Difference between revisions of "Mods/Silver's Soul/Pokédex/Pinsir"
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{{SSPokemonBox | {{SSPokemonBox|240|Bug|None||Rhyperior|Heracross|464|214|}} | ||
== Information == | == Information == | ||
{{SST|Pinsir|Bug||}} | {{SST|Pinsir|Bug||}} | ||
| Line 13: | Line 13: | ||
== Location == | == Location == | ||
=== Wild === | |||
{{SSLocation|National Park|Grass}} | {{SSLocation|National Park|Grass}} | ||
Latest revision as of 04:58, 15 March 2013
Pinsir
| |
| Number: #240 | |
| Abilities | |
| None | None |
| Stats | |
| HP | HP |
| Attack | ATK |
| Defence | DEF |
| Special Atk. | SPCA |
| Special Def. | SPCD |
| Speed | SPD |
| Total | TOTAL |
Information
Pinsir is a bipedal Pokémon that has a brown body with a large pair of white horns or pincers that are dotted with small spikes. Pinsir has short legs with three toes each and skinny, three-clawed arms. Its mouth has long, flat teeth that are arranged horizontally rather than vertically. Pinsir is cold-blooded.
Pinsir does not evolve.
Pokédex Entry
With its pincer horns to sleep in at night. In the morning, damp soil clings to its body.
| Type | Height | Weight |
|---|---|---|
| Stag Beetle Pokémon | 1.5m | 55kg |
Location
Wild
| Locations | Method |
|---|---|
| National Park | Grass |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | ViceGrip | Grips with powerful pincers. | 55 | 100% | 30 (max 48) | ||
| - | Focus Energy | Raises the critical hit ratio. | - | -% | 30 (max 48) | ||
| 4 | Bind | Binds the target for 4-5 turns. | 15 | 85% | 20 (max 32) | ||
| 8 | Seicmic Toss | The user's level equals damage HP. | Varies | 100% | 20 (max 32) | ||
| 11 | Harden | Raises the user's Defense. | - | -% | 30 (max 48) | ||
| 15 | Revenge | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | 60 | 100% | 10 (max 16) | ||
| 18 | Brick Break | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | 75 | 100% | 15 (max 24) | ||
| 22 | Vital Throw | The user attacks last. In return, this throw move is guaranteed not to miss. | 70 | -% | 10 (max 16) | ||
| 26 | Submission | The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. | 80 | 80% | 25 (max 40) | ||
| 29 | X-Scissor | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | 80 | 100% | 15 (max 24) | ||
| 33 | Storm Throw | The user strikes the target with a fierce blow. This attack always results in a critical hit. | 40 | 100% | 10 (max 16) | ||
| 36 | Trash | A rampage of 2 to 3 turns that confuses the user. | 120 | 100% | 10 (max 16) | ||
| 40 | Sword Dance | A dance that increases Attack. | - | -% | 30 (max 48) | ||
| 43 | Superpower | The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. | 120 | 100% | 5 (max 8) | ||
| 47 | Guillotine | A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. | - | 12% | 5 (max 8) |