Difference between revisions of "Electrode"

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m (Fantasticx.1991 moved page Pokémon List/Electrode to Electrode)
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{{Datatable|Ball|1.2|66.6}}
{{Datatable|Ball|1.2|66.6}}
== Special Appearances ==
[[Gym Leader]] {{GL|Lt. Surge}} uses a pair of Electrodes
{{TUT}}
{{TU|Vermilion Gym|47 x2|Lt. Surge|[[Gym Leader]] {{GL|Lt. Surge}}}}
|}
Also six level 23 Electrodes power the generator in the  [[Team Rocket HQ]].


== Location ==
== Location ==

Revision as of 13:46, 15 October 2014

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Electrode
Electrode.png
Number: #101

Type: ElectricType.pngType.png
100MS.png<---- Home ---->102MS.png

Abilities
Soundproof Static
Stats
HP 60
Attack 50
Defense 70
Special Atk. 80
Special Def. 80
Speed 140
Total 480

Information

Electrode is a Electric type Pokémon.

Electrode are round Pokémon with no arms or legs. They resemble an upside-down Poké Ball. For this reason, many Trainers try to pick them up in the Power Plant, mistaking them for an item. Whereas their pre-evolution resembles a conventional Poké Ball in both shape and color, Electrode have the colors reversed (the red being on the bottom and white on top), and have a mouth.

Electrode evolves from Voltorb starting at level 30.

Pokédex Entry

It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.

Type Height Weight
Ball Pokémon 1.2m 66.6kg

Special Appearances

Gym Leader Lt. Surge uses a pair of Electrodes

Location Level Trainer
Vermilion Gym Lv. 47 x2
Lt. Surge.png
Gym Leader Lt. Surge


Also six level 23 Electrodes power the generator in the Team Rocket HQ.

Location

Locations Method
- Evolves from Voltorb
Team Rocket HQ Event Battle

Special Appearances

Three level 23 Electrodes are powering the generator in the Team Rocket HQ.

Moves

Lv. Move Type Cat. Description Power Acc. PP
- Charge Type Electric.png OtherMove.png Charges power to boost the electric move used next. - -% 20 (max 32)
- Tackle Type Normal.png PhysicalMove.png A full-body charge attack. 35 100% 35 (max 56)
- SonicBoom Type Normal.png SpecialMove.png Always inflicts 20HP damage. 20 HP 90% 20 (max 32)
- Spark Type Electric.png SpecialMove.png The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. 65 100% 20 (max 32)
5 Tackle Type Normal.png PhysicalMove.png A full-body charge attack. 35 100% 35 (max 56)
8 SonicBoom Type Normal.png SpecialMove.png Always inflicts 20HP damage. 20 HP 90% 20 (max 32)
12 Spark Type Electric.png SpecialMove.png The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. 65 100% 20 (max 32)
15 Rollout Type Rock.png PhysicalMove.png The user continually rolls into the target over five turns. It becomes stronger each time it hits. 30 90% 20 (max 32)
19 Screech Type Normal.png OtherMove.png Emits a screech to sharply reduce the foe’s Defense. - 85% 40 (max 64)
22 Charge Beam Type Electric.png SpecialMove.png Inflicts damage on the target. It may also boost the user's Special Attack by 1 level. 50 90% 10 (max 16)
26 Light Screen Type Psychic.png OtherMove.png A wall of light cuts damage from Sp. Atk attacks for five turns. - -% 30 (max 48)
29 Electro Ball Type Electric.png SpecialMove.png The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. Varies 100% 10 (max 16)
35 Selfdestruct Type Normal.png PhysicalMove.png The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. 200 100% 5 (max 8)
40 Swift Type Normal.png SpecialMove.png Sprays star-shaped rays that never miss. 60 -% 20 (max 32)
46 Magnet Rise Type Electric.png OtherMove.png The user levitates using electrically generated magnetism for five turns. - -% 10 (max 16)
51 Gyro Ball Type Steel.png PhysicalMove.png The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. Varies 100% 5 (max 8)
57 Explosion Type Normal.png PhysicalMove.png The user explodes to inflict damage on those around it. The user faints upon using this move. 250 100% 5 (max 8)
62 Mirror Coat Type Psychic.png SpecialMove.png A retaliation move that counters any special attack, inflicting double the damage taken. - 100% 20 (max 32)

Version history

Version Changes
0.19 Introduced