Difference between revisions of "Lucario"
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Revision as of 17:50, 14 May 2014
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Lucario
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| Number: #448 | |
| Abilities | |
| Steadfast | Inner Focus |
| Stats | |
| HP | 70 |
| Attack | 110 |
| Defense | 70 |
| Special Atk. | 115 |
| Special Def. | 70 |
| Speed | 90 |
| Total | 525 |
Information
Lucario is a Fighting and Steel type Pokémon.
Lucario is a bipedal, jackal-like Pokémon, with fur that is predominantly blue and black. It possesses a short, round spike on the back of each forepaw, in addition to a third on its chest. Lucario's snout and ears are longer than those of its pre-evolution, Riolu. It possesses cream-colored fur on its torso, and blue fur on its thighs that resembles shorts. Like its pre-evolution, Lucario stands on its toes rather than on its entire foot. It has developed four small black appendages on its head, which rise when Lucario reads or manipulates aura.
It evolves from Riolu when leveled up with high friendship during the day.
Pokédex Entry
It’s said that no foe can remain invisible to LUCARIO, since it can detect auras. Even foes it could not otherwise see.
| Type | Height | Weight |
|---|---|---|
| Aura Pokémon | 1.2m | 54.0kg |
Location
| Locations | Method |
|---|---|
| - | N/A |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Quick Attack | An extremely fast attack that always strikes first. | 40 | 100% | 30 (max 48) | ||
| - | Foresight | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | - | -% | 40 (max 64) | ||
| - | Detect | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | - | -% | 5 (max 8) | ||
| - | Dark Pulse | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | 80 | 100% | 15 (max 24) | ||
| - | Metal Claw | The target is raked with steel claws. It may also raise the user's Attack stat. | 50 | 95% | 35 (max 56) | ||
| 6 | Counter | A retaliation move that counters any physical attack, inflicting double the damage taken. | - | 100% | 20 (max 32) | ||
| 11 | Feint | An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | 30 | 100% | 10 (max 16) | ||
| 15 | Force Palm | The target is attacked with a shock wave. It may also leave the target with paralysis. | 60 | 100% | 10 (max 16) | ||
| 19 | Me First | The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | - | -% | 20 (max 32) | ||
| 24 | Metal Sound | A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | - | 85% | 40 (max 64) | ||
| 29 | Bone Rush | The user strikes the target with a hard bone two to five times in a row. | 25 | 90% | 10 (max 16) | ||
| 33 | Quick Guard | The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. | - | -% | 15 (max 24) | ||
| 37 | Sword Dance | A dance that increases Attack. | - | -% | 30 (max 48) | ||
| 42 | Heal Pulse | The user emits a healing pulse which restores the target's HP by up to half of its max HP. | - | -% | 10 (max 16) | ||
| 47 | Calm Mind | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | - | -% | 20 (max 32) | ||
| 51 | Aura Sphere | The user looses a blast of aura power from deep within its body at the target. This move is certain to hit. | 90 | -% | 20 (max 32) | ||
| 55 | Close Combat | The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. | 120 | 100% | 5 (max 8) | ||
| 60 | Dragon Pulse | The target is attacked with a shock wave generated by the user's gaping mouth. | 90 | 100% | 10 (max 16) | ||
| 65 | ExtremeSpeed | The user charges the target at blinding speed. This attack always goes before any other move. | 80 | 100% | 15 (max 24) |
Version History
| Version | Changes |
|---|---|
| 0.35 | Introduced |