Difference between revisions of "Content"
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The Content Folder of the Pokemon 3D game contains most of the Files that run the game. | The Content Folder of the Pokemon 3D game contains most of the Files that run the game. | ||
It is located in the [[File Paths and Editing|Pokemon Folder]] and contains 9 Folders. | It is located in the [[File Paths and Editing|Pokemon Folder]] and contains 9 Folders. | ||
You can change the actual Content with customized [[Content Packs]], you can find some in the [http://pokemon3d.net/threads/1337/ forum] | |||
== Fonts == | == Fonts == | ||
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== Items == | == Items == | ||
Contains the sprites for every item in the game. | Contains the sprites for every [[item]] in the game. | ||
== Localization == | == Localization == | ||
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== Pokemon == | == Pokemon == | ||
Contains the files for almost everything to do with the Pokemon in the game | Contains the files for almost everything to do with the [[Pokemon]] in the game | ||
There are 4 folders in this Folder. | There are 4 folders in this Folder. | ||
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There Must be a folder named for each Pokemon and Each folder must contain 4 files: | There Must be a folder named for each Pokemon and Each folder must contain 4 files: | ||
* Front.xnb - Battle animation of an opponent's Pokemon. | * Front.xnb - Battle animation of an opponent's [[Pokemon]]. | ||
* Back.xnb - Battle animation of your Pokemon. | * Back.xnb - Battle animation of your [[Pokemon]]. | ||
* Front_s.xnb - Battle animation of an opponent's Pokemon that is [[Shiny]]. | * Front_s.xnb - Battle animation of an opponent's [[Pokemon]] that is [[Shiny]]. | ||
* Back_s.xnb - Battle animation of your Pokemon that is [[Shiny]] | * Back_s.xnb - Battle animation of your [[Pokemon]] that is [[Shiny]] | ||
=== [[Pokemon Data Files|Data]] === | === [[Pokemon Data Files|Data]] === | ||
Contains a .dat file named according to the number of the Pokemon who's Data it contains.(ie: Bulbasaur = 1.dat, Ivysaur = 2.dat, etc.) | Contains a .dat file named according to the number of the [[Pokemon]] who's Data it contains.(ie: Bulbasaur = 1.dat, Ivysaur = 2.dat, etc.) | ||
[[Pokemon Data Files|Details on the contents of each file here.]] | [[Pokemon Data Files|Details on the contents of each file here.]] | ||
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=== Overworld === | === Overworld === | ||
Contains 2 folders: one for regular sprites and another for [[Shiny]] sprites. | Contains 2 folders: one for regular sprites and another for [[Shiny]] sprites. | ||
Each folder must contain a file for each Pokemon numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.) | Each folder must contain a file for each [[Pokemon]] numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.) | ||
=== [[Breeding|Egg]] === | === [[Breeding|Egg]] === | ||
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== Textures == | == Textures == | ||
Contains all of the images used to build the map. | Contains all of the images used to build the [[Maps|map]]. | ||
Revision as of 18:20, 20 March 2013
The Content Folder of the Pokemon 3D game contains most of the Files that run the game. It is located in the Pokemon Folder and contains 9 Folders.
You can change the actual Content with customized Content Packs, you can find some in the forum
Fonts
Contains all of the fonts used in the game.
GUI
Contains the images used to make the menus of the game.
Items
Contains the sprites for every item in the game.
Localization
Contains the translations currently done.
Each Localization is a .dat file and can be activated in the main menu.
Pokemon
Contains the files for almost everything to do with the Pokemon in the game
There are 4 folders in this Folder.
Animations
Contains the Battle animations for each Pokemon.
There Must be a folder named for each Pokemon and Each folder must contain 4 files:
- Front.xnb - Battle animation of an opponent's Pokemon.
- Back.xnb - Battle animation of your Pokemon.
- Front_s.xnb - Battle animation of an opponent's Pokemon that is Shiny.
- Back_s.xnb - Battle animation of your Pokemon that is Shiny
Data
Contains a .dat file named according to the number of the Pokemon who's Data it contains.(ie: Bulbasaur = 1.dat, Ivysaur = 2.dat, etc.)
Details on the contents of each file here.
Overworld
Contains 2 folders: one for regular sprites and another for Shiny sprites. Each folder must contain a file for each Pokemon numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.)
Egg
Contains the Sprites for the Egg
Skydome
Contains the Images used to make the sky.
Songs
Containsan .XNB and a .WMA version of every single song used in the game.
Sounds
Contains the files used for different sounds within the game such as the Healing Machine, and contains a folder of all of the cries for each Pokemon numbered accordinly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.).
Textures
Contains all of the images used to build the map.