Mods/Silver's Soul/Pokédex/Pinsir
Jump to navigation
Jump to search
Pinsir
| |
Number: #240 | |
Abilities | |
None | None |
Stats | |
HP | HP |
Attack | ATK |
Defence | DEF |
Special Atk. | SPCA |
Special Def. | SPCD |
Speed | SPD |
Total | TOTAL |
Information
Pinsir is a bipedal Pokémon that has a brown body with a large pair of white horns or pincers that are dotted with small spikes. Pinsir has short legs with three toes each and skinny, three-clawed arms. Its mouth has long, flat teeth that are arranged horizontally rather than vertically. Pinsir is cold-blooded.
Pinsir does not evolve.
Pokédex Entry
With its pincer horns to sleep in at night. In the morning, damp soil clings to its body.
Type | Height | Weight |
---|---|---|
Stag Beetle Pokémon | 1.5m | 55kg |
Location
Wild
Locations | Method |
---|---|
National Park | Grass |
Moves
Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
---|---|---|---|---|---|---|---|
- | ViceGrip | Grips with powerful pincers. | 55 | 100% | 30 (max 48) | ||
- | Focus Energy | Raises the critical hit ratio. | - | -% | 30 (max 48) | ||
4 | Bind | Binds the target for 4-5 turns. | 15 | 85% | 20 (max 32) | ||
8 | Seicmic Toss | The user's level equals damage HP. | Varies | 100% | 20 (max 32) | ||
11 | Harden | Raises the user's Defense. | - | -% | 30 (max 48) | ||
15 | Revenge | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | 60 | 100% | 10 (max 16) | ||
18 | Brick Break | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | 75 | 100% | 15 (max 24) | ||
22 | Vital Throw | The user attacks last. In return, this throw move is guaranteed not to miss. | 70 | -% | 10 (max 16) | ||
26 | Submission | The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. | 80 | 80% | 25 (max 40) | ||
29 | X-Scissor | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | 80 | 100% | 15 (max 24) | ||
33 | Storm Throw | The user strikes the target with a fierce blow. This attack always results in a critical hit. | 40 | 100% | 10 (max 16) | ||
36 | Trash | A rampage of 2 to 3 turns that confuses the user. | 120 | 100% | 10 (max 16) | ||
40 | Sword Dance | A dance that increases Attack. | - | -% | 30 (max 48) | ||
43 | Superpower | The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. | 120 | 100% | 5 (max 8) | ||
47 | Guillotine | A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. | - | 12% | 5 (max 8) |