Difference between revisions of "Future versions"

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* - finished feature/known fix
* - finished feature/known fix
<nowiki>*</nowiki> - Assumed version number/date, not confirmed


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{| class="wikitable"
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! Planned content
! Planned content
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|<nowiki>*</nowiki>0.48
| 0.48
|<nowiki>*</nowiki>XX.06.2014
| XX.05.2014
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====New Features:====
====New Features:====
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*Fixed a typo in one of Oak's dialogues.
*Fixed a typo in one of Oak's dialogues.
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|-
|<nowiki>*</nowiki>0.XX
| 0.XX
|<nowiki>*</nowiki>XX.XX.2014
| XX.XX.2014
|
|



Revision as of 12:11, 22 May 2014

Navigation: Version history | Future versions

Here is a list of potential upcoming features to Pokémon 3D's new versions.

  • - finished feature/known fix
Version Target date Planned content
0.48 XX.05.2014

New Features:

  • Added Level-up information screen to the battle system.
  • Added new sound effects for Move hits and catching...etc.
  • Added new Icons to the different pockets in the bag.
  • Made the textbox-appearing-animation-speed faster.
  • Added a new Nationalpark battle map.
  • Made the Shop screen controllable with keyboard and controller.

Bug Fixes:

  • Fixed Poison Point Activating on a Non-Contact Move.
  • Fixed two Camera Bugs in Team Rocket warehouse.
  • Fixed a Crash While Reading The Player's House's Sign.
  • Fixed the game accepting mouse clicks while unfocused.
  • Fixed a bug with the radio tower director.
  • Out of Bounds in the Battle Tower ( Due to camera Bug )
  • Changed some wrong TM's (35/43/45)
  • Fixed a bug in Glitter Lighthouse .
  • Fixed a typo in one of Oak's dialogues.
0.XX XX.XX.2014

New Features:

  • A new map format and entity handling system that will be based on XML

Development cycle | Version history | Future versions


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