|True Face of Johto]] | |||
[[Category:Game Mods]] | [[Category:Game Mods]] | ||
Revision as of 05:29, 26 March 2013
Game Modes are maps, scripts and content that change Pokémon3D. Not to be confused with Content Packs, which are mods that allow the safe swapping of content client-side (like texture and music packs)
Disclaimer
Modifications are not supported by Kolben
If you have attempted to install a Game Mode and encounter a bug, do not report the bug to Kolben unless you can reproduce the problem in a fresh install!
How do Game Modes work?
Game Modes are installed by placing the files in the /Game Modes/ Folder of the /Pokemon/ Folder. They can then be started by creating a new game.
GameModes.dat
Each Game Mode Contains a file called GameModes.dat the tells the game how to run.