Difference between revisions of "Content"

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[[Pokemon Data Files|Details on the contents of each file here.]]
[[Pokemon Data Files|Details on the contents of each file here.]]


=== Overworld ==
=== Overworld ===
Contains 2 folders: one for regular sprites and another for [[Shiny]] sprites.
Contains 2 folders: one for regular sprites and another for [[Shiny]] sprites.
Each folder must contain a file for each Pokemon numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.)
Each folder must contain a file for each Pokemon numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.)

Revision as of 07:44, 20 March 2013

The Content Folder of the Pokemon 3D game contains most of the Files that run the game. It contains 9 Folders

Fonts

Contains all of the fonts used in the game.

GUI

Contains the images used to make the menus of the game.

Items

Contains the sprites for every item in the game.

Localization

Contains the translations currently done.

Pokemon

Contains the files for almost everything to do with the Pokemon in the game

There are 4 folders in this Folder.

Animations

Contains the Battle animations for each Pokemon.

There Must be a folder named for each Pokemon and Each folder must contain 4 files:

  • Front.xnb - Battle animation of an opponent's Pokemon.
  • Back.xnb - Battle animation of your Pokemon.
  • Front_s.xnb - Battle animation of an opponent's Pokemon that is Shiny.
  • Back_s.xnb - Battle animation of your Pokemon that is Shiny

Data

Contains a .dat file named according to the number of the Pokemon who's Data it contains.(ie: Bulbasaur = 1.dat, Ivysaur = 2.dat, etc.)

Details on the contents of each file here.

Overworld

Contains 2 folders: one for regular sprites and another for Shiny sprites. Each folder must contain a file for each Pokemon numbered accordingly (ie: Bulbasaur = 1.xnb, Ivysaur = 2.xnb, etc.)

Skydome

Contains the Images used to make the sky.

Songs

Containsan .XNB and a .WMA version of every single song used in the game.

Sounds

Contains the files used for different sounds within the game such as the Healing Machine, And the cries for each Pokemon.

Textures

Contains all of the images used to build the map.