Difference between revisions of "Tauros"
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{{UpToDate|0.32}}{{PokemonBox|128|Normal|||Pinsir|Magikarp|022|083|75|100|95|40|70|110}} | {{UpToDate|0.32=5}}{{PokemonBox|128|Normal|||Pinsir|Magikarp|022|083|75|100|95|40|70|110}} | ||
== Information == | == Information == | ||
| Line 13: | Line 13: | ||
== Location == | == Location == | ||
{{ | {{Location3|Route 38|Grass|Route 39|Grass|Route 48|Grass}} | ||
== Moves == | == Moves == | ||
Revision as of 18:24, 13 July 2013
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Tauros
| |
| Number: #128 | |
| Abilities | |
| Intimidate | Anger Point |
| Stats | |
| HP | 75 |
| Attack | 100 |
| Defense | 95 |
| Special Atk. | 40 |
| Special Def. | 70 |
| Speed | 110 |
| Total | 490 |
Information
Tauros is a Normal type Pokémon.
Tauros are quadruped, bovine Pokémon. They are covered in light brown fur, with a thick darker brown mane around the neck. Their nose is also dark brown. They have a pair of curved, gray horns atop their head, and three silver studs on their forehead. Each of their three black tails has a tuft of fur on the end, and there is a single gray hoof on each foot. It is not known to evolve into or from any other Pokémon.
Pokédex Entry
They fight each other by locking horns. The herd’s protector takes pride in its battle-scarred horns.
| Type | Height | Weight |
|---|---|---|
| Wild Bull Pokémon | 1.4m | 88.4kg |
Location
| Locations | Method |
|---|---|
| Route 38 | Grass |
| Route 39 | Grass |
| Route 48 | Grass |
Moves
| Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
|---|---|---|---|---|---|---|---|
| - | Tackle | A full-body charge attack. | 35 | 100% | 35 (max 56) | ||
| 3 | Tail Whip | Lowers the foe's Defense. | - | 100% | 30 (max 48) | ||
| 5 | Rage | An attack that becomes stronger each time the user is hit in battle. | 20 | 100% | 20 (max 32) | ||
| 8 | Horn Attack | An attack using a horn to jab. | 65 | 100% | 25 (max 40) | ||
| 11 | Scary Face | Frightens with a scary face to sharply reduce Speed. | - | 100% | 10 (max 16) | ||
| 15 | Pursuit | Heavily strikes switching Pokémon. | 40 | 100% | 20 (max 32) | ||
| 19 | Rest | The user sleeps for 2 turns, restoring HP and status. | - | -% | 10 (max 16) | ||
| 24 | Payback | The user stores power, then attacks. If the user can use this attack after the foe, its power is doubled. | 50 | 100% | 10 (max 16) | ||
| 29 | Work Up | The user is roused, and its Attack and Sp. Atk stats increase. | - | -% | 30 (max 48) | ||
| 35 | Zen Headbutt | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | 80 | 90% | 15 (max 24) | ||
| 41 | Take Down | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | 90 | 85% | 20 (max 32) | ||
| 48 | Swagger | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | - | 90% | 15 (max 24) | ||
| 55 | Trash | A rampage of 2 to 3 turns that confuses the user. | 120 | 100% | 10 (max 16) | ||
| 63 | Giga Impact | The user charges at the foe using every bit of its power. The user must rest on the next turn. | 150 | 90% | 5 (max 8) |